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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h
+#define mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h
+
+#include "LayerMLGPU.h"
+#include "MLGDeviceTypes.h"
+
+namespace mozilla {
+namespace layers {
+
+class MLGDevice;
+class RenderViewMLGPU;
+
+class ContainerLayerMLGPU final : public ContainerLayer, public LayerMLGPU {
+ public:
+ explicit ContainerLayerMLGPU(LayerManagerMLGPU* aManager);
+ virtual ~ContainerLayerMLGPU();
+
+ MOZ_LAYER_DECL_NAME("ContainerLayerMLGPU", TYPE_CONTAINER)
+
+ HostLayer* AsHostLayer() override { return this; }
+ ContainerLayerMLGPU* AsContainerLayerMLGPU() override { return this; }
+ Layer* GetLayer() override { return this; }
+
+ void ComputeEffectiveTransforms(
+ const gfx::Matrix4x4& aTransformToSurface) override {
+ DefaultComputeEffectiveTransforms(aTransformToSurface);
+ }
+ void SetInvalidCompositeRect(const gfx::IntRect* aRect) override;
+ void ClearCachedResources() override;
+
+ const LayerIntRegion& GetShadowVisibleRegion() override;
+
+ RefPtr<MLGRenderTarget> UpdateRenderTarget(MLGDevice* aDevice,
+ MLGRenderTargetFlags aFlags);
+
+ MLGRenderTarget* GetRenderTarget() const { return mRenderTarget; }
+ gfx::IntPoint GetTargetOffset() const { return mTargetOffset; }
+ gfx::IntSize GetTargetSize() const { return mTargetSize; }
+ const gfx::IntRect& GetInvalidRect() const { return mInvalidRect; }
+ void ClearInvalidRect() { mInvalidRect.SetEmpty(); }
+ bool IsContentOpaque() override;
+ bool NeedsSurfaceCopy() const { return mSurfaceCopyNeeded; }
+
+ RenderViewMLGPU* GetRenderView() const { return mView; }
+ void SetRenderView(RenderViewMLGPU* aView) {
+ MOZ_ASSERT(!mView);
+ mView = aView;
+ }
+
+ void ComputeIntermediateSurfaceBounds();
+
+ // Similar to ContainerLayerComposite, we need to include the pres shell
+ // resolution, if there is one, in the layer's post-scale.
+ float GetPostXScale() const override {
+ return mSimpleAttrs.GetPostXScale() * mPresShellResolution;
+ }
+ float GetPostYScale() const override {
+ return mSimpleAttrs.GetPostYScale() * mPresShellResolution;
+ }
+
+ protected:
+ bool OnPrepareToRender(FrameBuilder* aBuilder) override;
+ void OnLayerManagerChange(LayerManagerMLGPU* aManager) override;
+
+ private:
+ static Maybe<gfx::IntRect> FindVisibleBounds(
+ Layer* aLayer, const Maybe<RenderTargetIntRect>& aClip);
+
+ RefPtr<MLGRenderTarget> mRenderTarget;
+
+ // We cache these since occlusion culling can change the visible region.
+ gfx::IntPoint mTargetOffset;
+ gfx::IntSize mTargetSize;
+
+ // The region of the container that needs to be recomposited if visible. We
+ // store this as a rectangle instead of an nsIntRegion for efficiency. This
+ // is in layer coordinates.
+ gfx::IntRect mInvalidRect;
+ bool mInvalidateEntireSurface;
+ bool mSurfaceCopyNeeded;
+
+ // This is only valid for intermediate surfaces while an instance of
+ // FrameBuilder is live.
+ RenderViewMLGPU* mView;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h