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Diffstat (limited to 'js/src/vm/HelperThreads.cpp')
-rw-r--r-- | js/src/vm/HelperThreads.cpp | 2683 |
1 files changed, 2683 insertions, 0 deletions
diff --git a/js/src/vm/HelperThreads.cpp b/js/src/vm/HelperThreads.cpp new file mode 100644 index 0000000000..21badbd709 --- /dev/null +++ b/js/src/vm/HelperThreads.cpp @@ -0,0 +1,2683 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "vm/HelperThreads.h" + +#include "mozilla/DebugOnly.h" +#include "mozilla/Maybe.h" +#include "mozilla/ScopeExit.h" +#include "mozilla/Unused.h" +#include "mozilla/Utf8.h" // mozilla::Utf8Unit + +#include <algorithm> + +#include "frontend/BytecodeCompilation.h" +#include "frontend/CompilationInfo.h" // frontend::CompilationStencilSet, frontend::CompilationGCOutput +#include "frontend/ParserAtom.h" // frontend::ParserAtomsTable +#include "gc/GC.h" // gc::MergeRealms +#include "jit/IonCompileTask.h" +#include "jit/JitRuntime.h" +#include "js/ContextOptions.h" // JS::ContextOptions +#include "js/friend/StackLimits.h" // js::ReportOverRecursed +#include "js/OffThreadScriptCompilation.h" // JS::OffThreadToken, JS::OffThreadCompileCallback +#include "js/SourceText.h" +#include "js/UniquePtr.h" +#include "js/Utility.h" +#include "threading/CpuCount.h" +#include "util/NativeStack.h" +#include "vm/ErrorReporting.h" +#include "vm/HelperThreadState.h" +#include "vm/MutexIDs.h" +#include "vm/SharedImmutableStringsCache.h" +#include "vm/Time.h" +#include "vm/TraceLogging.h" +#include "vm/Xdr.h" +#include "wasm/WasmGenerator.h" + +#include "debugger/DebugAPI-inl.h" +#include "gc/ArenaList-inl.h" +#include "vm/JSContext-inl.h" +#include "vm/JSObject-inl.h" +#include "vm/JSScript-inl.h" +#include "vm/NativeObject-inl.h" +#include "vm/Realm-inl.h" + +using namespace js; + +using mozilla::Maybe; +using mozilla::TimeDuration; +using mozilla::TimeStamp; +using mozilla::Unused; +using mozilla::Utf8Unit; + +using JS::CompileOptions; +using JS::ReadOnlyCompileOptions; + +namespace js { + +Mutex gHelperThreadLock(mutexid::GlobalHelperThreadState); +GlobalHelperThreadState* gHelperThreadState = nullptr; + +} // namespace js + +// These macros are identical in function to the same-named ones in +// GeckoProfiler.h, but they are defined separately because SpiderMonkey can't +// use GeckoProfiler.h. +#define PROFILER_RAII_PASTE(id, line) id##line +#define PROFILER_RAII_EXPAND(id, line) PROFILER_RAII_PASTE(id, line) +#define PROFILER_RAII PROFILER_RAII_EXPAND(raiiObject, __LINE__) +#define AUTO_PROFILER_LABEL(label, categoryPair) \ + HelperThread::AutoProfilerLabel PROFILER_RAII( \ + this, label, JS::ProfilingCategoryPair::categoryPair) + +bool js::CreateHelperThreadsState() { + MOZ_ASSERT(!gHelperThreadState); + UniquePtr<GlobalHelperThreadState> helperThreadState = + MakeUnique<GlobalHelperThreadState>(); + if (!helperThreadState) { + return false; + } + gHelperThreadState = helperThreadState.release(); + if (!gHelperThreadState->ensureContextList(gHelperThreadState->threadCount)) { + js_delete(gHelperThreadState); + gHelperThreadState = nullptr; + return false; + } + return true; +} + +void js::DestroyHelperThreadsState() { + if (!gHelperThreadState) { + return; + } + + gHelperThreadState->finish(); + js_delete(gHelperThreadState); + gHelperThreadState = nullptr; +} + +bool js::EnsureHelperThreadsInitialized() { + MOZ_ASSERT(gHelperThreadState); + return gHelperThreadState->ensureInitialized(); +} + +static size_t ClampDefaultCPUCount(size_t cpuCount) { + // It's extremely rare for SpiderMonkey to have more than a few cores worth + // of work. At higher core counts, performance can even decrease due to NUMA + // (and SpiderMonkey's lack of NUMA-awareness), contention, and general lack + // of optimization for high core counts. So to avoid wasting thread stack + // resources (and cluttering gdb and core dumps), clamp to 8 cores for now. + return std::min<size_t>(cpuCount, 8); +} + +static size_t ThreadCountForCPUCount(size_t cpuCount) { + // We need at least two threads for tier-2 wasm compilations, because + // there's a master task that holds a thread while other threads do the + // compilation. + return std::max<size_t>(cpuCount, 2); +} + +bool js::SetFakeCPUCount(size_t count) { + // This must be called before the threads have been initialized. + AutoLockHelperThreadState lock; + MOZ_ASSERT(HelperThreadState().threads(lock).empty()); + + HelperThreadState().cpuCount = count; + HelperThreadState().threadCount = ThreadCountForCPUCount(count); + return true; +} + +void JS::SetProfilingThreadCallbacks( + JS::RegisterThreadCallback registerThread, + JS::UnregisterThreadCallback unregisterThread) { + HelperThreadState().registerThread = registerThread; + HelperThreadState().unregisterThread = unregisterThread; +} + +bool js::StartOffThreadWasmCompile(wasm::CompileTask* task, + wasm::CompileMode mode) { + return HelperThreadState().submitTask(task, mode); +} + +bool GlobalHelperThreadState::submitTask(wasm::CompileTask* task, + wasm::CompileMode mode) { + AutoLockHelperThreadState lock; + if (!wasmWorklist(lock, mode).pushBack(task)) { + return false; + } + + dispatch(lock); + return true; +} + +size_t js::RemovePendingWasmCompileTasks( + const wasm::CompileTaskState& taskState, wasm::CompileMode mode, + const AutoLockHelperThreadState& lock) { + wasm::CompileTaskPtrFifo& worklist = + HelperThreadState().wasmWorklist(lock, mode); + return worklist.eraseIf([&taskState](wasm::CompileTask* task) { + return &task->state == &taskState; + }); +} + +void js::StartOffThreadWasmTier2Generator(wasm::UniqueTier2GeneratorTask task) { + Unused << HelperThreadState().submitTask(std::move(task)); +} + +bool GlobalHelperThreadState::submitTask(wasm::UniqueTier2GeneratorTask task) { + MOZ_ASSERT(CanUseExtraThreads()); + + AutoLockHelperThreadState lock; + if (!wasmTier2GeneratorWorklist(lock).append(task.get())) { + return false; + } + Unused << task.release(); + + dispatch(lock); + return true; +} + +static void CancelOffThreadWasmTier2GeneratorLocked( + AutoLockHelperThreadState& lock) { + if (HelperThreadState().threads(lock).empty()) { + return; + } + + // Remove pending tasks from the tier2 generator worklist and cancel and + // delete them. + { + wasm::Tier2GeneratorTaskPtrVector& worklist = + HelperThreadState().wasmTier2GeneratorWorklist(lock); + for (size_t i = 0; i < worklist.length(); i++) { + wasm::Tier2GeneratorTask* task = worklist[i]; + HelperThreadState().remove(worklist, &i); + js_delete(task); + } + } + + // There is at most one running Tier2Generator task and we assume that + // below. + static_assert(GlobalHelperThreadState::MaxTier2GeneratorTasks == 1, + "code must be generalized"); + + // If there is a running Tier2 generator task, shut it down in a predictable + // way. The task will be deleted by the normal deletion logic. + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (helper->is<wasm::Tier2GeneratorTask>()) { + // Set a flag that causes compilation to shortcut itself. + helper->as<wasm::Tier2GeneratorTask>()->cancel(); + + // Wait for the generator task to finish. This avoids a shutdown race + // where the shutdown code is trying to shut down helper threads and the + // ongoing tier2 compilation is trying to finish, which requires it to + // have access to helper threads. + uint32_t oldFinishedCount = + HelperThreadState().wasmTier2GeneratorsFinished(lock); + while (HelperThreadState().wasmTier2GeneratorsFinished(lock) == + oldFinishedCount) { + HelperThreadState().wait(lock, GlobalHelperThreadState::CONSUMER); + } + + // At most one of these tasks. + break; + } + } +} + +void js::CancelOffThreadWasmTier2Generator() { + AutoLockHelperThreadState lock; + CancelOffThreadWasmTier2GeneratorLocked(lock); +} + +bool js::StartOffThreadIonCompile(jit::IonCompileTask* task, + const AutoLockHelperThreadState& lock) { + return HelperThreadState().submitTask(task, lock); +} + +bool GlobalHelperThreadState::submitTask( + jit::IonCompileTask* task, const AutoLockHelperThreadState& locked) { + MOZ_ASSERT(CanUseExtraThreads()); + + if (!ionWorklist(locked).append(task)) { + return false; + } + + // The build is moving off-thread. Freeze the LifoAlloc to prevent any + // unwanted mutations. + task->alloc().lifoAlloc()->setReadOnly(); + + dispatch(locked); + return true; +} + +bool js::StartOffThreadIonFree(jit::IonCompileTask* task, + const AutoLockHelperThreadState& lock) { + js::UniquePtr<jit::IonFreeTask> freeTask = + js::MakeUnique<jit::IonFreeTask>(task); + if (!freeTask) { + return false; + } + + return HelperThreadState().submitTask(std::move(freeTask), lock); +} + +bool GlobalHelperThreadState::submitTask( + UniquePtr<jit::IonFreeTask> task, const AutoLockHelperThreadState& locked) { + MOZ_ASSERT(CanUseExtraThreads()); + + if (!ionFreeList(locked).append(std::move(task))) { + return false; + } + + dispatch(locked); + return true; +} + +/* + * Move an IonCompilationTask for which compilation has either finished, failed, + * or been cancelled into the global finished compilation list. All off thread + * compilations which are started must eventually be finished. + */ +void js::FinishOffThreadIonCompile(jit::IonCompileTask* task, + const AutoLockHelperThreadState& lock) { + AutoEnterOOMUnsafeRegion oomUnsafe; + if (!HelperThreadState().ionFinishedList(lock).append(task)) { + oomUnsafe.crash("FinishOffThreadIonCompile"); + } + task->script() + ->runtimeFromAnyThread() + ->jitRuntime() + ->numFinishedOffThreadTasksRef(lock)++; +} + +static JSRuntime* GetSelectorRuntime(const CompilationSelector& selector) { + struct Matcher { + JSRuntime* operator()(JSScript* script) { + return script->runtimeFromMainThread(); + } + JSRuntime* operator()(Realm* realm) { + return realm->runtimeFromMainThread(); + } + JSRuntime* operator()(Zone* zone) { return zone->runtimeFromMainThread(); } + JSRuntime* operator()(ZonesInState zbs) { return zbs.runtime; } + JSRuntime* operator()(JSRuntime* runtime) { return