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Diffstat (limited to '')
-rw-r--r-- | gfx/wr/wrench/src/main.rs | 1055 |
1 files changed, 1055 insertions, 0 deletions
diff --git a/gfx/wr/wrench/src/main.rs b/gfx/wr/wrench/src/main.rs new file mode 100644 index 0000000000..86c735651c --- /dev/null +++ b/gfx/wr/wrench/src/main.rs @@ -0,0 +1,1055 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#[macro_use] +extern crate clap; +#[macro_use] +extern crate log; +#[macro_use] +extern crate serde; +#[macro_use] +extern crate tracy_rs; + +mod angle; +mod blob; +mod egl; +mod parse_function; +mod perf; +mod png; +mod premultiply; +mod rawtest; +mod reftest; +mod test_invalidation; +mod wrench; +mod yaml_frame_reader; +mod yaml_helper; + +use gleam::gl; +#[cfg(feature = "software")] +use gleam::gl::Gl; +use crate::perf::PerfHarness; +use crate::png::save_flipped; +use crate::rawtest::RawtestHarness; +use crate::reftest::{ReftestHarness, ReftestOptions}; +use std::fs; +#[cfg(feature = "headless")] +use std::ffi::CString; +#[cfg(feature = "headless")] +use std::mem; +use std::os::raw::c_void; +use std::path::{Path, PathBuf}; +use std::process; +use std::ptr; +use std::rc::Rc; +#[cfg(feature = "software")] +use std::slice; +use std::sync::mpsc::{channel, Sender, Receiver}; +use webrender::DebugFlags; +use webrender::api::*; +use webrender::render_api::*; +use webrender::api::units::*; +use winit::dpi::{LogicalPosition, LogicalSize}; +use winit::VirtualKeyCode; +use crate::wrench::{CapturedSequence, Wrench, WrenchThing}; +use crate::yaml_frame_reader::YamlFrameReader; + +pub const PLATFORM_DEFAULT_FACE_NAME: &str = "Arial"; + +pub static mut CURRENT_FRAME_NUMBER: u32 = 0; + +#[cfg(feature = "headless")] +pub struct HeadlessContext { + width: i32, + height: i32, + _context: osmesa_sys::OSMesaContext, + _buffer: Vec<u32>, +} + +#[cfg(not(feature = "headless"))] +pub struct HeadlessContext { + width: i32, + height: i32, +} + +impl HeadlessContext { + #[cfg(feature = "headless")] + fn new(width: i32, height: i32) -> Self { + let mut attribs = Vec::new(); + + attribs.push(osmesa_sys::OSMESA_PROFILE); + attribs.push(osmesa_sys::OSMESA_CORE_PROFILE); + attribs.push(osmesa_sys::OSMESA_CONTEXT_MAJOR_VERSION); + attribs.push(3); + attribs.push(osmesa_sys::OSMESA_CONTEXT_MINOR_VERSION); + attribs.push(3); + attribs.push(osmesa_sys::OSMESA_DEPTH_BITS); + attribs.push(24); + attribs.push(0); + + let context = + unsafe { osmesa_sys::OSMesaCreateContextAttribs(attribs.as_ptr(), ptr::null_mut()) }; + + assert!(!context.is_null()); + + let mut buffer = vec![0; (width * height) as usize]; + + unsafe { + let ret = osmesa_sys::OSMesaMakeCurrent( + context, + buffer.as_mut_ptr() as *mut _, + gl::UNSIGNED_BYTE, + width, + height, + ); + assert!(ret != 0); + }; + + HeadlessContext { + width, + height, + _context: context, + _buffer: buffer, + } + } + + #[cfg(not(feature = "headless"))] + fn new(width: i32, height: i32) -> Self { + HeadlessContext { width, height } + } + + #[cfg(feature = "headless")] + fn get_proc_address(s: &str) -> *const c_void { + let c_str = CString::new(s).expect("Unable to create CString"); + unsafe { mem::transmute(osmesa_sys::OSMesaGetProcAddress(c_str.as_ptr())) } + } + + #[cfg(not(feature = "headless"))] + fn get_proc_address(_: &str) -> *const c_void { + ptr::null() as *const _ + } +} + +#[cfg(not(feature = "software"))] +mod swgl { + pub struct Context; +} + +pub enum WindowWrapper { + WindowedContext(glutin::WindowedContext<glutin::PossiblyCurrent>, Rc<dyn gl::Gl>, Option<swgl::Context>), + Angle(winit::Window, angle::Context, Rc<dyn