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-rw-r--r-- | js/src/vm/Xdr.h | 876 |
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diff --git a/js/src/vm/Xdr.h b/js/src/vm/Xdr.h new file mode 100644 index 0000000000..6b320e2c66 --- /dev/null +++ b/js/src/vm/Xdr.h @@ -0,0 +1,876 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef vm_Xdr_h +#define vm_Xdr_h + +#include "mozilla/EndianUtils.h" +#include "mozilla/MaybeOneOf.h" +#include "mozilla/Utf8.h" + +#include <type_traits> + +#include "jsapi.h" +#include "jsfriendapi.h" +#include "NamespaceImports.h" + +#include "frontend/ParserAtom.h" +#include "js/CompileOptions.h" +#include "js/Transcoding.h" +#include "js/TypeDecls.h" +#include "vm/JSAtom.h" + +namespace js { + +struct SourceExtent; + +namespace frontend { +struct CompilationStencil; +struct CompilationStencilSet; +struct CompilationInput; +struct BaseCompilationStencil; +} // namespace frontend + +class LifoAlloc; + +enum XDRMode { XDR_ENCODE, XDR_DECODE }; + +template <typename T> +using XDRResultT = mozilla::Result<T, JS::TranscodeResult>; +using XDRResult = XDRResultT<mozilla::Ok>; + +using XDRAtomTable = JS::GCVector<PreBarriered<JSAtom*>>; +using XDRAtomMap = JS::GCHashMap<PreBarriered<JSAtom*>, uint32_t>; + +class XDRBufferBase { + public: + explicit XDRBufferBase(JSContext* cx, size_t cursor = 0) + : context_(cx), cursor_(cursor) {} + + JSContext* cx() const { return context_; } + + size_t cursor() const { return cursor_; } + + protected: + JSContext* const context_; + size_t cursor_; + + friend class XDRIncrementalStencilEncoder; +}; + +template <XDRMode mode> +class XDRBuffer; + +template <> +class XDRBuffer<XDR_ENCODE> : public XDRBufferBase { + public: + XDRBuffer(JSContext* cx, JS::TranscodeBuffer& buffer, size_t cursor = 0) + : XDRBufferBase(cx, cursor), buffer_(buffer) {} + + uint8_t* write(size_t n) { + MOZ_ASSERT(n != 0); + if (!buffer_.growByUninitialized(n)) { + ReportOutOfMemory(cx()); + return nullptr; + } + uint8_t* ptr = &buffer_[cursor_]; + cursor_ += n; + return ptr; + } + + bool align32() { + size_t extra = cursor_ % 4; + if (extra) { + size_t padding = 4 - extra; + if (!buffer_.appendN(0, padding)) { + ReportOutOfMemory(cx()); + return false; + } + cursor_ += padding; + } + return true; + } + +#ifdef DEBUG + bool isAligned32() { return cursor_ % 4 == 0; } +#endif + + const uint8_t* read(size_t n) { + MOZ_CRASH("Should never read in encode mode"); + return nullptr; + } + + const uint8_t* peek(size_t n) { + MOZ_CRASH("Should never read in encode mode"); + return nullptr; + } + + private: + JS::TranscodeBuffer& buffer_; +}; + +template <> +class XDRBuffer<XDR_DECODE> : public XDRBufferBase { + public: + XDRBuffer(JSContext* cx, const JS::TranscodeRange& range) + : XDRBufferBase(cx), buffer_(range) {} + + XDRBuffer(JSContext* cx, JS::TranscodeBuffer& buffer, size_t cursor = 0) + : XDRBufferBase(cx, cursor), buffer_(buffer.begin(), buffer.length()) {} + + bool align32() { + size_t extra = cursor_ % 4; + if (extra) { + size_t padding = 4 - extra; + cursor_ += padding; + + // Don't let buggy code read past our buffer + if (cursor_ > buffer_.length()) { + return false; + } + } + return true; + } + +#ifdef DEBUG + bool isAligned32() { return cursor_ % 4 == 0; } +#endif + + const uint8_t* read(size_t n) { + MOZ_ASSERT(cursor_ < buffer_.length()); + uint8_t* ptr = &buffer_[cursor_]; + cursor_ += n; + + // Don't let buggy code read past our buffer + if (cursor_ > buffer_.length()) { + return nullptr; + } + + return