runtime; } + }; + + return selector.match(Matcher()); +} + +static bool JitDataStructuresExist(const CompilationSelector& selector) { + struct Matcher { + bool operator()(JSScript* script) { return !!script->realm()->jitRealm(); } + bool operator()(Realm* realm) { return !!realm->jitRealm(); } + bool operator()(Zone* zone) { return !!zone->jitZone(); } + bool operator()(ZonesInState zbs) { return zbs.runtime->hasJitRuntime(); } + bool operator()(JSRuntime* runtime) { return runtime->hasJitRuntime(); } + }; + + return selector.match(Matcher()); +} + +static bool IonCompileTaskMatches(const CompilationSelector& selector, + jit::IonCompileTask* task) { + struct TaskMatches { + jit::IonCompileTask* task_; + + bool operator()(JSScript* script) { return script == task_->script(); } + bool operator()(Realm* realm) { return realm == task_->script()->realm(); } + bool operator()(Zone* zone) { + return zone == task_->script()->zoneFromAnyThread(); + } + bool operator()(JSRuntime* runtime) { + return runtime == task_->script()->runtimeFromAnyThread(); + } + bool operator()(ZonesInState zbs) { + return zbs.runtime == task_->script()->runtimeFromAnyThread() && + zbs.state == task_->script()->zoneFromAnyThread()->gcState(); + } + }; + + return selector.match(TaskMatches{task}); +} + +static void CancelOffThreadIonCompileLocked(const CompilationSelector& selector, + AutoLockHelperThreadState& lock) { + if (HelperThreadState().threads(lock).empty()) { + return; + } + + /* Cancel any pending entries for which processing hasn't started. */ + GlobalHelperThreadState::IonCompileTaskVector& worklist = + HelperThreadState().ionWorklist(lock); + for (size_t i = 0; i < worklist.length(); i++) { + jit::IonCompileTask* task = worklist[i]; + if (IonCompileTaskMatches(selector, task)) { + // Once finished, tasks are added to a Linked list which is + // allocated with the IonCompileTask class. The IonCompileTask is + // allocated in the LifoAlloc so we need the LifoAlloc to be mutable. + worklist[i]->alloc().lifoAlloc()->setReadWrite(); + + FinishOffThreadIonCompile(task, lock); + HelperThreadState().remove(worklist, &i); + } + } + + /* Wait for in progress entries to finish up. */ + bool cancelled; + do { + cancelled = false; + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (!helper->is<jit::IonCompileTask>()) { + continue; + } + + jit::IonCompileTask* ionCompileTask = helper->as<jit::IonCompileTask>(); + if (IonCompileTaskMatches(selector, ionCompileTask)) { + ionCompileTask->mirGen().cancel(); + cancelled = true; + } + } + if (cancelled) { + HelperThreadState().wait(lock, GlobalHelperThreadState::CONSUMER); + } + } while (cancelled); + + /* Cancel code generation for any completed entries. */ + GlobalHelperThreadState::IonCompileTaskVector& finished = + HelperThreadState().ionFinishedList(lock); + for (size_t i = 0; i < finished.length(); i++) { + jit::IonCompileTask* task = finished[i]; + if (IonCompileTaskMatches(selector, task)) { + JSRuntime* rt = task->script()->runtimeFromAnyThread(); + rt->jitRuntime()->numFinishedOffThreadTasksRef(lock)--; + jit::FinishOffThreadTask(rt, task, lock); + HelperThreadState().remove(finished, &i); + } + } + + /* Cancel lazy linking for pending tasks (attached to the ionScript). */ + JSRuntime* runtime = GetSelectorRuntime(selector); + jit::IonCompileTask* task = + runtime->jitRuntime()->ionLazyLinkList(runtime).getFirst(); + while (task) { + jit::IonCompileTask* next = task->getNext(); + if (IonCompileTaskMatches(selector, task)) { + jit::FinishOffThreadTask(runtime, task, lock); + } + task = next; + } +} + +void js::CancelOffThreadIonCompile(const CompilationSelector& selector) { + if (!JitDataStructuresExist(selector)) { + return; + } + + AutoLockHelperThreadState lock; + CancelOffThreadIonCompileLocked(selector, lock); +} + +#ifdef DEBUG +bool js::HasOffThreadIonCompile(Realm* realm) { + AutoLockHelperThreadState lock; + + if (HelperThreadState().threads(lock).empty()) { + return false; + } + + GlobalHelperThreadState::IonCompileTaskVector& worklist = + HelperThreadState().ionWorklist(lock); + for (size_t i = 0; i < worklist.length(); i++) { + jit::IonCompileTask* task = worklist[i]; + if (task->script()->realm() == realm) { + return true; + } + } + + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (helper->is<jit::IonCompileTask>() && + helper->as<jit::IonCompileTask>()->script()->realm() == realm) { + return true; + } + } + + GlobalHelperThreadState::IonCompileTaskVector& finished = + HelperThreadState().ionFinishedList(lock); + for (size_t i = 0; i < finished.length(); i++) { + jit::IonCompileTask* task = finished[i]; + if (task->script()->realm() == realm) { + return true; + } + } + + JSRuntime* rt = realm->runtimeFromMainThread(); + jit::IonCompileTask* task = rt->jitRuntime()->ionLazyLinkList(rt).getFirst(); + while (task) { + if (task->script()->realm() == realm) { + return true; + } + task = task->getNext(); + } + + return false; +} +#endif + +struct MOZ_RAII AutoSetContextParse { + explicit AutoSetContextParse(ParseTask* task) { + TlsContext.get()->setParseTask(task); + } + ~AutoSetContextParse() { TlsContext.get()->setParseTask(nullptr); } +}; + +// We want our default stack size limit to be approximately 2MB, to be safe, but +// expect most threads to use much less. On Linux, however, requesting a stack +// of 2MB or larger risks the kernel allocating an entire 2MB huge page for it +// on first access, which we do not want. To avoid this possibility, we subtract +// 2 standard VM page sizes from our default. +static const uint32_t kDefaultHelperStackSize = 2048 * 1024 - 2 * 4096; +static const uint32_t kDefaultHelperStackQuota = 1800 * 1024; + +// TSan enforces a minimum stack size that's just slightly larger than our +// default helper stack size. It does this to store blobs of TSan-specific +// data on each thread's stack. Unfortunately, that means that even though +// we'll actually receive a larger stack than we requested, the effective +// usable space of that stack is significantly less than what we expect. +// To offset TSan stealing our stack space from underneath us, double the +// default. +// +// Note that we don't need this for ASan/MOZ_ASAN because ASan doesn't +// require all the thread-specific state that TSan does. +#if defined(MOZ_TSAN) +static const uint32_t HELPER_STACK_SIZE = 2 * kDefaultHelperStackSize; +static const uint32_t HELPER_STACK_QUOTA = 2 * kDefaultHelperStackQuota; +#else +static const uint32_t HELPER_STACK_SIZE = kDefaultHelperStackSize; +static const uint32_t HELPER_STACK_QUOTA = kDefaultHelperStackQuota; +#endif + +AutoSetHelperThreadContext::AutoSetHelperThreadContext( + AutoLockHelperThreadState& lock) + : lock(lock) { + cx = HelperThreadState().getFirstUnusedContext(lock); + MOZ_ASSERT(cx); + cx->setHelperThread(lock); + cx->nativeStackBase = GetNativeStackBase(); + // When we set the JSContext, we need to reset the computed stack limits for + // the current thread, so we also set the native stack quota. + JS_SetNativeStackQuota(cx, HELPER_STACK_QUOTA); +} + +AutoSetHelperThreadContext::~AutoSetHelperThreadContext() { + cx->tempLifoAlloc().releaseAll(); + if (cx->shouldFreeUnusedMemory()) { + cx->tempLifoAlloc().freeAll(); + cx->setFreeUnusedMemory(false); + } + cx->clearHelperThread(lock); + cx = nullptr; +} + +static const JSClass parseTaskGlobalClass = {"internal-parse-task-global", + JSCLASS_GLOBAL_FLAGS, + &JS::DefaultGlobalClassOps}; + +ParseTask::ParseTask(ParseTaskKind kind, JSContext* cx, + JS::OffThreadCompileCallback callback, void* callbackData) + : kind(kind), + options(cx), + parseGlobal(nullptr), + callback(callback), + callbackData(callbackData), + overRecursed(false), + outOfMemory(false) { + // Note that |cx| is the main thread context here but the parse task will + // run with a different, helper thread, context. + MOZ_ASSERT(!cx->isHelperThreadContext()); + + MOZ_ALWAYS_TRUE(scripts.reserve(scripts.capacity())); + MOZ_ALWAYS_TRUE(sourceObjects.reserve(sourceObjects.capacity())); +} + +bool ParseTask::init(JSContext* cx, const ReadOnlyCompileOptions& options, + JSObject* global) { + MOZ_ASSERT(!cx->isHelperThreadContext()); + + if (!this->options.copy(cx, options)) { + return false; + } + + runtime = cx->runtime(); + parseGlobal = global; + + return true; +} + +void ParseTask::activate(JSRuntime* rt) { + rt->addParseTaskRef(); + if (parseGlobal) { + rt->setUsedByHelperThread(parseGlobal->zone()); + } +} + +ParseTask::~ParseTask() = default; + +void ParseTask::trace(JSTracer* trc) { + if (runtime != trc->runtime()) { + return; + } + + if (parseGlobal) { + Zone* zone = MaybeForwarded(parseGlobal)->zoneFromAnyThread(); + if (zone->usedByHelperThread()) { + MOZ_ASSERT(!zone->isCollecting()); + return; + } + } + + TraceNullableRoot(trc, &parseGlobal, "ParseTask::parseGlobal"); + scripts.trace(trc); + sourceObjects.trace(trc); + + if (stencil_) { + stencil_->trace(trc); + } + if (stencilSet_) { + stencilSet_->trace(trc); + } + gcOutput_.trace(trc); + gcOutputForDelazification_.trace(trc); +} + +size_t ParseTask::sizeOfExcludingThis( + mozilla::MallocSizeOf mallocSizeOf) const { + return options.sizeOfExcludingThis(mallocSizeOf) + + errors.sizeOfExcludingThis(mallocSizeOf); +} + +void ParseTask::runHelperThreadTask(AutoLockHelperThreadState& locked) { +#ifdef DEBUG + if (parseGlobal) { + runtime->incOffThreadParsesRunning(); + } +#endif + + runTask(locked); + + // The callback is invoked while we are still off thread. + callback(this, callbackData); + + // FinishOffThreadScript will need to be called on the script to + // migrate it into the correct compartment. + HelperThreadState().parseFinishedList(locked).insertBack(this); + +#ifdef DEBUG + if (parseGlobal) { + runtime->decOffThreadParsesRunning(); + } +#endif +} + +void ParseTask::runTask(AutoLockHelperThreadState& lock) { + AutoSetHelperThreadContext usesContext(lock); + + AutoUnlockHelperThreadState