gl::Gl>, Option<swgl::Context>), + Headless(HeadlessContext, Rc<dyn gl::Gl>, Option<swgl::Context>), +} + +pub struct HeadlessEventIterater; + +impl WindowWrapper { + #[cfg(feature = "software")] + fn upload_software_to_native(&self) { + match *self { + WindowWrapper::Headless(..) => return, + _ => {} + } + let swgl = match self.software_gl() { + Some(swgl) => swgl, + None => return, + }; + swgl.finish(); + let gl = self.native_gl(); + let tex = gl.gen_textures(1)[0]; + gl.bind_texture(gl::TEXTURE_2D, tex); + let (data_ptr, w, h, stride) = swgl.get_color_buffer(0, true); + assert!(stride == w * 4); + let buffer = unsafe { slice::from_raw_parts(data_ptr as *const u8, w as usize * h as usize * 4) }; + gl.tex_image_2d(gl::TEXTURE_2D, 0, gl::RGBA8 as gl::GLint, w, h, 0, gl::BGRA, gl::UNSIGNED_BYTE, Some(buffer)); + let fb = gl.gen_framebuffers(1)[0]; + gl.bind_framebuffer(gl::READ_FRAMEBUFFER, fb); + gl.framebuffer_texture_2d(gl::READ_FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D, tex, 0); + gl.blit_framebuffer(0, 0, w, h, 0, 0, w, h, gl::COLOR_BUFFER_BIT, gl::NEAREST); + gl.delete_framebuffers(&[fb]); + gl.delete_textures(&[tex]); + gl.finish(); + } + + #[cfg(not(feature = "software"))] + fn upload_software_to_native(&self) { + } + + fn swap_buffers(&self) { + match *self { + WindowWrapper::WindowedContext(ref windowed_context, _, _) => { + windowed_context.swap_buffers().unwrap() + } + WindowWrapper::Angle(_, ref context, _, _) => context.swap_buffers().unwrap(), + WindowWrapper::Headless(_, _, _) => {} + } + } + + fn get_inner_size(&self) -> DeviceIntSize { + fn inner_size(window: &winit::Window) -> DeviceIntSize { + let size = window + .get_inner_size() + .unwrap() + .to_physical(window.get_hidpi_factor()); + DeviceIntSize::new(size.width as i32, size.height as i32) + } + match *self { + WindowWrapper::WindowedContext(ref windowed_context, ..) => { + inner_size(windowed_context.window()) + } + WindowWrapper::Angle(ref window, ..) => inner_size(window), + WindowWrapper::Headless(ref context, ..) => DeviceIntSize::new(context.width, context.height), + } + } + + fn hidpi_factor(&self) -> f32 { + match *self { + WindowWrapper::WindowedContext(ref windowed_context, ..) => { + windowed_context.window().get_hidpi_factor() as f32 + } + WindowWrapper::Angle(ref window, ..) => window.get_hidpi_factor() as f32, + WindowWrapper::Headless(..) => 1.0, + } + } + + fn resize(&mut self, size: DeviceIntSize) { + match *self { + WindowWrapper::WindowedContext(ref mut windowed_context, ..) => { + windowed_context.window() + .set_inner_size(LogicalSize::new(size.width as f64, size.height as f64)) + }, + WindowWrapper::Angle(ref mut window, ..) => { + window.set_inner_size(LogicalSize::new(size.width as f64, size.height as f64)) + }, + WindowWrapper::Headless(..) => unimplemented!(), // requites Glutin update + } + } + + fn set_title(&mut self, title: &str) { + match *self { + WindowWrapper::WindowedContext(ref windowed_context, ..) => { + windowed_context.window().set_title(title) + } + WindowWrapper::Angle(ref window, ..) => window.set_title(title), + WindowWrapper::Headless(..) => (), + } + } + + pub fn software_gl(&self) -> Option<&swgl::Context> { + match *self { + WindowWrapper::WindowedContext(_, _, ref swgl) | + WindowWrapper::Angle(_, _, _, ref swgl) | + WindowWrapper::Headless(_, _, ref swgl) => swgl.as_ref(), + } + } + + pub fn native_gl(&self) -> &dyn gl::Gl { + match *self { + WindowWrapper::WindowedContext(_, ref gl, _) | + WindowWrapper::Angle(_, _, ref gl, _) | + WindowWrapper::Headless(_, ref