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-rw-r--r--security/manager/ssl/CredentialManagerSecret.cpp114
1 files changed, 114 insertions, 0 deletions
diff --git a/security/manager/ssl/CredentialManagerSecret.cpp b/security/manager/ssl/CredentialManagerSecret.cpp
new file mode 100644
index 0000000000..8c1e6d8461
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+++ b/security/manager/ssl/CredentialManagerSecret.cpp
@@ -0,0 +1,114 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "CredentialManagerSecret.h"
+
+#include <windows.h>
+#include <wincred.h>
+
+#include "mozilla/Logging.h"
+#include "mozilla/SyncRunnable.h"
+
+// This is the implementation of CredentialManagerSecretSecret, an instantiation
+// of OSKeyStore for Windows. It uses the system credential manager, hence the
+// name.
+
+using namespace mozilla;
+
+LazyLogModule gCredentialManagerSecretLog("credentialmanagersecret");
+struct ScopedDelete {
+ void operator()(CREDENTIALA* cred) { CredFree(cred); }
+};
+
+template <class T>
+struct ScopedMaybeDelete {
+ void operator()(T* ptr) {
+ if (ptr) {
+ ScopedDelete del;
+ del(ptr);
+ }
+ }
+};
+typedef std::unique_ptr<CREDENTIALA, ScopedMaybeDelete<CREDENTIALA>>
+ ScopedCREDENTIALA;
+
+CredentialManagerSecret::CredentialManagerSecret() {}
+
+CredentialManagerSecret::~CredentialManagerSecret() {}
+
+nsresult CredentialManagerSecret::Lock() {
+ // The Windows credential manager can't be locked.
+ return NS_OK;
+}
+
+nsresult CredentialManagerSecret::Unlock() {
+ // The Windows credential manager is always unlocked when the user is logged
+ // in.
+ return NS_OK;
+}
+
+nsresult CredentialManagerSecret::StoreSecret(const nsACString& aSecret,
+ const nsACString& aLabel) {
+ if (aSecret.Length() > CRED_MAX_CREDENTIAL_BLOB_SIZE) {
+ // Windows doesn't allow blobs larger than CRED_MAX_CREDENTIAL_BLOB_SIZE
+ // bytes.
+ MOZ_LOG(gCredentialManagerSecretLog, LogLevel::Debug,
+ ("StoreSecret secret must not be larger than 512 bytes (got %d)",
+ aSecret.Length()));
+ return NS_ERROR_FAILURE;
+ }
+ CREDENTIALA cred = {0};
+ cred.Type = CRED_TYPE_GENERIC;
+ const nsCString& label = PromiseFlatCString(aLabel);
+ cred.TargetName = const_cast<LPSTR>(label.get());
+ cred.CredentialBlobSize = aSecret.Length();
+ const nsCString& secret = PromiseFlatCString(aSecret);
+ cred.CredentialBlob = (LPBYTE)secret.get();
+ cred.Persist = CRED_PERSIST_LOCAL_MACHINE;
+ cred.UserName = const_cast<char*>(""); // -Wwritable-strings
+
+ // https://docs.microsoft.com/en-us/windows/desktop/api/wincred/nf-wincred-credwritea
+ BOOL ok = CredWriteA(&cred, 0);
+ if (!ok) {
+ MOZ_LOG(gCredentialManagerSecretLog, LogLevel::Debug,
+ ("CredWriteW failed %d", GetLastError()));
+ return NS_ERROR_FAILURE;
+ }
+ return NS_OK;
+}
+
+nsresult CredentialManagerSecret::DeleteSecret(const nsACString& aLabel) {
+ // https://docs.microsoft.com/en-us/windows/desktop/api/wincred/nf-wincred-creddeletea
+ const nsCString& label = PromiseFlatCString(aLabel);
+ BOOL ok = CredDeleteA(label.get(), CRED_TYPE_GENERIC, 0);
+ int error = GetLastError();
+ if (!ok && error != ERROR_NOT_FOUND) {
+ MOZ_LOG(gCredentialManagerSecretLog, LogLevel::Debug,
+ ("CredDeleteA failed %d", error));
+ return NS_ERROR_FAILURE;
+ }
+ return NS_OK;
+}
+
+nsresult CredentialManagerSecret::RetrieveSecret(
+ const nsACString& aLabel,
+ /* out */ nsACString& aSecret) {
+ aSecret.Truncate();
+ PCREDENTIALA pcred_raw = nullptr;
+ const nsCString& label = PromiseFlatCString(aLabel);
+ // https://docs.microsoft.com/en-us/windows/desktop/api/wincred/nf-wincred-credreada
+ BOOL ok = CredReadA(label.get(), CRED_TYPE_GENERIC, 0, &pcred_raw);
+ ScopedCREDENTIALA pcred(pcred_raw);
+ if (!ok) {
+ MOZ_LOG(gCredentialManagerSecretLog, LogLevel::Debug,
+ ("CredReadA failed %d", GetLastError()));
+ return NS_ERROR_FAILURE;
+ }
+ MOZ_ASSERT(pcred);
+ aSecret.Assign(reinterpret_cast<const char*>(pcred->CredentialBlob),
+ pcred->CredentialBlobSize);
+ return NS_OK;
+}