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diff --git a/js/src/ds/OrderedHashTable.h b/js/src/ds/OrderedHashTable.h new file mode 100644 index 0000000000..4044ee4d77 --- /dev/null +++ b/js/src/ds/OrderedHashTable.h @@ -0,0 +1,893 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef ds_OrderedHashTable_h +#define ds_OrderedHashTable_h + +/* + * Define two collection templates, js::OrderedHashMap and js::OrderedHashSet. + * They are like js::HashMap and js::HashSet except that: + * + * - Iterating over an Ordered hash table visits the entries in the order in + * which they were inserted. This means that unlike a HashMap, the behavior + * of an OrderedHashMap is deterministic (as long as the HashPolicy methods + * are effect-free and consistent); the hashing is a pure performance + * optimization. + * + * - Range objects over Ordered tables remain valid even when entries are + * added or removed or the table is resized. (However in the case of + * removing entries, note the warning on class Range below.) + * + * - The API is a little different, so it's not a drop-in replacement. + * In particular, the hash policy is a little different. + * Also, the Ordered templates lack the Ptr and AddPtr types. + * + * Hash policies + * + * See the comment about "Hash policy" in HashTable.h for general features that + * hash policy classes must provide. Hash policies for OrderedHashMaps and Sets + * differ in that the hash() method takes an extra argument: + * static js::HashNumber hash(Lookup, const HashCodeScrambler&); + * They must additionally provide a distinguished "empty" key value and the + * following static member functions: + * bool isEmpty(const Key&); + * void makeEmpty(Key*); + */ + +#include "mozilla/HashFunctions.h" + +#include <utility> + +#include "js/HashTable.h" + +namespace js { + +namespace detail { + +/* + * detail::OrderedHashTable is the underlying data structure used to implement + * both OrderedHashMap and OrderedHashSet. Programs should use one of those two + * templates rather than OrderedHashTable. + */ +template <class T, class Ops, class AllocPolicy> +class OrderedHashTable { + public: + using Key = typename Ops::KeyType; + using Lookup = typename Ops::Lookup; + + struct Data { + T element; + Data* chain; + + Data(const T& e, Data* c) : element(e), chain(c) {} + Data(T&& e, Data* c) : element(std::move(e)), chain(c) {} + }; + + class Range; + friend class Range; + + private: + Data** hashTable; // hash table (has hashBuckets() elements) + Data* data; // data vector, an array of Data objects + // data[0:dataLength] are constructed + uint32_t dataLength; // number of constructed elements in data + uint32_t dataCapacity; // size of data, in elements + uint32_t liveCount; // dataLength less empty (removed) entries + uint32_t hashShift; // multiplicative hash shift + Range* ranges; // list of all live Ranges on this table in malloc memory + Range* + nurseryRanges; // list of all live Ranges on this table in the GC nursery + AllocPolicy alloc; + mozilla::HashCodeScrambler hcs; // don't reveal pointer hash codes + + // TODO: This should be templated on a functor type and receive lambda + // arguments but this causes problems for the hazard analysis builds. See + // bug 1398213. + template <void (*f)(Range* range, uint32_t arg)> + void forEachRange(uint32_t arg = 0) { + Range* next; + for (Range* r = ranges; r; r = next) { + next = r->next; + f(r, arg); + } + for (Range* r = nurseryRanges; r; r = next) { + next = r->next; + f(r, arg); + } + } + + public: + OrderedHashTable(AllocPolicy ap, mozilla::HashCodeScrambler hcs) + : hashTable(nullptr), + data(nullptr), + dataLength(0), + dataCapacity(0), + liveCount(0), + hashShift(0), + ranges(nullptr), + nurseryRanges(nullptr), + alloc(std::move(ap)), + hcs(hcs) {} + + MOZ_MUST_USE bool init() { + MOZ_ASSERT(!hashTable, "init must be