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Diffstat (limited to '')
-rw-r--r-- | gfx/wr/webrender/src/screen_capture.rs | 496 |
1 files changed, 496 insertions, 0 deletions
diff --git a/gfx/wr/webrender/src/screen_capture.rs b/gfx/wr/webrender/src/screen_capture.rs new file mode 100644 index 0000000000..4f2fc504b4 --- /dev/null +++ b/gfx/wr/webrender/src/screen_capture.rs @@ -0,0 +1,496 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +//! Screen capture infrastructure for the Gecko Profiler and Composition Recorder. + +use std::collections::HashMap; + +use api::{ImageFormat, ImageBufferKind}; +use api::units::*; +use gleam::gl::GlType; + +use crate::device::{Device, PBO, DrawTarget, ReadTarget, Texture, TextureFilter}; +use crate::internal_types::RenderTargetInfo; +use crate::renderer::Renderer; +use crate::util::round_up_to_multiple; + +/// A handle to a screenshot that is being asynchronously captured and scaled. +#[repr(C)] +#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] +pub struct AsyncScreenshotHandle(usize); + +/// A handle to a recorded frame that was captured. +#[repr(C)] +#[derive(Clone, Copy, Debug, Eq, PartialEq)] +pub struct RecordedFrameHandle(usize); + +/// An asynchronously captured screenshot bound to a PBO which has not yet been mapped for copying. +struct AsyncScreenshot { + /// The PBO that will contain the screenshot data. + pbo: PBO, + /// The size of the screenshot. + screenshot_size: DeviceIntSize, + /// The stride of the data in the PBO. + buffer_stride: usize, + /// Thge image format of the screenshot. + image_format: ImageFormat, +} + +/// How the `AsyncScreenshotGrabber` captures frames. +#[derive(Debug, Eq, PartialEq)] +enum AsyncScreenshotGrabberMode { + /// Capture screenshots for the Gecko profiler. + /// + /// This mode will asynchronously scale the screenshots captured. + ProfilerScreenshots, + + /// Capture screenshots for the CompositionRecorder. + /// + /// This mode does not scale the captured screenshots. + CompositionRecorder, +} + +/// Renderer infrastructure for capturing screenshots and scaling them asynchronously. +pub(in crate) struct AsyncScreenshotGrabber { + /// The textures used to scale screenshots. + scaling_textures: Vec<Texture>, + /// PBOs available to be used for screenshot readback. + available_pbos: Vec<PBO>, + /// PBOs containing screenshots that are awaiting readback. + awaiting_readback: HashMap<AsyncScreenshotHandle, AsyncScreenshot>, + /// The handle for the net PBO that will be inserted into `in_use_pbos`. + next_pbo_handle: usize, + /// The mode the grabber operates in. + mode: AsyncScreenshotGrabberMode, +} + +impl Default for AsyncScreenshotGrabber { + fn default() -> Self { + AsyncScreenshotGrabber { + scaling_textures: Vec::new(), + available_pbos: Vec::new(), + awaiting_readback: HashMap::new(), + next_pbo_handle: 1, + mode: AsyncScreenshotGrabberMode::ProfilerScreenshots, + } + } +} + +impl AsyncScreenshotGrabber { + /// Create a new AsyncScreenshotGrabber for the composition recorder. + pub fn new_composition_recorder() -> Self { + let mut recorder = Self::default(); + recorder.mode = AsyncScreenshotGrabberMode::CompositionRecorder; + + recorder + } + + /// Deinitialize the allocated textures and PBOs. + pub fn deinit(self, device: &mut Device) { + for texture in self.scaling_textures { + device.delete_texture(texture); + } + + for pbo in self.available_pbos { + device.delete_pbo(pbo); + } + + for (_, async_screenshot) in self.awaiting_readback { + device.delete_pbo(async_screenshot.pbo); + } + } + + /// Take a screenshot and scale it asynchronously. + /// + /// The returned handle can be used to access the mapped screenshot data via + /// `map_and_recycle_screenshot`. + /// The returned size is the size of the screenshot. + pub fn get_screenshot( + &mut self, + device: &mut Device, + window_rect: DeviceIntRect, + buffer_size: DeviceIntSize, + image_format: ImageFormat, + ) -> (AsyncScreenshotHandle, DeviceIntSize) { + let screenshot_size = match self.mode { + AsyncScreenshotGrabberMode::ProfilerScreenshots => { + assert_ne!