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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* Fundamental operations on objects. */
+
+#ifndef vm_ObjectOperations_h
+#define vm_ObjectOperations_h
+
+#include "mozilla/Attributes.h" // MOZ_ALWAYS_INLINE
+
+#include <stdint.h> // uint32_t
+
+#include "jsapi.h" // JSPROP_ENUMERATE, JS::PropertyDescriptor
+
+#include "js/Class.h" // JS::ObjectOpResult
+#include "js/Id.h" // INT_TO_JSID, jsid, JSID_INT_MAX, SYMBOL_TO_JSID
+#include "js/RootingAPI.h" // JS::Handle, JS::MutableHandle, JS::Rooted
+#include "js/Value.h" // JS::Value
+#include "vm/JSContext.h" // JSContext
+#include "vm/JSObject.h" // JSObject
+#include "vm/StringType.h" // js::NameToId
+#include "vm/SymbolType.h" // JS::Symbol
+
+namespace js {
+
+class PropertyName;
+
+// The functions below are the fundamental operations on objects. See the
+// comment about "Standard internal methods" in jsapi.h.
+
+/*
+ * ES6 [[GetPrototypeOf]]. Get obj's prototype, storing it in protop.
+ *
+ * If obj is definitely not a proxy, the infallible obj->getProto() can be used
+ * instead. See the comment on JSObject::getTaggedProto().
+ */
+inline bool GetPrototype(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::MutableHandle<JSObject*> protop);
+
+/*
+ * ES6 [[SetPrototypeOf]]. Change obj's prototype to proto.
+ *
+ * Returns false on error, success of operation in *result. For example, if
+ * obj is not extensible, its prototype is fixed. js::SetPrototype will return
+ * true, because no exception is thrown for this; but *result will be false.
+ */
+extern bool SetPrototype(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JSObject*> proto,
+ JS::ObjectOpResult& result);
+
+/* Convenience function: like the above, but throw on failure. */
+extern bool SetPrototype(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JSObject*> proto);
+
+/*
+ * ES6 [[IsExtensible]]. Extensible objects can have new properties defined on
+ * them. Inextensible objects can't, and their [[Prototype]] slot is fixed as
+ * well.
+ */
+inline bool IsExtensible(JSContext* cx, JS::Handle<JSObject*> obj,
+ bool* extensible);
+
+/*
+ * ES6 [[PreventExtensions]]. Attempt to change the [[Extensible]] bit on |obj|
+ * to false. Indicate success or failure through the |result| outparam, or
+ * actual error through the return value.
+ */
+extern bool PreventExtensions(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::ObjectOpResult& result);
+
+/* Convenience function. As above, but throw on failure. */
+extern bool PreventExtensions(JSContext* cx, JS::Handle<JSObject*> obj);
+
+/*
+ * ES6 [[GetOwnProperty]]. Get a description of one of obj's own properties.
+ *
+ * If no such property exists on obj, return true with desc.object() set to
+ * null.
+ */
+extern bool GetOwnPropertyDescriptor(
+ JSContext* cx, JS::Handle<JSObject*> obj, JS::Handle<jsid> id,
+ JS::MutableHandle<JS::PropertyDescriptor> desc);
+
+/* ES6 [[DefineOwnProperty]]. Define a property on obj. */
+extern bool DefineProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id,
+ Handle<JS::PropertyDescriptor> desc,
+ JS::ObjectOpResult& result);
+
+/*
+ * When the 'result' out-param is omitted, the behavior is the same as above,
+ * except that any failure results in a TypeError.
