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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/d3d11/mlgshaders/textured-common.hlsl | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/mlgshaders/textured-common.hlsl b/gfx/layers/d3d11/mlgshaders/textured-common.hlsl new file mode 100644 index 0000000000..27c2b32198 --- /dev/null +++ b/gfx/layers/d3d11/mlgshaders/textured-common.hlsl @@ -0,0 +1,43 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +// Instanced version. +struct VS_TEXTUREDINPUT +{ + float2 vPos : POSITION; + float4 vRect : TEXCOORD0; + uint vLayerId : TEXCOORD1; + int vDepth : TEXCOORD2; + float4 vTexRect : TEXCOORD3; +}; + +// Non-instanced version. +struct VS_TEXTUREDVERTEX +{ + float3 vUnitPos : POSITION0; + float2 vPos1: POSITION1; + float2 vPos2: POSITION2; + float2 vPos3: POSITION3; + uint vLayerId : TEXCOORD0; + int vDepth : TEXCOORD1; + float2 vTexCoord1 : TEXCOORD2; + float2 vTexCoord2 : TEXCOORD3; + float2 vTexCoord3 : TEXCOORD4; +}; + +struct VS_SAMPLEOUTPUT +{ + float4 vPosition : SV_Position; + float2 vTexCoords : TEXCOORD0; + float2 vLocalPos : TEXCOORD1; + float3 vMaskCoords : TEXCOORD2; + nointerpolation float4 vClipRect : TEXCOORD3; +}; + +struct VS_SAMPLEOUTPUT_CLIPPED +{ + float4 vPosition : SV_Position; + float2 vTexCoords : TEXCOORD0; +}; |