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-rw-r--r--layout/style/ImageLoader.cpp802
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diff --git a/layout/style/ImageLoader.cpp b/layout/style/ImageLoader.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this file,
+ * You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* A class that handles style system image loads (other image loads are handled
+ * by the nodes in the content tree).
+ */
+
+#include "mozilla/css/ImageLoader.h"
+
+#include "mozilla/dom/Document.h"
+#include "mozilla/dom/DocumentInlines.h"
+#include "mozilla/dom/ImageTracker.h"
+#include "nsContentUtils.h"
+#include "nsLayoutUtils.h"
+#include "nsError.h"
+#include "nsCanvasFrame.h"
+#include "nsDisplayList.h"
+#include "nsIFrameInlines.h"
+#include "FrameLayerBuilder.h"
+#include "imgIContainer.h"
+#include "Image.h"
+#include "GeckoProfiler.h"
+#include "mozilla/PresShell.h"
+#include "mozilla/SVGObserverUtils.h"
+#include "mozilla/layers/WebRenderUserData.h"
+
+using namespace mozilla::dom;
+
+namespace mozilla {
+namespace css {
+
+// This is a singleton observer which looks in the `GlobalRequestTable` to look
+// at which loaders to notify.
+struct GlobalImageObserver final : public imgINotificationObserver {
+ NS_DECL_ISUPPORTS
+ NS_DECL_IMGINOTIFICATIONOBSERVER
+
+ GlobalImageObserver() = default;
+
+ private:
+ virtual ~GlobalImageObserver() = default;
+};
+
+NS_IMPL_ADDREF(GlobalImageObserver)
+NS_IMPL_RELEASE(GlobalImageObserver)
+
+NS_INTERFACE_MAP_BEGIN(GlobalImageObserver)
+ NS_INTERFACE_MAP_ENTRY(imgINotificationObserver)
+NS_INTERFACE_MAP_END
+
+// Data associated with every started load.
+struct ImageTableEntry {
+ // Set of all ImageLoaders that have registered this URL and care for updates
+ // for it.
+ nsTHashtable<nsPtrHashKey<ImageLoader>> mImageLoaders;
+
+ // The amount of style values that are sharing this image.
+ uint32_t mSharedCount = 1;
+};
+
+using GlobalRequestTable =
+ nsClassHashtable<nsRefPtrHashKey<imgIRequest>, ImageTableEntry>;
+
+// A table of all loads, keyed by their id mapping them to the set of
+// ImageLoaders they have been registered in, and recording their "canonical"
+// image request.
+//
+// We use the load id as the key since we can only access sImages on the
+// main thread, but LoadData objects might be destroyed from other threads,
+// and we don't want to leave dangling pointers around.
+static GlobalRequestTable* sImages = nullptr;
+static StaticRefPtr<GlobalImageObserver> sImageObserver;
+
+/* static */
+void ImageLoader::Init() {
+ sImages = new GlobalRequestTable();
+ sImageObserver = new GlobalImageObserver();
+}
+
+/* static */
+void ImageLoader::Shutdown() {
+ delete sImages;
+ sImages = nullptr;
+ sImageObserver = nullptr;
+}
+
+void ImageLoader::DropDocumentReference() {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ // It's okay if GetPresContext returns null here (due to the presshell pointer
+ // on the document being null) as that means the presshell has already
+ // been destroyed, and it also calls ClearFrames when it is destroyed.
+ ClearFrames(GetPresContext());
+
+ mDocument = nullptr;
+}
+
+// Arrays of requests and frames are sorted by their pointer address,
+// for faster lookup.
