summaryrefslogtreecommitdiffstats
path: root/gfx/skia/skia/src/utils/SkFloatUtils.h
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--gfx/skia/skia/src/utils/SkFloatUtils.h173
1 files changed, 173 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/utils/SkFloatUtils.h b/gfx/skia/skia/src/utils/SkFloatUtils.h
new file mode 100644
index 0000000000..f89a77254e
--- /dev/null
+++ b/gfx/skia/skia/src/utils/SkFloatUtils.h
@@ -0,0 +1,173 @@
+/*
+ * Copyright 2012 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkFloatUtils_DEFINED
+#define SkFloatUtils_DEFINED
+
+#include "include/core/SkTypes.h"
+#include <limits.h>
+#include <float.h>
+
+template <size_t size>
+class SkTypeWithSize {
+public:
+ // Prevents using SkTypeWithSize<N> with non-specialized N.
+ typedef void UInt;
+};
+
+template <>
+class SkTypeWithSize<32> {
+public:
+ typedef uint32_t UInt;
+};
+
+template <>
+class SkTypeWithSize<64> {
+public:
+ typedef uint64_t UInt;
+};
+
+template <typename RawType>
+struct SkNumericLimits {
+ static const int digits = 0;
+};
+
+template <>
+struct SkNumericLimits<double> {
+ static const int digits = DBL_MANT_DIG;
+};
+
+template <>
+struct SkNumericLimits<float> {
+ static const int digits = FLT_MANT_DIG;
+};
+
+//See
+//http://stackoverflow.com/questions/17333/most-effective-way-for-float-and-double-comparison/3423299#3423299
+//http://code.google.com/p/googletest/source/browse/trunk/include/gtest/internal/gtest-internal.h
+//http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm
+
+template <typename RawType, unsigned int ULPs>
+class SkFloatingPoint {
+public:
+ /** Bits is a unsigned integer the same size as the floating point number. */
+ typedef typename SkTypeWithSize<sizeof(RawType) * CHAR_BIT>::UInt Bits;
+
+ /** # of bits in a number. */
+ static const size_t kBitCount = CHAR_BIT * sizeof(RawType);
+
+ /** # of fraction bits in a number. */
+ static const size_t kFractionBitCount = SkNumericLimits<RawType>::digits - 1;
+
+ /** # of exponent bits in a number. */
+ static const size_t kExponentBitCount = kBitCount - 1 - kFractionBitCount;
+
+ /** The mask for the sign bit. */
+ static const Bits kSignBitMask = static_cast<Bits>(1) << (kBitCount - 1);
+
+ /** The mask for the fraction bits. */
+ static const Bits kFractionBitMask =
+ ~static_cast<Bits>(0) >> (kExponentBitCount + 1);
+
+ /** The mask for the exponent bits. */
+ static const Bits kExponentBitMask = ~(kSignBitMask | kFractionBitMask);
+
+ /** How many ULP's (Units in the Last Place) to tolerate when comparing. */
+ static const size_t kMaxUlps = ULPs;
+
+ /**
+ * Constructs a FloatingPoint from a raw floating-point number.
+ *
+ * On an Intel CPU, passing a non-normalized NAN (Not a Number)
+ * around may change its bits, although the new value is guaranteed
+ * to be also a NAN. Therefore, don't expect this constructor to
+ * preserve the bits in x when x is a NAN.
+ */
+ explicit SkFloatingPoint(const RawType& x) { fU.value = x; }
+
+ /** Returns the exponent bits of this number. */
+ Bits exponent_bits() const { return kExponentBitMask & fU.bits; }
+
+ /** Returns the fraction bits of this number. */
+ Bits fraction_bits() const { return kFractionBitMask & fU.bits; }
+
+ /** Returns true iff this is NAN (not a number). */
+ bool is_nan() const {
+ // It's a NAN if both of the folloowing are true:
+ // * the exponent bits are all ones
+ // * the fraction bits are not all zero.
+ return (exponent_bits() == kExponentBitMask) && (fraction_bits() != 0);
+ }
+
+ /**
+ * Returns true iff this number is at most kMaxUlps ULP's away from ths.
+ * In particular, this function:
+ * - returns false if either number is (or both are) NAN.
+ * - treats really large numbers as almost equal to infinity.
+ * - thinks +0.0 and -0.0 are 0 DLP's apart.
+ */
+ bool AlmostEquals(const SkFloatingPoint& rhs) const {
+ // Any comparison operation involving a NAN must return false.
+ if (is_nan() || rhs.is_nan()) return false;
+
+ const Bits dist = DistanceBetweenSignAndMagnitudeNumbers(fU.bits,
+ rhs.fU.bits);
+ //SkDEBUGF("(%f, %f, %d) ", u_.value_, rhs.u_.value_, dist);
+ return dist <= kMaxUlps;
+ }
+
+private:
+ /** The data type used to store the actual floating-point number. */
+ union FloatingPointUnion {
+ /** The raw floating-point number. */
+ RawType value;
+ /** The bits that represent the number. */
+ Bits bits;
+ };
+
+ /**
+ * Converts an integer from the sign-and-magnitude representation to
+ * the biased representation. More precisely, let N be 2 to the
+ * power of (kBitCount - 1), an integer x is represented by the
+ * unsigned number x + N.
+ *
+ * For instance,
+ *
+ * -N + 1 (the most negative number representable using
+ * sign-and-magnitude) is represented by 1;
+ * 0 is represented by N; and
+ * N - 1 (the biggest number representable using
+ * sign-and-magnitude) is represented by 2N - 1.
+ *
+ * Read http://en.wikipedia.org/wiki/Signed_number_representations
+ * for more details on signed number representations.
+ */
+ static Bits SignAndMagnitudeToBiased(const Bits &sam) {
+ if (kSignBitMask & sam) {
+ // sam represents a negative number.
+ return ~sam + 1;
+ } else {
+ // sam represents a positive number.
+ return kSignBitMask | sam;
+ }
+ }
+
+ /**
+ * Given two numbers in the sign-and-magnitude representation,
+ * returns the distance between them as an unsigned number.
+ */
+ static Bits DistanceBetweenSignAndMagnitudeNumbers(const Bits &sam1,
+ const Bits &sam2) {
+ const Bits biased1 = SignAndMagnitudeToBiased(sam1);
+ const Bits biased2 = SignAndMagnitudeToBiased(sam2);
+ return (biased1 >= biased2) ? (biased1 - biased2) : (biased2 - biased1);
+ }
+
+ FloatingPointUnion fU;
+};
+
+#endif