gl, _) => &**gl, + } + } + + #[cfg(feature = "software")] + pub fn gl(&self) -> &dyn gl::Gl { + if let Some(swgl) = self.software_gl() { + swgl + } else { + self.native_gl() + } + } + + pub fn is_software(&self) -> bool { + self.software_gl().is_some() + } + + #[cfg(not(feature = "software"))] + pub fn gl(&self) -> &dyn gl::Gl { + self.native_gl() + } + + pub fn clone_gl(&self) -> Rc<dyn gl::Gl> { + match *self { + WindowWrapper::WindowedContext(_, ref gl, ref swgl) | + WindowWrapper::Angle(_, _, ref gl, ref swgl) | + WindowWrapper::Headless(_, ref gl, ref swgl) => { + match swgl { + #[cfg(feature = "software")] + Some(ref swgl) => Rc::new(swgl.clone()), + None => gl.clone(), + #[cfg(not(feature = "software"))] + _ => panic!(), + } + } + } + } + + + #[cfg(feature = "software")] + fn update_software(&self, dim: DeviceIntSize) { + if let Some(swgl) = self.software_gl() { + swgl.init_default_framebuffer(0, 0, dim.width, dim.height, 0, std::ptr::null_mut()); + } + } + + #[cfg(not(feature = "software"))] + fn update_software(&self, _dim: DeviceIntSize) { + } + + fn update(&self, wrench: &mut Wrench) { + let dim = self.get_inner_size(); + self.update_software(dim); + wrench.update(dim); + } +} + +#[cfg(feature = "software")] +fn make_software_context() -> swgl::Context { + let ctx = swgl::Context::create(); + ctx.make_current(); + ctx +} + +#[cfg(not(feature = "software"))] +fn make_software_context() -> swgl::Context { + panic!("software feature not enabled") +} + +fn make_window( + size: DeviceIntSize, + dp_ratio: Option<f32>, + vsync: bool, + events_loop: &Option<winit::EventsLoop>, + angle: bool, + gl_request: glutin::GlRequest, + software: bool, +) -> WindowWrapper { + let sw_ctx = if software { + Some(make_software_context()) + } else { + None + }; + + let wrapper = match *events_loop { + Some(ref events_loop) => { + let context_builder = glutin::ContextBuilder::new() + .with_gl(gl_request) + .with_vsync(vsync); + let window_builder = winit::WindowBuilder::new() + .with_title("WRench") + .with_multitouch() + .with_dimensions(LogicalSize::new(size.width as f64, size.height as f64)); + + if angle { + let (_window, _context) = angle::Context::with_window( + window_builder, context_builder, events_loop + ).unwrap(); + + unsafe { + _context + .make_current() + .expect("unable to make context current!"); + } + + let gl = match _context.get_api() { + glutin::Api::OpenGl => unsafe { + gl::GlFns::load_with(|symbol| _context.get_proc_address(symbol) as *const _) + }, + glutin::Api::OpenGlEs => unsafe { + gl::GlesFns::load_with(|symbol| _context.get_proc_address(symbol) as *const _) + }, + glutin::Api::WebGl => unimplemented!(), + }; + + WindowWrapper::Angle(_window, _context, gl, sw_ctx) + } else { + let windowed_context = context_builder + .build_windowed(window_builder, events_loop) + .unwrap(); + + let windowed_context = unsafe { + windowed_context + .make_current() + .expect("unable to make context current!") + }; + + let gl = match windowed_context.get_api() { + glutin::Api::OpenGl => unsafe { + gl::GlFns::load_with( + |symbol| windowed_context.get_proc_address(symbol) as *const _ + ) + }, + glutin::Api::OpenGlEs => unsafe { + gl::GlesFns::load_with( + |symbol| windowed_context.get_proc_address(symbol) as *const _ + ) + }, + glutin::Api::WebGl => unimplemented!