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diff --git a/js/src/gc/Barrier.h b/js/src/gc/Barrier.h new file mode 100644 index 0000000000..7734852bcc --- /dev/null +++ b/js/src/gc/Barrier.h @@ -0,0 +1,1168 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef gc_Barrier_h +#define gc_Barrier_h + +#include "mozilla/DebugOnly.h" + +#include <type_traits> // std::true_type + +#include "NamespaceImports.h" + +#include "gc/Cell.h" +#include "gc/StoreBuffer.h" +#include "js/ComparisonOperators.h" // JS::detail::DefineComparisonOps +#include "js/HeapAPI.h" +#include "js/Id.h" +#include "js/RootingAPI.h" +#include "js/Value.h" +#include "util/Poison.h" + +/* + * [SMDOC] GC Barriers + * + * Several kinds of barrier are necessary to allow the GC to function correctly. + * These are triggered by reading or writing to GC pointers in the heap and + * serve to tell the collector about changes to the graph of reachable GC + * things. + * + * Since it would be awkward to change every write to memory into a function + * call, this file contains a bunch of C++ classes and templates that use + * operator overloading to take care of barriers automatically. In most cases, + * all that's necessary is to replace: + * + * Type* field; + * + * with: + * + * HeapPtr<Type> field; + * + * All heap-based GC pointers and tagged pointers must use one of these classes, + * except in a couple of exceptional cases. + * + * These classes are designed to be used by the internals of the JS engine. + * Barriers designed to be used externally are provided in js/RootingAPI.h. + * + * Overview + * ======== + * + * This file implements the following concrete classes: + * + * HeapPtr General wrapper for heap-based pointers that provides pre- and + * post-write barriers. Most clients should use this. + * + * GCPtr An optimisation of HeapPtr for objects which are only destroyed + * by GC finalization (this rules out use in Vector, for example). + * + * PreBarriered Provides a pre-barrier but not a post-barrier. Necessary when + * generational GC updates are handled manually, e.g. for hash + * table keys that don't use MovableCellHasher. + * + * HeapSlot Provides pre and post-barriers, optimised for use in JSObject + * slots and elements. + * + * WeakHeapPtr Provides read and post-write barriers, for use with weak + * pointers. + * + * The following classes are implemented in js/RootingAPI.h (in the JS + * namespace): + * + * Heap General wrapper for external clients. Like HeapPtr but also + * handles cycle collector concerns. Most external clients should + * use this. + * + * TenuredHeap Like Heap but doesn't allow nursery pointers. Allows storing + * flags in unused lower bits of the pointer. + * + * Which class to use? + * ------------------- + * + * Answer the following questions to decide which barrier class is right for + * your use case: + * + * Is your code part of the JS engine? + * Yes, it's internal => + * Is your pointer weak or strong? + * Strong => + * Do you want automatic handling of nursery pointers? + * Yes, of course => + * Can your object be destroyed outside of a GC? + * Yes => Use HeapPtr<T> + * No => Use GCPtr<T> (optimization) + * No, I'll do this myself => Use PreBarriered<T> + * Weak => Use WeakHeapPtr<T> + * No, it's external => + * Can your pointer refer to nursery objects? + * Yes => Use JS::Heap<T> + * Never => Use JS::TenuredHeap<T> (optimization) + * + * Write barriers + * ============== + * + * A write barrier is a mechanism used by incremental or generational GCs to + * ensure that every value that needs to be marked is marked. In general, the + * write barrier should be invoked whenever a write can cause the set of things + * traced through by the GC to change. This includes: + * + * - writes to object properties + * - writes to array slots + * - writes to fields like JSObject::shape_ that we trace through + * - writes to fields in private data + * - writes to non-markable fields like JSObject::private that point to + * markable data + * + * The last category is the trickiest. Even though the private pointer does not + * point to a GC thing, changing the private pointer may change the set of + * objects that are traced by the GC. Therefore it needs a write barrier. + * + * Every barriered write should have the following form: + * + * <pre-barrier> + * obj->field = value; // do the actual write + * <post-barrier> + * + * The pre-barrier is used for incremental GC and the post-barrier is for + * generational GC. + * + * Pre-write barrier + * ----------------- + * + * To understand the pre-barrier, let's consider how incremental GC works. The + * GC itself is divided into "slices". Between each slice, JS code is allowed to + * run. Each slice should be short so that the user doesn't notice the + * interruptions. In our GC, the structure of the slices is as follows: + * + * 1. ... JS work, which leads to a request to do GC ... + * 2. [first GC slice, which performs all root marking and (maybe) more marking] + * 3. ... more JS work is allowed to run ... + * 4. [GC mark slice, which runs entirely in + * GCRuntime::markUntilBudgetExhausted] + * 5. ... more JS work ... + * 6. [GC mark slice, which runs entirely in + * GCRuntime::markUntilBudgetExhausted] + * 7. ... more JS work ... + * 8. [GC marking finishes; sweeping done non-incrementally; GC is done] + * 9. ... JS continues uninterrupted now that GC is finishes ... + * + * Of course, there may be a different number of slices depending on how much + * marking is to be done. + * + * The danger inherent in this scheme is that the JS code in steps 3, 5, and 7 + * might change the heap in a way that causes the GC to collect an object that + * is actually reachable. The write barrier prevents this from happening. We use + * a variant of incremental GC called "snapshot at the beginning." This approach + * guarantees the invariant that if an object is reachable in step 2, then we + * will mark it eventually. The name comes from the idea that we take a + * theoretical "snapshot" of all reachable objects in step 2; all objects in + * that snapshot should eventually be marked. (Note that the write barrier + * verifier code takes an actual snapshot.) + * + * The basic correctness invariant of a snapshot-at-the-beginning collector is + * that any object reachable at the end of the GC (step 9) must either: + * (1) have been reachable at the beginning (step 2) and thus in the snapshot + * (2) or must have been newly allocated, in steps 3, 5, or 7. + * To deal with case (2), any objects allocated during an incremental GC are + * automatically marked black. + * + * This strategy is actually somewhat conservative: if an object becomes + * unreachable between steps 2 and 8, it would be safe to collect it. We won't, + * mainly for simplicity. (Also, note that the snapshot is entirely + * theoretical. We don't actually do anything special in step 2 that we wouldn't + * do in a non-incremental GC. + * + * It's the pre-barrier's job to maintain the snapshot invariant. Consider the + * write "obj->field = value". Let the prior value of obj->field be + * value0. Since it's possible that value0 may have been what obj->field + * contained in step 2, when the snapshot was taken, the barrier marks + * value0. Note that it only does this if we're in the middle of an incremental + * GC. Since this is rare, the cost of the write barrier is usually just an + * extra branch. + * + * In practice, we implement the pre-barrier differently based on the type of + * value0. E.g., see JSObject::preWriteBarrier, which is used if obj->field is + * a JSObject*. It takes value0 as a parameter. + * + * Post-write barrier + * ------------------ + * + * For generational GC, we want to be able to quickly collect the nursery in a + * minor collection. Part of the way this is achieved is to only mark the + * nursery itself; tenured things, which may form the majority of the heap, are + * not traced through or marked. This leads to the problem of what to do about + * tenured objects that have pointers into the nursery: if such things are not + * marked, they may be discarded while there are still live objects which + * reference them. The solution is to maintain information about these pointers, + * and mark their targets when we start a minor collection. + * + * The pointers can be thought of as edges in an object graph, and the set of + * edges from the tenured generation into the nursery is known as the remembered + * set. Post barriers are used to track this remembered set. + * + * Whenever a slot which could contain such a pointer is written, we check + * whether the pointed-to thing is in the nursery (if storeBuffer() returns a + * buffer). If so we add the cell into the store buffer, which is the + * collector's representation of the remembered set. This means that when we + * come to do a minor collection we can examine the contents of the store buffer + * and mark any edge targets that are in the nursery. + * + * Read barriers + * ============= + * + * Weak pointer read barrier + * ------------------------- + * + * Weak pointers must have a read barrier to prevent the referent from being + * collected if it is read after the start of an incremental GC. + * + * The problem happens when, during an incremental GC, some code reads a weak + * pointer and writes it somewhere on the heap that has been marked black in a + * previous slice. Since the weak pointer will not otherwise be marked and will + * be swept and finalized in the last slice, this will leave the pointer just + * written dangling after the GC. To solve this, we immediately mark black all + * weak pointers that get read between slices so that it is safe to store them + * in an already marked part of the heap, e.g. in Rooted. + * + * Cycle collector read barrier + * ---------------------------- + * + * Heap pointers external to the engine may be marked gray. The JS API has an + * invariant that no gray pointers may be passed, and this maintained by a read + * barrier that calls ExposeGCThingToActiveJS on such pointers. This is + * implemented by JS::Heap<T> in js/RootingAPI.h. + * + * Implementation Details + * ====================== + * + * One additional note: not all object writes need to be pre-barriered. Writes + * to newly allocated objects do not need a pre-barrier. In these cases, we use + * the "obj->field.init(value)" method instead of "obj->field = value". We use + * the init naming idiom in many places to signify that a field is being + * assigned for the first time. + * + * This file implements the following hierarchy of classes: + * + * BarrieredBase base class of all barriers + * | | + * | WriteBarriered base class which provides common write operations + * | | | | | + * | | | | PreBarriered provides pre-barriers only + * | | | | + * | | | GCPtr provides pre- and post-barriers + * | | | + * | | HeapPtr provides pre- and post-barriers; is relocatable + * | | and deletable for use inside C++ managed memory + * | | + * | HeapSlot similar to GCPtr, but tailored to slots storage + * | + * ReadBarriered base class which provides common read operations + * | + * WeakHeapPtr provides read barriers only + * + * + * The implementation of the barrier logic is implemented in the + * Cell/TenuredCell base classes, which are called via: + * + * WriteBarriered<T>::pre + * -> InternalBarrierMethods<T*>::preBarrier + * -> Cell::preWriteBarrier + * -> InternalBarrierMethods<Value>::preBarrier + * -> InternalBarrierMethods<jsid>::preBarrier + * -> InternalBarrierMethods<T*>::preBarrier + * -> Cell::preWriteBarrier + * + * GCPtr<T>::post and HeapPtr<T>::post + * -> InternalBarrierMethods<T*>::postBarrier + * -> gc::PostWriteBarrierImpl + * -> InternalBarrierMethods<Value>::postBarrier + * -> StoreBuffer::put + * + * Barriers for use outside of the JS engine call into the same barrier + * implementations at InternalBarrierMethods<T>::post via an indirect call to + * Heap(.+)PostWriteBarrier. + * + * These clases are designed to be used to wrap GC thing pointers or values that + * act like them (i.e. JS::Value and jsid). It is possible to use them for + * other types by supplying the necessary barrier implementations but this + * is not usually necessary and should be done with caution. + */ + +namespace js { + +class NativeObject; + +namespace gc { + +void ValueReadBarrier(const Value& v); +void ValuePreWriteBarrier(const Value& v); +void IdPreWriteBarrier(jsid id); +void CellPtrPreWriteBarrier(JS::GCCellPtr thing); + +} // namespace gc + +#ifdef DEBUG + +bool CurrentThreadIsTouchingGrayThings(); + +bool IsMarkedBlack(JSObject* obj); + +#endif + +struct MOZ_RAII AutoTouchingGrayThings { +#ifdef DEBUG + AutoTouchingGrayThings(); + ~AutoTouchingGrayThings(); +#else + AutoTouchingGrayThings() {} +#endif +}; + +template <typename T> +struct InternalBarrierMethods {}; + +template <typename T> +struct InternalBarrierMethods<T*> { + static bool isMarkable(const T* v) { return v != nullptr; } + + static void preBarrier(T* v) { gc::PreWriteBarrier(v); } + + static void postBarrier(T** vp, T* prev, T* next) { + gc::PostWriteBarrier(vp, prev, next); + } + + static void readBarrier(T* v) { gc::ReadBarrier(v); } + +#ifdef DEBUG + static void assertThingIsNotGray(T* v) { return T::assertThingIsNotGray(v); } +#endif +}; + +template <> +struct InternalBarrierMethods<Value> { + static bool isMarkable(const Value& v) { return v.isGCThing(); } + + static void preBarrier(const Value& v) { + if (v.isGCThing()) { + gc::ValuePreWriteBarrier(v); + } + } + + static MOZ_ALWAYS_INLINE void postBarrier(Value* vp, const Value& prev, + const Value& next) { + MOZ_ASSERT(!CurrentThreadIsIonCompiling()); + MOZ_ASSERT(vp); + + // If the target needs an entry, add it. + js::gc::StoreBuffer* sb; + if ((next.isObject() || next.isString() || next.isBigInt()) && + (sb = next.toGCThing()->storeBuffer())) { + // If we know that the prev has already inserted an entry, we can + // skip