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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ *
+ * Copyright 2015 Mozilla Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef wasm_compile_h
+#define wasm_compile_h
+
+#include "vm/Runtime.h"
+#include "wasm/WasmModule.h"
+
+namespace js {
+namespace wasm {
+
+// Return a uint32_t which captures the observed properties of the CPU that
+// affect compilation. If code compiled now is to be serialized and executed
+// later, the ObservedCPUFeatures() must be ensured to be the same.
+
+uint32_t ObservedCPUFeatures();
+
+// Describes the JS scripted caller of a request to compile a wasm module.
+
+struct ScriptedCaller {
+ UniqueChars filename;
+ bool filenameIsURL;
+ unsigned line;
+
+ ScriptedCaller() : filenameIsURL(false), line(0) {}
+};
+
+// Describes all the parameters that control wasm compilation.
+
+struct CompileArgs;
+using MutableCompileArgs = RefPtr<CompileArgs>;
+using SharedCompileArgs = RefPtr<const CompileArgs>;
+
+struct CompileArgs : ShareableBase<CompileArgs> {
+ ScriptedCaller scriptedCaller;
+ UniqueChars sourceMapURL;
+
+ bool baselineEnabled;
+ bool ionEnabled;
+ bool craneliftEnabled;
+ bool debugEnabled;
+ bool forceTiering;
+
+ FeatureArgs features;
+
+ // CompileArgs has two constructors:
+ //
+ // - one through a factory function `build`, which checks that flags are
+ // consistent with each other.
+ // - one that gives complete access to underlying fields.
+ //
+ // You should use the first one in general, unless you have a very good
+ // reason (i.e. no JSContext around and you know which flags have been used).
+
+ static SharedCompileArgs build(JSContext* cx,
+ ScriptedCaller&& scriptedCaller);
+
+ explicit CompileArgs(ScriptedCaller&& scriptedCaller)
+ : scriptedCaller(std::move(scriptedCaller)),
+ baselineEnabled(false),
+ ionEnabled(false),
+ craneliftEnabled(false),
+ debugEnabled(false),
+ forceTiering(false) {}
+};
+
+// Return the estimated compiled (machine) code size for the given bytecode size
+// compiled at the given tier.
+
+double EstimateCompiledCodeSize(Tier tier, size_t bytecodeSize);
+
+// Compile the given WebAssembly bytecode with the given arguments into a
+// wasm::Module. On success, the Module is returned. On failure, the returned
+// SharedModule pointer is null and either:
+// - *error points to a string description of the error
+// - *error is null and the caller should report out-of-memory.
+
+SharedModule CompileBuffer(
+ const CompileArgs& args, const ShareableBytes& bytecode, UniqueChars* error,
+ UniqueCharsVector* warnings,
+ JS::OptimizedEncodingListener* listener = nullptr,
+ JSTelemetrySender telemetrySender = JSTelemetrySender());
+
+// Attempt to compile the second tier of the given wasm::Module.
+
+void CompileTier2(const CompileArgs& args, const Bytes& bytecode,
+ const Module& module, Atomic<bool>* cancelled,
+ JSTelemetrySender telemetrySender = JSTelemetrySender());
+
+// Compile the given WebAssembly module which has been broken into three
+// partitions:
+// - envBytes contains a complete ModuleEnvironment that has already been
+// copied in from the stream.
+// - codeBytes is pre-sized to hold the complete code section when the stream
+// completes.
+// - The range [codeBytes.begin(), codeBytesEnd) contains the bytes currently
+// read from the stream and codeBytesEnd will advance until either
+// the stream is cancelled or codeBytesEnd == codeBytes.end().
+// - streamEnd contains the final information received after the code section:
+// the remaining module bytecodes and maybe a JS::OptimizedEncodingListener.
+// When the stream is successfully closed, streamEnd.reached is set.
+// The ExclusiveWaitableData are notified when CompileStreaming() can make
+// progress (i.e., codeBytesEnd advances or streamEnd.reached is set).
+// If cancelled is set to true, compilation aborts and returns null. After
+// cancellation is set, both ExclusiveWaitableData will be notified and so every
+// wait() loop must check cancelled.
+
+using ExclusiveBytesPtr = ExclusiveWaitableData<const uint8_t*>;
+
+struct StreamEndData {
+ bool reached;
+ const Bytes* tailBytes;
+ Tier2Listener tier2Listener;
+
+ StreamEndData() : reached(false) {}
+};
+using ExclusiveStreamEndData = ExclusiveWaitableData<StreamEndData>;
+
+SharedModule CompileStreaming(
+ const CompileArgs& args, const Bytes& envBytes, const Bytes& codeBytes,
+ const ExclusiveBytesPtr& codeBytesEnd,
+ const ExclusiveStreamEndData& streamEnd, const Atomic<bool>& cancelled,
+ UniqueChars* error, UniqueCharsVector* warnings,
+ JSTelemetrySender telemetrySender = JSTelemetrySender());
+
+} // namespace wasm
+} // namespace js
+
+#endif // namespace wasm_compile_h