called at most once"); + + uint32_t buckets = initialBuckets(); + Data** tableAlloc = alloc.template pod_malloc<Data*>(buckets); + if (!tableAlloc) { + return false; + } + for (uint32_t i = 0; i < buckets; i++) { + tableAlloc[i] = nullptr; + } + + uint32_t capacity = uint32_t(buckets * fillFactor()); + Data* dataAlloc = alloc.template pod_malloc<Data>(capacity); + if (!dataAlloc) { + alloc.free_(tableAlloc, buckets); + return false; + } + + // clear() requires that members are assigned only after all allocation + // has succeeded, and that this->ranges is left untouched. + hashTable = tableAlloc; + data = dataAlloc; + dataLength = 0; + dataCapacity = capacity; + liveCount = 0; + hashShift = js::kHashNumberBits - initialBucketsLog2(); + MOZ_ASSERT(hashBuckets() == buckets); + return true; + } + + ~OrderedHashTable() { + forEachRange<Range::onTableDestroyed>(); + if (hashTable) { + // |hashBuckets()| isn't valid when |hashTable| hasn't been created. + alloc.free_(hashTable, hashBuckets()); + } + freeData(data, dataLength, dataCapacity); + } + + /* Return the number of elements in the table. */ + uint32_t count() const { return liveCount; } + + /* True if any element matches l. */ + bool has(const Lookup& l) const { return lookup(l) != nullptr; } + + /* Return a pointer to the element, if any, that matches l, or nullptr. */ + T* get(const Lookup& l) { + Data* e = lookup(l, prepareHash(l)); + return e ? &e->element : nullptr; + } + + /* Return a pointer to the element, if any, that matches l, or nullptr. */ + const T* get(const Lookup& l) const { + return const_cast<OrderedHashTable*>(this)->get(l); + } + + /* + * If the table already contains an entry that matches |element|, + * replace that entry with |element|. Otherwise add a new entry. + * + * On success, return true, whether there was already a matching element or + * not. On allocation failure, return false. If this returns false, it + * means the element was not added to the table. + */ + template <typename ElementInput> + MOZ_MUST_USE bool put(ElementInput&& element) { + HashNumber h = prepareHash(Ops::getKey(element)); + if (Data* e = lookup(Ops::getKey(element), h)) { + e->element = std::forward<ElementInput>(element); + return true; + } + + if (dataLength == dataCapacity) { + // If the hashTable is more than 1/4 deleted data, simply rehash in + // place to free up some space. Otherwise, grow the table. + uint32_t newHashShift = + liveCount >= dataCapacity * 0.75 ? hashShift - 1 : hashShift; + if (!rehash(newHashShift)) { + return false; + } + } + + h >>= hashShift; + liveCount++; + Data* e = &data[dataLength++]; + new (e) Data(std::forward<ElementInput>(element), hashTable[h]); + hashTable[h] = e; + return true; + } + + /* + * If the table contains an element matching l, remove it and set *foundp + * to true. Otherwise set *foundp to false. + * + * Return true on success, false if we tried to shrink the table and hit an + * allocation failure. Even if this returns false, *foundp is set correctly + * and the matching element was removed. Shrinking is an optimization and + * it's OK for it to fail. + */ + bool remove(const Lookup& l, bool* foundp) { + // Note: This could be optimized so that removing the last entry, + // data[dataLength - 1], decrements dataLength. LIFO use cases would + // benefit. + + // If a matching entry exists, empty it. + Data* e = lookup(l, prepareHash(l)); + if (e == nullptr) { + *foundp = false; + return true; + } + + *foundp = true; + liveCount--; + Ops::makeEmpty(&e->element); + + // Update active Ranges. + uint32_t pos = e - data; + forEachRange<&Range::onRemove>(pos); + + // If many entries have been removed, try to shrink the table. + if (hashBuckets() > initialBuckets() && + liveCount < dataLength * minDataFill()) { + if (!rehash(hashShift + 1)) { + return false; + } + } + return true; + } + + /* + * Remove