unlock(lock); + + JSContext* cx = TlsContext.get(); + + AutoSetContextRuntime ascr(runtime); + AutoSetContextParse parsetask(this); + gc::AutoSuppressNurseryCellAlloc noNurseryAlloc(cx); + + Zone* zone = nullptr; + if (parseGlobal) { + zone = parseGlobal->zoneFromAnyThread(); + zone->setHelperThreadOwnerContext(cx); + } + + auto resetOwnerContext = mozilla::MakeScopeExit([&] { + if (zone) { + zone->setHelperThreadOwnerContext(nullptr); + } + }); + + Maybe<AutoRealm> ar; + if (parseGlobal) { + ar.emplace(cx, parseGlobal); + } + + parse(cx); + + MOZ_ASSERT(cx->tempLifoAlloc().isEmpty()); + cx->tempLifoAlloc().freeAll(); + cx->frontendCollectionPool().purge(); + cx->atomsZoneFreeLists().clear(); +} + +template <typename Unit> +struct ScriptParseTask : public ParseTask { + JS::SourceText<Unit> data; + + ScriptParseTask(JSContext* cx, JS::SourceText<Unit>& srcBuf, + JS::OffThreadCompileCallback callback, void* callbackData); + void parse(JSContext* cx) override; +}; + +template <typename Unit> +ScriptParseTask<Unit>::ScriptParseTask(JSContext* cx, + JS::SourceText<Unit>& srcBuf, + JS::OffThreadCompileCallback callback, + void* callbackData) + : ParseTask(ParseTaskKind::Script, cx, callback, callbackData), + data(std::move(srcBuf)) {} + +template <typename Unit> +void ScriptParseTask<Unit>::parse(JSContext* cx) { + MOZ_ASSERT(cx->isHelperThreadContext()); + + ScopeKind scopeKind = + options.nonSyntacticScope ? ScopeKind::NonSyntactic : ScopeKind::Global; + stencil_ = + frontend::CompileGlobalScriptToStencil(cx, options, data, scopeKind); + + if (stencil_) { + if (!frontend::PrepareForInstantiate(cx, *stencil_, gcOutput_)) { + stencil_ = nullptr; + } + } + + if (options.useOffThreadParseGlobal) { + Unused << instantiateStencils(cx); + } +} + +bool ParseTask::instantiateStencils(JSContext* cx) { + if (!stencil_ && !stencilSet_) { + return false; + } + + bool result; + if (stencil_) { + result = frontend::InstantiateStencils(cx, *stencil_, gcOutput_); + } else { + result = frontend::InstantiateStencils(cx, *stencilSet_, gcOutput_, + gcOutputForDelazification_); + } + + // Whatever happens to the top-level script compilation (even if it fails), + // we must finish initializing the SSO. This is because there may be valid + // inner scripts observable by the debugger which reference the partially- + // initialized SSO. + if (gcOutput_.sourceObject) { + sourceObjects.infallibleAppend(gcOutput_.sourceObject); + } + + if (result) { + MOZ_ASSERT(gcOutput_.script); + MOZ_ASSERT_IF(gcOutput_.module, + gcOutput_.module->script() == gcOutput_.script); + scripts.infallibleAppend(gcOutput_.script); + } + + return result; +} + +template <typename Unit> +struct ModuleParseTask : public ParseTask { + JS::SourceText<Unit> data; + + ModuleParseTask(JSContext* cx, JS::SourceText<Unit>& srcBuf, + JS::OffThreadCompileCallback callback, void* callbackData); + void parse(JSContext* cx) override; +}; + +template <typename Unit> +ModuleParseTask<Unit>::ModuleParseTask(JSContext* cx, + JS::SourceText<Unit>& srcBuf, + JS::OffThreadCompileCallback callback, + void* callbackData) + : ParseTask(ParseTaskKind::Module, cx, callback, callbackData), + data(std::move(srcBuf)) {} + +template <typename Unit> +void ModuleParseTask<Unit>::parse(JSContext* cx) { + MOZ_ASSERT(cx->isHelperThreadContext()); + + options.setModule(); + + stencil_ = frontend::ParseModuleToStencil(cx, options, data); + + if (stencil_) { + if (!frontend::PrepareForInstantiate(cx, *stencil_, gcOutput_)) { + stencil_ = nullptr; + } + } + + if (options.useOffThreadParseGlobal) { + Unused << instantiateStencils(cx); + } +} + +ScriptDecodeTask::ScriptDecodeTask(JSContext* cx, + const JS::TranscodeRange& range, + JS::OffThreadCompileCallback callback, + void* callbackData) + : ParseTask(ParseTaskKind::ScriptDecode, cx, callback, callbackData), + range(range) { + MOZ_ASSERT(JS::IsTranscodingBytecodeAligned(range.begin().get())); +} + +void ScriptDecodeTask::parse(JSContext* cx) { + MOZ_ASSERT(cx->isHelperThreadContext()); + + RootedScript resultScript(cx); + Rooted<ScriptSourceObject*> sourceObject(cx); + + if (options.useStencilXDR) { + // The buffer contains stencil. + Rooted<UniquePtr<frontend::CompilationStencilSet>> stencilSet( + cx, js_new<frontend::CompilationStencilSet>(cx, options)); + if (!stencilSet) { + ReportOutOfMemory(cx); + return; + } + + XDRStencilDecoder decoder(cx, &stencilSet.get()->input.options, range); + if (!stencilSet.get()->input.initForGlobal(cx)) { + return; + } + + XDRResult res = decoder.codeStencils(*stencilSet); + if (!res.isOk()) { + return; + } + + stencilSet_ = std::move(stencilSet.get()); + + if (stencilSet_) { + if (!frontend::PrepareForInstantiate(cx, *stencilSet_, gcOutput_, + gcOutputForDelazification_)) { + stencilSet_ = nullptr; + } + } + + if (options.useOffThreadParseGlobal) { + Unused << instantiateStencils(cx); + } + + return; + } + + // The buffer contains JSScript. + Rooted<UniquePtr<XDROffThreadDecoder>> decoder( + cx, js::MakeUnique<XDROffThreadDecoder>( + cx, &options, XDROffThreadDecoder::Type::Single, + /* sourceObjectOut = */ &sourceObject.get(), range)); + if (!decoder) { + ReportOutOfMemory(cx); + return; + } + + mozilla::DebugOnly<XDRResult> res = decoder->codeScript(&resultScript); + MOZ_ASSERT(bool(resultScript) == static_cast<const XDRResult&>(res).isOk()); + + if (sourceObject) { + sourceObjects.infallibleAppend(sourceObject); + } + + if (resultScript) { + scripts.infallibleAppend(resultScript); + } +} + +MultiScriptsDecodeTask::MultiScriptsDecodeTask( + JSContext* cx, JS::TranscodeSources& sources, + JS::OffThreadCompileCallback callback, void* callbackData) + : ParseTask(ParseTaskKind::MultiScriptsDecode, cx, callback, callbackData), + sources(&sources) {} + +void MultiScriptsDecodeTask::parse(JSContext* cx) { + MOZ_ASSERT(cx->isHelperThreadContext()); + + if (!scripts.reserve(sources->length()) || + !sourceObjects.reserve(sources->length())) { + ReportOutOfMemory(cx); // This sets |outOfMemory|. + return; + } + + for (auto& source : *sources) { + CompileOptions opts(cx, options); + opts.setFileAndLine(source.filename, source.lineno); + + RootedScript resultScript(cx); + Rooted<ScriptSourceObject*> sourceObject(cx); + + Rooted<UniquePtr<XDROffThreadDecoder>> decoder( + cx, js::MakeUnique<XDROffThreadDecoder>( + cx, &opts, XDROffThreadDecoder::Type::Multi, + &sourceObject.get(), source.range)); + if (!decoder) { + ReportOutOfMemory(cx); + return; + } + + mozilla::DebugOnly<XDRResult> res = decoder->codeScript(&resultScript); + MOZ_ASSERT(bool(resultScript) == static_cast<const XDRResult&>(res).isOk()); + + if (sourceObject) { + sourceObjects.infallibleAppend(sourceObject); + } + + if (resultScript) { + scripts.infallibleAppend(resultScript); + } else { + // If any decodes fail, don't process the rest. We likely are hitting OOM. + break; + } + } +} + +static void WaitForOffThreadParses(JSRuntime* rt, + AutoLockHelperThreadState& lock) { + if (HelperThreadState().threads(lock).empty()) { + return; + } + + GlobalHelperThreadState::ParseTaskVector& worklist = + HelperThreadState().parseWorklist(lock); + + while (true) { + bool pending = false; + for (const auto& task : worklist) { + if (task->runtimeMatches(rt)) { + pending = true; + break; + } + } + if (!pending) { + bool inProgress = false; + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (helper->is<ParseTask>() && + helper->as<ParseTask>()->runtimeMatches(rt)) { + inProgress = true; + break; + } + } + if (!inProgress) { + break; + } + } + HelperThreadState().wait(lock, GlobalHelperThreadState::CONSUMER); + } + +#ifdef DEBUG + for (const auto& task : worklist) { + MOZ_ASSERT(!task->runtimeMatches(rt)); + } + for (auto* helper : HelperThreadState().helperTasks(lock)) { + MOZ_ASSERT_IF(helper->is<ParseTask>(), + !helper->as<ParseTask>()->runtimeMatches(rt)); + } +#endif +} + +void js::WaitForOffThreadParses(JSRuntime* rt) { + AutoLockHelperThreadState lock; + WaitForOffThreadParses(rt, lock); +} + +void js::CancelOffThreadParses(JSRuntime* rt) { + AutoLockHelperThreadState lock; + +#ifdef DEBUG + for (const auto& task : HelperThreadState().parseWaitingOnGC(lock)) { + MOZ_ASSERT(!task->runtimeMatches(rt)); + } +#endif + + // Instead of forcibly canceling pending parse tasks, just wait for all + // scheduled and in progress ones to complete. Otherwise the final GC may not + // collect everything due to zones being used off thread. + WaitForOffThreadParses(rt, lock); + + // Clean up any parse tasks which haven't been finished by the main thread. + auto& finished = HelperThreadState().parseFinishedList(lock); + while (true) { + bool found = false; + ParseTask* next; + ParseTask* task = finished.getFirst(); + while (task) { + next = task->getNext(); + if (task->runtimeMatches(rt)) { + found = true; + task->remove(); + HelperThreadState().destroyParseTask(rt, task); + } + task = next; + } + if (!found) { + break; + } + } + +#ifdef DEBUG + for (ParseTask* task : finished) { + MOZ_ASSERT(!task->runtimeMatches(rt)); + } +#endif +} + +bool js::OffThreadParsingMustWaitForGC(JSRuntime* rt) { + // Off thread parsing can't occur during incremental collections on the + // atoms zone, to avoid triggering barriers. (Outside the atoms zone, the + // compilation will use a new zone that is never collected.) If an + // atoms-zone GC is in progress, hold off on executing the parse task until + // the atoms-zone GC completes (see EnqueuePendingParseTasksAfterGC). + return rt->activeGCInAtomsZone(); +} + +static bool EnsureConstructor(JSContext* cx, Handle<GlobalObject*> global, + JSProtoKey key) { + if (!GlobalObject::ensureConstructor(cx, global, key)) { + return false; + } + + MOZ_ASSERT(global->getPrototype(key).toObject().isDelegate(), + "standard class prototype wasn't a delegate from birth"); + return true; +} + +// Initialize all classes potentially created during parsing for use in parser +// data structures, template objects, &c. +static bool