ptr; + } + + const uint8_t* peek(size_t n) { + MOZ_ASSERT(cursor_ < buffer_.length()); + uint8_t* ptr = &buffer_[cursor_]; + + // Don't let buggy code read past our buffer + if (cursor_ + n > buffer_.length()) { + return nullptr; + } + + return ptr; + } + + uint8_t* write(size_t n) { + MOZ_CRASH("Should never write in decode mode"); + return nullptr; + } + + private: + const JS::TranscodeRange buffer_; +}; + +class XDRCoderBase; +class XDRIncrementalEncoder; + +// An AutoXDRTree is used to identify section encoded by an +// XDRIncrementalEncoder. +// +// Its primary goal is to identify functions, such that we can first encode them +// as a lazy BaseScript, and later replaced by them by their corresponding +// bytecode once delazified. +// +// As a convenience, this is also used to identify the top-level of the content +// encoded by an XDRIncrementalEncoder. +// +// Sections can be encoded any number of times in an XDRIncrementalEncoder, and +// the latest encoded version would replace all the previous one. +class MOZ_RAII AutoXDRTree { + public: + // For a JSFunction, a tree key is defined as being: + // script()->begin << 32 | script()->end + // + // Based on the invariant that |begin <= end|, we can make special + // keys, such as the top-level script. + using Key = uint64_t; + + AutoXDRTree(XDRCoderBase* xdr, Key key); + ~AutoXDRTree(); + + // Indicate the lack of a key for the current tree. + static constexpr Key noKey = 0; + + // Used to end the slices when there is no children. + static constexpr Key noSubTree = Key(1) << 32; + + // Used as the root key of the tree in the hash map. + static constexpr Key topLevel = Key(2) << 32; + + private: + friend class XDRIncrementalEncoder; + + Key key_; + AutoXDRTree* parent_; + XDRCoderBase* xdr_; +}; + +template <typename CharT> +using XDRTranscodeString = + mozilla::MaybeOneOf<const CharT*, js::UniquePtr<CharT[], JS::FreePolicy>>; + +class XDRCoderBase { + private: +#ifdef DEBUG + JS::TranscodeResult resultCode_; +#endif + + protected: + XDRCoderBase() +#ifdef DEBUG + : resultCode_(JS::TranscodeResult_Ok) +#endif + { + } + + public: + virtual AutoXDRTree::Key getTopLevelTreeKey() const { + return AutoXDRTree::noKey; + } + virtual AutoXDRTree::Key getTreeKey(JSFunction* fun) const { + return AutoXDRTree::noKey; + } + virtual void createOrReplaceSubTree(AutoXDRTree* child){}; + virtual void endSubTree(){}; + +#ifdef DEBUG + // Record logical failures of XDR. + JS::TranscodeResult resultCode() const { return resultCode_; } + void setResultCode(JS::TranscodeResult code) { + MOZ_ASSERT(resultCode() == JS::TranscodeResult_Ok); + resultCode_ = code; + } + bool validateResultCode(JSContext* cx, JS::TranscodeResult code) const; +#endif +}; + +/* + * XDR serialization state. All data is encoded in little endian. + */ +template <XDRMode mode> +class XDRState : public XDRCoderBase { + protected: + XDRBuffer<mode> mainBuf; + XDRBuffer<mode>* buf; + + public: + XDRState(JSContext* cx, JS::TranscodeBuffer& buffer, size_t cursor = 0) + : mainBuf(cx, buffer, cursor), buf(&mainBuf) {} + + template <typename RangeType> + XDRState(JSContext* cx, const RangeType& range) + : mainBuf(cx, range), buf(&mainBuf) {} + + // No default copy constructor or copying assignment, because |buf| + // is an internal pointer. + XDRState(const XDRState&) = delete; + XDRState& operator=(const XDRState&) = delete; + + virtual ~XDRState() = default; + + JSContext* cx() const { return mainBuf.cx(); } + virtual bool isForStencil() const { return