doing the lookup to add the new entry. Note that we cannot + // safely assert the presence of the entry because it may have been + // added via a different store buffer. + if ((prev.isObject() || prev.isString() || prev.isBigInt()) && + prev.toGCThing()->storeBuffer()) { + return; + } + sb->putValue(vp); + return; + } + // Remove the prev entry if the new value does not need it. + if ((prev.isObject() || prev.isString() || prev.isBigInt()) && + (sb = prev.toGCThing()->storeBuffer())) { + sb->unputValue(vp); + } + } + + static void readBarrier(const Value& v) { + if (v.isGCThing()) { + gc::ValueReadBarrier(v); + } + } + +#ifdef DEBUG + static void assertThingIsNotGray(const Value& v) { + JS::AssertValueIsNotGray(v); + } +#endif +}; + +template <> +struct InternalBarrierMethods<jsid> { + static bool isMarkable(jsid id) { return id.isGCThing(); } + static void preBarrier(jsid id) { + if (id.isGCThing()) { + gc::IdPreWriteBarrier(id); + } + } + static void postBarrier(jsid* idp, jsid prev, jsid next) {} +#ifdef DEBUG + static void assertThingIsNotGray(jsid id) { JS::AssertIdIsNotGray(id); } +#endif +}; + +template <typename T> +static inline void AssertTargetIsNotGray(const T& v) { +#ifdef DEBUG + if (!CurrentThreadIsTouchingGrayThings()) { + InternalBarrierMethods<T>::assertThingIsNotGray(v); + } +#endif +} + +// Base class of all barrier types. +// +// This is marked non-memmovable since post barriers added by derived classes +// can add pointers to class instances to the store buffer. +template <typename T> +class MOZ_NON_MEMMOVABLE BarrieredBase { + protected: + // BarrieredBase is not directly instantiable. + explicit BarrieredBase(const T& v) : value(v) {} + + // BarrieredBase subclasses cannot be copy constructed by default. + BarrieredBase(const BarrieredBase<T>& other) = default; + + // Storage for all barrier classes. |value| must be a GC thing reference + // type: either a direct pointer to a GC thing or a supported tagged + // pointer that can reference GC things, such as JS::Value or jsid. Nested + // barrier types are NOT supported. See assertTypeConstraints. + T value; + + public: + using ElementType = T; + + // Note: this is public because C++ cannot friend to a specific template + // instantiation. Friending to the generic template leads to a number of + // unintended consequences, including template resolution ambiguity and a + // circular dependency with Tracing.h. + T* unbarrieredAddress() const { return const_cast<T*>(&value); } +}; + +// Base class for barriered pointer types that intercept only writes. +template <class T> +class WriteBarriered : public BarrieredBase<T>, + public WrappedPtrOperations<T, WriteBarriered<T>> { + protected: + using BarrieredBase<T>::value; + + // WriteBarriered is not directly instantiable. + explicit WriteBarriered(const T& v) : BarrieredBase<T>(v) {} + + public: + DECLARE_POINTER_CONSTREF_OPS(T); + + // Use this if the automatic coercion to T isn't working. + const T& get() const { return this->value; } + + // Use this if you want to change the value without invoking barriers. + // Obviously this is dangerous unless you know the barrier is not needed. + void unbarrieredSet(const T& v) { this->value = v; } + + // For users who need to manually barrier the raw types. + static void preWriteBarrier(const T& v) { + InternalBarrierMethods<T>::preBarrier(v); + } + + protected: + void pre() { InternalBarrierMethods<T>::preBarrier(this->value); } + MOZ_ALWAYS_INLINE void post(const T& prev, const T& next) { + InternalBarrierMethods<T>::postBarrier(&this->value, prev, next); + } +}; + +#define DECLARE_POINTER_ASSIGN_AND_MOVE_OPS(Wrapper, T) \ + DECLARE_POINTER_ASSIGN_OPS(Wrapper, T) \ + Wrapper<T>& operator=(Wrapper<T>&& other) { \ + setUnchecked(other.release()); \ + return *this; \ + } + +/* + * PreBarriered only automatically handles pre-barriers. Post-barriers must be + * manually implemented when using this class. GCPtr and HeapPtr should be used + * in all cases that do not require explicit low-level control of moving + * behavior. + * + * This class is useful for example for HashMap keys where automatically + * updating a moved nursery pointer would break the hash table. + */ +template <class T> +class PreBarriered : public WriteBarriered<T> { + public: + PreBarriered() : WriteBarriered<T>(JS::SafelyInitialized<T>()) {} + /* + * Allow implicit construction for use in generic contexts, such as + * DebuggerWeakMap::markKeys. + */ + MOZ_IMPLICIT PreBarriered(const T& v) : WriteBarriered<T>(v) {} + + explicit PreBarriered(const PreBarriered<T>& other) + : WriteBarriered<T>(other.value) {} + + PreBarriered(PreBarriered<T>&& other) : WriteBarriered<T>(other.release()) {} + + ~PreBarriered() { this->pre(); } + + void