(), + }; + + WindowWrapper::WindowedContext(windowed_context, gl, sw_ctx) + } + } + None => { + let gl = match sw_ctx { + #[cfg(feature = "software")] + Some(ref sw_ctx) => Rc::new(sw_ctx.clone()), + None => { + match gl::GlType::default() { + gl::GlType::Gl => unsafe { + gl::GlFns::load_with(|symbol| { + HeadlessContext::get_proc_address(symbol) as *const _ + }) + }, + gl::GlType::Gles => unsafe { + gl::GlesFns::load_with(|symbol| { + HeadlessContext::get_proc_address(symbol) as *const _ + }) + }, + } + } + #[cfg(not(feature = "software"))] + _ => panic!(), + }; + WindowWrapper::Headless(HeadlessContext::new(size.width, size.height), gl, sw_ctx) + } + }; + + let gl = wrapper.gl(); + + gl.clear_color(0.3, 0.0, 0.0, 1.0); + + let gl_version = gl.get_string(gl::VERSION); + let gl_renderer = gl.get_string(gl::RENDERER); + + let dp_ratio = dp_ratio.unwrap_or(wrapper.hidpi_factor()); + println!("OpenGL version {}, {}", gl_version, gl_renderer); + println!( + "hidpi factor: {} (native {})", + dp_ratio, + wrapper.hidpi_factor() + ); + + wrapper +} + +#[derive(Copy, Clone, Debug, PartialEq, Eq)] +pub enum NotifierEvent { + WakeUp { + composite_needed: bool, + }, + ShutDown, +} + +struct Notifier { + tx: Sender<NotifierEvent>, +} + +// setup a notifier so we can wait for frames to be finished +impl RenderNotifier for Notifier { + fn clone(&self) -> Box<dyn RenderNotifier> { + Box::new(Notifier { + tx: self.tx.clone(), + }) + } + + fn wake_up( + &self, + composite_needed: bool, + ) { + let msg = NotifierEvent::WakeUp { + composite_needed, + }; + self.tx.send(msg).unwrap(); + } + + fn shut_down(&self) { + self.tx.send(NotifierEvent::ShutDown).unwrap(); + } + + fn new_frame_ready(&self, + _: DocumentId, + _scrolled: bool, + composite_needed: bool, + _render_time: Option<u64>) { + // TODO(gw): Refactor wrench so that it can take advantage of cases + // where no composite is required when appropriate. + self.wake_up(composite_needed); + } +} + +fn create_notifier() -> (Box<dyn RenderNotifier>, Receiver<NotifierEvent>) { + let (tx, rx) = channel(); + (Box::new(Notifier { tx: tx }), rx) +} + +fn rawtest(mut wrench: Wrench, window: &mut WindowWrapper, rx: Receiver<NotifierEvent>) { + RawtestHarness::new(&mut wrench, window, &rx).run(); + wrench.shut_down(rx); +} + +fn reftest<'a>( + mut wrench: Wrench, + window: &mut WindowWrapper, + subargs: &clap::ArgMatches<'a>, + rx: Receiver<NotifierEvent> +) -> usize { + let dim = window.get_inner_size(); + let base_manifest = if cfg!(target_os = "android") { + Path::new("/sdcard/wrench/reftests/reftest.list") + } else { + Path::new("reftests/reftest.list") + }; + let specific_reftest = subargs.value_of("REFTEST").map(|x| Path::new(x)); + let mut reftest_options = ReftestOptions::default(); + if let Some(allow_max_diff) = subargs.value_of("fuzz_tolerance") { + reftest_options.allow_max_difference = allow_max_diff.parse().unwrap_or(1); + reftest_options.allow_num_differences = dim.width as usize * dim.height as usize; + } + let num_failures = ReftestHarness::new(&mut wrench, window, &rx) + .run(base_manifest, specific_reftest, &reftest_options); + wrench.shut_down(rx); + num_failures +} + +fn main() { + #[cfg(feature = "env_logger")] + env_logger::init(); + + #[cfg(target_os = "macos")] + { + use core_foundation::{self as cf, base::TCFType}; + let i = cf::bundle::CFBundle::main_bundle().info_dictionary(); + let mut i = unsafe { i.to_mutable() }; + i.set( + cf::string::CFString::new("NSSupportsAutomaticGraphicsSwitching"), + cf::boolean::CFBoolean::true_value().into_CFType(), + ); + } + + let args_yaml = load_yaml!("args.yaml"); + let clap = clap::App::from_yaml(args_yaml) + .setting(clap::AppSettings::ArgRequiredElseHelp); + + // On android devices, attempt to read command line arguments + // from a text file located at /sdcard/wrench/args. + let args = if cfg!