EnsureParserCreatedClasses(JSContext* cx, ParseTaskKind kind) { + Handle<GlobalObject*> global = cx->global(); + + if (!EnsureConstructor(cx, global, JSProto_Function)) { + return false; // needed by functions, also adds object literals' proto + } + + if (!EnsureConstructor(cx, global, JSProto_Array)) { + return false; // needed by array literals + } + + if (!EnsureConstructor(cx, global, JSProto_RegExp)) { + return false; // needed by regular expression literals + } + + if (!EnsureConstructor(cx, global, JSProto_GeneratorFunction)) { + return false; // needed by function*() {} + } + + if (!EnsureConstructor(cx, global, JSProto_AsyncFunction)) { + return false; // needed by async function() {} + } + + if (!EnsureConstructor(cx, global, JSProto_AsyncGeneratorFunction)) { + return false; // needed by async function*() {} + } + + if (kind == ParseTaskKind::Module && + !GlobalObject::ensureModulePrototypesCreated(cx, global)) { + return false; + } + + return true; +} + +class MOZ_RAII AutoSetCreatedForHelperThread { + Zone* zone; + + public: + explicit AutoSetCreatedForHelperThread(JSObject* global) + : zone(global ? global->zone() : nullptr) { + if (zone) { + zone->setCreatedForHelperThread(); + } + } + + void forget() { zone = nullptr; } + + ~AutoSetCreatedForHelperThread() { + if (zone) { + zone->clearUsedByHelperThread(); + } + } +}; + +static JSObject* CreateGlobalForOffThreadParse(JSContext* cx, + const gc::AutoSuppressGC& nogc) { + JS::Realm* currentRealm = cx->realm(); + + JS::RealmOptions realmOptions(currentRealm->creationOptions(), + currentRealm->behaviors()); + + auto& creationOptions = realmOptions.creationOptions(); + + creationOptions.setInvisibleToDebugger(true) + .setMergeable(true) + .setNewCompartmentAndZone(); + + // Don't falsely inherit the host's global trace hook. + creationOptions.setTrace(nullptr); + + return JS_NewGlobalObject(cx, &parseTaskGlobalClass, + currentRealm->principals(), + JS::DontFireOnNewGlobalHook, realmOptions); +} + +static bool QueueOffThreadParseTask(JSContext* cx, UniquePtr<ParseTask> task) { + AutoLockHelperThreadState lock; + + bool mustWait = task->options.useOffThreadParseGlobal && + OffThreadParsingMustWaitForGC(cx->runtime()); + bool result; + if (mustWait) { + result = HelperThreadState().parseWaitingOnGC(lock).append(std::move(task)); + } else { + result = + HelperThreadState().submitTask(cx->runtime(), std::move(task), lock); + } + + if (!result) { + ReportOutOfMemory(cx); + } + return result; +} + +bool GlobalHelperThreadState::submitTask( + JSRuntime* rt, UniquePtr<ParseTask> task, + const AutoLockHelperThreadState& locked) { + if (!parseWorklist(locked).append(std::move(task))) { + return false; + } + + parseWorklist(locked).back()->activate(rt); + + dispatch(locked); + return true; +} + +static JS::OffThreadToken* StartOffThreadParseTask( + JSContext* cx, UniquePtr<ParseTask> task, + const ReadOnlyCompileOptions& options) { + // Suppress GC so that calls below do not trigger a new incremental GC + // which could require barriers on the atoms zone. + gc::AutoSuppressGC nogc(cx); + gc::AutoSuppressNurseryCellAlloc noNurseryAlloc(cx); + AutoSuppressAllocationMetadataBuilder suppressMetadata(cx); + + JSObject* global = nullptr; + if (options.useOffThreadParseGlobal) { + global = CreateGlobalForOffThreadParse(cx, nogc); + if (!global) { + return nullptr; + } + } + + // Mark the global's zone as created for a helper thread. This prevents it + // from being collected until clearUsedByHelperThread() is called after + // parsing is complete. If this function exits due to error this state is + // cleared automatically. + AutoSetCreatedForHelperThread createdForHelper(global); + + if (!task->init(cx, options, global)) { + return nullptr; + } + + JS::OffThreadToken* token = task.get(); + if (!QueueOffThreadParseTask(cx, std::move(task))) { + return nullptr; + } + + createdForHelper.forget(); + + // Return an opaque pointer to caller so that it may query/cancel the task + // before the callback is fired. + return token; +} + +template <typename Unit> +static JS::OffThreadToken* StartOffThreadParseScriptInternal( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::SourceText<Unit>& srcBuf, JS::OffThreadCompileCallback callback, + void* callbackData) { + auto task = cx->make_unique<ScriptParseTask<Unit>>(cx, srcBuf, callback, + callbackData); + if (!task) { + return nullptr; + } + + return StartOffThreadParseTask(cx, std::move(task), options); +} + +JS::OffThreadToken* js::StartOffThreadParseScript( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::SourceText<char16_t>& srcBuf, JS::OffThreadCompileCallback callback, + void* callbackData) { + return StartOffThreadParseScriptInternal(cx, options, srcBuf, callback, + callbackData); +} + +JS::OffThreadToken* js::StartOffThreadParseScript( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::SourceText<Utf8Unit>& srcBuf, JS::OffThreadCompileCallback callback, + void* callbackData) { + return StartOffThreadParseScriptInternal(cx, options, srcBuf, callback, + callbackData); +} + +template <typename Unit> +static JS::OffThreadToken* StartOffThreadParseModuleInternal( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::SourceText<Unit>& srcBuf, JS::OffThreadCompileCallback callback, + void* callbackData) { + auto task = cx->make_unique<ModuleParseTask<Unit>>(cx, srcBuf, callback, + callbackData); + if (!task) { + return nullptr; + } + + return StartOffThreadParseTask(cx, std::move(task), options); +} + +JS::OffThreadToken* js::StartOffThreadParseModule( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::SourceText<char16_t>& srcBuf, JS::OffThreadCompileCallback callback, + void* callbackData) { + return StartOffThreadParseModuleInternal(cx, options, srcBuf, callback, + callbackData); +} + +JS::OffThreadToken* js::StartOffThreadParseModule( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::SourceText<Utf8Unit>& srcBuf, JS::OffThreadCompileCallback callback, + void* callbackData) { + return StartOffThreadParseModuleInternal(cx, options, srcBuf, callback, + callbackData); +} + +JS::OffThreadToken* js::StartOffThreadDecodeScript( + JSContext* cx, const ReadOnlyCompileOptions& options, + const JS::TranscodeRange& range, JS::OffThreadCompileCallback callback, + void* callbackData) { + // XDR data must be Stencil format, or a parse-global must be available. + MOZ_RELEASE_ASSERT(options.useStencilXDR || options.useOffThreadParseGlobal); + + auto task = + cx->make_unique<ScriptDecodeTask>(cx, range, callback, callbackData); + if (!task) { + return nullptr; + } + + return StartOffThreadParseTask(cx, std::move(task), options); +} + +JS::OffThreadToken* js::StartOffThreadDecodeMultiScripts( + JSContext* cx, const ReadOnlyCompileOptions& options, + JS::TranscodeSources& sources, JS::OffThreadCompileCallback callback, + void* callbackData) { + auto task = cx->make_unique<MultiScriptsDecodeTask>(cx, sources, callback, + callbackData); + if (!task) { + return nullptr; + } + + // NOTE: All uses of DecodeMulti are currently generated by non-incremental + // XDR and therefore do not support the stencil format. As a result, + // they must continue to use the off-thread-parse-global in order to + // decode. + CompileOptions optionsCopy(cx, options); + optionsCopy.useStencilXDR = false; + optionsCopy.useOffThreadParseGlobal = true; + + return StartOffThreadParseTask(cx, std::move(task), optionsCopy); +} + +void js::EnqueuePendingParseTasksAfterGC(JSRuntime* rt) { + MOZ_ASSERT(!OffThreadParsingMustWaitForGC(rt)); + + AutoLockHelperThreadState lock; + + GlobalHelperThreadState::ParseTaskVector& waiting = + HelperThreadState().parseWaitingOnGC(lock); + for (size_t i = 0; i < waiting.length(); i++) { + if (!waiting[i]->runtimeMatches(rt)) { + continue; + } + + { + AutoEnterOOMUnsafeRegion oomUnsafe; + if (!HelperThreadState().submitTask(rt, std::move(waiting[i]), lock)) { + oomUnsafe.crash("EnqueuePendingParseTasksAfterGC"); + } + } + HelperThreadState().remove(waiting, &i); + } +} + +#ifdef DEBUG +bool js::CurrentThreadIsParseThread() { + JSContext* cx = TlsContext.get(); + return cx->isHelperThreadContext() && cx->parseTask(); +} +#endif + +bool GlobalHelperThreadState::ensureInitialized() { + MOZ_ASSERT(CanUseExtraThreads()); + MOZ_ASSERT(this == &HelperThreadState()); + + return ensureThreadCount(threadCount); +} + +bool GlobalHelperThreadState::ensureThreadCount(size_t count) { + if (!ensureContextList(count)) { + return false; + } + + AutoLockHelperThreadState lock; + + if (threads(lock).length() >= count) { + return true; + } + + if (!threads(lock).reserve(count)) { + return false; + } + + if (!helperTasks_.reserve(count)) { + return false; + } + + for (size_t& i : runningTaskCount) { + i = 0; + } + + // Update threadCount on exit so this stays consistent with how many threads + // there are. + auto updateThreadCount = + mozilla::MakeScopeExit([&] { threadCount = threads(lock).length(); }); + + while (threads(lock).length() < count) { + auto thread = js::MakeUnique<HelperThread>(); + if (!thread || !thread->init()) { + return false; + } + + threads(lock).infallibleEmplaceBack(std::move(thread)); + } + + return true; +} + +GlobalHelperThreadState::GlobalHelperThreadState() + : cpuCount(0), + threadCount(0), + totalCountRunningTasks(0), + registerThread(nullptr), + unregisterThread(nullptr), + wasmTier2GeneratorsFinished_(0) { + cpuCount = ClampDefaultCPUCount(GetCPUCount()); + threadCount = ThreadCountForCPUCount(cpuCount); + gcParallelThreadCount = threadCount; + + MOZ_ASSERT(cpuCount > 0, "GetCPUCount() seems broken"); +} + +void GlobalHelperThreadState::finish() { + finishThreads(); + + // Make sure there are no Ion free tasks left. We check this here because, + // unlike the other tasks, we don't explicitly block on this when + // destroying a runtime. + AutoLockHelperThreadState lock; + auto& freeList = ionFreeList(lock); + while (!freeList.empty()) { + UniquePtr<jit::IonFreeTask> task = std::move(freeList.back()); + freeList.popBack(); + jit::FreeIonCompileTask(task->compileTask()); + } + destroyHelperContexts(lock); +} + +void GlobalHelperThreadState::finishThreads() { + HelperThreadVector oldThreads; + + { + AutoLockHelperThreadState lock; + + if (threads(lock).empty()) { + return; + } + + MOZ_ASSERT(CanUseExtraThreads()); + + waitForAllThreadsLocked(lock); + + for (auto& thread : threads(lock)) { + thread->setTerminate(lock); + } + + notifyAll(GlobalHelperThreadState::PRODUCER, lock); + + std::swap(threads_, oldThreads); + } + + for (auto& thread : oldThreads) { + thread->join(); + } +} + +bool GlobalHelperThreadState::ensureContextList(size_t count) { + AutoLockHelperThreadState lock; + + if (helperContexts_.length() >= count) { + return true; + } + + while (helperContexts_.length() < count) { + auto cx = js::MakeUnique<JSContext>(nullptr, JS::ContextOptions()); + if (!cx || !cx->init(ContextKind::HelperThread) || + !helperContexts_.append(cx.release())) { + return false; + } + } + + return true; +} + +JSContext* GlobalHelperThreadState::getFirstUnusedContext( + AutoLockHelperThreadState& locked) { + for (auto& cx : helperContexts_) { + if (cx->contextAvailable(locked)) { + return cx; + } + } + MOZ_CRASH("Expected available JSContext"); +} + +void GlobalHelperThreadState::destroyHelperContexts( + AutoLockHelperThreadState& lock) { + while (helperContexts_.length() > 0) { + js_delete(helperContexts_.popCopy()); + } +} + +#ifdef DEBUG +void GlobalHelperThreadState::assertIsLockedByCurrentThread() const { + gHelperThreadLock.assertOwnedByCurrentThread(); +} +#endif // DEBUG + +void GlobalHelperThreadState::dispatch( + const AutoLockHelperThreadState& locked) { + notifyOne(PRODUCER, locked); +} + +void GlobalHelperThreadState::wait( + AutoLockHelperThreadState& locked, CondVar which, + TimeDuration timeout /* = TimeDuration::Forever() */) { + whichWakeup(which).wait_for(locked, timeout); +} + +void GlobalHelperThreadState::notifyAll(CondVar which, + const AutoLockHelperThreadState&) { + whichWakeup(which).notify_all(); +} + +void GlobalHelperThreadState::notifyOne(CondVar which, + const AutoLockHelperThreadState&) { + whichWakeup(which).notify_one(); +} + +bool GlobalHelperThreadState::hasActiveThreads( + const AutoLockHelperThreadState& lock) { + return !helperTasks(lock).empty(); +} + +void js::WaitForAllHelperThreads() { HelperThreadState().waitForAllThreads(); } + +void js::WaitForAllHelperThreads(AutoLockHelperThreadState& lock) { + HelperThreadState().waitForAllThreadsLocked(lock); +} + +void GlobalHelperThreadState::waitForAllThreads() { + AutoLockHelperThreadState lock; + waitForAllThreadsLocked(lock); +} + +void GlobalHelperThreadState::waitForAllThreadsLocked( + AutoLockHelperThreadState& lock) { + CancelOffThreadWasmTier2GeneratorLocked(lock); + + while (hasActiveThreads(lock) || hasQueuedTasks(lock)) { + wait(lock, CONSUMER); + } + + MOZ_ASSERT(!hasActiveThreads(lock)); + MOZ_ASSERT(!hasQueuedTasks(lock)); +} + +// A task can be a "master" task, ie, it will block waiting for other worker +// threads that perform work on its behalf. If so it must not take the last +// available thread; there must always be at least one worker thread able to do +// the actual work. (Or the system may deadlock.) +// +// If a task is a master task it *must* pass isMaster=true here, or perform a +// similar calculation to avoid deadlock from starvation. +// +// isMaster should only be true if the thread calling checkTaskThreadLimit() is +// a helper thread. +// +// NOTE: Calling checkTaskThreadLimit() from a helper thread in the dynamic +// region after currentTask.emplace() and before currentTask.reset() may cause +// it to return a different result than if it is called outside that dynamic +// region, as the predicate inspects the values of the threads' currentTask +// members. + +bool GlobalHelperThreadState::checkTaskThreadLimit( + ThreadType threadType, size_t maxThreads, bool isMaster, + const AutoLockHelperThreadState& lock) const { + MOZ_ASSERT(maxThreads > 0); + + if (!isMaster && maxThreads >= threadCount) { + return true; + } + + size_t count = runningTaskCount[threadType]; + if (count >= maxThreads) { + return false; + } + + MOZ_ASSERT(threadCount >= totalCountRunningTasks); + size_t idle = threadCount - totalCountRunningTasks; + + // It is possible for the number of idle threads to be zero here, because + // checkTaskThreadLimit() can be called from non-helper threads. Notably, + // the compression task scheduler invokes it, and runs off a helper thread. + if (idle == 0) { + return false; + } + + // A master thread that's the last available thread must not be allowed to + // run. + if (isMaster && idle == 1) { + return false; + } + + return true; +} + +void GlobalHelperThreadState::triggerFreeUnusedMemory() { + if (!CanUseExtraThreads()) { + return; + } + + AutoLockHelperThreadState lock; + for (auto& context : helperContexts_) { + if (context->shouldFreeUnusedMemory() && context->contextAvailable(lock)) { + // This context hasn't been used since the last time freeUnusedMemory + // was set. Free the temp LifoAlloc from the main thread. + context->tempLifoAllocNoCheck().freeAll(); + context->setFreeUnusedMemory(false); + } else { + context->setFreeUnusedMemory(true); + } + } +} + +static inline bool IsHelperThreadSimulatingOOM(js::ThreadType threadType) { +#if defined(DEBUG) || defined(JS_OOM_BREAKPOINT) + return js::oom::simulator.targetThread() == threadType; +#else + return false; +#endif +} + +void GlobalHelperThreadState::addSizeOfIncludingThis( + JS::GlobalStats* stats, AutoLockHelperThreadState& lock) const { +#ifdef DEBUG + assertIsLockedByCurrentThread(); +#endif + + mozilla::MallocSizeOf mallocSizeOf = stats->mallocSizeOf_; + JS::HelperThreadStats& htStats = stats->helperThread; + + htStats.stateData += mallocSizeOf(this); + + htStats.stateData += threads(lock).sizeOfExcludingThis(mallocSizeOf); + + // Report memory used by various containers + htStats.stateData += + ionWorklist_.sizeOfExcludingThis(mallocSizeOf) + + ionFinishedList_.sizeOfExcludingThis(mallocSizeOf) + + ionFreeList_.sizeOfExcludingThis(mallocSizeOf) + + wasmWorklist_tier1_.sizeOfExcludingThis(mallocSizeOf) + + wasmWorklist_tier2_.sizeOfExcludingThis(mallocSizeOf) + + wasmTier2GeneratorWorklist_.sizeOfExcludingThis(mallocSizeOf) + + promiseHelperTasks_.sizeOfExcludingThis(mallocSizeOf) + + parseWorklist_.sizeOfExcludingThis(mallocSizeOf) + + parseFinishedList_.sizeOfExcludingThis(mallocSizeOf) + + parseWaitingOnGC_.sizeOfExcludingThis(mallocSizeOf) + + compressionPendingList_.sizeOfExcludingThis(mallocSizeOf) + + compressionWorklist_.sizeOfExcludingThis(mallocSizeOf) + + compressionFinishedList_.sizeOfExcludingThis(mallocSizeOf) + + gcParallelWorklist_.sizeOfExcludingThis(mallocSizeOf) + + helperContexts_.sizeOfExcludingThis(mallocSizeOf) + + helperTasks_.sizeOfExcludingThis(mallocSizeOf); + + // Report ParseTasks on wait lists + for (const auto& task : parseWorklist_) { + htStats.parseTask += task->sizeOfIncludingThis(mallocSizeOf); + } + for (auto task : parseFinishedList_) { + htStats.parseTask += task->sizeOfIncludingThis(mallocSizeOf); + } + for (const auto& task : parseWaitingOnGC_) { + htStats.parseTask += task->sizeOfIncludingThis(mallocSizeOf); + } + + // Report IonCompileTasks on wait lists + for (auto task : ionWorklist_) { + htStats.ionCompileTask += task->sizeOfExcludingThis(mallocSizeOf); + } + for (auto task : ionFinishedList_) { + htStats.ionCompileTask += task->sizeOfExcludingThis(mallocSizeOf); + } + for (const auto& task : ionFreeList_) { + htStats.ionCompileTask += + task->compileTask()->sizeOfExcludingThis(mallocSizeOf); + } + + // Report wasm::CompileTasks on wait lists + for (auto task : wasmWorklist_tier1_) { + htStats.wasmCompile += task->sizeOfExcludingThis(mallocSizeOf); + } + for (auto task : wasmWorklist_tier2_) { + htStats.wasmCompile += task->sizeOfExcludingThis(mallocSizeOf); + } + + { + // Report memory used by the JSContexts. + // We're holding the helper state lock, and the JSContext memory reporter + // won't do anything more substantial than traversing data structures and + // getting their size, so disable ProtectedData checks. + AutoNoteSingleThreadedRegion anstr; + for (auto* cx : helperContexts_) { + htStats.contexts += cx->sizeOfIncludingThis(mallocSizeOf); + } + } + + // Report number of helper threads. + MOZ_ASSERT(htStats.idleThreadCount == 0); + MOZ_ASSERT(threadCount >= totalCountRunningTasks); + htStats.activeThreadCount = totalCountRunningTasks; + htStats.idleThreadCount = threadCount - totalCountRunningTasks; +} + +size_t GlobalHelperThreadState::maxIonCompilationThreads() const { + if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_ION)) { + return 1; + } + return threadCount; +} + +size_t GlobalHelperThreadState::maxWasmCompilationThreads() const { + if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_WASM)) { + return 1; + } + return cpuCount; +} + +size_t GlobalHelperThreadState::maxWasmTier2GeneratorThreads() const { + return MaxTier2GeneratorTasks; +} + +size_t GlobalHelperThreadState::maxPromiseHelperThreads() const { + if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_WASM)) { + return 1; + } + return cpuCount; +} + +size_t GlobalHelperThreadState::maxParseThreads() const { + if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_PARSE)) { + return 1; + } + return cpuCount; +} + +size_t GlobalHelperThreadState::maxCompressionThreads() const { + if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_COMPRESS)) { + return 1; + } + + // Compression is triggered on major GCs to compress ScriptSources. It is + // considered low priority work. + return 1; +} + +size_t GlobalHelperThreadState::maxGCParallelThreads( + const AutoLockHelperThreadState& lock) const { + if (IsHelperThreadSimulatingOOM(js::THREAD_TYPE_GCPARALLEL)) { + return 1; + } + return gcParallelThreadCount; +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetWasmTier1CompileTask( + const