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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/ipc/CompositorVsyncScheduler.cpp | 365 |
1 files changed, 365 insertions, 0 deletions
diff --git a/gfx/layers/ipc/CompositorVsyncScheduler.cpp b/gfx/layers/ipc/CompositorVsyncScheduler.cpp new file mode 100644 index 0000000000..4662a1e3ae --- /dev/null +++ b/gfx/layers/ipc/CompositorVsyncScheduler.cpp @@ -0,0 +1,365 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "mozilla/layers/CompositorVsyncScheduler.h" + +#include <stdio.h> // for fprintf, stdout +#include <stdint.h> // for uint64_t +#include "base/task.h" // for CancelableTask, etc +#include "base/thread.h" // for Thread +#include "gfxPlatform.h" // for gfxPlatform +#ifdef MOZ_WIDGET_GTK +# include "gfxPlatformGtk.h" // for gfxPlatform +#endif +#include "mozilla/AutoRestore.h" // for AutoRestore +#include "mozilla/DebugOnly.h" // for DebugOnly +#include "mozilla/StaticPrefs_gfx.h" +#include "mozilla/StaticPrefs_layers.h" +#include "mozilla/gfx/2D.h" // for DrawTarget +#include "mozilla/gfx/Point.h" // for IntSize +#include "mozilla/gfx/Rect.h" // for IntSize +#include "mozilla/layers/CompositorThread.h" +#include "mozilla/layers/CompositorVsyncSchedulerOwner.h" +#include "mozilla/mozalloc.h" // for operator new, etc +#include "nsCOMPtr.h" // for already_AddRefed +#include "nsDebug.h" // for NS_ASSERTION, etc +#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc +#include "nsIWidget.h" // for nsIWidget +#include "nsThreadUtils.h" // for NS_IsMainThread +#include "mozilla/Telemetry.h" +#include "mozilla/VsyncDispatcher.h" +#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK) +# include "VsyncSource.h" +#endif +#include "mozilla/widget/CompositorWidget.h" +#include "VRManager.h" + +namespace mozilla { + +namespace layers { + +using namespace mozilla::gfx; + +CompositorVsyncScheduler::Observer::Observer(CompositorVsyncScheduler* aOwner) + : mMutex("CompositorVsyncScheduler.Observer.Mutex"), mOwner(aOwner) {} + +CompositorVsyncScheduler::Observer::~Observer() { MOZ_ASSERT(!mOwner); } + +bool CompositorVsyncScheduler::Observer::NotifyVsync(const VsyncEvent& aVsync) { + MutexAutoLock lock(mMutex); + if (!mOwner) { + return false; + } + return mOwner->NotifyVsync(aVsync); +} + +void CompositorVsyncScheduler::Observer::Destroy() { + MutexAutoLock lock(mMutex); + mOwner = nullptr; +} + +CompositorVsyncScheduler::CompositorVsyncScheduler( + CompositorVsyncSchedulerOwner* aVsyncSchedulerOwner, + widget::CompositorWidget* aWidget) + : mVsyncSchedulerOwner(aVsyncSchedulerOwner), + mLastComposeTime(SampleTime::FromNow()), + mLastVsyncTime(TimeStamp::Now()), + mLastVsyncOutputTime(TimeStamp::Now()), + mIsObservingVsync(false), + mVsyncNotificationsSkipped(0), + mWidget(aWidget), + mCurrentCompositeTaskMonitor("CurrentCompositeTaskMonitor"), + mCurrentCompositeTask(nullptr), + mCurrentVRTaskMonitor("CurrentVRTaskMonitor"), + mCurrentVRTask(nullptr) { + mVsyncObserver = new Observer(this); + + // mAsapScheduling is set on the main thread during init, + // but is only accessed after on the compositor thread. + mAsapScheduling = + StaticPrefs::layers_offmainthreadcomposition_frame_rate() == 0 || + gfxPlatform::IsInLayoutAsapMode(); +} + +CompositorVsyncScheduler::~CompositorVsyncScheduler() { + MOZ_ASSERT(!mIsObservingVsync); + MOZ_ASSERT(!mVsyncObserver); + // The CompositorVsyncDispatcher is cleaned up before this in the + // nsBaseWidget, which stops vsync listeners + mVsyncSchedulerOwner = nullptr; +} + +void CompositorVsyncScheduler::Destroy() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + + if (!mVsyncObserver) { + // Destroy was already called on this object. + return; + } + UnobserveVsync(); + mVsyncObserver->Destroy(); + mVsyncObserver = nullptr; + + mCompositeRequestedAt = TimeStamp(); + CancelCurrentCompositeTask(); + CancelCurrentVRTask(); +} + +void CompositorVsyncScheduler::PostCompositeTask( + const VsyncEvent& aVsyncEvent) { + MonitorAutoLock lock(mCurrentCompositeTaskMonitor); + if (mCurrentCompositeTask == nullptr && CompositorThread()) { + RefPtr<CancelableRunnable> task = NewCancelableRunnableMethod<VsyncEvent>( + "layers::CompositorVsyncScheduler::Composite", this, + &CompositorVsyncScheduler::Composite, aVsyncEvent); + mCurrentCompositeTask = task; + CompositorThread()->Dispatch(task.forget()); + } +} + +void CompositorVsyncScheduler::PostVRTask(TimeStamp aTimestamp) { + MonitorAutoLock lockVR(mCurrentVRTaskMonitor); + if (mCurrentVRTask == nullptr && CompositorThread()) { + RefPtr<CancelableRunnable> task = NewCancelableRunnableMethod<TimeStamp>( + "layers::CompositorVsyncScheduler::DispatchVREvents", this, + &CompositorVsyncScheduler::DispatchVREvents, aTimestamp); + mCurrentVRTask = task; + CompositorThread()->Dispatch(task.forget()); + } +} + +void CompositorVsyncScheduler::ScheduleComposition() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + if (!mVsyncObserver) { + // Destroy was already called on this object. + return; + } + + // Make a synthetic vsync event for the calls to PostCompositeTask below. + TimeStamp vsyncTime = TimeStamp::Now(); + TimeStamp outputTime = vsyncTime + mVsyncSchedulerOwner->GetVsyncInterval(); + VsyncEvent vsyncEvent(VsyncId(), vsyncTime, outputTime); + + if (mAsapScheduling) { + // Used only for performance testing purposes, and when recording/replaying + // to ensure that graphics are up to date. + PostCompositeTask(vsyncEvent); + } else { + if (!mCompositeRequestedAt) { + mCompositeRequestedAt = TimeStamp::Now(); + } + if (!mIsObservingVsync && mCompositeRequestedAt) { + ObserveVsync(); + // Starting to observe vsync is an async operation that goes + // through the main thread of the UI process. It's possible that + // we're blocking there waiting on a composite, so schedule an initial + // one now to get things started. + PostCompositeTask(vsyncEvent); + } + } +} + +bool CompositorVsyncScheduler::NotifyVsync(const VsyncEvent& aVsync) { + // Called from the vsync dispatch thread. When in the GPU Process, that's + // the same as the compositor thread. +#ifdef DEBUG +# ifdef MOZ_WAYLAND + // On Wayland, we dispatch vsync from the main thread, without a GPU process. + // To allow this, we skip the following asserts if we're currently utilizing + // the Wayland backend. The IsParentProcess guard is needed to ensure that + // we don't accidentally attempt to initialize the gfxPlatform in the GPU + // process on X11. + if (!XRE_IsParentProcess() || + !gfxPlatformGtk::GetPlatform()->IsWaylandDisplay()) +# endif // MOZ_WAYLAND + { + MOZ_ASSERT_IF(XRE_IsParentProcess(), + !CompositorThreadHolder::IsInCompositorThread()); + MOZ_ASSERT(!NS_IsMainThread()); + } + + MOZ_ASSERT_IF(XRE_GetProcessType() == GeckoProcessType_GPU, + CompositorThreadHolder::IsInCompositorThread()); +#endif // DEBUG + +#if defined(MOZ_WIDGET_ANDROID) + gfx::VRManager* vm = gfx::VRManager::Get(); + if (!vm->IsPresenting()) { + PostCompositeTask(aVsync); + } +#else + PostCompositeTask(aVsync); +#endif // defined(MOZ_WIDGET_ANDROID) + + PostVRTask(aVsync.mTime); + return true; +} + +void CompositorVsyncScheduler::CancelCurrentVRTask() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread() || + NS_IsMainThread()); + MonitorAutoLock lock(mCurrentVRTaskMonitor); + if (mCurrentVRTask) { + mCurrentVRTask->Cancel(); + mCurrentVRTask = nullptr; + } +} + +void CompositorVsyncScheduler::CancelCurrentCompositeTask() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread() || + NS_IsMainThread()); + MonitorAutoLock lock(mCurrentCompositeTaskMonitor); + if (mCurrentCompositeTask) { + mCurrentCompositeTask->Cancel(); + mCurrentCompositeTask = nullptr; + } +} + +void CompositorVsyncScheduler::Composite(const VsyncEvent& aVsyncEvent) { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + MOZ_ASSERT(mVsyncSchedulerOwner); + + { // scope lock + MonitorAutoLock lock(mCurrentCompositeTaskMonitor); + mCurrentCompositeTask = nullptr; + } + + mLastVsyncTime = aVsyncEvent.mTime; + mLastVsyncOutputTime = aVsyncEvent.mOutputTime; + mLastVsyncId = aVsyncEvent.mId; + + if (!mAsapScheduling) { + // Some early exit conditions if we're not in ASAP mode + if (aVsyncEvent.mTime < mLastComposeTime.Time()) { + // We can sometimes get vsync timestamps that are in the past + // compared to the last compose with force composites. + // In those cases, wait until the next vsync; + return; + } + + if (mVsyncSchedulerOwner->IsPendingComposite()) { + // If