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-rw-r--r--layout/base/nsGenConList.cpp192
1 files changed, 192 insertions, 0 deletions
diff --git a/layout/base/nsGenConList.cpp b/layout/base/nsGenConList.cpp
new file mode 100644
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+++ b/layout/base/nsGenConList.cpp
@@ -0,0 +1,192 @@
+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* base class for nsCounterList and nsQuoteList */
+
+#include "nsGenConList.h"
+#include "nsLayoutUtils.h"
+#include "nsIContent.h"
+
+void nsGenConList::Clear() {
+ // Delete entire list.
+ mNodes.Clear();
+ while (nsGenConNode* node = mList.popFirst()) {
+ delete node;
+ }
+ mSize = 0;
+ mLastInserted = nullptr;
+}
+
+bool nsGenConList::DestroyNodesFor(nsIFrame* aFrame) {
+ // This algorithm relies on the invariant that nodes of a frame are
+ // put contiguously in the linked list. This is guaranteed because
+ // each frame is mapped to only one (nsIContent, pseudoType) pair,
+ // and the nodes in the linked list are put in the tree order based
+ // on that pair and offset inside frame.
+ nsGenConNode* node = mNodes.GetAndRemove(aFrame).valueOr(nullptr);
+ if (!node) {
+ return false;
+ }
+ MOZ_ASSERT(node->mPseudoFrame == aFrame);
+
+ while (node && node->mPseudoFrame == aFrame) {
+ nsGenConNode* nextNode = Next(node);
+ Destroy(node);
+ node = nextNode;
+ }
+
+ // Modification of the list invalidates the cached pointer.
+ mLastInserted = nullptr;
+
+ return true;
+}
+
+/**
+ * Compute the type of the pseudo and the content for the pseudo that
+ * we'll use for comparison purposes.
+ * @param aContent the content to use is stored here; it's the element
+ * that generated the pseudo, or (if not for generated content), the frame's
+ * own element
+ * @return -2 for ::marker, -1 for ::before, +1 for ::after, and 0 otherwise.
+ */
+inline int32_t PseudoCompareType(nsIFrame* aFrame, nsIContent** aContent) {
+ auto pseudo = aFrame->Style()->GetPseudoType();
+ if (pseudo == mozilla::PseudoStyleType::marker) {
+ *aContent = aFrame->GetContent()->GetParent();
+ return -2;
+ }
+ if (pseudo == mozilla::PseudoStyleType::before) {
+ *aContent = aFrame->GetContent()->GetParent();
+ return -1;
+ }
+ if (pseudo == mozilla::PseudoStyleType::after) {
+ *aContent = aFrame->GetContent()->GetParent();
+ return 1;
+ }
+ *aContent = aFrame->GetContent();
+ return 0;
+}
+
+/* static */
+bool nsGenConList::NodeAfter(const nsGenConNode* aNode1,
+ const nsGenConNode* aNode2) {
+ nsIFrame* frame1 = aNode1->mPseudoFrame;
+ nsIFrame* frame2 = aNode2->mPseudoFrame;
+ if (frame1 == frame2) {
+ NS_ASSERTION(aNode2->mContentIndex != aNode1->mContentIndex, "identical");
+ return aNode1->mContentIndex > aNode2->mContentIndex;
+ }
+ nsIContent* content1;
+ nsIContent* content2;
+ int32_t pseudoType1 = PseudoCompareType(frame1, &content1);
+ int32_t pseudoType2 = PseudoCompareType(frame2, &content2);
+ if (content1 == content2) {
+ NS_ASSERTION(pseudoType1 != pseudoType2, "identical");
+ if (pseudoType1 == 0 || pseudoType2 == 0) {
+ return pseudoType2 == 0;
+ }
+ return pseudoType1 > pseudoType2;
+ }
+
+ // Two pseudo-elements of different elements, we want to treat them as if
+ // they were normal elements and just use tree order.
+ content1 = frame1->GetContent();
+ content2 = frame2->GetContent();
+
+ int32_t cmp = nsLayoutUtils::CompareTreePosition(content1, content2);
+ MOZ_ASSERT(cmp != 0, "same content, different frames");
+ return cmp > 0;
+}
+
+void nsGenConList::Insert(nsGenConNode* aNode) {
+ // Check for append.