+template <typename Elem, typename Item,
+ typename Comparator = nsDefaultComparator<Elem, Item>>
+static size_t GetMaybeSortedIndex(const nsTArray<Elem>& aArray,
+ const Item& aItem, bool* aFound,
+ Comparator aComparator = Comparator()) {
+ size_t index = aArray.IndexOfFirstElementGt(aItem, aComparator);
+ *aFound = index > 0 && aComparator.Equals(aItem, aArray.ElementAt(index - 1));
+ return index;
+}
+
+void ImageLoader::AssociateRequestToFrame(imgIRequest* aRequest,
+ nsIFrame* aFrame, FrameFlags aFlags) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ {
+ nsCOMPtr<imgINotificationObserver> observer;
+ aRequest->GetNotificationObserver(getter_AddRefs(observer));
+ if (!observer) {
+ // The request has already been canceled, so ignore it. This is ok because
+ // we're not going to get any more notifications from a canceled request.
+ return;
+ }
+ MOZ_ASSERT(observer == sImageObserver);
+ }
+
+ const auto& frameSet =
+ mRequestToFrameMap.LookupForAdd(aRequest).OrInsert([=]() {
+ mDocument->ImageTracker()->Add(aRequest);
+
+ if (auto entry = sImages->Lookup(aRequest)) {
+ DebugOnly<bool> inserted =
+ entry.Data()->mImageLoaders.EnsureInserted(this);
+ MOZ_ASSERT(inserted);
+ } else {
+ MOZ_ASSERT_UNREACHABLE(
+ "Shouldn't be associating images not in sImages");
+ }
+
+ if (nsPresContext* presContext = GetPresContext()) {
+ nsLayoutUtils::RegisterImageRequestIfAnimated(presContext, aRequest,
+ nullptr);
+ }
+ return new FrameSet();
+ });
+
+ const auto& requestSet =
+ mFrameToRequestMap.LookupForAdd(aFrame).OrInsert([=]() {
+ aFrame->SetHasImageRequest(true);
+ return new RequestSet();
+ });
+
+ // Add frame to the frameSet, and handle any special processing the
+ // frame might require.
+ FrameWithFlags fwf(aFrame);
+ FrameWithFlags* fwfToModify(&fwf);
+
+ // See if the frameSet already has this frame.
+ bool found;
+ uint32_t i =
+ GetMaybeSortedIndex(*frameSet, fwf, &found, FrameOnlyComparator());
+ if (found) {
+ // We're already tracking this frame, so prepare to modify the
+ // existing FrameWithFlags object.
+ fwfToModify = &frameSet->ElementAt(i - 1);
+ }
+
+ // Check if the frame requires special processing.
+ if (aFlags & REQUEST_REQUIRES_REFLOW) {
+ fwfToModify->mFlags |= REQUEST_REQUIRES_REFLOW;
+
+ // If we weren't already blocking onload, do that now.
+ if ((fwfToModify->mFlags & REQUEST_HAS_BLOCKED_ONLOAD) == 0) {
+ // Get request status to see if we should block onload, and if we can
+ // request reflow immediately.
+ uint32_t status = 0;
+ // Don't block onload if we've already got a frame complete status
+ // (since in that case the image is already loaded), or if we get an error
+ // status (since then we know the image won't ever load).
+ if (NS_SUCCEEDED(aRequest->GetImageStatus(&status)) &&
+ !(status & imgIRequest::STATUS_FRAME_COMPLETE) &&
+ !(status & imgIRequest::STATUS_ERROR)) {
+ // If there's no error, and the image has not loaded yet, so we can
+ // block onload.
+ fwfToModify->mFlags |= REQUEST_HAS_BLOCKED_ONLOAD;
+
+ // Block document onload until we either remove the frame in
+ // RemoveRequestToFrameMapping or onLoadComplete, or complete a reflow.
+ mDocument->BlockOnload();
+
+ // If we don't already have a complete frame, kickoff decode. This
+ // will ensure that either onFrameComplete or onLoadComplete will
+ // unblock document onload.