AutoLockHelperThreadState& lock) { + return maybeGetWasmCompile(lock, wasm::CompileMode::Tier1); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetWasmTier2CompileTask( + const AutoLockHelperThreadState& lock) { + return maybeGetWasmCompile(lock, wasm::CompileMode::Tier2); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetWasmCompile( + const AutoLockHelperThreadState& lock, wasm::CompileMode mode) { + if (wasmWorklist(lock, mode).empty()) { + return nullptr; + } + + // Parallel compilation and background compilation should be disabled on + // unicore systems. + + MOZ_RELEASE_ASSERT(cpuCount > 1); + + // If Tier2 is very backlogged we must give priority to it, since the Tier2 + // queue holds onto Tier1 tasks. Indeed if Tier2 is backlogged we will + // devote more resources to Tier2 and not start any Tier1 work at all. + + bool tier2oversubscribed = wasmTier2GeneratorWorklist(lock).length() > 20; + + // For Tier1 and Once compilation, honor the maximum allowed threads to + // compile wasm jobs at once, to avoid oversaturating the machine. + // + // For Tier2 compilation we need to allow other things to happen too, so we + // do not allow all logical cores to be used for background work; instead we + // wish to use a fraction of the physical cores. We can't directly compute + // the physical cores from the logical cores, but 1/3 of the logical cores + // is a safe estimate for the number of physical cores available for + // background work. + + size_t physCoresAvailable = size_t(ceil(cpuCount / 3.0)); + + size_t threads; + if (mode == wasm::CompileMode::Tier2) { + if (tier2oversubscribed) { + threads = maxWasmCompilationThreads(); + } else { + threads = physCoresAvailable; + } + } else { + if (tier2oversubscribed) { + threads = 0; + } else { + threads = maxWasmCompilationThreads(); + } + } + + if (!threads || !checkTaskThreadLimit(THREAD_TYPE_WASM, threads, lock)) { + return nullptr; + } + + return wasmWorklist(lock, mode).popCopyFront(); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetWasmTier2GeneratorTask( + const AutoLockHelperThreadState& lock) { + if (wasmTier2GeneratorWorklist(lock).empty() || + !checkTaskThreadLimit(THREAD_TYPE_WASM_TIER2, + maxWasmTier2GeneratorThreads(), + /*isMaster=*/true, lock)) { + return nullptr; + } + + return wasmTier2GeneratorWorklist(lock).popCopy(); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetPromiseHelperTask( + const AutoLockHelperThreadState& lock) { + // PromiseHelperTasks can be wasm compilation tasks that in turn block on + // wasm compilation so set isMaster = true. + if (promiseHelperTasks(lock).empty() || + !checkTaskThreadLimit(THREAD_TYPE_PROMISE_TASK, maxPromiseHelperThreads(), + /*isMaster=*/true, lock)) { + return nullptr; + } + + return promiseHelperTasks(lock).popCopy(); +} + +static bool IonCompileTaskHasHigherPriority(jit::IonCompileTask* first, + jit::IonCompileTask* second) { + // Return true if priority(first) > priority(second). + // + // This method can return whatever it wants, though it really ought to be a + // total order. The ordering is allowed to race (change on the fly), however. + + // A higher warm-up counter indicates a higher priority. + jit::JitScript* firstJitScript = first->script()->jitScript(); + jit::JitScript* secondJitScript = second->script()->jitScript(); + return firstJitScript->warmUpCount() / first->script()->length() > + secondJitScript->warmUpCount() / second->script()->length(); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetIonCompileTask( + const AutoLockHelperThreadState& lock) { + if (ionWorklist(lock).empty() || + !checkTaskThreadLimit(THREAD_TYPE_ION, maxIonCompilationThreads(), + lock)) { + return nullptr; + } + + return highestPriorityPendingIonCompile(lock); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetIonFreeTask( + const AutoLockHelperThreadState& lock) { + if (ionFreeList(lock).empty()) { + return nullptr; + } + + UniquePtr<jit::IonFreeTask> task = std::move(ionFreeList(lock).back()); + ionFreeList(lock).popBack(); + return task.release(); +} + +jit::IonCompileTask* GlobalHelperThreadState::highestPriorityPendingIonCompile( + const AutoLockHelperThreadState& lock) { + auto& worklist = ionWorklist(lock); + MOZ_ASSERT(!worklist.empty()); + + // Get the highest priority IonCompileTask which has not started compilation + // yet. + size_t index = 0; + for (size_t i = 1; i < worklist.length(); i++) { + if (IonCompileTaskHasHigherPriority(worklist[i], worklist[index])) { + index = i; + } + } + + jit::IonCompileTask* task = worklist[index]; + worklist.erase(&worklist[index]); + return task; +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetParseTask( + const AutoLockHelperThreadState& lock) { + // Parse tasks that end up compiling asm.js in turn may use Wasm compilation + // threads to generate machine code. We have no way (at present) to know + // ahead of time whether a parse task is going to parse asm.js content or + // not, so we just assume that all parse tasks are master tasks. + if (parseWorklist(lock).empty() || + !checkTaskThreadLimit(THREAD_TYPE_PARSE, maxParseThreads(), + /*isMaster=*/true, lock)) { + return nullptr; + } + + auto& worklist = parseWorklist(lock); + UniquePtr<ParseTask> task = std::move(worklist.back()); + worklist.popBack(); + return task.release(); +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetCompressionTask( + const AutoLockHelperThreadState& lock) { + if (compressionWorklist(lock).empty() || + !checkTaskThreadLimit(THREAD_TYPE_COMPRESS, maxCompressionThreads(), + lock)) { + return nullptr; + } + + auto& worklist = compressionWorklist(lock); + UniquePtr<SourceCompressionTask> task = std::move(worklist.back()); + worklist.popBack(); + return task.release(); +} + +void GlobalHelperThreadState::startHandlingCompressionTasks( + ScheduleCompressionTask schedule, JSRuntime* maybeRuntime, + const AutoLockHelperThreadState& lock) { + MOZ_ASSERT((schedule == ScheduleCompressionTask::GC) == + (maybeRuntime != nullptr)); + + auto& pending = compressionPendingList(lock); + + for (size_t i = 0; i < pending.length(); i++) { + UniquePtr<SourceCompressionTask>& task = pending[i]; + if (schedule == ScheduleCompressionTask::API || + (task->runtimeMatches(maybeRuntime) && task->shouldStart())) { + // OOMing during appending results in the task not being scheduled + // and deleted. + Unused << submitTask(std::move(task), lock); + remove(pending, &i); + } + } +} + +bool GlobalHelperThreadState::submitTask( + UniquePtr<SourceCompressionTask> task, + const AutoLockHelperThreadState& locked) { + if (!compressionWorklist(locked).append(std::move(task))) { + return false; + } + + dispatch(locked); + return true; +} + +bool GlobalHelperThreadState::submitTask( + GCParallelTask* task, const AutoLockHelperThreadState& locked) { + gcParallelWorklist(locked).insertBack(task); + dispatch(locked); + return true; +} + +HelperThreadTask* GlobalHelperThreadState::maybeGetGCParallelTask( + const AutoLockHelperThreadState& lock) { + if (gcParallelWorklist(lock).isEmpty() || + !checkTaskThreadLimit(THREAD_TYPE_GCPARALLEL, maxGCParallelThreads(lock), + lock)) { + return nullptr; + } + + return gcParallelWorklist(lock).popFirst(); +} + +static void LeaveParseTaskZone(JSRuntime* rt, ParseTask* task) { + // Mark the zone as no longer in use by a helper thread, and available + // to be collected by the GC. + if (task->parseGlobal) { + rt->clearUsedByHelperThread(task->parseGlobal->zoneFromAnyThread()); + } + rt->decParseTaskRef(); +} + +ParseTask* GlobalHelperThreadState::removeFinishedParseTask( + JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token) { + // The token is really a ParseTask* which should be in the finished list. + auto task = static_cast<ParseTask*>(token); + + // The token was passed in from the browser. Check that the pointer is likely + // a valid parse task of the expected kind. + MOZ_RELEASE_ASSERT(task->runtime == cx->runtime()); + MOZ_RELEASE_ASSERT(task->kind == kind); + + // Remove the task from the finished list. + AutoLockHelperThreadState lock; + MOZ_ASSERT(parseFinishedList(lock).contains(task)); + task->remove(); + return task; +} + +UniquePtr<ParseTask> GlobalHelperThreadState::finishParseTaskCommon( + JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token) { + MOZ_ASSERT(!cx->isHelperThreadContext()); + MOZ_ASSERT(cx->realm()); + + Rooted<UniquePtr<ParseTask>> parseTask( + cx, removeFinishedParseTask(cx, kind, token)); + + if (parseTask->options.useOffThreadParseGlobal) { + // Make sure we have all the constructors we need for the prototype + // remapping below, since we can't GC while that's happening. + if (!EnsureParserCreatedClasses(cx, kind)) { + LeaveParseTaskZone(cx->runtime(), parseTask.get().get()); + return nullptr; + } + + mergeParseTaskRealm(cx, parseTask.get().get(), cx->realm()); + + for (auto& script : parseTask->scripts) { + cx->releaseCheck(script); + } + + if (kind == ParseTaskKind::Module) { + if (parseTask->scripts.length() > 0) { + MOZ_ASSERT(parseTask->scripts[0]->isModule()); + parseTask->scripts[0]->module()->fixEnvironmentsAfterRealmMerge(); + } + } + + // Finish initializing ScriptSourceObject now that we are back on + // main-thread and in the correct realm. + for (auto& sourceObject : parseTask->sourceObjects) { + RootedScriptSourceObject sso(cx, sourceObject); + + if (!ScriptSourceObject::initFromOptions(cx, sso, parseTask->options)) { + return nullptr; + } + + if (!sso->source()->tryCompressOffThread(cx)) { + return nullptr; + } + } + } else { + // GC things should be allocated in finishSingleParseTask, after + // calling finishParseTaskCommon. + MOZ_ASSERT(parseTask->scripts.length() == 0); + MOZ_ASSERT(parseTask->sourceObjects.length() == 0); + } + + // Report out of memory errors eagerly, or errors could be malformed. + if (parseTask->outOfMemory) { + ReportOutOfMemory(cx); + return nullptr; + } + + // Report any error or warnings generated