+ */
+extern bool DefineProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id,
+ JS::Handle<JS::PropertyDescriptor> desc);
+
+extern bool DefineAccessorProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id,
+ JS::Handle<JSObject*> getter,
+ JS::Handle<JSObject*> setter, unsigned attrs,
+ JS::ObjectOpResult& result);
+
+extern bool DefineDataProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, JS::Handle<JS::Value> value,
+ unsigned attrs, JS::ObjectOpResult& result);
+
+extern bool DefineAccessorProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id,
+ JS::Handle<JSObject*> getter,
+ JS::Handle<JSObject*> setter,
+ unsigned attrs = JSPROP_ENUMERATE);
+
+extern bool DefineDataProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, JS::Handle<JS::Value> value,
+ unsigned attrs = JSPROP_ENUMERATE);
+
+extern bool DefineDataProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ PropertyName* name, JS::Handle<JS::Value> value,
+ unsigned attrs = JSPROP_ENUMERATE);
+
+extern bool DefineDataElement(JSContext* cx, JS::Handle<JSObject*> obj,
+ uint32_t index, JS::Handle<JS::Value> value,
+ unsigned attrs = JSPROP_ENUMERATE);
+
+/*
+ * ES6 [[Has]]. Set *foundp to true if `id in obj` (that is, if obj has an own
+ * or inherited property obj[id]), false otherwise.
+ */
+inline bool HasProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, bool* foundp);
+
+inline bool HasProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ PropertyName* name, bool* foundp);
+
+/*
+ * ES6 [[Get]]. Get the value of the property `obj[id]`, or undefined if no
+ * such property exists.
+ *
+ * Typically obj == receiver; if obj != receiver then the caller is most likely
+ * a proxy using GetProperty to finish a property get that started out as
+ * `receiver[id]`, and we've already searched the prototype chain up to `obj`.
+ */
+inline bool GetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JS::Value> receiver, JS::Handle<jsid> id,
+ JS::MutableHandle<JS::Value> vp);
+
+inline bool GetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JS::Value> receiver, PropertyName* name,
+ JS::MutableHandle<JS::Value> vp);
+
+inline bool GetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JSObject*> receiver, JS::Handle<jsid> id,
+ JS::MutableHandle<JS::Value> vp);
+
+inline bool GetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JSObject*> receiver, PropertyName* name,
+ JS::MutableHandle<JS::Value> vp);
+
+inline bool GetElement(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JS::Value> receiver, uint32_t index,
+ JS::MutableHandle<JS::Value> vp);
+
+inline bool GetElement(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<JSObject*> receiver, uint32_t index,
+ JS::MutableHandle<JS::Value> vp);
+
+inline bool GetPropertyNoGC(JSContext* cx, JSObject* obj,
+ const JS::Value& receiver, jsid id, JS::Value* vp);
+
+inline bool GetPropertyNoGC(JSContext* cx, JSObject* obj,
+ const JS::Value& receiver, PropertyName* name,
+ JS::Value* vp);
+
+inline bool GetElementNoGC(JSContext* cx, JSObject* obj,
+ const JS::Value& receiver, uint32_t index,
+ JS::Value* vp);
+
+// Returns whether |obj| or an object on its proto chain may have an interesting
+// symbol property (see JSObject::hasInterestingSymbolProperty). If it returns
+// true, *holder is set to the object that may have this property.
+MOZ_ALWAYS_INLINE bool MaybeHasInterestingSymbolProperty(
+ JSContext* cx, JSObject* obj, JS::Symbol* symbol,
+ JSObject** holder = nullptr);
+
+// Like GetProperty but optimized for interesting symbol properties like
+// @@toStringTag.
+MOZ_ALWAYS_INLINE bool GetInterestingSymbolProperty(
+ JSContext* cx, JS::Handle<JSObject*> obj, JS::Symbol* sym,
+ JS::MutableHandle<JS::Value> vp);
+
+/*
+ * ES6 [[Set]]. Carry out the assignment `obj[id] = v`.
+ *
+ * The `receiver` argument has to do with how [[Set]] interacts with the
+ * prototype chain and proxies. It's hard to explain and ES6 doesn't really
+ * try. Long story short, if you just want bog-standard assignment, pass
+ * `ObjectValue(*obj)` as receiver. Or better, use one of the signatures that
+ * doesn't have a receiver parameter.
