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Diffstat (limited to 'js/src/jit/shared/IonAssemblerBuffer.h')
-rw-r--r-- | js/src/jit/shared/IonAssemblerBuffer.h | 437 |
1 files changed, 437 insertions, 0 deletions
diff --git a/js/src/jit/shared/IonAssemblerBuffer.h b/js/src/jit/shared/IonAssemblerBuffer.h new file mode 100644 index 0000000000..cf19ef1a6a --- /dev/null +++ b/js/src/jit/shared/IonAssemblerBuffer.h @@ -0,0 +1,437 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_shared_IonAssemblerBuffer_h +#define jit_shared_IonAssemblerBuffer_h + +#include "mozilla/Assertions.h" +#include "mozilla/MathAlgorithms.h" + +#include <algorithm> + +#include "jit/shared/Assembler-shared.h" + +namespace js { +namespace jit { + +// The offset into a buffer, in bytes. +class BufferOffset { + int offset; + + public: + friend BufferOffset nextOffset(); + + BufferOffset() : offset(INT_MIN) {} + + explicit BufferOffset(int offset_) : offset(offset_) { + MOZ_ASSERT(offset >= 0); + } + + explicit BufferOffset(Label* l) : offset(l->offset()) { + MOZ_ASSERT(offset >= 0); + } + + int getOffset() const { return offset; } + bool assigned() const { return offset != INT_MIN; } + + // A BOffImm is a Branch Offset Immediate. It is an architecture-specific + // structure that holds the immediate for a pc relative branch. diffB takes + // the label for the destination of the branch, and encodes the immediate + // for the branch. This will need to be fixed up later, since A pool may be + // inserted between the branch and its destination. + template <class BOffImm> + BOffImm diffB(BufferOffset other) const { + if (!BOffImm::IsInRange(offset - other.offset)) { + return BOffImm(); + } + return BOffImm(offset - other.offset); + } + + template <class BOffImm> + BOffImm diffB(Label* other) const { + MOZ_ASSERT(other->bound()); + if (!BOffImm::IsInRange(offset - other->offset())) { + return BOffImm(); + } + return BOffImm(offset - other->offset()); + } +}; + +inline bool operator<(BufferOffset a, BufferOffset b) { + return a.getOffset() < b.getOffset(); +} + +inline bool operator>(BufferOffset a, BufferOffset b) { + return a.getOffset() > b.getOffset(); +} + +inline bool operator<=(BufferOffset a, BufferOffset b) { + return a.getOffset() <= b.getOffset(); +} + +inline bool operator>=(BufferOffset a, BufferOffset b) { + return a.getOffset() >= b.getOffset(); +} + +inline bool operator==(BufferOffset a, BufferOffset b) { + return a.getOffset() == b.getOffset(); +} + +inline bool operator!=(BufferOffset a, BufferOffset b) { + return a.getOffset() != b.getOffset(); +} + +template <int SliceSize> +class BufferSlice { + protected: + BufferSlice<SliceSize>* prev_; + BufferSlice<SliceSize>* next_; + + size_t bytelength_; + + public: + mozilla::Array<uint8_t, SliceSize> instructions; + + public: + explicit BufferSlice() : prev_(nullptr), next_(nullptr), bytelength_(0) {} + + size_t length() const { return bytelength_; } + static inline size_t Capacity() { return SliceSize; } + + BufferSlice* getNext() const { return next_; } + BufferSlice* getPrev() const { return prev_; } + + void setNext(BufferSlice<SliceSize>* next) { + MOZ_ASSERT(next_ == nullptr); + MOZ_ASSERT(next->prev_ == nullptr); + next_ = next; + next->prev_ = this; + } + + void putBytes(size_t numBytes, const void* source) { + MOZ_ASSERT(bytelength_ + numBytes <= SliceSize); + if (source) { + memcpy(&instructions[length()], source, numBytes); + } + bytelength_ += numBytes; + } + + MOZ_ALWAYS_INLINE + void putU32Aligned(uint32_t value) { + MOZ_ASSERT(bytelength_ + 4 <= SliceSize); + MOZ_ASSERT((bytelength_ & 3) == 0); + MOZ_ASSERT((uintptr_t(&instructions[0]) & 3) == 0); + *reinterpret_cast<uint32_t*>(&instructions[bytelength_]) = value; + bytelength_ += 4; + } +}; + +template <int SliceSize, class Inst> +class AssemblerBuffer { + protected: + typedef