false; } + virtual XDRResultT<bool> checkAlreadyCoded( + const frontend::BaseCompilationStencil& stencil) { + return false; + } + + virtual bool isMultiDecode() const { return false; } + + virtual bool hasOptions() const { return false; } + virtual const JS::ReadOnlyCompileOptions& options() { + MOZ_CRASH("does not have options"); + } + virtual bool hasScriptSourceObjectOut() const { return false; } + virtual ScriptSourceObject** scriptSourceObjectOut() { + MOZ_CRASH("does not have scriptSourceObjectOut."); + } + + virtual bool hasAtomMap() const { return false; } + virtual XDRAtomMap& atomMap() { MOZ_CRASH("does not have atomMap"); } + virtual uint32_t& natoms() { MOZ_CRASH("does not have atomMap."); } + + // The number of chunks (BaseCompilationStencils) in the buffer. + virtual uint32_t& nchunks() { MOZ_CRASH("does not have atomMap."); } + + virtual bool hasAtomTable() const { return false; } + virtual XDRAtomTable& atomTable() { MOZ_CRASH("does not have atomTable"); } + virtual frontend::ParserAtomSpanBuilder& frontendAtoms() { + MOZ_CRASH("does not have frontendAtoms"); + } + virtual LifoAlloc& stencilAlloc() { MOZ_CRASH("does not have stencilAlloc"); } + virtual void finishAtomTable() { MOZ_CRASH("does not have atomTable"); } + + virtual bool isMainBuf() { return true; } + + virtual void switchToAtomBuf() { MOZ_CRASH("cannot switch to atom buffer."); } + virtual void switchToMainBuf() { MOZ_CRASH("cannot switch to main buffer."); } + virtual void switchToHeaderBuf() { + MOZ_CRASH("cannot switch to header buffer."); + } + + virtual XDRResult codeDelazificationStencils( + frontend::CompilationStencilSet& stencilSet) { + MOZ_CRASH("cannot code delazification stencils."); + } + + template <typename T = mozilla::Ok> + XDRResultT<T> fail(JS::TranscodeResult code) { +#ifdef DEBUG + MOZ_ASSERT(code != JS::TranscodeResult_Ok); + MOZ_ASSERT(validateResultCode(cx(), code)); + setResultCode(code); +#endif + return mozilla::Err(code); + } + + XDRResult align32() { + if (!buf->align32()) { + return fail(JS::TranscodeResult_Throw); + } + return Ok(); + } + +#ifdef DEBUG + bool isAligned32() { return buf->isAligned32(); } +#endif + + XDRResult readData(const uint8_t** pptr, size_t length) { + const uint8_t* ptr = buf->read(length); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + *pptr = ptr; + return Ok(); + } + + // Peek the `sizeof(T)` bytes and return the pointer to `*pptr`. + // The caller is responsible for aligning the buffer by calling `align32`. + template <typename T> + XDRResult peekData(const T** pptr) { + static_assert(alignof(T) <= 4); + MOZ_ASSERT(isAligned32()); + const uint8_t* ptr = buf->peek(sizeof(T)); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + *pptr = reinterpret_cast<const T*>(ptr); + return Ok(); + } + + XDRResult codeUint8(uint8_t* n) { + if (mode == XDR_ENCODE) { + uint8_t* ptr = buf->write(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Throw); + } + *ptr = *n; + } else { + const uint8_t* ptr = buf->read(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + *n = *ptr; + } + return Ok(); + } + + XDRResult codeUint16(uint16_t* n) { + if (mode == XDR_ENCODE) { + uint8_t* ptr = buf->write(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Throw); + } + mozilla::LittleEndian::writeUint16(ptr, *n); + } else { + const uint8_t* ptr = buf->read(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + *n = mozilla::LittleEndian::readUint16(ptr); + } + return Ok(); + } + + XDRResult codeUint32(uint32_t* n) { + if (mode == XDR_ENCODE) { + uint8_t* ptr = buf->write(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Throw); + } + mozilla::LittleEndian::writeUint32(ptr, *n); + } else { + const uint8_t* ptr = buf->read(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + *n = mozilla::LittleEndian::readUint32(ptr); + } + return Ok(); + } + + XDRResult codeUint64(uint64_t* n) { + if (mode == XDR_ENCODE) { + uint8_t* ptr = buf->write(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Throw); + } + mozilla::LittleEndian::writeUint64(ptr, *n); + } else { + const uint8_t* ptr = buf->read(sizeof(*n)); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + *n = mozilla::LittleEndian::readUint64(ptr); + } + return Ok(); + } + + /* + * Use SFINAE to refuse any specialization which is not an enum. Uses of + * this function do not have to specialize the type of the enumerated field + * as C++ will extract the parameterized from the argument list. + */ + template <typename T> + XDRResult codeEnum32(T* val, std::enable_if_t<std::is_enum_v<T>>* = nullptr) { + // Mix the enumeration value with a random magic number, such that a + // corruption with a low-ranged value (like 0) is less likely to cause a + // miss-interpretation of the XDR content and instead cause a failure. + const uint32_t MAGIC = 0x21AB218C; + uint32_t tmp; + if (mode == XDR_ENCODE) { + tmp = uint32_t(*val) ^ MAGIC; + } + MOZ_TRY(codeUint32(&tmp)); + if (mode == XDR_DECODE) { + *val = T(tmp ^ MAGIC); + } + return Ok(); + } + + XDRResult codeDouble(double* dp) { + union DoublePun { + double d; + uint64_t u; + } pun; + if (mode == XDR_ENCODE) { + pun.d = *dp; + } + MOZ_TRY(codeUint64(&pun.u)); + if (mode == XDR_DECODE) { + *dp = pun.d; + } + return Ok(); + } + + XDRResult codeMarker(uint32_t magic) { + uint32_t actual = magic; + MOZ_TRY(codeUint32(&actual)); + if (actual != magic) { + // Fail in debug, but only soft-fail in release + MOZ_ASSERT(false, "Bad XDR marker"); + return fail(JS::TranscodeResult_Failure_BadDecode); + } + return Ok(); + } + + XDRResult codeBytes(void* bytes, size_t len) { + if (len == 0) { + return Ok(); + } + if (mode == XDR_ENCODE) { + uint8_t* ptr = buf->write(len); + if (!ptr) { + return fail(JS::TranscodeResult_Throw); + } + memcpy(ptr, bytes, len); + } else { + const uint8_t* ptr = buf->read(len); + if (!ptr) { + return fail(JS::TranscodeResult_Failure_BadDecode); + } + memcpy(bytes, ptr, len); + } + return Ok(); + } + + // While encoding, code the given data to the buffer. + // While decoding, borrow the buffer and return it to `*data`. + // + // The data can have extra bytes after `sizeof(T)`, and the caller should + // provide the entire data length as `length`. + // + // The caller is responsible for aligning the buffer by calling `align32`. + template <typename T> + XDRResult borrowedData(T** data, uint32_t length) { + static_assert(alignof(T) <= 4); + MOZ_ASSERT(isAligned32()); + + if (mode == XDR_ENCODE) { + MOZ_TRY(codeBytes(*data, length)); + } else { + const uint8_t* cursor = nullptr; + MOZ_TRY(readData(&cursor, length)); + *data = reinterpret_cast<T*>(const_cast<uint8_t*>(cursor)); + } + return Ok(); + } + + // Prefer using a variant below that is encoding aware. + XDRResult codeChars(char* chars, size_t nchars); + + XDRResult codeChars(JS::Latin1Char* chars, size_t nchars); + XDRResult codeChars(mozilla::Utf8Unit* units, size_t nchars); + XDRResult codeChars(char16_t* chars, size_t nchars); + + // Transcode null-terminated strings. When decoding, a new buffer is + // allocated and ownership is