(window_rect.size.width, 0); + assert_ne!(window_rect.size.height, 0); + + let scale = (buffer_size.width as f32 / window_rect.size.width as f32) + .min(buffer_size.height as f32 / window_rect.size.height as f32); + + (window_rect.size.to_f32() * scale).round().to_i32() + } + + AsyncScreenshotGrabberMode::CompositionRecorder => { + assert_eq!(buffer_size, window_rect.size); + buffer_size + } + }; + + assert!(screenshot_size.width <= buffer_size.width); + assert!(screenshot_size.height <= buffer_size.height); + + // To ensure that we hit the fast path when reading from a + // framebuffer we must ensure that the width of the area we read + // is a multiple of the device's optimal pixel-transfer stride. + // The read_size should therefore be the screenshot_size with the width + // increased to a suitable value. We will also pass this value to + // scale_screenshot() as the min_texture_size, to ensure the texture is + // large enough to read from. In CompositionRecorder mode we read + // directly from the default framebuffer so are unable choose this size. + let read_size = match self.mode { + AsyncScreenshotGrabberMode::ProfilerScreenshots => { + let stride = (screenshot_size.width * image_format.bytes_per_pixel()) as usize; + let rounded = round_up_to_multiple(stride, device.optimal_pbo_stride().num_bytes(image_format)); + let optimal_width = rounded as i32 / image_format.bytes_per_pixel(); + + DeviceIntSize::new( + optimal_width, + screenshot_size.height, + ) + } + AsyncScreenshotGrabberMode::CompositionRecorder => buffer_size, + }; + let required_size = read_size.area() as usize * image_format.bytes_per_pixel() as usize; + + // Find an available PBO with the required size, creating a new one if necessary. + let pbo = { + let mut reusable_pbo = None; + while let Some(pbo) = self.available_pbos.pop() { + if pbo.get_reserved_size() != required_size { + device.delete_pbo(pbo); + } else { + reusable_pbo = Some(pbo); + break; + } + }; + + reusable_pbo.unwrap_or_else(|| device.create_pbo_with_size(required_size)) + }; + assert_eq!(pbo.get_reserved_size(), required_size); + + let read_target = match self.mode { + AsyncScreenshotGrabberMode::ProfilerScreenshots => { + self.scale_screenshot( + device, + ReadTarget::Default, + window_rect, + buffer_size, + read_size, + screenshot_size, + image_format, + 0, + ); + + ReadTarget::from_texture(&self.scaling_textures[0], 0) + } + + AsyncScreenshotGrabberMode::CompositionRecorder => ReadTarget::Default, + }; + + device.read_pixels_into_pbo( + read_target, + DeviceIntRect::new(DeviceIntPoint::new(0, 0), read_size), + image_format, + &pbo, + ); + + let handle = AsyncScreenshotHandle(self.next_pbo_handle); + self.next_pbo_handle += 1; + + self.awaiting_readback.insert( + handle, + AsyncScreenshot { + pbo, + screenshot_size, + buffer_stride: (read_size.width * image_format.bytes_per_pixel()) as usize, + image_format, + }, + ); + + (handle, screenshot_size) + } + + /// Take the screenshot in the given `ReadTarget` and scale it to `dest_size` recursively. + /// + /// Each scaling operation scales only by a factor of two to preserve quality. + /// + /// Textures are scaled such that `scaling_textures[n]` is half the size of + /// `scaling_textures[n+1]`. + /// + /// After the scaling completes, the final screenshot will be in + /// `scaling_textures[0]`. + /// + /// The size of `scaling_textures[0]` will be increased to `min_texture_size` + /// so that an optimally-sized area can be read from it. + fn scale_screenshot( + &mut self, + device: &mut Device, + read_target: ReadTarget, + read_target_rect: DeviceIntRect, + buffer_size: DeviceIntSize, + min_texture_size: DeviceIntSize, + dest_size: DeviceIntSize, + image_format: ImageFormat, + level: usize, + ) { + assert_eq!