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Diffstat (limited to 'js/public/OffThreadScriptCompilation.h')
-rw-r--r-- | js/public/OffThreadScriptCompilation.h | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/js/public/OffThreadScriptCompilation.h b/js/public/OffThreadScriptCompilation.h new file mode 100644 index 0000000000..32ae4785d9 --- /dev/null +++ b/js/public/OffThreadScriptCompilation.h @@ -0,0 +1,183 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* + * Types and functions related to the compilation of JavaScript off the + * direct JSAPI-using thread. + */ + +#ifndef js_OffThreadScriptCompilation_h +#define js_OffThreadScriptCompilation_h + +#include "mozilla/Range.h" // mozilla::Range +#include "mozilla/Utf8.h" // mozilla::Utf8Unit +#include "mozilla/Vector.h" // mozilla::Vector + +#include <stddef.h> // size_t + +#include "jstypes.h" // JS_PUBLIC_API + +#include "js/CompileOptions.h" // JS::ReadOnlyCompileOptions +#include "js/GCVector.h" // JS::GCVector +#include "js/Transcoding.h" // JS::TranscodeSource + +struct JS_PUBLIC_API JSContext; +class JS_PUBLIC_API JSScript; + +namespace JS { + +template <typename UnitT> +class SourceText; + +} // namespace JS + +namespace JS { + +class OffThreadToken; + +using OffThreadCompileCallback = void (*)(OffThreadToken* token, + void* callbackData); + +/* + * Off thread compilation control flow. + * + * After successfully triggering an off thread compile of a script, the + * callback will eventually be invoked with the specified data and a token + * for the compilation. The callback will be invoked while off thread, + * so must ensure that its operations are thread safe. Afterwards, one of the + * following functions must be invoked on the runtime's main thread: + * + * - FinishOffThreadScript, to get the result script (or nullptr on failure). + * - CancelOffThreadScript, to free the resources without creating a script. + * + * The characters passed in to CompileOffThread must remain live until the + * callback is invoked, and the resulting script will be rooted until the call + * to FinishOffThreadScript. + */ + +extern JS_PUBLIC_API bool CanCompileOffThread( + JSContext* cx, const ReadOnlyCompileOptions& options, size_t length); + +extern JS_PUBLIC_API OffThreadToken* CompileOffThread( + JSContext* cx, const ReadOnlyCompileOptions& options, + SourceText<char16_t>& srcBuf, OffThreadCompileCallback callback, + void* callbackData); + +// NOTE: Unlike for the normal sync compilation functions, this function NEVER +// INFLATES TO UTF-16. Therefore, it is ALWAYS invoking experimental +// UTF-8 support. Inflate to UTF-16 yourself and use the other overload +// if you're unable to take a risk using unstable functionality. +extern JS_PUBLIC_API OffThreadToken* CompileOffThread( + JSContext* cx, const ReadOnlyCompileOptions& options, + SourceText<mozilla::Utf8Unit>& srcBuf, OffThreadCompileCallback callback, + void* callbackData); + +// Finish the off-thread parse/decode task and return the script. Return the +// script on success, or return null on failure (usually with an error reported) +extern JS_PUBLIC_API JSScript* FinishOffThreadScript(JSContext* cx, + OffThreadToken* token); + +// Finish the off-thread parse/decode task and return the script, and register +// an encoder on its script source, such that all functions can be encoded as +// they are parsed. This strategy is used to avoid blocking the main thread in +// a non-interruptible way. +// +// See also JS::FinishIncrementalEncoding. +// +// Return the script on success, or return null on failure (usually with an +// error reported) +extern JS_PUBLIC_API JSScript* FinishOffThreadScriptAndStartIncrementalEncoding( + JSContext* cx, OffThreadToken* token); + +extern