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Diffstat (limited to '')
-rw-r--r-- | gfx/layers/opengl/X11TextureSourceOGL.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/gfx/layers/opengl/X11TextureSourceOGL.h b/gfx/layers/opengl/X11TextureSourceOGL.h new file mode 100644 index 0000000000..34ab8d5638 --- /dev/null +++ b/gfx/layers/opengl/X11TextureSourceOGL.h @@ -0,0 +1,64 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef MOZILLA_GFX_X11TEXTURESOURCEOGL__H +#define MOZILLA_GFX_X11TEXTURESOURCEOGL__H + +#ifdef MOZ_X11 + +# include "mozilla/layers/CompositorOGL.h" +# include "mozilla/layers/TextureHostOGL.h" +# include "mozilla/layers/X11TextureHost.h" +# include "mozilla/gfx/2D.h" + +namespace mozilla { +namespace layers { + +// TextureSource for Xlib-backed surfaces. +class X11TextureSourceOGL : public TextureSourceOGL, public X11TextureSource { + public: + X11TextureSourceOGL(CompositorOGL* aCompositor, gfxXlibSurface* aSurface); + ~X11TextureSourceOGL(); + + X11TextureSourceOGL* AsSourceOGL() override { return this; } + + bool IsValid() const override { return !!gl(); }; + + void BindTexture(GLenum aTextureUnit, + gfx::SamplingFilter aSamplingFilter) override; + + gfx::IntSize GetSize() const override; + + GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_2D; } + + gfx::SurfaceFormat GetFormat() const override; + + GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; } + + void DeallocateDeviceData() override; + + void SetTextureSourceProvider(TextureSourceProvider* aProvider) override; + + void Updated() override { mUpdated = true; } + + gl::GLContext* gl() const { return mGL; } + + static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType); + + protected: + RefPtr<gl::GLContext> mGL; + RefPtr<gfxXlibSurface> mSurface; + RefPtr<gfx::SourceSurface> mSourceSurface; + GLuint mTexture; + bool mUpdated; +}; + +} // namespace layers +} // namespace mozilla + +#endif + +#endif // MOZILLA_GFX_X11TEXTURESOURCEOGL__H |