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-rw-r--r--gfx/tests/gtest/TextureHelper.h161
1 files changed, 161 insertions, 0 deletions
diff --git a/gfx/tests/gtest/TextureHelper.h b/gfx/tests/gtest/TextureHelper.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <vector>
+
+#include "Types.h"
+#include "gfxImageSurface.h"
+#include "gfxPlatform.h"
+#include "mozilla/RefPtr.h"
+#include "mozilla/gfx/Point.h"
+#include "mozilla/layers/BufferTexture.h"
+#include "mozilla/layers/LayersTypes.h"
+#include "mozilla/layers/TextureClient.h"
+#include "mozilla/layers/TextureHost.h"
+#ifdef XP_WIN
+# include "IMFYCbCrImage.h"
+# include "mozilla/gfx/DeviceManagerDx.h"
+# include "mozilla/layers/D3D11YCbCrImage.h"
+# include "mozilla/layers/TextureD3D11.h"
+# include "mozilla/layers/TextureDIB.h"
+#endif
+
+namespace mozilla {
+namespace layers {
+
+using gfx::BackendType;
+using gfx::IntSize;
+using gfx::SurfaceFormat;
+
+/**
+ * Create a YCbCrTextureClient according to the given backend.
+ */
+static already_AddRefed<TextureClient> CreateYCbCrTextureClientWithBackend(
+ LayersBackend aLayersBackend) {
+ TextureData* data = nullptr;
+ IntSize size = IntSize(200, 150);
+ IntSize ySize = IntSize(400, 300);
+
+ RefPtr<gfxImageSurface> ySurface =
+ new gfxImageSurface(ySize, SurfaceFormat::A8);
+ RefPtr<gfxImageSurface> cbSurface =
+ new gfxImageSurface(size, SurfaceFormat::A8);
+ RefPtr<gfxImageSurface> crSurface =
+ new gfxImageSurface(size, SurfaceFormat::A8);
+
+ PlanarYCbCrData clientData;
+ clientData.mYChannel = ySurface->Data();
+ clientData.mCbChannel = cbSurface->Data();
+ clientData.mCrChannel = crSurface->Data();
+ clientData.mYSize = ySurface->GetSize();
+ clientData.mPicSize = ySurface->GetSize();
+ clientData.mCbCrSize = cbSurface->GetSize();
+ clientData.mYStride = ySurface->Stride();
+ clientData.mCbCrStride = cbSurface->Stride();
+ clientData.mStereoMode = StereoMode::MONO;
+ clientData.mYSkip = 0;
+ clientData.mCbSkip = 0;
+ clientData.mCrSkip = 0;
+ clientData.mCrSkip = 0;
+ clientData.mPicX = 0;
+ clientData.mPicX = 0;
+
+ // Create YCbCrTexture for basic backend.
+ if (aLayersBackend == LayersBackend::LAYERS_BASIC) {
+ return TextureClient::CreateForYCbCr(
+ nullptr, clientData.GetPictureRect(), clientData.mYSize,
+ clientData.mYStride, clientData.mCbCrSize, clientData.mCbCrStride,
+ StereoMode::MONO, gfx::ColorDepth::COLOR_8, gfx::YUVColorSpace::BT601,
+ gfx::ColorRange::LIMITED, TextureFlags::DEALLOCATE_CLIENT);
+ }
+
+#ifdef XP_WIN
+ RefPtr<ID3D11Device> device = DeviceManagerDx::Get()->GetImageDevice();
+
+ if (device && aLayersBackend == LayersBackend::LAYERS_D3D11) {
+ DXGIYCbCrTextureAllocationHelper helper(clientData, TextureFlags::DEFAULT,
+ device);
+ RefPtr<TextureClient> texture = helper.Allocate(nullptr);
+ return texture.forget();
+ }
+#endif
+
+ if (data) {
+ return MakeAndAddRef<TextureClient>(data, TextureFlags::DEALLOCATE_CLIENT,
+ nullptr);
+ }
+
+ return nullptr;
+}
+
+/**
+ * Create a TextureClient according to the given backend.
+ */
+static already_AddRefed<TextureClient> CreateTextureClientWithBackend(
+ LayersBackend aLayersBackend) {
+ TextureData* data = nullptr;
+ SurfaceFormat format = gfxPlatform::GetPlatform()->Optimal2DFormatForContent(
+ gfxContentType::COLOR_ALPHA);
+ BackendType moz2DBackend =
+ gfxPlatform::GetPlatform()->GetContentBackendFor(aLayersBackend);
+ TextureAllocationFlags allocFlags = TextureAllocationFlags::ALLOC_DEFAULT;
+ IntSize size = IntSize(400, 300);
+ TextureFlags textureFlags = TextureFlags::DEALLOCATE_CLIENT;
+
+ if (!gfx::Factory::AllowedSurfaceSize(size)) {
+ return nullptr;
+ }
+
+#ifdef XP_WIN
+ if (aLayersBackend == LayersBackend::LAYERS_D3D11 &&
+ (moz2DBackend == BackendType::DIRECT2D ||
+ moz2DBackend == BackendType::DIRECT2D1_1)) {
+ // Create D3D11TextureData.
+ data = D3D11TextureData::Create(size, format, allocFlags);
+ } else if (!data && format == SurfaceFormat::B8G8R8X8 &&
+ moz2DBackend == BackendType::CAIRO) {
+ // Create DIBTextureData.
+ data = DIBTextureData::Create(size, format, nullptr);
+ }
+#endif
+
+ if (!data && aLayersBackend == LayersBackend::LAYERS_BASIC) {
+ // Create BufferTextureData.
+ data = BufferTextureData::Create(size, format, moz2DBackend, aLayersBackend,
+ textureFlags, allocFlags, nullptr);
+ }
+
+ if (data) {
+ return MakeAndAddRef<TextureClient>(data, textureFlags, nullptr);
+ }
+
+ return nullptr;
+}
+
+/**
+ * Create a TextureHost according to the given TextureClient.
+ */
+already_AddRefed<TextureHost> CreateTextureHostWithBackend(
+ TextureClient* aClient, ISurfaceAllocator* aDeallocator,
+ LayersBackend& aLayersBackend) {
+ if (!aClient) {
+ return nullptr;
+ }
+
+ // client serialization
+ SurfaceDescriptor descriptor;
+ ReadLockDescriptor readLock = null_t();
+ RefPtr<TextureHost> textureHost;
+
+ aClient->ToSurfaceDescriptor(descriptor);
+
+ wr::MaybeExternalImageId id = Nothing();
+ return TextureHost::Create(descriptor, readLock, aDeallocator, aLayersBackend,
+ aClient->GetFlags(), id);
+}
+
+} // namespace layers
+} // namespace mozilla