init(const T& v) { this->value = v; } + + /* Use to set the pointer to nullptr. */ + void clear() { set(JS::SafelyInitialized<T>()); } + + DECLARE_POINTER_ASSIGN_AND_MOVE_OPS(PreBarriered, T); + + private: + void set(const T& v) { + AssertTargetIsNotGray(v); + setUnchecked(v); + } + + void setUnchecked(const T& v) { + this->pre(); + this->value = v; + } + + T release() { + T tmp = this->value; + this->value = JS::SafelyInitialized<T>(); + return tmp; + } +}; + +} // namespace js + +namespace JS { + +namespace detail { + +template <typename T> +struct DefineComparisonOps<js::PreBarriered<T>> : std::true_type { + static const T& get(const js::PreBarriered<T>& v) { return v.get(); } +}; + +} // namespace detail + +} // namespace JS + +namespace js { + +/* + * A pre- and post-barriered heap pointer, for use inside the JS engine. + * + * It must only be stored in memory that has GC lifetime. GCPtr must not be + * used in contexts where it may be implicitly moved or deleted, e.g. most + * containers. + * + * The post-barriers implemented by this class are faster than those + * implemented by js::HeapPtr<T> or JS::Heap<T> at the cost of not + * automatically handling deletion or movement. + */ +template <class T> +class GCPtr : public WriteBarriered<T> { + public: + GCPtr() : WriteBarriered<T>(JS::SafelyInitialized<T>()) {} + + explicit GCPtr(const T& v) : WriteBarriered<T>(v) { + this->post(JS::SafelyInitialized<T>(), v); + } + + explicit GCPtr(const GCPtr<T>& v) : WriteBarriered<T>(v) { + this->post(JS::SafelyInitialized<T>(), v); + } + +#ifdef DEBUG + ~GCPtr() { + // No barriers are necessary as this only happens when the GC is sweeping. + // + // If this assertion fails you may need to make the containing object use a + // HeapPtr instead, as this can be deleted from outside of GC. + MOZ_ASSERT(CurrentThreadIsGCSweeping() || CurrentThreadIsGCFinalizing()); + + Poison(this, JS_FREED_HEAP_PTR_PATTERN, sizeof(*this), + MemCheckKind::MakeNoAccess); + } +#endif + + void init(const T& v) { + AssertTargetIsNotGray(v); + this->value = v; + this->post(JS::SafelyInitialized<T>(), v); + } + + DECLARE_POINTER_ASSIGN_OPS(GCPtr, T); + + private: + void set(const T& v) { + AssertTargetIsNotGray(v); + setUnchecked(v); + } + + void setUnchecked(const T& v) { + this->pre(); + T tmp = this->value; + this->value = v; + this->post(tmp, this->value); + } + + /* + * Unlike HeapPtr<T>, GCPtr<T> must be managed with GC lifetimes. + * Specifically, the memory used by the pointer itself must be live until + * at least the next minor GC. For that reason, move semantics are invalid + * and are deleted here. Please note that not all containers support move + * semantics, so this does not completely prevent invalid uses. + */ + GCPtr(GCPtr<T>&&) = delete; + GCPtr<T>& operator=(GCPtr<T>&&) = delete; +}; + +} // namespace js + +namespace JS { + +namespace detail { + +template <typename T> +struct DefineComparisonOps<js::GCPtr<T>> : std::true_type { + static const T& get(const js::GCPtr<T>& v) { return v.get(); } +}; + +} // namespace detail + +} // namespace JS + +namespace js { + +/* + * A pre- and post-barriered heap pointer, for use inside the JS engine. These + * heap pointers can be stored in C++ containers like GCVector and GCHashMap. + * + * The GC sometimes keeps pointers to pointers to GC things --- for example, to + * track references into the nursery. However, C++ containers like GCVector and + * GCHashMap usually reserve the right to relocate their elements any time + * they're modified, invalidating all pointers to the elements. HeapPtr + * has a move constructor which knows how to keep the GC up to date if it is + * moved to a new location. + * + * However, because of this additional communication with the GC, HeapPtr + * is somewhat slower, so it should only be used in contexts where this ability + * is necessary. + * + * Obviously, JSObjects, JSStrings, and the like get tenured and compacted, so + * whatever pointers they contain get relocated, in the sense used here. + * However, since the GC itself is moving those values, it takes care of its + * internal pointers to those pointers itself. HeapPtr is only necessary + * when the relocation would otherwise occur without the GC's knowledge. + */ +template <class T> +class HeapPtr : public WriteBarriered<T> { + public: + HeapPtr() : WriteBarriered<T>(JS::SafelyInitialized<T>()) {} + + // Implicitly adding barriers is a reasonable default. + MOZ_IMPLICIT HeapPtr(const T& v) : WriteBarriered<T>(v) { + this->post(JS::SafelyInitialized<T>(), this->value); + } + + MOZ_IMPLICIT