BufferSlice<SliceSize> Slice; + + // Doubly-linked list of BufferSlices, with the most recent in tail position. + Slice* head; + Slice* tail; + + bool m_oom; + + // How many bytes has been committed to the buffer thus far. + // Does not include tail. + uint32_t bufferSize; + + // How many bytes can be in the buffer. Normally this is + // MaxCodeBytesPerBuffer, but for pasteup buffers where we handle far jumps + // explicitly it can be larger. + uint32_t maxSize; + + // Finger for speeding up accesses. + Slice* finger; + int finger_offset; + + LifoAlloc lifoAlloc_; + + public: + explicit AssemblerBuffer() + : head(nullptr), + tail(nullptr), + m_oom(false), + bufferSize(0), + maxSize(MaxCodeBytesPerBuffer), + finger(nullptr), + finger_offset(0), + lifoAlloc_(8192) {} + + public: + bool isAligned(size_t alignment) const { + MOZ_ASSERT(mozilla::IsPowerOfTwo(alignment)); + return !(size() & (alignment - 1)); + } + + void setUnlimited() { maxSize = MaxCodeBytesPerProcess; } + + private: + Slice* newSlice(LifoAlloc& a) { + if (size() > maxSize - sizeof(Slice)) { + fail_oom(); + return nullptr; + } + Slice* tmp = static_cast<Slice*>(a.alloc(sizeof(Slice))); + if (!tmp) { + fail_oom(); + return nullptr; + } + return new (tmp) Slice; + } + + public: + bool ensureSpace(size_t size) { + // Space can exist in the most recent Slice. + if (tail && tail->length() + size <= tail->Capacity()) { + // Simulate allocation failure even when we don't need a new slice. + if (js::oom::ShouldFailWithOOM()) { + return fail_oom(); + } + + return true; + } + + // Otherwise, a new Slice must be added. + Slice* slice = newSlice(lifoAlloc_); + if (slice == nullptr) { + return fail_oom(); + } + + // If this is the first Slice in the buffer, add to head position. + if (!head) { + head = slice; + finger = slice; + finger_offset = 0; + } + + // Finish the last Slice and add the new Slice to the linked list. + if (tail) { + bufferSize += tail->length(); + tail->setNext(slice); + } + tail = slice; + + return true; + } + + BufferOffset putByte(uint8_t value) { + return putBytes(sizeof(value), &value); + } + + BufferOffset putShort(uint16_t value) { + return putBytes(sizeof(value), &value); + } + + BufferOffset putInt(uint32_t value) { + return putBytes(sizeof(value), &value); + } + + MOZ_ALWAYS_INLINE + BufferOffset putU32Aligned(uint32_t value) { + if (!ensureSpace(sizeof(value))) { + return BufferOffset(); + } + + BufferOffset ret = nextOffset(); + tail->putU32Aligned(value); + return ret; + } + + // Add numBytes bytes to this buffer. + // The data must fit in a single slice. + BufferOffset putBytes(size_t numBytes, const void* inst) { + if (!ensureSpace(numBytes)) { + return BufferOffset(); + } + + BufferOffset ret = nextOffset(); + tail->putBytes(numBytes, inst); + return ret; + } + + // Add a potentially large amount of data to this buffer. + // The data may be distrubuted across multiple slices. + // Return the buffer offset of the first added byte. + BufferOffset putBytesLarge(size_t numBytes, const void* data) { + BufferOffset ret = nextOffset(); + while (numBytes > 0) { + if (!ensureSpace(1)) { + return BufferOffset(); + } + size_t avail = tail->Capacity() - tail->length(); + size_t xfer = numBytes < avail ? numBytes : avail; + MOZ_ASSERT(xfer > 0, "ensureSpace should have allocated a slice"); + tail->putBytes(xfer, data); + data = (const uint8_t*)data + xfer; + numBytes -= xfer; + } + return ret; + } + + unsigned int size() const { + if (tail) { + return bufferSize + tail->length(); + } + return bufferSize; + } + BufferOffset nextOffset() const { return BufferOffset(size()); } + + bool oom() const { return m_oom; } + + bool fail_oom() { + m_oom = true; +#ifdef DEBUG + JitContext* context = MaybeGetJitContext(); + if (context) { + context->setOOM(); + } +#endif + return false; + } + + private: + void update_finger(Slice* finger_, int