+
+ // We want to request decode in such a way that avoids triggering
+ // sync decode. First, we attempt to convert the aRequest into
+ // a imgIContainer. If that succeeds, then aRequest has an image
+ // and we can request decoding for size at zero size, the size will
+ // be ignored because we don't pass the FLAG_HIGH_QUALITY_SCALING
+ // flag and an async decode (because we didn't pass any sync decoding
+ // flags) at the intrinsic size will be requested. If the conversion
+ // to imgIContainer is unsuccessful, then that means aRequest doesn't
+ // have an image yet, which means we can safely call StartDecoding()
+ // on it without triggering any synchronous work.
+ nsCOMPtr<imgIContainer> imgContainer;
+ aRequest->GetImage(getter_AddRefs(imgContainer));
+ if (imgContainer) {
+ imgContainer->RequestDecodeForSize(
+ gfx::IntSize(0, 0), imgIContainer::DECODE_FLAGS_DEFAULT);
+ } else {
+ // It's safe to call StartDecoding directly, since it can't
+ // trigger synchronous decode without an image. Flags are ignored.
+ aRequest->StartDecoding(imgIContainer::FLAG_NONE);
+ }
+ }
+ }
+ }
+
+ // Do some sanity checking to ensure that we only add to one mapping
+ // iff we also add to the other mapping.
+ DebugOnly<bool> didAddToFrameSet(false);
+ DebugOnly<bool> didAddToRequestSet(false);
+
+ // If we weren't already tracking this frame, add it to the frameSet.
+ if (!found) {
+ frameSet->InsertElementAt(i, fwf);
+ didAddToFrameSet = true;
+ }
+
+ // Add request to the request set if it wasn't already there.
+ i = GetMaybeSortedIndex(*requestSet, aRequest, &found);
+ if (!found) {
+ requestSet->InsertElementAt(i, aRequest);
+ didAddToRequestSet = true;
+ }
+
+ MOZ_ASSERT(didAddToFrameSet == didAddToRequestSet,
+ "We should only add to one map iff we also add to the other map.");
+}
+
+void ImageLoader::RemoveRequestToFrameMapping(imgIRequest* aRequest,
+ nsIFrame* aFrame) {
+#ifdef DEBUG
+ {
+ nsCOMPtr<imgINotificationObserver> observer;
+ aRequest->GetNotificationObserver(getter_AddRefs(observer));
+ MOZ_ASSERT(!observer || observer == sImageObserver);
+ }
+#endif
+
+ if (auto entry = mRequestToFrameMap.Lookup(aRequest)) {
+ const auto& frameSet = entry.Data();
+ MOZ_ASSERT(frameSet, "This should never be null");
+
+ // Before we remove aFrame from the frameSet, unblock onload if needed.
+ bool found;
+ uint32_t i = GetMaybeSortedIndex(*frameSet, FrameWithFlags(aFrame), &found,
+ FrameOnlyComparator());
+ if (found) {
+ FrameWithFlags& fwf = frameSet->ElementAt(i - 1);
+ if (fwf.mFlags & REQUEST_HAS_BLOCKED_ONLOAD) {
+ mDocument->UnblockOnload(false);
+ // We're about to remove fwf from the frameSet, so we don't bother
+ // updating the flag.