HeapPtr(const HeapPtr<T>& other) : WriteBarriered<T>(other) { + this->post(JS::SafelyInitialized<T>(), this->value); + } + + HeapPtr(HeapPtr<T>&& other) : WriteBarriered<T>(other.release()) { + this->post(JS::SafelyInitialized<T>(), this->value); + } + + ~HeapPtr() { + this->pre(); + this->post(this->value, JS::SafelyInitialized<T>()); + } + + void init(const T& v) { + MOZ_ASSERT(this->value == JS::SafelyInitialized<T>()); + AssertTargetIsNotGray(v); + this->value = v; + this->post(JS::SafelyInitialized<T>(), this->value); + } + + DECLARE_POINTER_ASSIGN_AND_MOVE_OPS(HeapPtr, T); + + /* Make this friend so it can access pre() and post(). */ + template <class T1, class T2> + friend inline void BarrieredSetPair(Zone* zone, HeapPtr<T1*>& v1, T1* val1, + HeapPtr<T2*>& v2, T2* val2); + + protected: + void set(const T& v) { + AssertTargetIsNotGray(v); + setUnchecked(v); + } + + void setUnchecked(const T& v) { + this->pre(); + postBarrieredSet(v); + } + + void postBarrieredSet(const T& v) { + T tmp = this->value; + this->value = v; + this->post(tmp, this->value); + } + + T release() { + T tmp = this->value; + postBarrieredSet(JS::SafelyInitialized<T>()); + return tmp; + } +}; + +} // namespace js + +namespace JS { + +namespace detail { + +template <typename T> +struct DefineComparisonOps<js::HeapPtr<T>> : std::true_type { + static const T& get(const js::HeapPtr<T>& v) { return v.get(); } +}; + +} // namespace detail + +} // namespace JS + +namespace js { + +// Base class for barriered pointer types that intercept reads and writes. +template <typename T> +class ReadBarriered : public BarrieredBase<T> { + protected: + // ReadBarriered is not directly instantiable. + explicit ReadBarriered(const T& v) : BarrieredBase<T>(v) {} + + void read() const { InternalBarrierMethods<T>::readBarrier(this->value); } + void post(const T& prev, const T& next) { + InternalBarrierMethods<T>::postBarrier(&this->value, prev, next); + } +}; + +// Incremental GC requires that weak pointers have read barriers. See the block +// comment at the top of Barrier.h for a complete discussion of why. +// +// Note that this class also has post-barriers, so is safe to use with nursery +// pointers. However, when used as a hashtable key, care must still be taken to +// insert manual post-barriers on the table for rekeying if the key is based in +// any way on the address of the object. +template <typename T> +class WeakHeapPtr : public ReadBarriered<T>, + public WrappedPtrOperations<T, WeakHeapPtr<T>> { + protected: + using ReadBarriered<T>::value; + + public: + WeakHeapPtr() : ReadBarriered<T>(JS::SafelyInitialized<T>()) {} + + // It is okay to add barriers implicitly. + MOZ_IMPLICIT WeakHeapPtr(const T& v) : ReadBarriered<T>(v) { + this->post(JS::SafelyInitialized<T>(), v); + } + + // The copy constructor creates a new weak edge but the wrapped pointer does + // not escape, so no read barrier is necessary. + explicit WeakHeapPtr(const WeakHeapPtr& other) : ReadBarriered<T>(other) { + this->post(JS::SafelyInitialized<T>(), value); + } + + // Move retains the lifetime status of the source edge, so does not fire + // the read barrier of the defunct edge. + WeakHeapPtr(WeakHeapPtr&& other) : ReadBarriered<T>(other.release()) { + this->post(JS::SafelyInitialized<T>(), value); + } + + ~WeakHeapPtr() { this->post(this->value, JS::SafelyInitialized<T>()); } + + WeakHeapPtr& operator=(const WeakHeapPtr& v) { + AssertTargetIsNotGray(v.value); + T prior = this->value; + this->value = v.value; + this->post(prior, v.value); + return *this; + } + + const T& get() const { + if (InternalBarrierMethods<T>::isMarkable(this->value)) { + this->read(); + } + return this->value; + } + + const T& unbarrieredGet() const { return this->value; } + + explicit operator bool() const { return bool(this->value); } + + operator const T&() const { return get(); } + + const T& operator->() const { return get(); } + + void set(const T& v) { + AssertTargetIsNotGray(v); + setUnchecked(v); + } + + void unbarrieredSet(const T& v) { + AssertTargetIsNotGray(v); + this->value = v; + } + + private: + void setUnchecked(const T& v) { + T tmp = this->value; + this->value = v; + this->post(tmp, v); + } + + T release() { + T tmp = value; + set(JS::SafelyInitialized<T>()); + return tmp; + } +}; + +} // namespace js + +namespace JS { + +namespace detail { + +template <typename T> +struct DefineComparisonOps<js::WeakHeapPtr<T>> : std::true_type { + static const T& get(const js::WeakHeapPtr<T>& v) { + return v.unbarrieredGet(); + } +}; + +} // namespace detail + +} // namespace JS + +namespace js { + +// A pre- and post-barriered Value that is