(target_os = "android") { + // get full backtraces by default because it's hard to request + // externally on android + std::env::set_var("RUST_BACKTRACE", "full"); + + let mut args = vec!["wrench".to_string()]; + + if let Ok(wrench_args) = fs::read_to_string("/sdcard/wrench/args") { + for line in wrench_args.lines() { + if line.starts_with("env: ") { + let envvar = &line[5..]; + if let Some(ix) = envvar.find('=') { + std::env::set_var(&envvar[0..ix], &envvar[ix + 1..]); + } else { + std::env::set_var(envvar, ""); + } + continue; + } + for arg in line.split_whitespace() { + args.push(arg.to_string()); + } + } + } + + clap.get_matches_from(&args) + } else { + clap.get_matches() + }; + + // handle some global arguments + let res_path = args.value_of("shaders").map(|s| PathBuf::from(s)); + let dp_ratio = args.value_of("dp_ratio").map(|v| v.parse::<f32>().unwrap()); + let size = args.value_of("size") + .map(|s| if s == "720p" { + DeviceIntSize::new(1280, 720) + } else if s == "1080p" { + DeviceIntSize::new(1920, 1080) + } else if s == "4k" { + DeviceIntSize::new(3840, 2160) + } else { + let x = s.find('x').expect( + "Size must be specified exactly as 720p, 1080p, 4k, or width x height", + ); + let w = s[0 .. x].parse::<i32>().expect("Invalid size width"); + let h = s[x + 1 ..].parse::<i32>().expect("Invalid size height"); + DeviceIntSize::new(w, h) + }) + .unwrap_or(DeviceIntSize::new(1920, 1080)); + let zoom_factor = args.value_of("zoom").map(|z| z.parse::<f32>().unwrap()); + let chase_primitive = match args.value_of("chase") { + Some(s) => { + match s.find(',') { + Some(_) => { + let items = s + .split(',') + .map(|s| s.parse::<f32>().unwrap()) + .collect::<Vec<_>>(); + let rect = LayoutRect::new( + LayoutPoint::new(items[0], items[1]), + LayoutSize::new(items[2], items[3]), + ); + webrender::ChasePrimitive::LocalRect(rect) + } + None => { + let id = s.parse::<usize>().unwrap(); + webrender::ChasePrimitive::Id(webrender::PrimitiveDebugId(id)) + } + } + }, + None => webrender::ChasePrimitive::Nothing, + }; + + let dump_shader_source = args.value_of("dump_shader_source").map(String::from); + + let mut events_loop = if args.is_present("headless") { + None + } else { + Some(winit::EventsLoop::new()) + }; + + let gl_request = match args.value_of("renderer") { + Some("es3") => { + glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (3, 0)) + } + Some("gl3") => { + glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2)) + } + Some("default") | None => { + glutin::GlRequest::GlThenGles { + opengl_version: (3, 2), + opengles_version: (3, 0), + } + } + Some(api) => { + panic!("Unexpected renderer string {}", api); + } + }; + + let software = args.is_present("software"); + + let mut window = make_window( + size, + dp_ratio, + args.is_present("vsync"), + &events_loop, + args.is_present("angle"), + gl_request, + software, + ); + let dp_ratio = dp_ratio.unwrap_or(window.hidpi_factor()); + let dim = window.get_inner_size(); + + let needs_frame_notifier = ["perf", "reftest", "png", "rawtest", "test_invalidation"] + .iter() + .any(|s| args.subcommand_matches(s).is_some()); + let (notifier, rx) = if needs_frame_notifier { + let (notifier, rx) = create_notifier(); + (Some(notifier), Some(rx)) + } else { + (None, None) + }; + + let mut wrench = Wrench::new( + &mut window, + events_loop.as_mut().map(|el| el.create_proxy()), + res_path, + !args.is_present("use_unoptimized_shaders"), + dp_ratio, + dim, + args.is_present("rebuild"), + args.is_present("no_subpixel_aa"), + args.is_present("verbose"), + args.is_present("no_scissor"), + args.is_present("no_batch"), + args.is_present("precache"), + args.is_present("slow_subpixel"), + zoom_factor.unwrap_or(1.0), + chase_primitive, + dump_shader_source, + notifier, + ); + + if let Some(ui_str) = args.value_of("profiler_ui") { + wrench.renderer.set_profiler_ui(&ui_str); + } + + window.update(&mut wrench); + + if let Some(window_title) = wrench.take_title() { + if !cfg!