all entries. + * + * Returns false on OOM, leaving the OrderedHashTable and any live Ranges + * in the old state. + * + * The effect on live Ranges is the same as removing all entries; in + * particular, those Ranges are still live and will see any entries added + * after a successful clear(). + */ + MOZ_MUST_USE bool clear() { + if (dataLength != 0) { + Data** oldHashTable = hashTable; + Data* oldData = data; + uint32_t oldHashBuckets = hashBuckets(); + uint32_t oldDataLength = dataLength; + uint32_t oldDataCapacity = dataCapacity; + + hashTable = nullptr; + if (!init()) { + // init() only mutates members on success; see comment above. + hashTable = oldHashTable; + return false; + } + + alloc.free_(oldHashTable, oldHashBuckets); + freeData(oldData, oldDataLength, oldDataCapacity); + forEachRange<&Range::onClear>(); + } + + MOZ_ASSERT(hashTable); + MOZ_ASSERT(data); + MOZ_ASSERT(dataLength == 0); + MOZ_ASSERT(liveCount == 0); + return true; + } + + /* + * Ranges are used to iterate over OrderedHashTables. + * + * Suppose 'Map' is some instance of OrderedHashMap, and 'map' is a Map. + * Then you can walk all the key-value pairs like this: + * + * for (Map::Range r = map.all(); !r.empty(); r.popFront()) { + * Map::Entry& pair = r.front(); + * ... do something with pair ... + * } + * + * Ranges remain valid for the lifetime of the OrderedHashTable, even if + * entries are added or removed or the table is resized. Don't do anything + * to a Range, except destroy it, after the OrderedHashTable has been + * destroyed. (We support destroying the two objects in either order to + * humor the GC, bless its nondeterministic heart.) + * + * Warning: The behavior when the current front() entry is removed from the + * table is subtly different from js::HashTable<>::Enum::removeFront()! + * HashTable::Enum doesn't skip any entries when you removeFront() and then + * popFront(). OrderedHashTable::Range does! (This is useful for using a + * Range to implement JS Map.prototype.iterator.) + * + * The workaround is to call popFront() as soon as possible, + * before there's any possibility of modifying the table: + * + * for (Map::Range r = map.all(); !r.empty(); ) { + * Key key = r.front().key; // this won't modify map + * Value val = r.front().value; // this won't modify map + * r.popFront(); + * // ...do things that might modify map... + * } + */ + class Range { + friend class OrderedHashTable; + + // Cannot be a reference since we need to be able to do + // |offsetof(Range, ht)|. + OrderedHashTable* ht; + + /* The index of front() within ht->data. */ + uint32_t i; + + /* + * The number of nonempty entries in ht->data to the left of front(). + * This is used when the table is resized or compacted. + */ + uint32_t count; + + /* + * Links in the doubly-linked list of active Ranges on ht. + * + * prevp points to the previous Range's .next field; + * or to ht->ranges if this is the first Range in the list. + * next points to the next Range; + * or nullptr if this is the last Range in the list. + * + * Invariant: *prevp == this. + */ + Range** prevp; + Range* next; + + /* + * Create a Range over all the entries in ht. + * (This is private on purpose. End users must use ht->all().) + */ + Range(OrderedHashTable* ht, Range** listp) + : ht(ht), i(0), count(0), prevp(listp), next(*listp) { + *prevp = this; + if (next) { + next->prevp = &next; + } + seek(); + } + + public: + Range(const Range& other) + : ht(other.ht), + i(other.i), + count(other.count), + prevp(&ht->ranges), + next(ht->ranges) { + *prevp = this; + if (next) { + next->prevp = &next; + } + } + + ~Range() { + *prevp = next; + if (next) { + next->prevp = prevp; + } + } + + private: + // Prohibit copy assignment. + Range& operator=(const Range& other) = delete; + + void seek() { + while (i < ht->dataLength && + Ops::isEmpty(Ops::getKey(ht->data[i].element))) { + i++; + } + } + + /* + * The