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Diffstat (limited to '')
-rw-r--r-- | js/src/wasm/WasmRealm.cpp | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/js/src/wasm/WasmRealm.cpp b/js/src/wasm/WasmRealm.cpp new file mode 100644 index 0000000000..c2ced6cf42 --- /dev/null +++ b/js/src/wasm/WasmRealm.cpp @@ -0,0 +1,142 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * + * Copyright 2016 Mozilla Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "wasm/WasmRealm.h" + +#include "vm/Realm.h" +#include "wasm/WasmInstance.h" + +#include "debugger/DebugAPI-inl.h" + +using namespace js; +using namespace wasm; + +wasm::Realm::Realm(JSRuntime* rt) : runtime_(rt) {} + +wasm::Realm::~Realm() { MOZ_ASSERT(instances_.empty()); } + +struct InstanceComparator { + const Instance& target; + explicit InstanceComparator(const Instance& target) : target(target) {} + + int operator()(const Instance* instance) const { + if (instance == &target) { + return 0; + } + + // Instances can share code, so the segments can be equal (though they + // can't partially overlap). If the codeBases are equal, we sort by + // Instance address. Thus a Code may map to many instances. + + // Compare by the first tier, always. + + Tier instanceTier = instance->code().stableTier(); + Tier targetTier = target.code().stableTier(); + + if (instance->codeBase(instanceTier) == target.codeBase(targetTier)) { + return instance < &target ? -1 : 1; + } + + return target.codeBase(targetTier) < instance->codeBase(instanceTier) ? -1 + : 1; + } +}; + +bool wasm::Realm::registerInstance(JSContext* cx, + HandleWasmInstanceObject instanceObj) { + MOZ_ASSERT(runtime_ == cx->runtime()); + + Instance& instance = instanceObj->instance(); + MOZ_ASSERT(this == &instance.realm()->wasm); + + instance.ensureProfilingLabels(cx->runtime()->geckoProfiler().enabled()); + + if (instance.debugEnabled() && + instance.realm()->debuggerObservesAllExecution()) { + instance.debug().ensureEnterFrameTrapsState(cx, true); + } + + { + if (!instances_.reserve(instances_.length() + 1)) { + return false; + } + + auto runtimeInstances = cx->runtime()->wasmInstances.lock(); + if (!runtimeInstances->reserve(runtimeInstances->length() + 1)) { + return false; + } + + // To avoid implementing rollback, do not fail after mutations start. + + InstanceComparator cmp(instance); + size_t index; + + MOZ_ALWAYS_FALSE( + BinarySearchIf(instances_, 0, instances_.length(), cmp, &index)); + MOZ_ALWAYS_TRUE(instances_.insert(instances_.begin() + index, &instance)); + + MOZ_ALWAYS_FALSE(BinarySearchIf(runtimeInstances.get(), 0, + runtimeInstances->length(), cmp, &index)); + MOZ_ALWAYS_TRUE( + runtimeInstances->insert(runtimeInstances->begin() + index, &instance)); + } + + // Notify the debugger after wasmInstances is unlocked. + DebugAPI::onNewWasmInstance(cx, instanceObj); + return true; +} + +void wasm::Realm::unregisterInstance(Instance& instance) { + InstanceComparator cmp(instance); + size_t index; + + if (BinarySearchIf(instances_, 0, instances_.length(), cmp, &index)) { + instances_.erase(instances_.begin() + index); + } + + auto runtimeInstances = runtime_->wasmInstances.lock(); + if (BinarySearchIf(runtimeInstances.get(), 0, runtimeInstances->length(), cmp, + &index)) { + runtimeInstances->erase(runtimeInstances->begin() + index); + } +} + +void wasm::Realm::ensureProfilingLabels(bool profilingEnabled) { + for (Instance* instance : instances_) { + instance->ensureProfilingLabels(profilingEnabled); + } +} + +void wasm::Realm::addSizeOfExcludingThis(MallocSizeOf mallocSizeOf, + size_t* realmTables) { + *realmTables += instances_.sizeOfExcludingThis(mallocSizeOf); +} + +void wasm::InterruptRunningCode(JSContext* cx) { + auto runtimeInstances = cx->runtime()->wasmInstances.lock(); + for (Instance* instance : runtimeInstances.get()) { + instance->tlsData()->setInterrupt(); + } +} + +void wasm::ResetInterruptState(JSContext* cx) { + auto runtimeInstances = cx->runtime()->wasmInstances.lock(); + for (Instance* instance : runtimeInstances.get()) { + instance->tlsData()->resetInterrupt(cx); + } +} |