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-rw-r--r--hal/HalScreenConfiguration.h34
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diff --git a/hal/HalScreenConfiguration.h b/hal/HalScreenConfiguration.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set sw=2 ts=8 et ft=cpp : */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_HalScreenConfiguration_h
+#define mozilla_HalScreenConfiguration_h
+
+#include "mozilla/Observer.h"
+
+namespace mozilla {
+namespace hal {
+
+// Make sure that any change to ScreenOrientation values are also made in
+// mobile/android/geckoview/src/main/java/org/mozilla/gecko/GeckoScreenOrientation.java
+typedef uint32_t ScreenOrientation;
+
+static const ScreenOrientation eScreenOrientation_None = 0;
+static const ScreenOrientation eScreenOrientation_PortraitPrimary = 1u << 0;
+static const ScreenOrientation eScreenOrientation_PortraitSecondary = 1u << 1;
+static const ScreenOrientation eScreenOrientation_LandscapePrimary = 1u << 2;
+static const ScreenOrientation eScreenOrientation_LandscapeSecondary = 1u << 3;
+// eScreenOrientation_Default will use the natural orientation for the deivce,
+// it could be PortraitPrimary or LandscapePrimary depends on display resolution
+static const ScreenOrientation eScreenOrientation_Default = 1u << 4;
+
+class ScreenConfiguration;
+typedef Observer<ScreenConfiguration> ScreenConfigurationObserver;
+
+} // namespace hal
+} // namespace mozilla
+
+#endif // mozilla_HalScreenConfiguration_h