+ if (mList.isEmpty() || NodeAfter(aNode, mList.getLast())) {
+ mList.insertBack(aNode);
+ } else if (mLastInserted && mLastInserted != mList.getLast() &&
+ NodeAfter(aNode, mLastInserted) &&
+ NodeAfter(Next(mLastInserted), aNode)) {
+ // Fast path for inserting many consecutive nodes in one place
+ mLastInserted->setNext(aNode);
+ } else {
+ // Binary search.
+
+ // the range of indices at which |aNode| could end up.
+ // (We already know it can't be at index mSize.)
+ uint32_t first = 0, last = mSize - 1;
+
+ // A cursor to avoid walking more than the length of the list.
+ nsGenConNode* curNode = mList.getLast();
+ uint32_t curIndex = mSize - 1;
+
+ while (first != last) {
+ uint32_t test = (first + last) / 2;
+ if (last == curIndex) {
+ for (; curIndex != test; --curIndex) curNode = Prev(curNode);
+ } else {
+ for (; curIndex != test; ++curIndex) curNode = Next(curNode);
+ }
+
+ if (NodeAfter(aNode, curNode)) {
+ first = test + 1;
+ // if we exit the loop, we need curNode to be right
+ ++curIndex;
+ curNode = Next(curNode);
+ } else {
+ last = test;
+ }
+ }
+ curNode->setPrevious(aNode);
+ }
+ ++mSize;
+
+ mLastInserted = aNode;
+
+ // Set the mapping only if it is the first node of the frame.
+ // The DEBUG blocks below are for ensuring the invariant required by
+ // nsGenConList::DestroyNodesFor. See comment there.
+ if (IsFirst(aNode) || Prev(aNode)->mPseudoFrame != aNode->mPseudoFrame) {
+#ifdef DEBUG
+ if (nsGenConNode* oldFrameFirstNode = mNodes.Get(aNode->mPseudoFrame)) {
+ MOZ_ASSERT(Next(aNode) == oldFrameFirstNode,
+ "oldFrameFirstNode should now be immediately after "
+ "the newly-inserted one.");
+ } else {
+ // If the node is not the only node in the list.
+ if (!IsFirst(aNode) || !IsLast(aNode)) {
+ nsGenConNode* nextNode = Next(aNode);
+ MOZ_ASSERT(!nextNode || nextNode->mPseudoFrame != aNode->mPseudoFrame,
+ "There shouldn't exist any node for this frame.");
+ // If the node is neither the first nor the last node
+ if (!IsFirst(aNode) && !IsLast(aNode)) {
+ MOZ_ASSERT(Prev(aNode)->mPseudoFrame != nextNode->mPseudoFrame,
+ "New node should not break contiguity of nodes of "
+ "the same frame.");
+ }
+ }
+ }
+#endif
+ mNodes.Put(aNode->mPseudoFrame, aNode);
+ } else {
+#ifdef DEBUG
+ nsGenConNode* frameFirstNode = mNodes.Get(aNode->mPseudoFrame);
+ MOZ_ASSERT(frameFirstNode, "There should exist node map for the frame.");
+ for (nsGenConNode* curNode = Prev(aNode); curNode != frameFirstNode;
+ curNode = Prev(curNode)) {
+ MOZ_ASSERT(curNode->mPseudoFrame == aNode->mPseudoFrame,
+ "Every node between frameFirstNode and the new node inserted "
+ "should refer to the same frame.");
+ MOZ_ASSERT(!IsFirst(curNode),
+ "The newly-inserted node should be in a contiguous run after "
+ "frameFirstNode, thus frameFirstNode should be reached before "
+ "the first node of mList.");
+ }
+#endif
+ }
+
+ NS_ASSERTION(IsFirst(aNode) || NodeAfter(aNode, Prev(aNode)),
+ "sorting error");
+ NS_ASSERTION(IsLast(aNode) || NodeAfter(Next(aNode), aNode), "sorting error");
+}