(windows) { + window.set_title(&window_title); + } + } + + if let Some(subargs) = args.subcommand_matches("show") { + let no_block = args.is_present("no_block"); + let no_batch = args.is_present("no_batch"); + render( + &mut wrench, + &mut window, + size, + &mut events_loop, + subargs, + no_block, + no_batch, + ); + } else if let Some(subargs) = args.subcommand_matches("png") { + let surface = match subargs.value_of("surface") { + Some("screen") | None => png::ReadSurface::Screen, + Some("gpu-cache") => png::ReadSurface::GpuCache, + _ => panic!("Unknown surface argument value") + }; + let output_path = subargs.value_of("OUTPUT").map(PathBuf::from); + let reader = YamlFrameReader::new_from_args(subargs); + png::png(&mut wrench, surface, &mut window, reader, rx.unwrap(), output_path); + } else if let Some(subargs) = args.subcommand_matches("reftest") { + // Exit with an error code in order to ensure the CI job fails. + process::exit(reftest(wrench, &mut window, subargs, rx.unwrap()) as _); + } else if let Some(_) = args.subcommand_matches("rawtest") { + rawtest(wrench, &mut window, rx.unwrap()); + return; + } else if let Some(subargs) = args.subcommand_matches("perf") { + // Perf mode wants to benchmark the total cost of drawing + // a new displaty list each frame. + wrench.rebuild_display_lists = true; + + let as_csv = subargs.is_present("csv"); + let auto_filename = subargs.is_present("auto-filename"); + + let warmup_frames = subargs.value_of("warmup_frames").map(|s| s.parse().unwrap()); + let sample_count = subargs.value_of("sample_count").map(|s| s.parse().unwrap()); + + let harness = PerfHarness::new(&mut wrench, + &mut window, + rx.unwrap(), + warmup_frames, + sample_count); + + let benchmark = match subargs.value_of("benchmark") { + Some(path) => path, + None => "benchmarks/benchmarks.list" + }; + println!("Benchmark: {}", benchmark); + let base_manifest = Path::new(benchmark); + + let mut filename = subargs.value_of("filename").unwrap().to_string(); + if auto_filename { + let timestamp = chrono::Local::now().format("%Y-%m-%d-%H-%M-%S"); + filename.push_str( + &format!("/wrench-perf-{}.{}", + timestamp, + if as_csv { "csv" } else { "json" })); + } + harness.run(base_manifest, &filename, as_csv); + return; + } else if let Some(_) = args.subcommand_matches("test_invalidation") { + let harness = test_invalidation::TestHarness::new( + &mut wrench, + &mut window, + rx.unwrap(), + ); + + harness.run(); + } else if let Some(subargs) = args.subcommand_matches("compare_perf") { + let first_filename = subargs.value_of("first_filename").unwrap(); + let second_filename = subargs.value_of("second_filename").unwrap(); + perf::compare(first_filename, second_filename); + return; + } else { + panic!("Should never have gotten here! {:?