hash table calls this when an entry is removed. + * j is the index of the removed entry. + */ + void onRemove(uint32_t j) { + MOZ_ASSERT(valid()); + if (j < i) { + count--; + } + if (j == i) { + seek(); + } + } + + /* + * The hash table calls this when the table is resized or compacted. + * Since |count| is the number of nonempty entries to the left of + * front(), discarding the empty entries will not affect count, and it + * will make i and count equal. + */ + void onCompact() { + MOZ_ASSERT(valid()); + i = count; + } + + /* The hash table calls this when cleared. */ + void onClear() { + MOZ_ASSERT(valid()); + i = count = 0; + } + + bool valid() const { return next != this; } + + void onTableDestroyed() { + MOZ_ASSERT(valid()); + prevp = &next; + next = this; + } + + public: + bool empty() const { + MOZ_ASSERT(valid()); + return i >= ht->dataLength; + } + + /* + * Return the first element in the range. This must not be called if + * this->empty(). + * + * Warning: Removing an entry from the table also removes it from any + * live Ranges, and a Range can become empty that way, rendering + * front() invalid. If in doubt, check empty() before calling front(). + */ + T& front() { + MOZ_ASSERT(valid()); + MOZ_ASSERT(!empty()); + return ht->data[i].element; + } + + /* + * Remove the first element from this range. + * This must not be called if this->empty(). + * + * Warning: Removing an entry from the table also removes it from any + * live Ranges, and a Range can become empty that way, rendering + * popFront() invalid. If in doubt, check empty() before calling + * popFront(). + */ + void popFront() { + MOZ_ASSERT(valid()); + MOZ_ASSERT(!empty()); + MOZ_ASSERT(!Ops::isEmpty(Ops::getKey(ht->data[i].element))); + count++; + i++; + seek(); + } + + /* + * Change the key of the front entry. + * + * This calls Ops::hash on both the current key and the new key. + * Ops::hash on the current key must return the same hash code as + * when the entry was added to the table. + */ + void rekeyFront(const Key& k) { + MOZ_ASSERT(valid()); + Data& entry = ht->data[i]; + HashNumber oldHash = + ht->prepareHash(Ops::getKey(entry.element)) >> ht->hashShift; + HashNumber newHash = ht->prepareHash(k) >> ht->hashShift; + Ops::setKey(entry.element, k); + if (newHash != oldHash) { + // Remove this entry from its old hash chain. (If this crashes + // reading nullptr, it would mean we did not find this entry on + // the hash chain where we expected it. That probably means the + // key's hash code changed since it was inserted, breaking the + // hash code invariant.) + Data** ep = &ht->hashTable[oldHash]; + while (*ep != &entry) { + ep = &(*ep)->chain; + } + *ep = entry.chain; + + // Add it to the new hash chain. We could just insert it at the + // beginning of the chain. Instead, we do a bit of work to + // preserve the invariant that hash chains always go in reverse + // insertion order (descending memory order). No code currently + // depends on this invariant, so it's fine to kill it if + // needed. + ep = &ht->hashTable[newHash]; + while (*ep && *ep > &entry) { + ep = &(*ep)->chain; + } + entry.chain = *ep; + *ep = &entry; + } + } + + static size_t offsetOfHashTable() { return offsetof(Range, ht); } + static size_t offsetOfI() { return offsetof(Range, i); } + static size_t offsetOfCount() { return offsetof(Range, count); } + static size_t offsetOfPrevP() { return offsetof(Range, prevp); } + static size_t offsetOfNext() { return offsetof(Range, next); } + + static void onTableDestroyed(Range* range, uint32_t arg) { + range->onTableDestroyed(); + } + static void onRemove(Range* range, uint32_t arg) { range->onRemove(arg); } + static void onClear(Range* range, uint32_t arg) { range->onClear(); } + static void onCompact(Range* range, uint32_t arg) { range->onCompact(); } + }; + + Range all() { return