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-rw-r--r-- | other-licenses/snappy/src/snappy-test.cc | 609 |
1 files changed, 609 insertions, 0 deletions
diff --git a/other-licenses/snappy/src/snappy-test.cc b/other-licenses/snappy/src/snappy-test.cc new file mode 100644 index 0000000000..7f1d0a8d1a --- /dev/null +++ b/other-licenses/snappy/src/snappy-test.cc @@ -0,0 +1,609 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +// Various stubs for the unit tests for the open-source version of Snappy. + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#ifdef HAVE_WINDOWS_H +#include <windows.h> +#endif + +#include "snappy-test.h" + +#include <algorithm> + +DEFINE_bool(run_microbenchmarks, true, + "Run microbenchmarks before doing anything else."); + +namespace snappy { + +string ReadTestDataFile(const string& base, size_t size_limit) { + string contents; + const char* srcdir = getenv("srcdir"); // This is set by Automake. + string prefix; + if (srcdir) { + prefix = string(srcdir) + "/"; + } + file::GetContents(prefix + "testdata/" + base, &contents, file::Defaults() + ).CheckSuccess(); + if (size_limit > 0) { + contents = contents.substr(0, size_limit); + } + return contents; +} + +string ReadTestDataFile(const string& base) { + return ReadTestDataFile(base, 0); +} + +string StringPrintf(const char* format, ...) { + char buf[4096]; + va_list ap; + va_start(ap, format); + vsnprintf(buf, sizeof(buf), format, ap); + va_end(ap); + return buf; +} + +bool benchmark_running = false; +int64 benchmark_real_time_us = 0; +int64 benchmark_cpu_time_us = 0; +string *benchmark_label = NULL; +int64 benchmark_bytes_processed = 0; + +void ResetBenchmarkTiming() { + benchmark_real_time_us = 0; + benchmark_cpu_time_us = 0; +} + +#ifdef WIN32 +LARGE_INTEGER benchmark_start_real; +FILETIME benchmark_start_cpu; +#else // WIN32 +struct timeval benchmark_start_real; +struct rusage benchmark_start_cpu; +#endif // WIN32 + +void StartBenchmarkTiming() { +#ifdef WIN32 + QueryPerformanceCounter(&benchmark_start_real); + FILETIME dummy; + CHECK(GetProcessTimes( + GetCurrentProcess(), &dummy, &dummy, &dummy, &benchmark_start_cpu)); +#else + gettimeofday(&benchmark_start_real, NULL); + if (getrusage(RUSAGE_SELF, &benchmark_start_cpu) == -1) { + perror("getrusage(RUSAGE_SELF)"); + exit(1); + } +#endif + benchmark_running = true; +} + +void StopBenchmarkTiming() { + if (!benchmark_running) { + return; + } + +#ifdef WIN32 + LARGE_INTEGER benchmark_stop_real; + LARGE_INTEGER benchmark_frequency; + QueryPerformanceCounter(&benchmark_stop_real); + QueryPerformanceFrequency(&benchmark_frequency); + + double elapsed_real = static_cast<double>( + benchmark_stop_real.QuadPart - benchmark_start_real.QuadPart) / + benchmark_frequency.QuadPart; + benchmark_real_time_us += elapsed_real * 1e6 + 0.5; + + FILETIME benchmark_stop_cpu, dummy; + CHECK(GetProcessTimes( + GetCurrentProcess(), &dummy, &dummy, &dummy, &benchmark_stop_cpu)); + + ULARGE_INTEGER start_ulargeint; + start_ulargeint.LowPart = benchmark_start_cpu.dwLowDateTime; + start_ulargeint.HighPart = benchmark_start_cpu.dwHighDateTime; + + ULARGE_INTEGER stop_ulargeint; + stop_ulargeint.LowPart = benchmark_stop_cpu.dwLowDateTime; + stop_ulargeint.HighPart = benchmark_stop_cpu.dwHighDateTime; + + benchmark_cpu_time_us += + (stop_ulargeint.QuadPart - start_ulargeint.QuadPart + 5) / 10; +#else // WIN32 + struct timeval benchmark_stop_real; + gettimeofday(&benchmark_stop_real, NULL); + benchmark_real_time_us += + 1000000 * (benchmark_stop_real.tv_sec - benchmark_start_real.tv_sec); + benchmark_real_time_us += + (benchmark_stop_real.tv_usec - benchmark_start_real.tv_usec); + + struct rusage benchmark_stop_cpu; + if (getrusage(RUSAGE_SELF, &benchmark_stop_cpu) == -1) { + perror("getrusage(RUSAGE_SELF)"); + exit(1); + } + benchmark_cpu_time_us += 1000000 * (benchmark_stop_cpu.ru_utime.tv_sec - + benchmark_start_cpu.ru_utime.tv_sec); + benchmark_cpu_time_us += (benchmark_stop_cpu.ru_utime.tv_usec - + benchmark_start_cpu.ru_utime.tv_usec); +#endif // WIN32 + + benchmark_running = false; +} + +void SetBenchmarkLabel(const string& str) { + if (benchmark_label) { + delete benchmark_label; + } + benchmark_label = new string(str); +} + +void SetBenchmarkBytesProcessed(int64 bytes) { + benchmark_bytes_processed = bytes; +} + +struct BenchmarkRun { + int64 real_time_us; + int64 cpu_time_us; +}; + +struct BenchmarkCompareCPUTime { + bool operator() (const BenchmarkRun& a, const BenchmarkRun& b) const { + return a.cpu_time_us < b.cpu_time_us; + } +}; + +void Benchmark::Run() { + for (int test_case_num = start_; test_case_num <= stop_; ++test_case_num) { + // Run a few iterations first to find out approximately how fast + // the benchmark is. + const int kCalibrateIterations = 100; + ResetBenchmarkTiming(); + StartBenchmarkTiming(); + (*function_)(kCalibrateIterations, test_case_num); + StopBenchmarkTiming(); + + // Let each test case run for about 200ms, but at least as many + // as we used to calibrate. + // Run five times and pick the median. + const int kNumRuns = 5; + const int kMedianPos = kNumRuns / 2; + int num_iterations = 0; + if (benchmark_real_time_us > 0) { + num_iterations = 200000 * kCalibrateIterations / benchmark_real_time_us; + } + num_iterations = max(num_iterations, kCalibrateIterations); + BenchmarkRun benchmark_runs[kNumRuns]; + + for (int run = 0; run < kNumRuns; ++run) { + ResetBenchmarkTiming(); + StartBenchmarkTiming(); + (*function_)(num_iterations, test_case_num); + StopBenchmarkTiming(); + + benchmark_runs[run].real_time_us = benchmark_real_time_us; + benchmark_runs[run].cpu_time_us = benchmark_cpu_time_us; + } + + string heading = StringPrintf("%s/%d", name_.c_str(), test_case_num); + string human_readable_speed; + + nth_element(benchmark_runs, + benchmark_runs + kMedianPos, + benchmark_runs + kNumRuns, + BenchmarkCompareCPUTime()); + int64 real_time_us = benchmark_runs[kMedianPos].real_time_us; + int64 cpu_time_us = benchmark_runs[kMedianPos].cpu_time_us; + if (cpu_time_us <= 0) { + human_readable_speed = "?"; + } else { + int64 bytes_per_second = + benchmark_bytes_processed * 1000000 / cpu_time_us; + if (bytes_per_second < 1024) { + human_readable_speed = StringPrintf("%dB/s", bytes_per_second); + } else if (bytes_per_second < 1024 * 1024) { + human_readable_speed = StringPrintf( + "%.1fkB/s", bytes_per_second / 1024.0f); + } else if (bytes_per_second < 1024 * 1024 * 1024) { + human_readable_speed = StringPrintf( + "%.1fMB/s", bytes_per_second / (1024.0f * 1024.0f)); + } else { + human_readable_speed = StringPrintf( + "%.1fGB/s", bytes_per_second / (1024.0f * 1024.0f * 1024.0f)); + } + } + + fprintf(stderr, +#ifdef WIN32 + "%-18s %10I64d %10I64d %10d %s %s\n", +#else + "%-18s %10lld %10lld %10d %s %s\n", +#endif + heading.c_str(), + static_cast<long long>(real_time_us * 1000 / num_iterations), + static_cast<long long>(cpu_time_us * 1000 / num_iterations), + num_iterations, + human_readable_speed.c_str(), + benchmark_label->c_str()); + } +} + +#ifdef HAVE_LIBZ + +ZLib::ZLib() + : comp_init_(false), + uncomp_init_(false) { + Reinit(); +} + +ZLib::~ZLib() { + if (comp_init_) { deflateEnd(&comp_stream_); } + if (uncomp_init_) { inflateEnd(&uncomp_stream_); } +} + +void ZLib::Reinit() { + compression_level_ = Z_DEFAULT_COMPRESSION; + window_bits_ = MAX_WBITS; + mem_level_ = 8; // DEF_MEM_LEVEL + if (comp_init_) { + deflateEnd(&comp_stream_); + comp_init_ = false; + } + if (uncomp_init_) { + inflateEnd(&uncomp_stream_); + uncomp_init_ = false; + } + first_chunk_ = true; +} + +void ZLib::Reset() { + first_chunk_ = true; +} + +// --------- COMPRESS MODE + +// Initialization method to be called if we hit an error while +// compressing. On hitting an error, call this method before returning +// the error. +void ZLib::CompressErrorInit() { + deflateEnd(&comp_stream_); + comp_init_ = false; + Reset(); +} + +int ZLib::DeflateInit() { + return deflateInit2(&comp_stream_, + compression_level_, + Z_DEFLATED, + window_bits_, + mem_level_, + Z_DEFAULT_STRATEGY); +} + +int ZLib::CompressInit(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong *sourceLen) { + int err; + + comp_stream_.next_in = (Bytef*)source; + comp_stream_.avail_in = (uInt)*sourceLen; + if ((uLong)comp_stream_.avail_in != *sourceLen) return Z_BUF_ERROR; + comp_stream_.next_out = dest; + comp_stream_.avail_out = (uInt)*destLen; + if ((uLong)comp_stream_.avail_out != *destLen) return Z_BUF_ERROR; + + if ( !first_chunk_ ) // only need to set up stream the first time through + return Z_OK; + + if (comp_init_) { // we've already initted it + err = deflateReset(&comp_stream_); + if (err != Z_OK) { + LOG(WARNING) << "ERROR: Can't reset compress object; creating a new one"; + deflateEnd(&comp_stream_); + comp_init_ = false; + } + } + if (!comp_init_) { // first use + comp_stream_.zalloc = (alloc_func)0; + comp_stream_.zfree = (free_func)0; + comp_stream_.opaque = (voidpf)0; + err = DeflateInit(); + if (err != Z_OK) return err; + comp_init_ = true; + } + return Z_OK; +} + +// In a perfect world we'd always have the full buffer to compress +// when the time came, and we could just call Compress(). Alas, we +// want to do chunked compression on our webserver. In this +// application, we compress the header, send it off, then compress the +// results, send them off, then compress the footer. Thus we need to +// use the chunked compression features of zlib. +int ZLib::CompressAtMostOrAll(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong *sourceLen, + int flush_mode) { // Z_FULL_FLUSH or Z_FINISH + int err; + + if ( (err=CompressInit(dest, destLen, source, sourceLen)) != Z_OK ) + return err; + + // This is used to figure out how many bytes we wrote *this chunk* + int compressed_size = comp_stream_.total_out; + + // Some setup happens only for the first chunk we compress in a run + if ( first_chunk_ ) { + first_chunk_ = false; + } + + // flush_mode is Z_FINISH for all mode, Z_SYNC_FLUSH for incremental + // compression. + err = deflate(&comp_stream_, flush_mode); + + *sourceLen = comp_stream_.avail_in; + + if ((err == Z_STREAM_END || err == Z_OK) + && comp_stream_.avail_in == 0 + && comp_stream_.avail_out != 0 ) { + // we processed everything ok and the output buffer was large enough. + ; + } else if (err == Z_STREAM_END && comp_stream_.avail_in > 0) { + return Z_BUF_ERROR; // should never happen + } else if (err != Z_OK && err != Z_STREAM_END && err != Z_BUF_ERROR) { + // an error happened + CompressErrorInit(); + return err; + } else if (comp_stream_.avail_out == 0) { // not enough space + err = Z_BUF_ERROR; + } + + assert(err == Z_OK || err == Z_STREAM_END || err == Z_BUF_ERROR); + if (err == Z_STREAM_END) + err = Z_OK; + + // update the