(self.mode, AsyncScreenshotGrabberMode::ProfilerScreenshots); + + let texture_size = { + let size = buffer_size * (1 << level); + DeviceIntSize::new( + size.width.max(min_texture_size.width), + size.height.max(min_texture_size.height), + ) + }; + + // If we haven't created a texture for this level, or the existing + // texture is the wrong size, then create a new one. + if level == self.scaling_textures.len() || self.scaling_textures[level].get_dimensions() != texture_size { + let texture = device.create_texture( + ImageBufferKind::Texture2D, + image_format, + texture_size.width, + texture_size.height, + TextureFilter::Linear, + Some(RenderTargetInfo { has_depth: false }), + 1, + ); + if level == self.scaling_textures.len() { + self.scaling_textures.push(texture); + } else { + let old_texture = std::mem::replace(&mut self.scaling_textures[level], texture); + device.delete_texture(old_texture); + } + } + assert_eq!(self.scaling_textures[level].get_dimensions(), texture_size); + + let (read_target, read_target_rect) = if read_target_rect.size.width > 2 * dest_size.width { + self.scale_screenshot( + device, + read_target, + read_target_rect, + buffer_size, + min_texture_size, + dest_size * 2, + image_format, + level + 1, + ); + + ( + ReadTarget::from_texture(&self.scaling_textures[level + 1], 0), + DeviceIntRect::new(DeviceIntPoint::new(0, 0), dest_size * 2), + ) + } else { + (read_target, read_target_rect) + }; + + let draw_target = DrawTarget::from_texture(&self.scaling_textures[level], 0 as _, false); + + let draw_target_rect = draw_target + .to_framebuffer_rect(DeviceIntRect::new(DeviceIntPoint::new(0, 0), dest_size)); + + let read_target_rect = device_rect_as_framebuffer_rect(&read_target_rect); + + if level == 0 && !device.surface_origin_is_top_left() { + device.blit_render_target_invert_y( + read_target, + read_target_rect, + draw_target, + draw_target_rect, + ); + } else { + device.blit_render_target( + read_target, + read_target_rect, + draw_target, + draw_target_rect, + TextureFilter::Linear, + ); + } + } + + /// Map the contents of the screenshot given by the handle and copy it into + /// the given buffer. + pub fn map_and_recycle_screenshot( + &mut self, + device: &mut Device, + handle: AsyncScreenshotHandle, + dst_buffer: &mut [u8], + dst_stride: usize, + ) -> bool { + let AsyncScreenshot { + pbo, + screenshot_size, + buffer_stride, + image_format, + } = match self.awaiting_readback.remove(&handle) { + Some(screenshot) => screenshot, + None => return false, + }; + + let gl_type = device.gl().get_type(); + + let success = if let Some(bound_pbo) = device.map_pbo_for_readback(&pbo) { + let src_buffer = &bound_pbo.data; + let src_stride = buffer_stride; + let src_width = + screenshot_size.width as usize * image_format.bytes_per_pixel() as usize; + + for (src_slice, dst_slice) in self + .iter_src_buffer_chunked(gl_type, src_buffer, src_stride) + .zip(dst_buffer.chunks_mut(dst_stride)) + .take(screenshot_size.height as usize) + { + dst_slice[.. src_width].copy_from_slice(&src_slice[.. src_width]); + } + + true + } else { + false + }; + + match self.mode { + AsyncScreenshotGrabberMode::ProfilerScreenshots => self.available_pbos.push(pbo), + AsyncScreenshotGrabberMode::CompositionRecorder => device.delete_pbo(pbo), + } + + success + } + + fn iter_src_buffer_chunked<'a>( + &self, + gl_type: GlType, + src_buffer: &'a [u8], + src_stride: usize, + ) -> Box<dyn Iterator<Item = &'a [u8]> + 'a> { + use AsyncScreenshotGrabberMode::*; + + let is_angle = cfg!