Range(this, &ranges); } + + /* + * Allocate a new Range, possibly in nursery memory. The buffer must be + * large enough to hold a Range object. + * + * All nursery-allocated ranges can be freed in one go by calling + * destroyNurseryRanges(). + */ + Range* createRange(void* buffer, bool inNursery) { + auto range = static_cast<Range*>(buffer); + new (range) Range(this, inNursery ? &nurseryRanges : &ranges); + return range; + } + + void destroyNurseryRanges() { nurseryRanges = nullptr; } + + /* + * Change the value of the given key. + * + * This calls Ops::hash on both the current key and the new key. + * Ops::hash on the current key must return the same hash code as + * when the entry was added to the table. + */ + void rekeyOneEntry(const Key& current, const Key& newKey, const T& element) { + if (current == newKey) { + return; + } + + Data* entry = lookup(current, prepareHash(current)); + if (!entry) { + return; + } + + HashNumber oldHash = prepareHash(current) >> hashShift; + HashNumber newHash = prepareHash(newKey) >> hashShift; + + entry->element = element; + + // Remove this entry from its old hash chain. (If this crashes + // reading nullptr, it would mean we did not find this entry on + // the hash chain where we expected it. That probably means the + // key's hash code changed since it was inserted, breaking the + // hash code invariant.) + Data** ep = &hashTable[oldHash]; + while (*ep != entry) { + ep = &(*ep)->chain; + } + *ep = entry->chain; + + // Add it to the new hash chain. We could just insert it at the + // beginning of the chain. Instead, we do a bit of work to + // preserve the invariant that hash chains always go in reverse + // insertion order (descending memory order). No code currently + // depends on this invariant, so it's fine to kill it if + // needed. + ep = &hashTable[newHash]; + while (*ep && *ep > entry) { + ep = &(*ep)->chain; + } + entry->chain = *ep; + *ep = entry; + } + + static size_t offsetOfDataLength() { + return offsetof(OrderedHashTable, dataLength); + } + static size_t offsetOfData() { return offsetof(OrderedHashTable, data); } + static constexpr size_t offsetOfDataElement() { + static_assert(offsetof(Data, element) == 0, + "RangeFront and RangePopFront depend on offsetof(Data, " + "element) being 0"); + return offsetof(Data, element); + } + static constexpr size_t sizeofData() { return sizeof(Data); } + + private: + /* Logarithm base 2 of the number of buckets in the hash table initially. */ + static uint32_t initialBucketsLog2() { return 1; } + static uint32_t initialBuckets() { return 1 << initialBucketsLog2(); } + + /* + * The maximum load factor (mean number of entries per bucket). + * It is an invariant that + * dataCapacity == floor(hashBuckets() * fillFactor()). + * + * The fill factor should be between 2 and 4, and it should be chosen so that + * the fill factor times sizeof(Data) is close to but <= a power of 2. + * This fixed fill factor was chosen to make the size of the data + * array, in bytes, close to a power of two when sizeof(T) is 16. + */ + static double fillFactor() { return 8.0 / 3.0; } + + /* + * The minimum permitted value of (liveCount / dataLength). + * If that ratio drops below this value, we shrink the table. + */ + static double minDataFill() { return 0.25; } + + public: + HashNumber prepareHash(const Lookup& l) const { + return mozilla::ScrambleHashCode(Ops::hash(l, hcs)); + } + + private: + /* The size of hashTable, in elements. Always a power of two. */ + uint32_t hashBuckets() const { + return 1 << (js::kHashNumberBits - hashShift); + } + + static void destroyData(Data* data, uint32_t length) { + for (Data* p = data + length; p != data;) { + (--p)->~Data(); + } + } + + void freeData(Data* data, uint32_t length, uint32_t capacity) { + destroyData(data, length); + alloc.free_(data, capacity); + } + + Data* lookup(const