during the parse. + for (size_t i = 0; i < parseTask->errors.length(); i++) { + parseTask->errors[i]->throwError(cx); + } + if (parseTask->overRecursed) { + ReportOverRecursed(cx); + } + if (cx->isExceptionPending()) { + return nullptr; + } + + if (parseTask->options.useOffThreadParseGlobal) { + if (coverage::IsLCovEnabled()) { + if (!generateLCovSources(cx, parseTask.get().get())) { + return nullptr; + } + } + } + + return std::move(parseTask.get()); +} + +// Generate initial LCovSources for generated inner functions. +bool GlobalHelperThreadState::generateLCovSources(JSContext* cx, + ParseTask* parseTask) { + Rooted<GCVector<JSScript*>> workList(cx, GCVector<JSScript*>(cx)); + + if (!workList.appendAll(parseTask->scripts)) { + return false; + } + + RootedScript elem(cx); + while (!workList.empty()) { + elem = workList.popCopy(); + + // Initialize LCov data for the script. + if (!coverage::InitScriptCoverage(cx, elem)) { + return false; + } + + // Add inner-function scripts to the work-list. + for (JS::GCCellPtr gcThing : elem->gcthings()) { + if (!gcThing.is<JSObject>()) { + continue; + } + JSObject* obj = &gcThing.as<JSObject>(); + + if (!obj->is<JSFunction>()) { + continue; + } + JSFunction* fun = &obj->as<JSFunction>(); + + // Ignore asm.js functions + if (!fun->isInterpreted()) { + continue; + } + + MOZ_ASSERT(fun->hasBytecode(), + "No lazy scripts exist when collecting coverage"); + if (!workList.append(fun->nonLazyScript())) { + return false; + } + } + } + + return true; +} + +JSScript* GlobalHelperThreadState::finishSingleParseTask( + JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token, + StartEncoding startEncoding /* = StartEncoding::No */) { + Rooted<UniquePtr<ParseTask>> parseTask( + cx, finishParseTaskCommon(cx, kind, token)); + if (!parseTask) { + return nullptr; + } + + JS::RootedScript script(cx); + + // Finish main-thread initialization of scripts. + if (parseTask->options.useOffThreadParseGlobal) { + if (parseTask->scripts.length() > 0) { + script = parseTask->scripts[0]; + } + + if (!script) { + // No error was reported, but no script produced. Assume we hit out of + // memory. + MOZ_ASSERT(false, "Expected script"); + ReportOutOfMemory(cx); + return nullptr; + } + + if (kind == ParseTaskKind::Module) { + // See: InstantiateTopLevel in frontend/Stencil.cpp. + MOZ_ASSERT(script->isModule()); + RootedModuleObject module(cx, script->module()); + if (!ModuleObject::Freeze(cx, module)) { + return nullptr; + } + } + + // The Debugger only needs to be told about the topmost script that was + // compiled. + if (!parseTask->options.hideScriptFromDebugger) { + DebugAPI::onNewScript(cx, script); + } + } else { + MOZ_ASSERT(parseTask->stencil_.get() || parseTask->stencilSet_.get()); + + if (!parseTask->instantiateStencils(cx)) { + return nullptr; + } + + MOZ_RELEASE_ASSERT(parseTask->scripts.length() == 1); + script = parseTask->scripts[0]; + } + + // Start the incremental-XDR encoder. + if (startEncoding == StartEncoding::Yes) { + if (parseTask->options.useStencilXDR) { + UniquePtr<XDRIncrementalEncoderBase> xdrEncoder; + + if (parseTask->stencil_.get()) { + auto* stencil = parseTask->stencil_.get(); + if (!stencil->input.source()->xdrEncodeInitialStencil(cx, *stencil, + xdrEncoder)) { + return nullptr; + } + } else { + auto* stencilSet = parseTask->stencilSet_.get(); + if (!stencilSet->input.source()->xdrEncodeStencils(cx, *stencilSet, + xdrEncoder)) { + return nullptr; + } + } + + script->scriptSource()->setIncrementalEncoder(xdrEncoder.release()); + } else { + if (!script->scriptSource()->xdrEncodeTopLevel(cx, script)) { + return nullptr; + } + } + } + + return script; +} + +bool GlobalHelperThreadState::finishMultiParseTask( + JSContext* cx, ParseTaskKind kind, JS::OffThreadToken* token, + MutableHandle<ScriptVector> scripts) { + Rooted<UniquePtr<ParseTask>> parseTask( + cx, finishParseTaskCommon(cx, kind, token)); + if (!parseTask) { + return false; + } + + MOZ_ASSERT(parseTask->kind == ParseTaskKind::MultiScriptsDecode); + auto task = static_cast<MultiScriptsDecodeTask*>(parseTask.get().get()); + size_t expectedLength = task->sources->length(); + + if (!scripts.reserve(parseTask->scripts.length())) { + ReportOutOfMemory(cx); + return false; + } + + for (auto& script : parseTask->scripts) { + scripts.infallibleAppend(script); + } + + if (scripts.length() != expectedLength) { + // No error was reported, but fewer scripts produced than expected. + // Assume we hit out of memory. + MOZ_ASSERT(false, "Expected more scripts"); + ReportOutOfMemory(cx); + return false; + } + + // The Debugger only needs to be told about the topmost scripts that were + // compiled. + if (!parseTask->options.hideScriptFromDebugger) { + JS::RootedScript rooted(cx); + for (auto& script : scripts) { + MOZ_ASSERT(script->isGlobalCode()); + + rooted = script; + DebugAPI::onNewScript(cx, rooted); + } + } + + return true; +} + +JSScript* GlobalHelperThreadState::finishScriptParseTask( + JSContext* cx, JS::OffThreadToken* token, + StartEncoding startEncoding /* = StartEncoding::No */) { + JSScript* script = + finishSingleParseTask(cx, ParseTaskKind::Script, token, startEncoding); + MOZ_ASSERT_IF(script, script->isGlobalCode()); + return script; +} + +JSScript* GlobalHelperThreadState::finishScriptDecodeTask( + JSContext* cx, JS::OffThreadToken* token) { + JSScript* script = + finishSingleParseTask(cx, ParseTaskKind::ScriptDecode, token); + MOZ_ASSERT_IF(script, script->isGlobalCode()); + return script; +} + +bool GlobalHelperThreadState::finishMultiScriptsDecodeTask( + JSContext* cx, JS::OffThreadToken* token, + MutableHandle<ScriptVector> scripts) { + return finishMultiParseTask(cx, ParseTaskKind::MultiScriptsDecode, token, + scripts); +} + +JSObject* GlobalHelperThreadState::finishModuleParseTask( + JSContext* cx, JS::OffThreadToken* token) { + JSScript* script = finishSingleParseTask(cx, ParseTaskKind::Module, token); + if (!script) { + return nullptr; + } + + return script->module(); +} + +void GlobalHelperThreadState::cancelParseTask(JSRuntime* rt, ParseTaskKind kind, + JS::OffThreadToken* token) { + AutoLockHelperThreadState lock; + MOZ_ASSERT(token); + + ParseTask* task = static_cast<ParseTask*>(token); + + // Check pending queues to see if we can simply remove the task. + GlobalHelperThreadState::ParseTaskVector& waitingOnGC = + HelperThreadState().parseWaitingOnGC(lock); + for (size_t i = 0; i < waitingOnGC.length(); i++) { + if (task == waitingOnGC[i]) { + MOZ_ASSERT(task->kind == kind); + MOZ_ASSERT(task->runtimeMatches(rt)); + task->parseGlobal->zoneFromAnyThread()->clearUsedByHelperThread(); + HelperThreadState().remove(waitingOnGC, &i); + return; + } + } + + GlobalHelperThreadState::ParseTaskVector& worklist = + HelperThreadState().parseWorklist(lock); + for (size_t i = 0; i < worklist.length(); i++) { + if (task == worklist[i]) { + MOZ_ASSERT(task->kind == kind); + MOZ_ASSERT(task->runtimeMatches(rt)); + LeaveParseTaskZone(rt, task); + HelperThreadState().remove(worklist, &i); + return; + } + } + + // If task is currently running, wait for it to complete. + while (true) { + bool foundTask = false; + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (helper->is<ParseTask>() && helper->as<ParseTask>() == task) { + MOZ_ASSERT(helper->as<ParseTask>()->kind == kind); + MOZ_ASSERT(helper->as<ParseTask>()->runtimeMatches(rt)); + foundTask = true; + break; + } + } + + if (!foundTask) { + break; + } + + HelperThreadState().wait(lock, GlobalHelperThreadState::CONSUMER); + } + + auto& finished = HelperThreadState().parseFinishedList(lock); + for (auto* t : finished) { + if (task == t) { + MOZ_ASSERT(task->kind == kind); + MOZ_ASSERT(task->runtimeMatches(rt)); + task->remove(); + HelperThreadState().destroyParseTask(rt, task); + return; + } + } +} + +void GlobalHelperThreadState::destroyParseTask(JSRuntime* rt, + ParseTask* parseTask) { + MOZ_ASSERT(!parseTask->isInList()); + LeaveParseTaskZone(rt, parseTask); + js_delete(parseTask); +} + +void GlobalHelperThreadState::mergeParseTaskRealm(JSContext* cx, + ParseTask* parseTask, + Realm* dest) { + MOZ_ASSERT(parseTask->parseGlobal); + + // After we call LeaveParseTaskZone() it's not safe to GC until we have + // finished merging the contents of the parse task's realm into the + // destination realm. + JS::AutoAssertNoGC nogc(cx); + + LeaveParseTaskZone(cx->runtime(), parseTask); + + // Move the parsed script and all its contents into the desired realm. + gc::MergeRealms(parseTask->parseGlobal->as<GlobalObject>().realm(), dest); +} + +HelperThread::HelperThread() + : thread(Thread::Options().setStackSize(HELPER_STACK_SIZE)) {} + +bool HelperThread::init() { + return thread.init(HelperThread::ThreadMain, this); +} + +void HelperThread::setTerminate(const AutoLockHelperThreadState& lock) { + terminate = true; +} + +void HelperThread::join() { thread.join(); } + +void HelperThread::ensureRegisteredWithProfiler() { + if (profilingStack) { + return; + } + + // Note: To avoid dead locks, we should not hold on the helper thread lock + // while calling this function. This is safe because the registerThread field + // is a WriteOnceData<> type stored on the global helper tread state. + JS::RegisterThreadCallback callback = HelperThreadState().registerThread; + if (callback) { + profilingStack = + callback("JS Helper", reinterpret_cast<void*>(GetNativeStackBase())); + } +} + +void HelperThread::unregisterWithProfilerIfNeeded() { + if (!profilingStack) { + return; + } + + // Note: To avoid dead locks, we should not hold on the helper thread lock + // while calling this function. This is safe because the unregisterThread + // field is a WriteOnceData<> type stored on the global helper tread state. + JS::UnregisterThreadCallback callback = HelperThreadState().unregisterThread; + if (callback) { + callback(); + profilingStack = nullptr; + } +} + +/* static */ +void HelperThread::ThreadMain(void* arg) { + ThisThread::SetName("JS Helper"); + + auto