+ }
+ frameSet->RemoveElementAt(i - 1);
+ }
+
+ if (frameSet->IsEmpty()) {
+ DeregisterImageRequest(aRequest, GetPresContext());
+ entry.Remove();
+ }
+ }
+}
+
+void ImageLoader::DeregisterImageRequest(imgIRequest* aRequest,
+ nsPresContext* aPresContext) {
+ mDocument->ImageTracker()->Remove(aRequest);
+
+ if (auto entry = sImages->Lookup(aRequest)) {
+ entry.Data()->mImageLoaders.EnsureRemoved(this);
+ }
+
+ if (aPresContext) {
+ nsLayoutUtils::DeregisterImageRequest(aPresContext, aRequest, nullptr);
+ }
+}
+
+void ImageLoader::RemoveFrameToRequestMapping(imgIRequest* aRequest,
+ nsIFrame* aFrame) {
+ if (auto entry = mFrameToRequestMap.Lookup(aFrame)) {
+ const auto& requestSet = entry.Data();
+ MOZ_ASSERT(requestSet, "This should never be null");
+ requestSet->RemoveElementSorted(aRequest);
+ if (requestSet->IsEmpty()) {
+ aFrame->SetHasImageRequest(false);
+ entry.Remove();
+ }
+ }
+}
+
+void ImageLoader::DisassociateRequestFromFrame(imgIRequest* aRequest,
+ nsIFrame* aFrame) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MOZ_ASSERT(aFrame->HasImageRequest(), "why call me?");
+
+ RemoveRequestToFrameMapping(aRequest, aFrame);
+ RemoveFrameToRequestMapping(aRequest, aFrame);
+}
+
+void ImageLoader::DropRequestsForFrame(nsIFrame* aFrame) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MOZ_ASSERT(aFrame->HasImageRequest(), "why call me?");
+
+ UniquePtr<RequestSet> requestSet;
+ mFrameToRequestMap.Remove(aFrame, &requestSet);
+ aFrame->SetHasImageRequest(false);
+ if (MOZ_UNLIKELY(!requestSet)) {
+ MOZ_ASSERT_UNREACHABLE("HasImageRequest was lying");
+ return;
+ }
+ for (imgIRequest* request : *requestSet) {
+ RemoveRequestToFrameMapping(request, aFrame);
+ }
+}
+
+void ImageLoader::SetAnimationMode(uint16_t aMode) {
+ MOZ_ASSERT(NS_IsMainThread());
+ NS_ASSERTION(aMode == imgIContainer::kNormalAnimMode ||
+ aMode == imgIContainer::kDontAnimMode ||
+ aMode == imgIContainer::kLoopOnceAnimMode,
+ "Wrong Animation Mode is being set!");
+
+ for (auto iter = mRequestToFrameMap.ConstIter(); !iter.Done(); iter.Next()) {
+ auto request = static_cast<imgIRequest*>(iter.Key());
+
+#ifdef DEBUG
+ {
+ nsCOMPtr<imgIRequest> debugRequest = request;
+ NS_ASSERTION(debugRequest == request, "This is bad");
+ }
+#endif
+
+ nsCOMPtr<imgIContainer> container;
+ request->GetImage(getter_AddRefs(container));
+ if (!container) {
+ continue;
+ }
+
+ // This can fail if the image is in error, and we don't care.
+ container->SetAnimationMode(aMode);
+ }
+}
+
+void ImageLoader::ClearFrames(nsPresContext* aPresContext) {
+ MOZ_ASSERT(NS_IsMainThread());
+
+ for (auto iter = mRequestToFrameMap.ConstIter(); !iter.Done(); iter.Next()) {
+ auto request = static_cast<imgIRequest*>(iter.Key());
+
+#ifdef DEBUG
+ {
+ nsCOMPtr<imgIRequest> debugRequest = request;
+ NS_ASSERTION(debugRequest == request, "This is bad");
+ }
+#endif
+
+ DeregisterImageRequest(request, aPresContext);
+ }
+
+ mRequestToFrameMap.Clear();
+ mFrameToRequestMap.Clear();
+}
+
+static CORSMode EffectiveCorsMode(nsIURI* aURI,