returned to caller. + // + // NOTE: Throws if string longer than JSString::MAX_LENGTH. + XDRResult codeCharsZ(XDRTranscodeString<char>& buffer); + XDRResult codeCharsZ(XDRTranscodeString<char16_t>& buffer); + + XDRResult codeModuleObject(MutableHandleModuleObject modp); + XDRResult codeFunction(JS::MutableHandleFunction objp, + HandleScriptSourceObject sourceObject = nullptr); + XDRResult codeScript(MutableHandleScript scriptp); + XDRResult codeStencil(frontend::CompilationStencil& stencil); + XDRResult codeFunctionStencil(frontend::BaseCompilationStencil& stencil); +}; + +using XDREncoder = XDRState<XDR_ENCODE>; +using XDRDecoderBase = XDRState<XDR_DECODE>; + +class XDRDecoder : public XDRDecoderBase { + public: + XDRDecoder(JSContext* cx, const JS::ReadOnlyCompileOptions* options, + JS::TranscodeBuffer& buffer, size_t cursor = 0) + : XDRDecoderBase(cx, buffer, cursor), options_(options), atomTable_(cx) { + MOZ_ASSERT(options); + } + + template <typename RangeType> + XDRDecoder(JSContext* cx, const JS::ReadOnlyCompileOptions* options, + const RangeType& range) + : XDRDecoderBase(cx, range), options_(options), atomTable_(cx) { + MOZ_ASSERT(options); + } + + bool hasAtomTable() const override { return hasFinishedAtomTable_; } + XDRAtomTable& atomTable() override { return atomTable_; } + void finishAtomTable() override { hasFinishedAtomTable_ = true; } + + bool hasOptions() const override { return true; } + const JS::ReadOnlyCompileOptions& options() override { return *options_; } + + void trace(JSTracer* trc); + + private: + const JS::ReadOnlyCompileOptions* options_; + XDRAtomTable atomTable_; + bool hasFinishedAtomTable_ = false; +}; + +/* + * The stencil decoder accepts `options` and `range` as input, along + * with a freshly initialized `parserAtoms` table. + * + * The decoded stencils are outputted to the default-initialized + * `stencil` parameter of `codeStencil` method, and decoded atoms are + * interned into the `parserAtoms` parameter of the ctor. + * + * The decoded stencils borrow the input `buffer`/`range`, and the consumer + * has to keep the buffer alive while the decoded stencils are alive. + */ +class XDRStencilDecoder : public XDRDecoderBase { + uint32_t nchunks_ = 0; + + public: + XDRStencilDecoder(JSContext* cx, const JS::ReadOnlyCompileOptions* options, + JS::TranscodeBuffer& buffer, size_t cursor) + : XDRDecoderBase(cx, buffer, cursor), options_(options) { + MOZ_ASSERT(JS::IsTranscodingBytecodeAligned(buffer.begin())); + MOZ_ASSERT(JS::IsTranscodingBytecodeOffsetAligned(cursor)); + MOZ_ASSERT(options_); + } + + XDRStencilDecoder(JSContext* cx, const JS::ReadOnlyCompileOptions* options, + const JS::TranscodeRange& range) + : XDRDecoderBase(cx, range), options_(options) { + MOZ_ASSERT(JS::IsTranscodingBytecodeAligned(range.begin().get())); + MOZ_ASSERT(options_); + } + + uint32_t& nchunks() override { return nchunks_; } + + bool isForStencil() const override { return true; } + + bool hasAtomTable() const override { return hasFinishedAtomTable_; } + frontend::ParserAtomSpanBuilder& frontendAtoms() override { + return *parserAtomBuilder_; + } + LifoAlloc& stencilAlloc() override { return *stencilAlloc_; } + void finishAtomTable() override { hasFinishedAtomTable_ = true; } + + bool hasOptions() const override { return true; } + const JS::ReadOnlyCompileOptions& options() override { return *options_; } + + XDRResult codeStencils(frontend::CompilationStencilSet& stencilSet); + + private: + const JS::ReadOnlyCompileOptions* options_; + bool