}", args); + }; + + wrench.renderer.deinit(); +} + +fn render<'a>( + wrench: &mut Wrench, + window: &mut WindowWrapper, + size: DeviceIntSize, + events_loop: &mut Option<winit::EventsLoop>, + subargs: &clap::ArgMatches<'a>, + no_block: bool, + no_batch: bool, +) { + let input_path = subargs.value_of("INPUT").map(PathBuf::from).unwrap(); + + // If the input is a directory, we are looking at a capture. + let mut thing = if input_path.join("scenes").as_path().is_dir() { + let scene_id = subargs.value_of("scene-id").map(|z| z.parse::<u32>().unwrap()); + let frame_id = subargs.value_of("frame-id").map(|z| z.parse::<u32>().unwrap()); + Box::new(CapturedSequence::new( + input_path, + scene_id.unwrap_or(1), + frame_id.unwrap_or(1), + )) + } else if input_path.as_path().is_dir() { + let mut documents = wrench.api.load_capture(input_path, None); + println!("loaded {:?}", documents.iter().map(|cd| cd.document_id).collect::<Vec<_>>()); + let captured = documents.swap_remove(0); + wrench.document_id = captured.document_id; + Box::new(captured) as Box<dyn WrenchThing> + } else { + let extension = input_path + .extension() + .expect("Tried to render with an unknown file type.") + .to_str() + .expect("Tried to render with an unknown file type."); + + match extension { + "yaml" => Box::new(YamlFrameReader::new_from_args(subargs)) as Box<dyn WrenchThing>, + _ => panic!("Tried to render with an unknown file type."), + } + }; + + let mut show_help = false; + let mut do_loop = false; + let mut cursor_position = WorldPoint::zero(); + + window.update(wrench); + thing.do_frame(wrench); + + if let Some(fb_size) = wrench.renderer.device_size() { + window.resize(fb_size); + } + + let mut debug_flags = DebugFlags::empty(); + debug_flags.set(DebugFlags::DISABLE_BATCHING, no_batch); + + // Default the profile overlay on for android. + if cfg!(target_os = "android") { + debug_flags.toggle(DebugFlags::PROFILER_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + } + + let mut body = |wrench: &mut Wrench, events: Vec<winit::Event>| { + let mut do_frame = false; + let mut do_render = false; + + for event in events { + match event { + winit::Event::Awakened => { + do_render = true; + } + winit::Event::WindowEvent { event, .. } => match event { + winit::WindowEvent::CloseRequested => { + return winit::ControlFlow::Break; + } + winit::WindowEvent::Refresh | + winit::WindowEvent::Focused(..) => { + do_render = true; + } + winit::WindowEvent::CursorMoved { position: LogicalPosition { x, y }, .. } => { + cursor_position = WorldPoint::new(x as f32, y as f32); + wrench.renderer.set_cursor_position( + DeviceIntPoint::new( + (cursor_position.x * wrench.device_pixel_ratio).round() as i32, + (cursor_position.y * wrench.device_pixel_ratio).round() as i32, + ), + ); + do_render = true; + } + winit::WindowEvent::KeyboardInput { + input: winit::KeyboardInput { + state: winit::ElementState::Pressed, + virtual_keycode: Some(vk), + .. + }, + .. + } => match vk { + VirtualKeyCode::Escape => { + return winit::ControlFlow::Break; + } + VirtualKeyCode::B => { + debug_flags.toggle(DebugFlags::INVALIDATION_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::P => { + debug_flags.toggle(DebugFlags::PROFILER_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::O => { + debug_flags.toggle(DebugFlags::RENDER_TARGET_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::I => { + debug_flags.toggle(DebugFlags::TEXTURE_CACHE_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::D => { + debug_flags.toggle(DebugFlags::PICTURE_CACHING_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::Q => { + debug_flags.toggle(DebugFlags::GPU_TIME_QUERIES | DebugFlags::GPU_SAMPLE_QUERIES); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::V => { + debug_flags.toggle(DebugFlags::SHOW_OVERDRAW); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::G => { + debug_flags.toggle(DebugFlags::GPU_CACHE_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + + // force scene rebuild to see the