+ const StyleComputedImageUrl& aImage) {
+ MOZ_ASSERT(aURI);
+ StyleCorsMode mode = aImage.CorsMode();
+ if (mode == StyleCorsMode::None) {
+ return CORSMode::CORS_NONE;
+ }
+ MOZ_ASSERT(mode == StyleCorsMode::Anonymous);
+ if (aURI->SchemeIs("resource")) {
+ return CORSMode::CORS_NONE;
+ }
+ return CORSMode::CORS_ANONYMOUS;
+}
+
+/* static */
+already_AddRefed<imgRequestProxy> ImageLoader::LoadImage(
+ const StyleComputedImageUrl& aImage, Document& aDocument) {
+ MOZ_ASSERT(NS_IsMainThread());
+ nsIURI* uri = aImage.GetURI();
+ if (!uri) {
+ return nullptr;
+ }
+
+ int32_t loadFlags =
+ nsIRequest::LOAD_NORMAL |
+ nsContentUtils::CORSModeToLoadImageFlags(EffectiveCorsMode(uri, aImage));
+
+ const URLExtraData& data = aImage.ExtraData();
+
+ RefPtr<imgRequestProxy> request;
+ nsresult rv = nsContentUtils::LoadImage(
+ uri, &aDocument, &aDocument, data.Principal(), 0, data.ReferrerInfo(),
+ sImageObserver, loadFlags, u"css"_ns, getter_AddRefs(request));
+
+ if (NS_FAILED(rv) || !request) {
+ return nullptr;
+ }
+ sImages->LookupForAdd(request).OrInsert([] { return new ImageTableEntry(); });
+ return request.forget();
+}
+
+void ImageLoader::UnloadImage(imgRequestProxy* aImage) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MOZ_ASSERT(aImage);
+
+ auto lookup = sImages->Lookup(aImage);
+ MOZ_DIAGNOSTIC_ASSERT(lookup, "Unregistered image?");
+ if (MOZ_UNLIKELY(!lookup)) {
+ return;
+ }
+
+ if (MOZ_UNLIKELY(--lookup.Data()->mSharedCount)) {
+ // Someone else still cares about this image.
+ return;
+ }
+
+ aImage->CancelAndForgetObserver(NS_BINDING_ABORTED);
+ MOZ_DIAGNOSTIC_ASSERT(lookup.Data()->mImageLoaders.IsEmpty(),
+ "Shouldn't be keeping references to any loader "
+ "by now");
+ lookup.Remove();
+}
+
+void ImageLoader::NoteSharedLoad(imgRequestProxy* aImage) {
+ MOZ_ASSERT(NS_IsMainThread());
+ MOZ_ASSERT(aImage);
+
+ auto lookup = sImages->Lookup(aImage);
+ MOZ_DIAGNOSTIC_ASSERT(lookup, "Unregistered image?");
+ if (MOZ_UNLIKELY(!lookup)) {
+ return;
+ }
+
+ lookup.Data()->mSharedCount++;
+}
+
+nsPresContext* ImageLoader::GetPresContext() {
+ if (!mDocument) {
+ return nullptr;
+ }
+
+ return mDocument->GetPresContext();
+}
+
+static bool IsRenderNoImages(uint32_t aDisplayItemKey) {
+ DisplayItemType type = GetDisplayItemTypeFromKey(aDisplayItemKey);
+ uint8_t flags = GetDisplayItemFlagsForType(type);
+ return flags & TYPE_RENDERS_NO_IMAGES;
+}
+
+static void InvalidateImages(nsIFrame* aFrame, imgIRequest* aRequest,
+ bool aForcePaint) {
+ if (!aFrame->StyleVisibility()->IsVisible()) {
+ return;
+ }
+
+ if (aFrame->IsFrameOfType(nsIFrame::eTablePart)) {
+ // Tables don't necessarily build border/background display items
+ // for the individual table part frames, so IterateRetainedDataFor
+ // might not find the right display item.
+ return aFrame->InvalidateFrame();
+ }
+
+ if (aFrame->IsPrimaryFrameOfRootOrBodyElement()) {
+ if (auto* canvas = aFrame->PresShell()->GetCanvasFrame()) {
+ // Try to invalidate the canvas too, in the probable case the background
+ // was propagated to it.
