diff options
Diffstat (limited to 'js/src/jit/arm/Bailouts-arm.cpp')
-rw-r--r-- | js/src/jit/arm/Bailouts-arm.cpp | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/js/src/jit/arm/Bailouts-arm.cpp b/js/src/jit/arm/Bailouts-arm.cpp new file mode 100644 index 0000000000..b13dd5e3b3 --- /dev/null +++ b/js/src/jit/arm/Bailouts-arm.cpp @@ -0,0 +1,127 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "jit/arm/Assembler-arm.h" +#include "jit/Bailouts.h" +#include "jit/JitFrames.h" +#include "jit/JitRuntime.h" +#include "jit/SafepointIndex.h" +#include "jit/ScriptFromCalleeToken.h" +#include "vm/JSContext.h" +#include "vm/Realm.h" + +#include "vm/JSScript-inl.h" + +using namespace js; +using namespace js::jit; + +namespace js { +namespace jit { + +class BailoutStack { + uintptr_t frameClassId_; + // This is pushed in the bailout handler. Both entry points into the handler + // inserts their own value int lr, which is then placed onto the stack along + // with frameClassId_ above. This should be migrated to ip. + public: + union { + uintptr_t frameSize_; + uintptr_t tableOffset_; + }; + + protected: // Silence Clang warning about unused private fields. + RegisterDump::FPUArray fpregs_; + RegisterDump::GPRArray regs_; + + uintptr_t snapshotOffset_; + uintptr_t padding_; + + public: + FrameSizeClass frameClass() const { + return FrameSizeClass::FromClass(frameClassId_); + } + uintptr_t tableOffset() const { + MOZ_ASSERT(frameClass() != FrameSizeClass::None()); + return tableOffset_; + } + uint32_t frameSize() const { + if (frameClass() == FrameSizeClass::None()) { + return frameSize_; + } + return frameClass().frameSize(); + } + MachineState machine() { return MachineState::FromBailout(regs_, fpregs_); } + SnapshotOffset snapshotOffset() const { + MOZ_ASSERT(frameClass() == FrameSizeClass::None()); + return snapshotOffset_; + } + uint8_t* parentStackPointer() const { + if (frameClass() == FrameSizeClass::None()) { + return (uint8_t*)this + sizeof(BailoutStack); + } + return (uint8_t*)this + offsetof(BailoutStack, snapshotOffset_); + } +}; + +// Make sure the compiler doesn't add extra padding. +static_assert((sizeof(BailoutStack) % 8) == 0, + "BailoutStack should be 8-byte aligned."); + +} // namespace jit +} // namespace js + +BailoutFrameInfo::BailoutFrameInfo(const JitActivationIterator& activations, + BailoutStack* bailout) + : machine_(bailout->machine()) { + uint8_t* sp = bailout->parentStackPointer(); + framePointer_ = sp + bailout->frameSize(); + topFrameSize_ = framePointer_ - sp; + + JSScript* script = + ScriptFromCalleeToken(((JitFrameLayout*)framePointer_)->calleeToken()); + JitActivation* activation = activations.activation()->asJit(); + topIonScript_ = script->ionScript(); + + attachOnJitActivation(activations); + + if (bailout->frameClass() == FrameSizeClass::None()) { + snapshotOffset_ = bailout->snapshotOffset(); + return; + } + + // Compute the snapshot offset from the bailout ID. + JSRuntime* rt = activation->compartment()->runtimeFromMainThread(); + TrampolinePtr code = rt->jitRuntime()->getBailoutTable(bailout->frameClass()); +#ifdef DEBUG + uint32_t tableSize = + rt->jitRuntime()->getBailoutTableSize(bailout->frameClass()); +#endif + uintptr_t tableOffset = bailout->tableOffset(); + uintptr_t tableStart = + reinterpret_cast<uintptr_t>(Assembler::BailoutTableStart(code.value)); + + MOZ_ASSERT(tableOffset >= tableStart && tableOffset < tableStart + tableSize); + MOZ_ASSERT((tableOffset - tableStart) % BAILOUT_TABLE_ENTRY_SIZE == 0); + + uint32_t bailoutId = + ((tableOffset - tableStart) / BAILOUT_TABLE_ENTRY_SIZE) - 1; + MOZ_ASSERT(bailoutId < BAILOUT_TABLE_SIZE); + + snapshotOffset_ = topIonScript_->bailoutToSnapshot(bailoutId); +} + +BailoutFrameInfo::BailoutFrameInfo(const JitActivationIterator& activations, + InvalidationBailoutStack* bailout) + : machine_(bailout->machine()) { + framePointer_ = (uint8_t*)bailout->fp(); + topFrameSize_ = framePointer_ - bailout->sp(); + topIonScript_ = bailout->ionScript(); + attachOnJitActivation(activations); + + uint8_t* returnAddressToFp_ = bailout->osiPointReturnAddress(); + const OsiIndex* osiIndex = topIonScript_->getOsiIndex(returnAddressToFp_); + snapshotOffset_ = osiIndex->snapshotOffset(); +} |