fingerOffset_) { + finger = finger_; + finger_offset = fingerOffset_; + } + + static const unsigned SliceDistanceRequiringFingerUpdate = 3; + + Inst* getInstForwards(BufferOffset off, Slice* start, int startOffset, + bool updateFinger = false) { + const int offset = off.getOffset(); + + int cursor = startOffset; + unsigned slicesSkipped = 0; + + MOZ_ASSERT(offset >= cursor); + + for (Slice* slice = start; slice != nullptr; slice = slice->getNext()) { + const int slicelen = slice->length(); + + // Is the offset within the bounds of this slice? + if (offset < cursor + slicelen) { + if (updateFinger || + slicesSkipped >= SliceDistanceRequiringFingerUpdate) { + update_finger(slice, cursor); + } + + MOZ_ASSERT(offset - cursor < (int)slice->length()); + return (Inst*)&slice->instructions[offset - cursor]; + } + + cursor += slicelen; + slicesSkipped++; + } + + MOZ_CRASH("Invalid instruction cursor."); + } + + Inst* getInstBackwards(BufferOffset off, Slice* start, int startOffset, + bool updateFinger = false) { + const int offset = off.getOffset(); + + int cursor = startOffset; // First (lowest) offset in the start Slice. + unsigned slicesSkipped = 0; + + MOZ_ASSERT(offset < int(cursor + start->length())); + + for (Slice* slice = start; slice != nullptr;) { + // Is the offset within the bounds of this slice? + if (offset >= cursor) { + if (updateFinger || + slicesSkipped >= SliceDistanceRequiringFingerUpdate) { + update_finger(slice, cursor); + } + + MOZ_ASSERT(offset - cursor < (int)slice->length()); + return (Inst*)&slice->instructions[offset - cursor]; + } + + // Move the cursor to the start of the previous slice. + Slice* prev = slice->getPrev(); + cursor -= prev->length(); + + slice = prev; + slicesSkipped++; + } + + MOZ_CRASH("Invalid instruction cursor."); + } + + public: + Inst* getInstOrNull(BufferOffset off) { + if (!off.assigned()) { + return nullptr; + } + return getInst(off); + } + + // Get a pointer to the instruction at offset |off| which must be within the + // bounds of the buffer. Use |getInstOrNull()| if |off| may be unassigned. + Inst* getInst(BufferOffset off) { + const int offset = off.getOffset(); + // This function is hot, do not make the next line a RELEASE_ASSERT. + MOZ_ASSERT(off.assigned() && offset >= 0 && unsigned(offset) < size()); + + // Is the instruction in the last slice? + if (offset >= int(bufferSize)) { + return (Inst*)&tail->instructions[offset - bufferSize]; + } + + // How close is this offset to the previous one we looked up? + // If it is sufficiently far from the start and end of the buffer, + // use the finger to start midway through the list. + int finger_dist = abs(offset - finger_offset); + if (finger_dist < std::min(offset, int(bufferSize - offset))) { + if (finger_offset < offset) { + return getInstForwards(off, finger, finger_offset, true); + } + return getInstBackwards(off, finger, finger_offset, true); + } + + // Is the instruction closer to the start or to the end? + if (offset < int(bufferSize - offset)) { + return getInstForwards(off, head, 0); + } + + // The last slice was already checked above, so start at the + // second-to-last. + Slice* prev = tail->getPrev(); + return getInstBackwards(off, prev, bufferSize - prev->length()); + } + + typedef AssemblerBuffer<SliceSize, Inst> ThisClass; + + class AssemblerBufferInstIterator { + BufferOffset bo_; + ThisClass* buffer_; + + public: + explicit AssemblerBufferInstIterator(BufferOffset bo, ThisClass* buffer) + : bo_(bo), buffer_(buffer) {} + void advance(int offset) { bo_ = BufferOffset(bo_.getOffset() + offset); } + Inst* next() { + advance(cur()->size()); + return cur(); + } + Inst* peek() { + return buffer_->getInst(BufferOffset(bo_.getOffset() + cur()->size())); + } + Inst* cur() const { return buffer_->getInst(bo_); } + }; +}; + +} // namespace jit +} // namespace js + +#endif // jit_shared_IonAssemblerBuffer_h |