+ InvalidateImages(canvas, aRequest, aForcePaint);
+ }
+ }
+
+ bool invalidateFrame = aForcePaint;
+ const SmallPointerArray<DisplayItemData>& array = aFrame->DisplayItemData();
+ for (uint32_t i = 0; i < array.Length(); i++) {
+ DisplayItemData* data =
+ DisplayItemData::AssertDisplayItemData(array.ElementAt(i));
+ uint32_t displayItemKey = data->GetDisplayItemKey();
+ if (displayItemKey != 0 && !IsRenderNoImages(displayItemKey)) {
+ if (nsLayoutUtils::InvalidationDebuggingIsEnabled()) {
+ DisplayItemType type = GetDisplayItemTypeFromKey(displayItemKey);
+ printf_stderr(
+ "Invalidating display item(type=%d) based on frame %p \
+ because it might contain an invalidated image\n",
+ static_cast<uint32_t>(type), aFrame);
+ }
+
+ data->Invalidate();
+ invalidateFrame = true;
+ }
+ }
+ if (auto userDataTable =
+ aFrame->GetProperty(layers::WebRenderUserDataProperty::Key())) {
+ for (auto iter = userDataTable->Iter(); !iter.Done(); iter.Next()) {
+ RefPtr<layers::WebRenderUserData> data = iter.UserData();
+ switch (data->GetType()) {
+ case layers::WebRenderUserData::UserDataType::eFallback:
+ if (!IsRenderNoImages(data->GetDisplayItemKey())) {
+ static_cast<layers::WebRenderFallbackData*>(data.get())
+ ->SetInvalid(true);
+ }
+ // XXX: handle Blob data
+ invalidateFrame = true;
+ break;
+ case layers::WebRenderUserData::UserDataType::eImage:
+ if (static_cast<layers::WebRenderImageData*>(data.get())
+ ->UsingSharedSurface(aRequest->GetProducerId())) {
+ break;
+ }
+ [[fallthrough]];
+ default:
+ invalidateFrame = true;
+ break;
+ }
+ }
+ }
+
+ // Update ancestor rendering observers (-moz-element etc)
+ //
+ // NOTE: We need to do this even if invalidateFrame is false, see bug 1114526.
+ {
+ nsIFrame* f = aFrame;
+ while (f && !f->HasAnyStateBits(NS_FRAME_DESCENDANT_NEEDS_PAINT)) {
+ SVGObserverUtils::InvalidateDirectRenderingObservers(f);
+ f = nsLayoutUtils::GetCrossDocParentFrame(f);
+ }
+ }
+
+ if (invalidateFrame) {
+ aFrame->SchedulePaint();
+ }
+}
+
+void ImageLoader::RequestPaintIfNeeded(FrameSet* aFrameSet,
+ imgIRequest* aRequest,
+ bool aForcePaint) {
+ NS_ASSERTION(aFrameSet, "Must have a frame set");
+ NS_ASSERTION(mDocument, "Should have returned earlier!");
+
+ for (FrameWithFlags& fwf : *aFrameSet) {
+ InvalidateImages(fwf.mFrame, aRequest, aForcePaint);
+ }
+}
+
+void ImageLoader::UnblockOnloadIfNeeded(nsIFrame* aFrame,
+ imgIRequest* aRequest) {
+ MOZ_ASSERT(aFrame);
+ MOZ_ASSERT(aRequest);
+
+ FrameSet* frameSet = mRequestToFrameMap.Get(aRequest);
+ if (!frameSet) {
+ return;
+ }
+
+ size_t i =
+ frameSet->BinaryIndexOf(FrameWithFlags(aFrame), FrameOnlyComparator());
+ if (i != FrameSet::NoIndex) {
+ FrameWithFlags& fwf = frameSet->ElementAt(i);
+ if (fwf.mFlags & REQUEST_HAS_BLOCKED_ONLOAD) {
+ mDocument->UnblockOnload(false);
+ fwf.mFlags &= ~REQUEST_HAS_BLOCKED_ONLOAD;
+ }
+ }
+}
+
+void ImageLoader::RequestReflowIfNeeded(FrameSet* aFrameSet,
+ imgIRequest* aRequest) {
+ MOZ_ASSERT(aFrameSet);
+
+ for (FrameWithFlags& fwf : *aFrameSet) {
+ if (fwf.mFlags & REQUEST_REQUIRES_REFLOW) {
+ // Tell the container of the frame to reflow because the
+ // image request has finished decoding its first frame.