Lookup& l, HashNumber h) { + for (Data* e = hashTable[h >> hashShift]; e; e = e->chain) { + if (Ops::match(Ops::getKey(e->element), l)) { + return e; + } + } + return nullptr; + } + + const Data* lookup(const Lookup& l) const { + return const_cast<OrderedHashTable*>(this)->lookup(l, prepareHash(l)); + } + + /* This is called after rehashing the table. */ + void compacted() { + // If we had any empty entries, compacting may have moved live entries + // to the left within |data|. Notify all live Ranges of the change. + forEachRange<&Range::onCompact>(); + } + + /* Compact the entries in |data| and rehash them. */ + void rehashInPlace() { + for (uint32_t i = 0, N = hashBuckets(); i < N; i++) { + hashTable[i] = nullptr; + } + Data* wp = data; + Data* end = data + dataLength; + for (Data* rp = data; rp != end; rp++) { + if (!Ops::isEmpty(Ops::getKey(rp->element))) { + HashNumber h = prepareHash(Ops::getKey(rp->element)) >> hashShift; + if (rp != wp) { + wp->element = std::move(rp->element); + } + wp->chain = hashTable[h]; + hashTable[h] = wp; + wp++; + } + } + MOZ_ASSERT(wp == data + liveCount); + + while (wp != end) { + (--end)->~Data(); + } + dataLength = liveCount; + compacted(); + } + + /* + * Grow, shrink, or compact both |hashTable| and |data|. + * + * On success, this returns true, dataLength == liveCount, and there are no + * empty elements in data[0:dataLength]. On allocation failure, this + * leaves everything as it was and returns false. + */ + MOZ_MUST_USE bool rehash(uint32_t newHashShift) { + // If the size of the table is not changing, rehash in place to avoid + // allocating memory. + if (newHashShift == hashShift) { + rehashInPlace(); + return true; + } + + size_t newHashBuckets = size_t(1) << (js::kHashNumberBits - newHashShift); + Data** newHashTable = alloc.template pod_malloc<Data*>(newHashBuckets); + if (!newHashTable) { + return false; + } + for (uint32_t i = 0; i < newHashBuckets; i++) { + newHashTable[i] = nullptr; + } + + uint32_t newCapacity = uint32_t(newHashBuckets * fillFactor()); + Data* newData = alloc.template pod_malloc<Data>(newCapacity); + if (!newData) { + alloc.free_(newHashTable, newHashBuckets); + return false; + } + + Data* wp = newData; + Data* end = data + dataLength; + for (Data* p = data; p != end; p++) { + if (!Ops::isEmpty(Ops::getKey(p->element))) { + HashNumber h = prepareHash(Ops::getKey(p->element)) >> newHashShift; + new (wp) Data(std::move(p->element), newHashTable[h]); + newHashTable[h] = wp; + wp++; + } + } + MOZ_ASSERT(wp == newData + liveCount); + + alloc.free_(hashTable, hashBuckets()); + freeData(data, dataLength, dataCapacity); + + hashTable = newHashTable; + data = newData; + dataLength = liveCount; + dataCapacity = newCapacity; + hashShift = newHashShift; + MOZ_ASSERT(hashBuckets() == newHashBuckets); + + compacted(); + return true; + } + + // Not copyable. + OrderedHashTable& operator=(const OrderedHashTable&) = delete; + OrderedHashTable(const OrderedHashTable&) = delete; +}; + +} // namespace detail + +template <class Key, class Value, class OrderedHashPolicy, class AllocPolicy> +class OrderedHashMap { + public: + class Entry { + template <class, class, class> + friend class detail::OrderedHashTable; + void operator=(const Entry& rhs) { + const_cast<Key&>(key) = rhs.key; + value = rhs.value; + } + + void operator=(Entry&& rhs) { + MOZ_ASSERT(this != &rhs, "self-move assignment is prohibited"); + const_cast<Key&>(key) = std::move(rhs.key); + value = std::move(rhs.value); + } + + public: + Entry() : key(), value() {} + template <typename V> + Entry(const Key& k, V&& v) : key(k), value(std::forward<V>(v)) {} + Entry(Entry&& rhs) : key(std::move(rhs.key)), value(std::move(rhs.value)) {} + + const Key key; + Value value; + + static size_t offsetOfKey() { return offsetof(Entry, key); } + static size_t offsetOfValue() { return