hasFinishedAtomTable_ = false; + frontend::ParserAtomSpanBuilder* parserAtomBuilder_ = nullptr; + LifoAlloc* stencilAlloc_ = nullptr; +}; + +class XDROffThreadDecoder : public XDRDecoder { + ScriptSourceObject** sourceObjectOut_; + bool isMultiDecode_; + + public: + enum class Type { + Single, + Multi, + }; + + // Note, when providing an JSContext, where isJSContext is false, + // then the initialization of the ScriptSourceObject would remain + // incomplete. Thus, the sourceObjectOut must be used to finish the + // initialization with ScriptSourceObject::initFromOptions after the + // decoding. + // + // When providing a sourceObjectOut pointer, you have to ensure that it is + // marked by the GC to avoid dangling pointers. + XDROffThreadDecoder(JSContext* cx, const JS::ReadOnlyCompileOptions* options, + Type type, ScriptSourceObject** sourceObjectOut, + const JS::TranscodeRange& range) + : XDRDecoder(cx, options, range), + sourceObjectOut_(sourceObjectOut), + isMultiDecode_(type == Type::Multi) { + MOZ_ASSERT(sourceObjectOut); + MOZ_ASSERT(*sourceObjectOut == nullptr); + } + + bool isMultiDecode() const override { return isMultiDecode_; } + + bool hasScriptSourceObjectOut() const override { return true; } + ScriptSourceObject** scriptSourceObjectOut() override { + return sourceObjectOut_; + } +}; + +class XDRIncrementalEncoderBase : public XDREncoder { + protected: + JS::TranscodeBuffer slices_; + + public: + explicit XDRIncrementalEncoderBase(JSContext* cx) + : XDREncoder(cx, slices_, 0) {} + + void switchToBuffer(XDRBuffer<XDR_ENCODE>* target) { buf = target; } + + bool isMainBuf() override { return buf == &mainBuf; } + + // Switch to streaming into the main buffer. + void switchToMainBuf() override { switchToBuffer(&mainBuf); } + + virtual XDRResult linearize(JS::TranscodeBuffer& buffer, + js::ScriptSource* ss) { + MOZ_CRASH("cannot linearize."); + } + + virtual void trace(JSTracer* trc) {} +}; + +class XDRIncrementalEncoder : public XDRIncrementalEncoderBase { + // The incremental encoder encodes the content of scripts and functions in + // the XDRBuffer. It can be used to encode multiple times the same + // AutoXDRTree, and uses its key to identify which part to replace. + // + // Internally, this encoder keeps a tree representation of the scopes. Each + // node is composed of a vector of slices which are interleaved by child + // nodes. + // + // A slice corresponds to an index and a length within the content of the + // slices_ buffer. The index is updated when a slice is created, and the + // length is updated when the slice is ended, either by creating a new scope + // child, or by closing the scope and going back to the parent. + // + // +---+---+---+ + // begin | | | | + // length | | | | + // child | . | . | . | + // +-|-+-|-+---+ + // | | + // +---------+ +---------+ + // | | + // v v + // +---+---+ +---+ + // | | | | | + // | | | | | + // | . | . | | . | + // +-|-+---+ +---+ + // | + // | + // | + // v + // +---+ + // | | + // | | + // | . | + // +---+ + // + // + // The tree key is used to identify the child nodes, and to make them + // easily replaceable. + // + // The tree is rooted at the |topLevel| key. + // + + struct Slice { + size_t sliceBegin; + size_t sliceLength; + AutoXDRTree::Key child; + }; + + using SlicesNode = Vector<Slice, 1, SystemAllocPolicy>; + using SlicesTree = + HashMap<AutoXDRTree::Key, SlicesNode, DefaultHasher<AutoXDRTree::Key>, + SystemAllocPolicy>; + + // Header buffer. + JS::TranscodeBuffer