JS_PUBLIC_API void CancelOffThreadScript(JSContext* cx, + OffThreadToken* token); + +extern JS_PUBLIC_API OffThreadToken* CompileOffThreadModule( + JSContext* cx, const ReadOnlyCompileOptions& options, + SourceText<char16_t>& srcBuf, OffThreadCompileCallback callback, + void* callbackData); + +// NOTE: Unlike for the normal sync compilation functions, this function NEVER +// INFLATES TO UTF-16. Therefore, it is ALWAYS invoking experimental +// UTF-8 support. Inflate to UTF-16 yourself and use the other overload +// if you're unable to take a risk using unstable functionality. +extern JS_PUBLIC_API OffThreadToken* CompileOffThreadModule( + JSContext* cx, const ReadOnlyCompileOptions& options, + SourceText<mozilla::Utf8Unit>& srcBuf, OffThreadCompileCallback callback, + void* callbackData); + +extern JS_PUBLIC_API JSObject* FinishOffThreadModule(JSContext* cx, + OffThreadToken* token); + +extern JS_PUBLIC_API void CancelOffThreadModule(JSContext* cx, + OffThreadToken* token); + +extern JS_PUBLIC_API bool CanDecodeOffThread( + JSContext* cx, const ReadOnlyCompileOptions& options, size_t length); + +// If options.useOffThreadParseGlobal is true, +// decode JSScript from the buffer. +// +// If options.useOffThreadParseGlobal is false, +// decode stencil from the buffer and instantiate JSScript from it. +// +// The start of `buffer` and `cursor` should meet +// IsTranscodingBytecodeAligned and IsTranscodingBytecodeOffsetAligned. +// (This should be handled while encoding). +// +// `buffer` should be alive until the end of `FinishOffThreadScriptDecoder`. +extern JS_PUBLIC_API OffThreadToken* DecodeOffThreadScript( + JSContext* cx, const ReadOnlyCompileOptions& options, + mozilla::Vector<uint8_t>& buffer /* TranscodeBuffer& */, size_t cursor, + OffThreadCompileCallback callback, void* callbackData); + +// The start of `range` should be meet IsTranscodingBytecodeAligned and +// AlignTranscodingBytecodeOffset. +// (This should be handled while encoding). +// +// `range` should be alive until the end of `FinishOffThreadScriptDecoder`. +extern JS_PUBLIC_API OffThreadToken* DecodeOffThreadScript( + JSContext* cx, const ReadOnlyCompileOptions& options, + const mozilla::Range<uint8_t>& range /* TranscodeRange& */, + OffThreadCompileCallback callback, void* callbackData); + +extern JS_PUBLIC_API JSScript* FinishOffThreadScriptDecoder( + JSContext* cx, OffThreadToken* token); + +extern JS_PUBLIC_API void CancelOffThreadScriptDecoder(JSContext* cx, + OffThreadToken* token); + +// Decode multiple JSScript from the sources. +extern JS_PUBLIC_API OffThreadToken* DecodeMultiOffThreadScripts( + JSContext* cx, const ReadOnlyCompileOptions& options, + mozilla::Vector<TranscodeSource>& sources, + OffThreadCompileCallback callback, void* callbackData); + +extern JS_PUBLIC_API bool FinishMultiOffThreadScriptsDecoder( + JSContext* cx, OffThreadToken* token, + MutableHandle<GCVector<JSScript*>> scripts); + +extern JS_PUBLIC_API void CancelMultiOffThreadScriptsDecoder( + JSContext* cx, OffThreadToken* token); + +// Tell off-thread compilation to/not to use the parse global. +// The default value is true. +// +// If set to false, off-thread compilation will compile to stencil, and +// instantiate the stencil on main-thread. +extern JS_PUBLIC_API void SetUseOffThreadParseGlobal(bool value); + +} // namespace JS + +namespace js { +// Returns the value set by JS::SetUseOffThreadParseGlobal. +// The default value is true. +// +// This value is consumed internally, and public API consumer shouldn't +// directly use this value. +extern bool UseOffThreadParseGlobal(); +} // namespace js + +#endif /* js_OffThreadScriptCompilation_h */ |