previous composite is still on going, finish it and wait for the + // next vsync. + mVsyncSchedulerOwner->FinishPendingComposite(); + return; + } + } + + if (mCompositeRequestedAt || mAsapScheduling) { + mCompositeRequestedAt = TimeStamp(); + mLastComposeTime = SampleTime::FromVsync(aVsyncEvent.mTime); + + // Tell the owner to do a composite + mVsyncSchedulerOwner->CompositeToTarget(aVsyncEvent.mId, nullptr, nullptr); + + mVsyncNotificationsSkipped = 0; + + TimeDuration compositeFrameTotal = TimeStamp::Now() - aVsyncEvent.mTime; + mozilla::Telemetry::Accumulate( + mozilla::Telemetry::COMPOSITE_FRAME_ROUNDTRIP_TIME, + compositeFrameTotal.ToMilliseconds()); + } else if (mVsyncNotificationsSkipped++ > + StaticPrefs::gfx_vsync_compositor_unobserve_count_AtStartup()) { + UnobserveVsync(); + } +} + +void CompositorVsyncScheduler::ForceComposeToTarget(gfx::DrawTarget* aTarget, + const IntRect* aRect) { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + + /** + * bug 1138502 - There are cases such as during long-running window resizing + * events where we receive many force-composites. We also continue to get + * vsync notifications. Because the force-composites trigger compositing and + * clear the mCompositeRequestedAt timestamp, the vsync notifications will not + * need to do anything and so will increment the mVsyncNotificationsSkipped + * counter to indicate the vsync was ignored. If this happens enough times, we + * will disable listening for vsync entirely. On the next force-composite we + * will enable listening for vsync again, and continued force-composites and + * vsyncs will cause oscillation between observing vsync and not. On some + * platforms, enabling/disabling vsync is not free and this oscillating + * behavior causes a performance hit. In order to avoid this problem, we reset + * the mVsyncNotificationsSkipped counter to keep vsync enabled. + */ + mVsyncNotificationsSkipped = 0; + + mLastComposeTime = SampleTime::FromNow(); + MOZ_ASSERT(mVsyncSchedulerOwner); + mVsyncSchedulerOwner->CompositeToTarget(VsyncId(), aTarget, aRect); +} + +bool CompositorVsyncScheduler::NeedsComposite() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + return (bool)mCompositeRequestedAt; +} + +bool CompositorVsyncScheduler::FlushPendingComposite() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + if (mCompositeRequestedAt) { + CancelCurrentCompositeTask(); + ForceComposeToTarget(nullptr, nullptr); + return true; + } + return false; +} + +void CompositorVsyncScheduler::ObserveVsync() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + mWidget->ObserveVsync(mVsyncObserver); + mIsObservingVsync = true; +} + +void CompositorVsyncScheduler::UnobserveVsync() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + mWidget->ObserveVsync(nullptr); + mIsObservingVsync = false; +} + +void CompositorVsyncScheduler::DispatchVREvents(TimeStamp aVsyncTimestamp) { + { + MonitorAutoLock lock(mCurrentVRTaskMonitor); + mCurrentVRTask = nullptr; + } + // This only allows to be called by CompositorVsyncScheduler::PostVRTask() + // When the process is going to shutdown, the runnable has chance to be + // executed by other threads, we only want it to be run in the compositor + // thread. + if (!CompositorThreadHolder::IsInCompositorThread()) { + return; + } + + VRManager* vm = VRManager::Get(); + vm->NotifyVsync(aVsyncTimestamp); +} + +const SampleTime& CompositorVsyncScheduler::GetLastComposeTime() const { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + return mLastComposeTime; +} + +const TimeStamp& CompositorVsyncScheduler::GetLastVsyncTime() const { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + return mLastVsyncTime; +} + +const TimeStamp& CompositorVsyncScheduler::GetLastVsyncOutputTime() const { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + return mLastVsyncOutputTime; +} + +const VsyncId& CompositorVsyncScheduler::GetLastVsyncId() const { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + return mLastVsyncId; +} + +void CompositorVsyncScheduler::UpdateLastComposeTime() { + MOZ_ASSERT(CompositorThreadHolder::IsInCompositorThread()); + mLastComposeTime = SampleTime::FromNow(); +} + +} // namespace layers +} // namespace mozilla |