specialized to be aware that it +// resides in a slots or elements vector. This allows it to be relocated in +// memory, but with substantially less overhead than a HeapPtr. +class HeapSlot : public WriteBarriered<Value> { + public: + enum Kind { Slot = 0, Element = 1 }; + + void init(NativeObject* owner, Kind kind, uint32_t slot, const Value& v) { + value = v; + post(owner, kind, slot, v); + } + + void destroy() { pre(); } + +#ifdef DEBUG + bool preconditionForSet(NativeObject* owner, Kind kind, uint32_t slot) const; + void assertPreconditionForPostWriteBarrier(NativeObject* obj, Kind kind, + uint32_t slot, + const Value& target) const; +#endif + + MOZ_ALWAYS_INLINE void set(NativeObject* owner, Kind kind, uint32_t slot, + const Value& v) { + MOZ_ASSERT(preconditionForSet(owner, kind, slot)); + pre(); + value = v; + post(owner, kind, slot, v); + } + + private: + void post(NativeObject* owner, Kind kind, uint32_t slot, + const Value& target) { +#ifdef DEBUG + assertPreconditionForPostWriteBarrier(owner, kind, slot, target); +#endif + if (this->value.isObject() || this->value.isString() || + this->value.isBigInt()) { + gc::Cell* cell = this->value.toGCThing(); + if (cell->storeBuffer()) { + cell->storeBuffer()->putSlot(owner, kind, slot, 1); + } + } + } +}; + +} // namespace js + +namespace JS { + +namespace detail { + +template <> +struct DefineComparisonOps<js::HeapSlot> : std::true_type { + static const Value& get(const js::HeapSlot& v) { return v.get(); } +}; + +} // namespace detail + +} // namespace JS + +namespace js { + +class HeapSlotArray { + HeapSlot* array; + + public: + explicit HeapSlotArray(HeapSlot* array) : array(array) {} + + HeapSlot* begin() const { return array; } + + operator const Value*() const { + static_assert(sizeof(GCPtr<Value>) == sizeof(Value)); + static_assert(sizeof(HeapSlot) == sizeof(Value)); + return reinterpret_cast<const Value*>(array); + } + operator HeapSlot*() const { return begin(); } + + HeapSlotArray operator+(int offset) const { + return HeapSlotArray(array + offset); + } + HeapSlotArray operator+(uint32_t offset) const { + return HeapSlotArray(array + offset); + } +}; + +/* + * This is a hack for RegExpStatics::updateFromMatch. It allows us to do two + * barriers with only one branch to check if we're in an incremental GC. + */ +template <class T1, class T2> +static inline void BarrieredSetPair(Zone* zone, HeapPtr<T1*>& v1, T1* val1, + HeapPtr<T2*>& v2, T2* val2) { + AssertTargetIsNotGray(val1); + AssertTargetIsNotGray(val2); + if (T1::needPreWriteBarrier(zone)) { + v1.pre(); + v2.pre(); + } + v1.postBarrieredSet(val1); + v2.postBarrieredSet(val2); +} + +/* + * ImmutableTenuredPtr is designed for one very narrow case: replacing + * immutable raw pointers to GC-managed things, implicitly converting to a + * handle type for ease of use. Pointers encapsulated by this type must: + * + * be immutable (no incremental write barriers), + * never point into the nursery (no generational write barriers), and + * be traced via MarkRuntime (we use fromMarkedLocation). + * + * In short: you *really* need to know what you're doing before you use this + * class! + */ +template <typename T> +class MOZ_HEAP_CLASS ImmutableTenuredPtr { + T value; + + public: + operator T() const { return value; } + T operator->() const { return value; } + + // `ImmutableTenuredPtr<T>` is implicitly convertible to `Handle<T>`. + // + // In case you need to convert to `Handle<U>` where `U` is base class of `T`, + // convert this to `Handle<T>` by `toHandle()` and then use implicit + // conversion from `Handle<T>` to `Handle<U>`. + operator Handle<T>() const { return toHandle(); } + Handle<T> toHandle() const { return Handle<T>::fromMarkedLocation(&value); } + + void init(T ptr) { + MOZ_ASSERT(ptr->isTenured()); + AssertTargetIsNotGray(ptr); + value = ptr; + } + + T get() const { return value; } + const T* address() { return &value; } +}; + +#if MOZ_IS_GCC +template struct JS_PUBLIC_API MovableCellHasher<JSObject*>; +#endif + +template <typename T> +struct MovableCellHasher<PreBarriered<T>> { + using Key = PreBarriered<T>; + using Lookup = T; + + static bool hasHash(const Lookup& l) { + return MovableCellHasher<T>::hasHash(l); + } + static bool ensureHash(const Lookup& l) { + return MovableCellHasher<T>::ensureHash(l); + } + static HashNumber hash(const Lookup& l) { + return MovableCellHasher<T>::hash(l); + } + static bool match(const Key& k, const Lookup& l) { + return MovableCellHasher<T>::match(k, l); + } +}; + +template <typename T> +struct MovableCellHasher<HeapPtr<T>> { + using Key = HeapPtr<T>; + using Lookup = T; + + static bool hasHash(const Lookup& l) { + return