summaryrefslogtreecommitdiffstats
path: root/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'gfx/layers/mlgpu/ImageLayerMLGPU.cpp')
-rw-r--r--gfx/layers/mlgpu/ImageLayerMLGPU.cpp108
1 files changed, 108 insertions, 0 deletions
diff --git a/gfx/layers/mlgpu/ImageLayerMLGPU.cpp b/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
new file mode 100644
index 0000000000..9d236bf91f
--- /dev/null
+++ b/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
@@ -0,0 +1,108 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "ImageLayerMLGPU.h"
+#include "LayerManagerMLGPU.h"
+
+namespace mozilla {
+
+using namespace gfx;
+
+namespace layers {
+
+ImageLayerMLGPU::ImageLayerMLGPU(LayerManagerMLGPU* aManager)
+ : ImageLayer(aManager, static_cast<HostLayer*>(this)),
+ TexturedLayerMLGPU(aManager) {}
+
+ImageLayerMLGPU::~ImageLayerMLGPU() { CleanupResources(); }
+
+void ImageLayerMLGPU::ComputeEffectiveTransforms(
+ const gfx::Matrix4x4& aTransformToSurface) {
+ Matrix4x4 local = GetLocalTransform();
+
+ // Snap image edges to pixel boundaries.
+ gfxRect sourceRect(0, 0, 0, 0);
+ if (mHost && mHost->IsAttached()) {
+ IntSize size = mHost->GetImageSize();
+ sourceRect.SizeTo(size.width, size.height);
+ }
+
+ // Snap our local transform first, and snap the inherited transform as well.
+ // This makes our snapping equivalent to what would happen if our content
+ // was drawn into a PaintedLayer (gfxContext would snap using the local
+ // transform, then we'd snap again when compositing the PaintedLayer).
+ mEffectiveTransform = SnapTransform(local, sourceRect, nullptr) *
+ SnapTransformTranslation(aTransformToSurface, nullptr);
+ mEffectiveTransformForBuffer = mEffectiveTransform;
+
+ if (mScaleMode == ScaleMode::STRETCH && mScaleToSize.width != 0.0 &&
+ mScaleToSize.height != 0.0) {
+ Size scale(sourceRect.Width() / mScaleToSize.width,
+ sourceRect.Height() / mScaleToSize.height);
+ mScale = Some(scale);
+ }
+
+ ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
+}
+
+gfx::SamplingFilter ImageLayerMLGPU::GetSamplingFilter() {
+ return ImageLayer::GetSamplingFilter();
+}
+
+bool ImageLayerMLGPU::IsContentOpaque() {
+ if (mPictureRect.Width() == 0 || mPictureRect.Height() == 0) {
+ return false;
+ }
+ if (mScaleMode == ScaleMode::STRETCH) {
+ return gfx::IsOpaque(mHost->CurrentTextureHost()->GetFormat());
+ }
+ return false;
+}
+
+void ImageLayerMLGPU::SetRenderRegion(LayerIntRegion&& aRegion) {
+ switch (mScaleMode) {
+ case ScaleMode::STRETCH:
+ // See bug 1264142.
+ aRegion.AndWith(
+ LayerIntRect(0, 0, mScaleToSize.width, mScaleToSize.height));
+ break;
+ default:
+ // Clamp the visible region to the texture size. (see bug 1396507)
+ MOZ_ASSERT(mScaleMode == ScaleMode::SCALE_NONE);
+ aRegion.AndWith(
+ LayerIntRect(0, 0, mPictureRect.Width(), mPictureRect.Height()));
+ break;
+ }
+ LayerMLGPU::SetRenderRegion(std::move(aRegion));
+}
+
+void ImageLayerMLGPU::CleanupResources() {
+ if (mHost) {
+ mHost->CleanupResources();
+ mHost->Detach(this);
+ }
+ mTexture = nullptr;
+ mBigImageTexture = nullptr;
+ mHost = nullptr;
+}
+
+void ImageLayerMLGPU::PrintInfo(std::stringstream& aStream,
+ const char* aPrefix) {
+ ImageLayer::PrintInfo(aStream, aPrefix);
+ if (mHost && mHost->IsAttached()) {
+ aStream << "\n";
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ mHost->PrintInfo(aStream, pfx.get());
+ }
+}
+
+void ImageLayerMLGPU::Disconnect() { CleanupResources(); }
+
+void ImageLayerMLGPU::ClearCachedResources() { CleanupResources(); }
+
+} // namespace layers
+} // namespace mozilla