offsetof(Entry, value); } + }; + + private: + struct MapOps : OrderedHashPolicy { + using KeyType = Key; + static void makeEmpty(Entry* e) { + OrderedHashPolicy::makeEmpty(const_cast<Key*>(&e->key)); + + // Clear the value. Destroying it is another possibility, but that + // would complicate class Entry considerably. + e->value = Value(); + } + static const Key& getKey(const Entry& e) { return e.key; } + static void setKey(Entry& e, const Key& k) { const_cast<Key&>(e.key) = k; } + }; + + typedef detail::OrderedHashTable<Entry, MapOps, AllocPolicy> Impl; + Impl impl; + + public: + using Range = typename Impl::Range; + + OrderedHashMap(AllocPolicy ap, mozilla::HashCodeScrambler hcs) + : impl(std::move(ap), hcs) {} + MOZ_MUST_USE bool init() { return impl.init(); } + uint32_t count() const { return impl.count(); } + bool has(const Key& key) const { return impl.has(key); } + Range all() { return impl.all(); } + const Entry* get(const Key& key) const { return impl.get(key); } + Entry* get(const Key& key) { return impl.get(key); } + bool remove(const Key& key, bool* foundp) { return impl.remove(key, foundp); } + MOZ_MUST_USE bool clear() { return impl.clear(); } + + template <typename V> + MOZ_MUST_USE bool put(const Key& key, V&& value) { + return impl.put(Entry(key, std::forward<V>(value))); + } + + HashNumber hash(const Key& key) const { return impl.prepareHash(key); } + + void rekeyOneEntry(const Key& current, const Key& newKey) { + const Entry* e = get(current); + if (!e) { + return; + } + return impl.rekeyOneEntry(current, newKey, Entry(newKey, e->value)); + } + + Range* createRange(void* buffer, bool inNursery) { + return impl.createRange(buffer, inNursery); + } + + void destroyNurseryRanges() { impl.destroyNurseryRanges(); } + + static size_t offsetOfEntryKey() { return Entry::offsetOfKey(); } + static size_t offsetOfImplDataLength() { return Impl::offsetOfDataLength(); } + static size_t offsetOfImplData() { return Impl::offsetOfData(); } + static constexpr size_t offsetOfImplDataElement() { + return Impl::offsetOfDataElement(); + } + static constexpr size_t sizeofImplData() { return Impl::sizeofData(); } +}; + +template <class T, class OrderedHashPolicy, class AllocPolicy> +class OrderedHashSet { + private: + struct SetOps : OrderedHashPolicy { + using KeyType = const T; + static const T& getKey(const T& v) { return v; } + static void setKey(const T& e, const T& v) { const_cast<T&>(e) = v; } + }; + + typedef detail::OrderedHashTable<T, SetOps, AllocPolicy> Impl; + Impl impl; + + public: + using Range = typename Impl::Range; + + explicit OrderedHashSet(AllocPolicy ap, mozilla::HashCodeScrambler hcs) + : impl(std::move(ap), hcs) {} + MOZ_MUST_USE bool init() { return impl.init(); } + uint32_t count() const { return impl.count(); } + bool has(const T& value) const { return impl.has(value); } + Range all() { return impl.all(); } + MOZ_MUST_USE bool put(const T& value) { return impl.put(value); } + bool remove(const T& value, bool* foundp) { + return impl.remove(value, foundp); + } + MOZ_MUST_USE bool clear() { return impl.clear(); } + + HashNumber hash(const T& value) const { return impl.prepareHash(value); } + + void rekeyOneEntry(const T& current, const T& newKey) { + return impl.rekeyOneEntry(current, newKey, newKey); + } + + Range* createRange(void* buffer, bool inNursery) { + return impl.createRange(buffer, inNursery); + } + + void destroyNurseryRanges() { impl.destroyNurseryRanges(); } + + static size_t offsetOfEntryKey() { return 0; } + static size_t offsetOfImplDataLength() { return Impl::offsetOfDataLength(); } + static size_t offsetOfImplData() { return Impl::offsetOfData(); } + static constexpr size_t offsetOfImplDataElement() { + return Impl::offsetOfDataElement(); + } + static constexpr size_t sizeofImplData() { return Impl::sizeofData(); } +}; + +} // namespace js + +#endif /* ds_OrderedHashTable_h */ |