header_; + XDRBuffer<XDR_ENCODE> headerBuf_; + + // Atom buffer. + JS::TranscodeBuffer atoms_; + XDRBuffer<XDR_ENCODE> atomBuf_; + + uint32_t natoms_ = 0; + + // Last opened XDR-tree on the stack. + AutoXDRTree* scope_; + // Node corresponding to the opened scope. + SlicesNode* node_; + // Tree of slices. + SlicesTree tree_; + // Map from atoms to their index in the atom buffer + XDRAtomMap atomMap_; + bool oom_; + + class DepthFirstSliceIterator; + + public: + explicit XDRIncrementalEncoder(JSContext* cx) + : XDRIncrementalEncoderBase(cx), + headerBuf_(cx, header_, 0), + atomBuf_(cx, atoms_, 0), + scope_(nullptr), + node_(nullptr), + atomMap_(cx), + oom_(false) {} + + virtual ~XDRIncrementalEncoder() = default; + + uint32_t& natoms() override { return natoms_; } + + // Switch from streaming into the main buffer into the atom buffer. + void switchToAtomBuf() override { switchToBuffer(&atomBuf_); } + + // Switch to streaming into the header buffer. + void switchToHeaderBuf() override { switchToBuffer(&headerBuf_); } + + bool hasAtomMap() const override { return true; } + XDRAtomMap& atomMap() override { return atomMap_; } + + AutoXDRTree::Key getTopLevelTreeKey() const override; + AutoXDRTree::Key getTreeKey(JSFunction* fun) const override; + + void createOrReplaceSubTree(AutoXDRTree* child) override; + void endSubTree() override; + + // Append the content collected during the incremental encoding into the + // buffer given as argument. + XDRResult linearize(JS::TranscodeBuffer& buffer, + js::ScriptSource* ss) override; + + void trace(JSTracer* trc) override; +}; + +class XDRIncrementalStencilEncoder : public XDRIncrementalEncoderBase { + // The structure of the resulting buffer is: + // + // 1. Header + // a. Version + // b. ScriptSource + // c. Chunk count + // d. Alignment padding + // 2. Initial Chunk + // a. ParseAtomTable + // b. BaseCompilationStencil + // c. ScriptStencilExtra[] + // d. StencilModuleMetadata (if exists) + // 3. Array of Delazification Chunks + // a. ParseAtomTable + // b. BaseCompilationStencil + + // A set of functions that is passed to codeFunctionStencil. + // Used to avoid encoding delazification for same function twice. + // NOTE: This is not a set of all encoded functions. + using FunctionKey = uint32_t; + HashSet<FunctionKey> encodedFunctions_; + + public: + explicit XDRIncrementalStencilEncoder(JSContext* cx) + : XDRIncrementalEncoderBase(cx), encodedFunctions_(cx) {} + + virtual ~XDRIncrementalStencilEncoder() = default; + + XDRResultT<bool> checkAlreadyCoded( + const frontend::BaseCompilationStencil& stencil) override; + + bool isForStencil() const override { return true; } + + XDRResult linearize(JS::TranscodeBuffer& buffer, + js::ScriptSource* ss) override; + + XDRResult codeStencils(frontend::CompilationStencilSet& stencilSet); +}; + +template <XDRMode mode> +XDRResult XDRAtomOrNull(XDRState<mode>* xdr, js::MutableHandleAtom atomp); + +template <XDRMode mode> +XDRResult XDRAtom(XDRState<mode>* xdr, js::MutableHandleAtom atomp); + +template <XDRMode mode> +XDRResult XDRAtomData(XDRState<mode>* xdr, js::MutableHandleAtom atomp); + +template <XDRMode mode> +XDRResult XDRParserAtomEntry(XDRState<mode>* xdr, + frontend::ParserAtomEntry** atomp); + +template <XDRMode mode> +XDRResult XDRBaseCompilationStencil(XDRState<mode>* xdr, + frontend::BaseCompilationStencil& stencil); + +template <XDRMode mode> +XDRResult XDRCompilationStencil(XDRState<mode>* xdr, + frontend::CompilationStencil& stencil); + +} /* namespace js */ + +#endif /* vm_Xdr_h */ |