+ RequestReflowOnFrame(&fwf, aRequest);
+ }
+ }
+}
+
+void ImageLoader::RequestReflowOnFrame(FrameWithFlags* aFwf,
+ imgIRequest* aRequest) {
+ nsIFrame* frame = aFwf->mFrame;
+
+ // Actually request the reflow.
+ //
+ // FIXME(emilio): Why requesting reflow on the _parent_?
+ nsIFrame* parent = frame->GetInFlowParent();
+ parent->PresShell()->FrameNeedsReflow(parent, IntrinsicDirty::StyleChange,
+ NS_FRAME_IS_DIRTY);
+
+ // We'll respond to the reflow events by unblocking onload, regardless
+ // of whether the reflow was completed or cancelled. The callback will
+ // also delete itself when it is called.
+ auto* unblocker = new ImageReflowCallback(this, frame, aRequest);
+ parent->PresShell()->PostReflowCallback(unblocker);
+}
+
+void GlobalImageObserver::Notify(imgIRequest* aRequest, int32_t aType,
+ const nsIntRect* aData) {
+ auto entry = sImages->Lookup(aRequest);
+ MOZ_DIAGNOSTIC_ASSERT(entry);
+ if (MOZ_UNLIKELY(!entry)) {
+ return;
+ }
+
+ auto& loaders = entry.Data()->mImageLoaders;
+ nsTArray<RefPtr<ImageLoader>> loadersToNotify(loaders.Count());
+ for (auto iter = loaders.Iter(); !iter.Done(); iter.Next()) {
+ loadersToNotify.AppendElement(iter.Get()->GetKey());
+ }
+ for (auto& loader : loadersToNotify) {
+ loader->Notify(aRequest, aType, aData);
+ }
+}
+
+void ImageLoader::Notify(imgIRequest* aRequest, int32_t aType,
+ const nsIntRect* aData) {
+#ifdef MOZ_GECKO_PROFILER
+ nsCString uriString;
+ if (profiler_is_active()) {
+ nsCOMPtr<nsIURI> uri;
+ aRequest->GetFinalURI(getter_AddRefs(uri));
+ if (uri) {
+ uri->GetSpec(uriString);
+ }
+ }
+
+ AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING("ImageLoader::Notify", OTHER,
+ uriString);
+#endif
+
+ if (aType == imgINotificationObserver::SIZE_AVAILABLE) {
+ nsCOMPtr<imgIContainer> image;
+ aRequest->GetImage(getter_AddRefs(image));
+ return OnSizeAvailable(aRequest, image);
+ }
+
+ if (aType == imgINotificationObserver::IS_ANIMATED) {
+ return OnImageIsAnimated(aRequest);
+ }
+
+ if (aType == imgINotificationObserver::FRAME_COMPLETE) {
+ return OnFrameComplete(aRequest);
+ }
+
+ if (aType == imgINotificationObserver::FRAME_UPDATE) {
+ return OnFrameUpdate(aRequest);
+ }
+
+ if (aType == imgINotificationObserver::DECODE_COMPLETE) {
+ nsCOMPtr<imgIContainer> image;
+ aRequest->GetImage(getter_AddRefs(image));
+ if (image && mDocument) {
+ image->PropagateUseCounters(mDocument);
+ }
+ }
+
+ if (aType == imgINotificationObserver::LOAD_COMPLETE) {
+ return OnLoadComplete(aRequest);
+ }
+}
+
+void ImageLoader::OnSizeAvailable(imgIRequest* aRequest,
+ imgIContainer* aImage) {
+ nsPresContext* presContext = GetPresContext();
+ if (!presContext) {
+ return;
+ }
+
+ aImage->SetAnimationMode(presContext->ImageAnimationMode());
+
+ FrameSet* frameSet = mRequestToFrameMap.Get(aRequest);
+ if (!frameSet) {
+ return;
+ }
+
+ for (const FrameWithFlags& fwf : *frameSet) {
+ if (fwf.mFrame->StyleVisibility()->IsVisible()) {
+ fwf.mFrame->SchedulePaint();
+ }
+ }
+}
+
+void ImageLoader::OnImageIsAnimated(imgIRequest* aRequest) {
+ if (!mDocument) {
+ return;
+ }
+
+ FrameSet* frameSet = mRequestToFrameMap.Get(aRequest);
+ if (!frameSet) {
+ return;
+ }
+
+ // Register with the refresh driver now that we are aware that
+ // we are animated.
