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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/ipc/LayerTreeOwnerTracker.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/gfx/layers/ipc/LayerTreeOwnerTracker.h b/gfx/layers/ipc/LayerTreeOwnerTracker.h new file mode 100644 index 0000000000..a3454f2505 --- /dev/null +++ b/gfx/layers/ipc/LayerTreeOwnerTracker.h @@ -0,0 +1,73 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_LayerTreeOwnerTracker_h +#define mozilla_layers_LayerTreeOwnerTracker_h + +#include "base/process.h" // for base::ProcessId +#include "LayersTypes.h" // for LayersId +#include "mozilla/Mutex.h" // for mozilla::Mutex + +#include <functional> +#include <map> + +namespace mozilla { + +namespace dom { +class ContentParent; +} + +namespace layers { + +/** + * A utility class for tracking which content processes should be allowed + * to access which layer trees. + * + * ProcessId's are used to track which content process can access the layer + * tree, and in the case of nested browser's we use the top level content + * processes' ProcessId. + * + * This class is only available in the main process and gpu process. Mappings + * are synced from main process to the gpu process. The actual syncing happens + * in GPUProcessManager, and so this class should not be used directly. + */ +class LayerTreeOwnerTracker final { + public: + static void Initialize(); + static void Shutdown(); + static LayerTreeOwnerTracker* Get(); + + /** + * Map aLayersId and aProcessId together so that that process + * can access that layer tree. + */ + void Map(LayersId aLayersId, base::ProcessId aProcessId); + + /** + * Remove an existing mapping. + */ + void Unmap(LayersId aLayersId, base::ProcessId aProcessId); + + /** + * Checks whether it is okay for aProcessId to access aLayersId. + */ + bool IsMapped(LayersId aLayersId, base::ProcessId aProcessId); + + void Iterate( + const std::function<void(LayersId aLayersId, base::ProcessId aProcessId)>& + aCallback); + + private: + LayerTreeOwnerTracker(); + + mozilla::Mutex mLayerIdsLock; + std::map<LayersId, base::ProcessId> mLayerIds; +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_LayerTreeOwnerTracker_h |