(windows) && gl_type == GlType::Gles; + + if self.mode == CompositionRecorder && !is_angle { + // This is a non-ANGLE configuration. in this case, the recorded frames were captured + // upside down, so we have to flip them right side up. + Box::new(src_buffer.chunks(src_stride).rev()) + } else { + // This is either an ANGLE configuration in the `CompositionRecorder` mode or a + // non-ANGLE configuration in the `ProfilerScreenshots` mode. In either case, the + // captured frames are right-side up. + Box::new(src_buffer.chunks(src_stride)) + } + } +} + +// Screen-capture specific Renderer impls. +impl Renderer { + /// Record a frame for the Composition Recorder. + /// + /// The returned handle can be passed to `map_recorded_frame` to copy it into + /// a buffer. + /// The returned size is the size of the frame. + pub fn record_frame( + &mut self, + image_format: ImageFormat, + ) -> Option<(RecordedFrameHandle, DeviceIntSize)> { + let device_size = self.device_size()?; + self.device.begin_frame(); + + let (handle, _) = self + .async_frame_recorder + .get_or_insert_with(AsyncScreenshotGrabber::new_composition_recorder) + .get_screenshot( + &mut self.device, + DeviceIntRect::new(DeviceIntPoint::new(0, 0), device_size), + device_size, + image_format, + ); + + self.device.end_frame(); + + Some((RecordedFrameHandle(handle.0), device_size)) + } + + /// Map a frame captured for the composition recorder into the given buffer. + pub fn map_recorded_frame( + &mut self, + handle: RecordedFrameHandle, + dst_buffer: &mut [u8], + dst_stride: usize, + ) -> bool { + if let Some(async_frame_recorder) = self.async_frame_recorder.as_mut() { + async_frame_recorder.map_and_recycle_screenshot( + &mut self.device, + AsyncScreenshotHandle(handle.0), + dst_buffer, + dst_stride, + ) + } else { + false + } + } + + /// Free the data structures used by the composition recorder. + pub fn release_composition_recorder_structures(&mut self) { + if let Some(async_frame_recorder) = self.async_frame_recorder.take() { + self.device.begin_frame(); + async_frame_recorder.deinit(&mut self.device); + self.device.end_frame(); + } + } + + /// Take a screenshot and scale it asynchronously. + /// + /// The returned handle can be used to access the mapped screenshot data via + /// `map_and_recycle_screenshot`. + /// + /// The returned size is the size of the screenshot. + pub fn get_screenshot_async( + &mut self, + window_rect: DeviceIntRect, + buffer_size: DeviceIntSize, + image_format: ImageFormat, + ) -> (AsyncScreenshotHandle, DeviceIntSize) { + self.device.begin_frame(); + + let handle = self + .async_screenshots + .get_or_insert_with(AsyncScreenshotGrabber::default) + .get_screenshot(&mut self.device, window_rect, buffer_size, image_format); + + self.device.end_frame(); + + handle + } + + /// Map the contents of the screenshot given by the handle and copy it into + /// the given buffer. + pub fn map_and_recycle_screenshot( + &mut self, + handle: AsyncScreenshotHandle, + dst_buffer: &mut [u8], + dst_stride: usize, + ) -> bool { + if let Some(async_screenshots) = self.async_screenshots.as_mut() { + async_screenshots.map_and_recycle_screenshot( + &mut self.device, + handle, + dst_buffer, + dst_stride, + ) + } else { + false + } + } + + /// Release the screenshot grabbing structures that the profiler was using. + pub fn release_profiler_structures(&mut self) { + if let Some(async_screenshots) = self.async_screenshots.take() { + self.device.begin_frame(); + async_screenshots.deinit(&mut self.device); + self.device.end_frame(); + } + } +} |