crc and other metadata + compressed_size = comp_stream_.total_out - compressed_size; // delta + *destLen = compressed_size; + + return err; +} + +int ZLib::CompressChunkOrAll(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int flush_mode) { // Z_FULL_FLUSH or Z_FINISH + const int ret = + CompressAtMostOrAll(dest, destLen, source, &sourceLen, flush_mode); + if (ret == Z_BUF_ERROR) + CompressErrorInit(); + return ret; +} + +// This routine only initializes the compression stream once. Thereafter, it +// just does a deflateReset on the stream, which should be faster. +int ZLib::Compress(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen) { + int err; + if ( (err=CompressChunkOrAll(dest, destLen, source, sourceLen, + Z_FINISH)) != Z_OK ) + return err; + Reset(); // reset for next call to Compress + + return Z_OK; +} + + +// --------- UNCOMPRESS MODE + +int ZLib::InflateInit() { + return inflateInit2(&uncomp_stream_, MAX_WBITS); +} + +// Initialization method to be called if we hit an error while +// uncompressing. On hitting an error, call this method before +// returning the error. +void ZLib::UncompressErrorInit() { + inflateEnd(&uncomp_stream_); + uncomp_init_ = false; + Reset(); +} + +int ZLib::UncompressInit(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong *sourceLen) { + int err; + + uncomp_stream_.next_in = (Bytef*)source; + uncomp_stream_.avail_in = (uInt)*sourceLen; + // Check for source > 64K on 16-bit machine: + if ((uLong)uncomp_stream_.avail_in != *sourceLen) return Z_BUF_ERROR; + + uncomp_stream_.next_out = dest; + uncomp_stream_.avail_out = (uInt)*destLen; + if ((uLong)uncomp_stream_.avail_out != *destLen) return Z_BUF_ERROR; + + if ( !first_chunk_ ) // only need to set up stream the first time through + return Z_OK; + + if (uncomp_init_) { // we've already initted it + err = inflateReset(&uncomp_stream_); + if (err != Z_OK) { + LOG(WARNING) + << "ERROR: Can't reset uncompress object; creating a new one"; + UncompressErrorInit(); + } + } + if (!uncomp_init_) { + uncomp_stream_.zalloc = (alloc_func)0; + uncomp_stream_.zfree = (free_func)0; + uncomp_stream_.opaque = (voidpf)0; + err = InflateInit(); + if (err != Z_OK) return err; + uncomp_init_ = true; + } + return Z_OK; +} + +// If you compressed your data a chunk at a time, with CompressChunk, +// you can uncompress it a chunk at a time with UncompressChunk. +// Only difference bewteen chunked and unchunked uncompression +// is the flush mode we use: Z_SYNC_FLUSH (chunked) or Z_FINISH (unchunked). +int ZLib::UncompressAtMostOrAll(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong *sourceLen, + int flush_mode) { // Z_SYNC_FLUSH or Z_FINISH + int err = Z_OK; + + if ( (err=UncompressInit(dest, destLen, source, sourceLen)) != Z_OK ) { + LOG(WARNING) << "UncompressInit: Error: " << err << " SourceLen: " + << *sourceLen; + return err; + } + + // This is used to figure out how many output bytes we wrote *this chunk*: + const uLong old_total_out = uncomp_stream_.total_out; + + // This is used to figure out how many input bytes we read *this chunk*: + const uLong old_total_in = uncomp_stream_.total_in; + + // Some setup happens only for the first chunk we compress in a run + if ( first_chunk_ ) { + first_chunk_ = false; // so we don't do this again + + // For the first chunk *only* (to avoid infinite troubles), we let + // there be no actual data to uncompress. This sometimes triggers + // when the input is only the gzip header, say. + if ( *sourceLen == 0 ) { + *destLen = 0; + return Z_OK; + } + } + + // We'll uncompress as much as