+ nsPresContext* presContext = GetPresContext();
+ if (presContext) {
+ nsLayoutUtils::RegisterImageRequest(presContext, aRequest, nullptr);
+ }
+}
+
+void ImageLoader::OnFrameComplete(imgIRequest* aRequest) {
+ if (!mDocument) {
+ return;
+ }
+
+ FrameSet* frameSet = mRequestToFrameMap.Get(aRequest);
+ if (!frameSet) {
+ return;
+ }
+
+ // We may need reflow (for example if the image is from shape-outside).
+ RequestReflowIfNeeded(frameSet, aRequest);
+
+ // Since we just finished decoding a frame, we always want to paint, in case
+ // we're now able to paint an image that we couldn't paint before (and hence
+ // that we don't have retained data for).
+ RequestPaintIfNeeded(frameSet, aRequest, /* aForcePaint = */ true);
+}
+
+void ImageLoader::OnFrameUpdate(imgIRequest* aRequest) {
+ if (!mDocument) {
+ return;
+ }
+
+ FrameSet* frameSet = mRequestToFrameMap.Get(aRequest);
+ if (!frameSet) {
+ return;
+ }
+
+ RequestPaintIfNeeded(frameSet, aRequest, /* aForcePaint = */ false);
+}
+
+void ImageLoader::OnLoadComplete(imgIRequest* aRequest) {
+ if (!mDocument) {
+ return;
+ }
+
+ FrameSet* frameSet = mRequestToFrameMap.Get(aRequest);
+ if (!frameSet) {
+ return;
+ }
+
+ // Check if aRequest has an error state. If it does, we need to unblock
+ // Document onload for all the frames associated with this request that
+ // have blocked onload. This is what happens in a CORS mode violation, and
+ // may happen during other network events.
+ uint32_t status = 0;
+ if (NS_SUCCEEDED(aRequest->GetImageStatus(&status)) &&
+ status & imgIRequest::STATUS_ERROR) {
+ for (FrameWithFlags& fwf : *frameSet) {
+ if (fwf.mFlags & REQUEST_HAS_BLOCKED_ONLOAD) {
+ // We've blocked onload. Unblock onload and clear the flag.
+ mDocument->UnblockOnload(false);
+ fwf.mFlags &= ~REQUEST_HAS_BLOCKED_ONLOAD;
+ }
+ }
+ }
+}
+
+bool ImageLoader::ImageReflowCallback::ReflowFinished() {
+ // Check that the frame is still valid. If it isn't, then onload was
+ // unblocked when the frame was removed from the FrameSet in
+ // RemoveRequestToFrameMapping.
+ if (mFrame.IsAlive()) {
+ mLoader->UnblockOnloadIfNeeded(mFrame, mRequest);
+ }
+
+ // Get rid of this callback object.
+ delete this;
+
+ // We don't need to trigger layout.
+ return false;
+}
+
+void ImageLoader::ImageReflowCallback::ReflowCallbackCanceled() {
+ // Check that the frame is still valid. If it isn't, then onload was
+ // unblocked when the frame was removed from the FrameSet in
+ // RemoveRequestToFrameMapping.
+ if (mFrame.IsAlive()) {
+ mLoader->UnblockOnloadIfNeeded(mFrame, mRequest);
+ }
+
+ // Get rid of this callback object.
+ delete this;
+}
+
+} // namespace css
+} // namespace mozilla