MovableCellHasher<T>::hasHash(l); + } + static bool ensureHash(const Lookup& l) { + return MovableCellHasher<T>::ensureHash(l); + } + static HashNumber hash(const Lookup& l) { + return MovableCellHasher<T>::hash(l); + } + static bool match(const Key& k, const Lookup& l) { + return MovableCellHasher<T>::match(k, l); + } +}; + +template <typename T> +struct MovableCellHasher<WeakHeapPtr<T>> { + using Key = WeakHeapPtr<T>; + using Lookup = T; + + static bool hasHash(const Lookup& l) { + return MovableCellHasher<T>::hasHash(l); + } + static bool ensureHash(const Lookup& l) { + return MovableCellHasher<T>::ensureHash(l); + } + static HashNumber hash(const Lookup& l) { + return MovableCellHasher<T>::hash(l); + } + static bool match(const Key& k, const Lookup& l) { + return MovableCellHasher<T>::match(k.unbarrieredGet(), l); + } +}; + +/* Useful for hashtables with a HeapPtr as key. */ +template <class T> +struct HeapPtrHasher { + using Key = HeapPtr<T>; + using Lookup = T; + + static HashNumber hash(Lookup obj) { return DefaultHasher<T>::hash(obj); } + static bool match(const Key& k, Lookup l) { return k.get() == l; } + static void rekey(Key& k, const Key& newKey) { k.unbarrieredSet(newKey); } +}; + +template <class T> +struct PreBarrieredHasher { + using Key = PreBarriered<T>; + using Lookup = T; + + static HashNumber hash(Lookup obj) { return DefaultHasher<T>::hash(obj); } + static bool match(const Key& k, Lookup l) { return k.get() == l; } + static void rekey(Key& k, const Key& newKey) { k.unbarrieredSet(newKey); } +}; + +/* Useful for hashtables with a WeakHeapPtr as key. */ +template <class T> +struct WeakHeapPtrHasher { + using Key = WeakHeapPtr<T>; + using Lookup = T; + + static HashNumber hash(Lookup obj) { return DefaultHasher<T>::hash(obj); } + static bool match(const Key& k, Lookup l) { return k.unbarrieredGet() == l; } + static void rekey(Key& k, const Key& newKey) { + k.set(newKey.unbarrieredGet()); + } +}; + +} // namespace js + +namespace mozilla { + +template <class T> +struct DefaultHasher<js::HeapPtr<T>> : js::HeapPtrHasher<T> {}; + +template <class T> +struct DefaultHasher<js::GCPtr<T>> { + // Not implemented. GCPtr can't be used as a hash table key because it has a + // post barrier but doesn't support relocation. +}; + +template <class T> +struct DefaultHasher<js::PreBarriered<T>> : js::PreBarrieredHasher<T> {}; + +template <class T> +struct DefaultHasher<js::WeakHeapPtr<T>> : js::WeakHeapPtrHasher<T> {}; + +} // namespace mozilla + +namespace js { + +class ArrayObject; +class DebugEnvironmentProxy; +class GlobalObject; +class ObjectGroup; +class PropertyName; +class Scope; +class ScriptSourceObject; +class Shape; +class BaseShape; +class UnownedBaseShape; +class WasmInstanceObject; +class WasmTableObject; + +namespace jit { +class JitCode; +} // namespace jit + +using PreBarrieredId = PreBarriered<jsid>; +using PreBarrieredObject = PreBarriered<JSObject*>; +using PreBarrieredValue = PreBarriered<Value>; + +using GCPtrNativeObject = GCPtr<NativeObject*>; +using GCPtrArrayObject = GCPtr<ArrayObject*>; +using GCPtrAtom = GCPtr<JSAtom*>; +using GCPtrBigInt = GCPtr<BigInt*>; +using GCPtrFunction = GCPtr<JSFunction*>; +using GCPtrLinearString = GCPtr<JSLinearString*>; +using GCPtrObject = GCPtr<JSObject*>; +using GCPtrScript = GCPtr<JSScript*>; +using GCPtrString = GCPtr<JSString*>; +using GCPtrShape = GCPtr<Shape*>; +using GCPtrUnownedBaseShape = GCPtr<UnownedBaseShape*>; +using GCPtrObjectGroup = GCPtr<ObjectGroup*>; +using GCPtrValue = GCPtr<Value>; +using GCPtrId = GCPtr<jsid>; + +using ImmutablePropertyNamePtr = ImmutableTenuredPtr<PropertyName*>; +using ImmutableSymbolPtr = ImmutableTenuredPtr<JS::Symbol*>; + +using WeakHeapPtrDebugEnvironmentProxy = WeakHeapPtr<DebugEnvironmentProxy*>; +using WeakHeapPtrGlobalObject = WeakHeapPtr<GlobalObject*>; +using WeakHeapPtrObject = WeakHeapPtr<JSObject*>; +using WeakHeapPtrScript = WeakHeapPtr<JSScript*>; +using WeakHeapPtrScriptSourceObject = WeakHeapPtr<ScriptSourceObject*>; +using WeakHeapPtrShape = WeakHeapPtr<Shape*>; +using WeakHeapPtrJitCode = WeakHeapPtr<jit::JitCode*>; +using WeakHeapPtrObjectGroup = WeakHeapPtr<ObjectGroup*>; +using WeakHeapPtrSymbol = WeakHeapPtr<JS::Symbol*>; +using WeakHeapPtrWasmInstanceObject = WeakHeapPtr<WasmInstanceObject*>; +using WeakHeapPtrWasmTableObject = WeakHeapPtr<WasmTableObject*>; + +using HeapPtrJitCode = HeapPtr<jit::JitCode*>; +using HeapPtrNativeObject = HeapPtr<NativeObject*>; +using HeapPtrObject = HeapPtr<JSObject*>; +using HeapPtrRegExpShared = HeapPtr<RegExpShared*>; +using HeapPtrValue = HeapPtr<Value>; + +} /* namespace js */ + +#endif /* gc_Barrier_h */ |