we can. If we end OK great, otherwise + // if we get an error that seems to be the gzip footer, we store the + // gzip footer and return OK, otherwise we return the error. + + // flush_mode is Z_SYNC_FLUSH for chunked mode, Z_FINISH for all mode. + err = inflate(&uncomp_stream_, flush_mode); + + // Figure out how many bytes of the input zlib slurped up: + const uLong bytes_read = uncomp_stream_.total_in - old_total_in; + CHECK_LE(source + bytes_read, source + *sourceLen); + *sourceLen = uncomp_stream_.avail_in; + + if ((err == Z_STREAM_END || err == Z_OK) // everything went ok + && uncomp_stream_.avail_in == 0) { // and we read it all + ; + } else if (err == Z_STREAM_END && uncomp_stream_.avail_in > 0) { + LOG(WARNING) + << "UncompressChunkOrAll: Received some extra data, bytes total: " + << uncomp_stream_.avail_in << " bytes: " + << string(reinterpret_cast<const char *>(uncomp_stream_.next_in), + min(int(uncomp_stream_.avail_in), 20)); + UncompressErrorInit(); + return Z_DATA_ERROR; // what's the extra data for? + } else if (err != Z_OK && err != Z_STREAM_END && err != Z_BUF_ERROR) { + // an error happened + LOG(WARNING) << "UncompressChunkOrAll: Error: " << err + << " avail_out: " << uncomp_stream_.avail_out; + UncompressErrorInit(); + return err; + } else if (uncomp_stream_.avail_out == 0) { + err = Z_BUF_ERROR; + } + + assert(err == Z_OK || err == Z_BUF_ERROR || err == Z_STREAM_END); + if (err == Z_STREAM_END) + err = Z_OK; + + *destLen = uncomp_stream_.total_out - old_total_out; // size for this call + + return err; +} + +int ZLib::UncompressChunkOrAll(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen, + int flush_mode) { // Z_SYNC_FLUSH or Z_FINISH + const int ret = + UncompressAtMostOrAll(dest, destLen, source, &sourceLen, flush_mode); + if (ret == Z_BUF_ERROR) + UncompressErrorInit(); + return ret; +} + +int ZLib::UncompressAtMost(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong *sourceLen) { + return UncompressAtMostOrAll(dest, destLen, source, sourceLen, Z_SYNC_FLUSH); +} + +// We make sure we've uncompressed everything, that is, the current +// uncompress stream is at a compressed-buffer-EOF boundary. In gzip +// mode, we also check the gzip footer to make sure we pass the gzip +// consistency checks. We RETURN true iff both types of checks pass. +bool ZLib::UncompressChunkDone() { + assert(!first_chunk_ && uncomp_init_); + // Make sure we're at the end-of-compressed-data point. This means + // if we call inflate with Z_FINISH we won't consume any input or + // write any output + Bytef dummyin, dummyout; + uLongf dummylen = 0; + if ( UncompressChunkOrAll(&dummyout, &dummylen, &dummyin, 0, Z_FINISH) + != Z_OK ) { + return false; + } + + // Make sure that when we exit, we can start a new round of chunks later + Reset(); + + return true; +} + +// Uncompresses the source buffer into the destination buffer. +// The destination buffer must be long enough to hold the entire +// decompressed contents. +// +// We only initialize the uncomp_stream once. Thereafter, we use +// inflateReset, which should be faster. +// +// Returns Z_OK on success, otherwise, it returns a zlib error code. +int ZLib::Uncompress(Bytef *dest, uLongf *destLen, + const Bytef *source, uLong sourceLen) { + int err; + if ( (err=UncompressChunkOrAll(dest, destLen, source, sourceLen, + Z_FINISH)) != Z_OK ) { + Reset(); // let us try to compress again + return err; + } + if ( !UncompressChunkDone() ) // calls Reset() + return Z_DATA_ERROR; + return Z_OK; // stream_end is ok +} + +#endif // HAVE_LIBZ + +} // namespace snappy |