+ *
+ * Callers pass obj != receiver e.g. when a proxy is involved, obj is the
+ * proxy's target, and the proxy is using SetProperty to finish an assignment
+ * that started out as `receiver[id] = v`, by delegating it to obj.
+ */
+inline bool SetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, JS::Handle<JS::Value> v,
+ JS::Handle<JS::Value> receiver,
+ JS::ObjectOpResult& result);
+
+inline bool SetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, JS::Handle<JS::Value> v);
+
+inline bool SetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ PropertyName* name, JS::Handle<JS::Value> v,
+ JS::Handle<JS::Value> receiver,
+ JS::ObjectOpResult& result);
+
+inline bool SetProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ PropertyName* name, JS::Handle<JS::Value> v);
+
+inline bool SetElement(JSContext* cx, JS::Handle<JSObject*> obj, uint32_t index,
+ JS::Handle<JS::Value> v, JS::Handle<JS::Value> receiver,
+ JS::ObjectOpResult& result);
+
+/*
+ * ES6 draft rev 31 (15 Jan 2015) 7.3.3 Put (O, P, V, Throw), except that on
+ * success, the spec says this is supposed to return a boolean value, which we
+ * don't bother doing.
+ */
+inline bool PutProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, JS::Handle<JS::Value> v,
+ bool strict);
+
+/*
+ * ES6 [[Delete]]. Equivalent to the JS code `delete obj[id]`.
+ */
+inline bool DeleteProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, JS::ObjectOpResult& result);
+
+inline bool DeleteElement(JSContext* cx, JS::Handle<JSObject*> obj,
+ uint32_t index, JS::ObjectOpResult& result);
+
+/*** SpiderMonkey nonstandard internal methods ******************************/
+
+/**
+ * If |obj| (underneath any functionally-transparent wrapper proxies) has as
+ * its [[GetPrototypeOf]] trap the ordinary [[GetPrototypeOf]] behavior defined
+ * for ordinary objects, set |*isOrdinary = true| and store |obj|'s prototype
+ * in |result|. Otherwise set |*isOrdinary = false|. In case of error, both
+ * outparams have unspecified value.
+ */
+extern bool GetPrototypeIfOrdinary(JSContext* cx, JS::Handle<JSObject*> obj,
+ bool* isOrdinary,
+ JS::MutableHandle<JSObject*> protop);
+
+/*
+ * Attempt to make |obj|'s [[Prototype]] immutable, such that subsequently
+ * trying to change it will not work. If an internal error occurred,
+ * returns false. Otherwise, |*succeeded| is set to true iff |obj|'s
+ * [[Prototype]] is now immutable.
+ */
+extern bool SetImmutablePrototype(JSContext* cx, JS::Handle<JSObject*> obj,
+ bool* succeeded);
+
+extern bool GetPropertyDescriptor(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id,
+ MutableHandle<JS::PropertyDescriptor> desc);
+
+/*
+ * Deprecated. A version of HasProperty that also returns the object on which
+ * the property was found (but that information is unreliable for proxies), and
+ * the Shape of the property, if native.
+ */
+extern bool LookupProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id,
+ JS::MutableHandle<JSObject*> objp,
+ MutableHandle<PropertyResult> propp);
+
+inline bool LookupProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ PropertyName* name,
+ JS::MutableHandle<JSObject*> objp,
+ MutableHandle<PropertyResult> propp) {
+ JS::Rooted<jsid> id(cx, NameToId(name));
+ return LookupProperty(cx, obj, id, objp, propp);
+}
+
+/* Set *result to tell whether obj has an own property with the given id. */
+extern bool HasOwnProperty(JSContext* cx, JS::Handle<JSObject*> obj,
+ JS::Handle<jsid> id, bool* result);
+
+} /* namespace js */
+
+#endif /* vm_ObjectOperations_h */