helper = static_cast<HelperThread*>(arg); + + helper->ensureRegisteredWithProfiler(); + helper->threadLoop(); + helper->unregisterWithProfilerIfNeeded(); +} + +bool JSContext::addPendingCompileError(js::CompileError** error) { + auto errorPtr = make_unique<js::CompileError>(); + if (!errorPtr) { + return false; + } + if (!parseTask_->errors.append(std::move(errorPtr))) { + ReportOutOfMemory(this); + return false; + } + *error = parseTask_->errors.back().get(); + return true; +} + +bool JSContext::isCompileErrorPending() const { + return parseTask_->errors.length() > 0; +} + +void JSContext::addPendingOverRecursed() { + if (parseTask_) { + parseTask_->overRecursed = true; + } +} + +void JSContext::addPendingOutOfMemory() { + // Keep in sync with recoverFromOutOfMemory. + if (parseTask_) { + parseTask_->outOfMemory = true; + } +} + +bool js::EnqueueOffThreadCompression(JSContext* cx, + UniquePtr<SourceCompressionTask> task) { + AutoLockHelperThreadState lock; + + auto& pending = HelperThreadState().compressionPendingList(lock); + if (!pending.append(std::move(task))) { + if (!cx->isHelperThreadContext()) { + ReportOutOfMemory(cx); + } + return false; + } + + return true; +} + +void js::StartHandlingCompressionsOnGC(JSRuntime* runtime) { + AutoLockHelperThreadState lock; + HelperThreadState().startHandlingCompressionTasks( + GlobalHelperThreadState::ScheduleCompressionTask::GC, runtime, lock); +} + +template <typename T> +static void ClearCompressionTaskList(T& list, JSRuntime* runtime) { + for (size_t i = 0; i < list.length(); i++) { + if (list[i]->runtimeMatches(runtime)) { + HelperThreadState().remove(list, &i); + } + } +} + +void js::CancelOffThreadCompressions(JSRuntime* runtime) { + AutoLockHelperThreadState lock; + + if (HelperThreadState().threads(lock).empty()) { + return; + } + + // Cancel all pending compression tasks. + ClearCompressionTaskList(HelperThreadState().compressionPendingList(lock), + runtime); + ClearCompressionTaskList(HelperThreadState().compressionWorklist(lock), + runtime); + + // Cancel all in-process compression tasks and wait for them to join so we + // clean up the finished tasks. + while (true) { + bool inProgress = false; + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (!helper->is<SourceCompressionTask>()) { + continue; + } + + if (helper->as<SourceCompressionTask>()->runtimeMatches(runtime)) { + inProgress = true; + } + } + + if (!inProgress) { + break; + } + + HelperThreadState().wait(lock, GlobalHelperThreadState::CONSUMER); + } + + // Clean up finished tasks. + ClearCompressionTaskList(HelperThreadState().compressionFinishedList(lock), + runtime); +} + +void js::AttachFinishedCompressions(JSRuntime* runtime, + AutoLockHelperThreadState& lock) { + auto& finished = HelperThreadState().compressionFinishedList(lock); + for (size_t i = 0; i < finished.length(); i++) { + if (finished[i]->runtimeMatches(runtime)) { + UniquePtr<SourceCompressionTask> compressionTask(std::move(finished[i])); + HelperThreadState().remove(finished, &i); + compressionTask->complete(); + } + } +} + +void js::SweepPendingCompressions(AutoLockHelperThreadState& lock) { + auto& pending = HelperThreadState().compressionPendingList(lock); + for (size_t i = 0; i < pending.length(); i++) { + if (pending[i]->shouldCancel()) { + HelperThreadState().remove(pending, &i); + } + } +} + +void js::RunPendingSourceCompressions(JSRuntime* runtime) { + AutoLockHelperThreadState lock; + + if (HelperThreadState().threads(lock).empty()) { + return; + } + + HelperThreadState().startHandlingCompressionTasks( + GlobalHelperThreadState::ScheduleCompressionTask::API, nullptr, lock); + + // Wait until all tasks have started compression. + while (!HelperThreadState().compressionWorklist(lock).empty()) { + HelperThreadState().wait(lock, GlobalHelperThreadState::CONSUMER); + } + + // Wait for all in-process compression tasks to complete. + HelperThreadState().waitForAllThreadsLocked(lock); + + AttachFinishedCompressions(runtime, lock); +} + +void PromiseHelperTask::executeAndResolveAndDestroy(JSContext* cx) { + execute(); + run(cx, JS::Dispatchable::NotShuttingDown); +} + +void PromiseHelperTask::runHelperThreadTask(AutoLockHelperThreadState& lock) { + { + AutoUnlockHelperThreadState unlock(lock); + execute(); + } + + // Don't release the lock between dispatching the resolve and destroy + // operation (which may start immediately on another thread) and returning + // from this method. + + dispatchResolveAndDestroy(lock); +} + +bool js::StartOffThreadPromiseHelperTask(JSContext* cx, + UniquePtr<PromiseHelperTask> task) { + // Execute synchronously if there are no helper threads. + if (!CanUseExtraThreads()) { + task.release()->executeAndResolveAndDestroy(cx); + return true; + } + + if (!HelperThreadState().submitTask(task.get())) { + ReportOutOfMemory(cx); + return false; + } + + Unused << task.release(); + return true; +} + +bool js::StartOffThreadPromiseHelperTask(PromiseHelperTask* task) { + MOZ_ASSERT(CanUseExtraThreads()); + + return HelperThreadState().submitTask(task); +} + +bool GlobalHelperThreadState::submitTask(PromiseHelperTask* task) { + AutoLockHelperThreadState lock; + + if (!promiseHelperTasks(lock).append(task)) { + return false; + } + + dispatch(lock); + return true; +} + +void GlobalHelperThreadState::trace(JSTracer* trc) { + AutoLockHelperThreadState lock; + +#ifdef DEBUG + // Since we hold the helper thread lock here we must disable GCMarker's + // checking of the atom marking bitmap since that also relies on taking the + // lock. + GCMarker* marker = nullptr; + if (trc->isMarkingTracer()) { + marker = GCMarker::fromTracer(trc); + marker->setCheckAtomMarking(false); + } + auto reenableAtomMarkingCheck = mozilla::MakeScopeExit([marker] { + if (marker) { + marker->setCheckAtomMarking(true); + } + }); +#endif + + for (auto task : ionWorklist(lock)) { + task->alloc().lifoAlloc()->setReadWrite(); + task->trace(trc); + task->alloc().lifoAlloc()->setReadOnly(); + } + for (auto task : ionFinishedList(lock)) { + task->trace(trc); + } + + for (auto* helper : HelperThreadState().helperTasks(lock)) { + if (helper->is<jit::IonCompileTask>()) { + helper->as<jit::IonCompileTask>()->trace(trc); + } + } + + JSRuntime* rt = trc->runtime(); + if (auto* jitRuntime = rt->jitRuntime()) { + jit::IonCompileTask* task = jitRuntime->ionLazyLinkList(rt).getFirst(); + while (task) { + task->trace(trc); + task = task->getNext(); + } + } + + for (auto& parseTask : parseWorklist_) { + parseTask->trace(trc); + } + for (auto parseTask : parseFinishedList_) { + parseTask->trace(trc); + } + for (auto& parseTask : parseWaitingOnGC_) { + parseTask->trace(trc); + } +} + +// Definition of helper thread tasks. +// +// Priority is determined by the order they're listed here. +const HelperThread::Selector HelperThread::selectors[] = { + &GlobalHelperThreadState::maybeGetGCParallelTask, + &GlobalHelperThreadState::maybeGetIonCompileTask, + &GlobalHelperThreadState::maybeGetWasmTier1CompileTask, + &GlobalHelperThreadState::maybeGetPromiseHelperTask, + &GlobalHelperThreadState::maybeGetParseTask, + &GlobalHelperThreadState::maybeGetCompressionTask, + &GlobalHelperThreadState::maybeGetIonFreeTask, + &GlobalHelperThreadState::maybeGetWasmTier2CompileTask, + &GlobalHelperThreadState::maybeGetWasmTier2GeneratorTask}; + +bool GlobalHelperThreadState::hasQueuedTasks( + const AutoLockHelperThreadState& lock) { + return !gcParallelWorklist(lock).isEmpty() || !ionWorklist(lock).empty() || + !wasmWorklist(lock, wasm::CompileMode::Tier1).empty() || + !promiseHelperTasks(lock).empty() || !parseWorklist(lock).empty() || + !compressionWorklist(lock).empty() || !ionFreeList(lock).empty() || + !wasmWorklist(lock, wasm::CompileMode::Tier2).empty() || + !wasmTier2GeneratorWorklist(lock).empty(); +} + +HelperThread::AutoProfilerLabel::AutoProfilerLabel( + HelperThread* helperThread, const char* label, + JS::ProfilingCategoryPair categoryPair) + : profilingStack(helperThread->profilingStack) { + if (profilingStack) { + profilingStack->pushLabelFrame(label, nullptr, this, categoryPair); + } +} + +HelperThread::AutoProfilerLabel::~AutoProfilerLabel() { + if (profilingStack) { + profilingStack->pop(); + } +} + +void HelperThread::threadLoop() { + MOZ_ASSERT(CanUseExtraThreads()); + + AutoLockHelperThreadState lock; + + while (!terminate) { + // The selectors may depend on the HelperThreadState not changing + // between task selection and task execution, in particular, on new + // tasks not being added (because of the lifo structure of the work + // lists). Unlocking the HelperThreadState between task selection and + // execution is not well-defined. + + HelperThreadTask* task = findHighestPriorityTask(lock); + if (!task) { + AUTO_PROFILER_LABEL("HelperThread::threadLoop::wait", IDLE); + HelperThreadState().wait(lock, GlobalHelperThreadState::PRODUCER); + continue; + } + + HelperThreadState().runTaskLocked(task, lock); + } +} + +HelperThreadTask* HelperThread::findHighestPriorityTask( + const AutoLockHelperThreadState& locked) { + // Return the highest priority task that is ready to start, or nullptr. + + for (const auto& selector : selectors) { + if (auto* task = (HelperThreadState().*(selector))(locked)) { + return task; + } + } + + return nullptr; +} + +void GlobalHelperThreadState::runTaskLocked(HelperThreadTask* task, + AutoLockHelperThreadState& locked) { + JS::AutoSuppressGCAnalysis nogc; + + HelperThreadState().helperTasks(locked).infallibleEmplaceBack(task); + + ThreadType threadType = task->threadType(); + js::oom::SetThreadType(threadType); + runningTaskCount[threadType]++; + totalCountRunningTasks++; + + task->runHelperThreadTask(locked); + + // Delete task from helperTasks. + HelperThreadState().helperTasks(locked).eraseIfEqual(task); + + totalCountRunningTasks--; + runningTaskCount[threadType]--; + + js::oom::SetThreadType(js::THREAD_TYPE_NONE); + HelperThreadState().notifyAll(GlobalHelperThreadState::CONSUMER, locked); +} |