full set of used GPU cache entries + let mut txn = Transaction::new(); + txn.set_root_pipeline(wrench.root_pipeline_id); + wrench.api.send_transaction(wrench.document_id, txn); + + do_frame = true; + } + VirtualKeyCode::R => { + wrench.set_page_zoom(ZoomFactor::new(1.0)); + do_frame = true; + } + VirtualKeyCode::M => { + wrench.api.notify_memory_pressure(); + do_render = true; + } + VirtualKeyCode::L => { + do_loop = !do_loop; + do_render = true; + } + VirtualKeyCode::Left => { + thing.prev_frame(); + do_frame = true; + } + VirtualKeyCode::Right => { + thing.next_frame(); + do_frame = true; + } + VirtualKeyCode::H => { + show_help = !show_help; + do_render = true; + } + VirtualKeyCode::C => { + let path = PathBuf::from("../captures/wrench"); + wrench.api.save_capture(path, CaptureBits::all()); + } + VirtualKeyCode::Add => { + let current_zoom = wrench.get_page_zoom(); + let new_zoom_factor = ZoomFactor::new(current_zoom.get() + 0.1); + wrench.set_page_zoom(new_zoom_factor); + do_frame = true; + } + VirtualKeyCode::Subtract => { + let current_zoom = wrench.get_page_zoom(); + let new_zoom_factor = ZoomFactor::new((current_zoom.get() - 0.1).max(0.1)); + wrench.set_page_zoom(new_zoom_factor); + do_frame = true; + } + VirtualKeyCode::X => { + let results = wrench.api.hit_test( + wrench.document_id, + None, + cursor_position, + ); + + println!("Hit test results:"); + for item in &results.items { + println!(" • {:?}", item); + } + println!(""); + } + VirtualKeyCode::Z => { + debug_flags.toggle(DebugFlags::ZOOM_DBG); + wrench.api.send_debug_cmd(DebugCommand::SetFlags(debug_flags)); + do_render = true; + } + VirtualKeyCode::Y => { + println!("Clearing all caches..."); + wrench.api.send_debug_cmd(DebugCommand::ClearCaches(ClearCache::all())); + do_frame = true; + } + _ => {} + } + _ => {} + }, + _ => {} + } + } + + window.update(wrench); + + if do_frame { + let frame_num = thing.do_frame(wrench); + unsafe { + CURRENT_FRAME_NUMBER = frame_num; + } + } + + if do_render { + if show_help { + wrench.show_onscreen_help(); + } + + wrench.render(); + window.upload_software_to_native(); + window.swap_buffers(); + + if do_loop { + thing.next_frame(); + } + } + + winit::ControlFlow::Continue + }; + + match *events_loop { + None => { + while body(wrench, vec![winit::Event::Awakened]) == winit::ControlFlow::Continue {} + let fb_rect = FramebufferIntSize::new(size.width, size.height).into(); + let pixels = wrench.renderer.read_pixels_rgba8(fb_rect); + save_flipped("screenshot.png", pixels, size); + } + Some(ref mut events_loop) => { + // We want to ensure that we: + // + // (a) Block the thread when no events are present (for CPU/battery purposes) + // (b) Don't lag the input events by having the event queue back up. + loop { + let mut pending_events = Vec::new(); + + // Block the thread until at least one event arrives + // On Android, we are generally profiling when running + // wrench, and don't want to block on UI events. + if !no_block && cfg!(not(target_os = "android")) { + events_loop.run_forever(|event| { + pending_events.push(event); + winit::ControlFlow::Break + }); + } + + // Collect any other pending events that are also available + events_loop.poll_events(|event| { + pending_events.push(event); + }); + + // Ensure there is at least one event present so that the + // frame gets rendered. + if pending_events.is_empty() { + pending_events.push(winit::Event::Awakened); + } + + // Process all of those pending events in the next vsync period + if body(wrench, pending_events) == winit::ControlFlow::Break { + break; + } + } + } + } +} |