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-rw-r--r--third_party/dav1d/examples/dav1dplay.c583
1 files changed, 583 insertions, 0 deletions
diff --git a/third_party/dav1d/examples/dav1dplay.c b/third_party/dav1d/examples/dav1dplay.c
new file mode 100644
index 0000000000..d6bb262b56
--- /dev/null
+++ b/third_party/dav1d/examples/dav1dplay.c
@@ -0,0 +1,583 @@
+/*
+ * Copyright © 2019, VideoLAN and dav1d authors
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "vcs_version.h"
+
+#include <getopt.h>
+#include <stdbool.h>
+
+#include <SDL.h>
+
+#include "dav1d/dav1d.h"
+
+#include "common/attributes.h"
+#include "tools/input/input.h"
+#include "dp_fifo.h"
+#include "dp_renderer.h"
+
+// Selected renderer callbacks and cookie
+static const Dav1dPlayRenderInfo *renderer_info = { NULL };
+
+/**
+ * Render context structure
+ * This structure contains informations necessary
+ * to be shared between the decoder and the renderer
+ * threads.
+ */
+typedef struct render_context
+{
+ Dav1dPlaySettings settings;
+ Dav1dSettings lib_settings;
+
+ // Renderer private data (passed to callbacks)
+ void *rd_priv;
+
+ // Lock to protect access to the context structure
+ SDL_mutex *lock;
+
+ // Timestamp of previous decoded frame
+ int64_t last_pts;
+ // Timestamp of current decoded frame
+ int64_t current_pts;
+ // Ticks when last frame was received
+ uint32_t last_ticks;
+ // PTS time base
+ double timebase;
+
+ // Fifo
+ Dav1dPlayPtrFifo *fifo;
+
+ // Custom SDL2 event type
+ uint32_t renderer_event_type;
+
+ // Indicates if termination of the decoder thread was requested
+ uint8_t dec_should_terminate;
+} Dav1dPlayRenderContext;
+
+static void dp_settings_print_usage(const char *const app,
+ const char *const reason, ...)
+{
+ if (reason) {
+ va_list args;
+
+ va_start(args, reason);
+ vfprintf(stderr, reason, args);
+ va_end(args);
+ fprintf(stderr, "\n\n");
+ }
+ fprintf(stderr, "Usage: %s [options]\n\n", app);
+ fprintf(stderr, "Supported options:\n"
+ " --input/-i $file: input file\n"
+ " --untimed/-u: ignore PTS, render as fast as possible\n"
+ " --framethreads $num: number of frame threads (default: 1)\n"
+ " --tilethreads $num: number of tile threads (default: 1)\n"
+ " --highquality: enable high quality rendering\n"
+ " --zerocopy/-z: enable zero copy upload path\n"
+ " --gpugrain/-g: enable GPU grain synthesis\n"
+ " --version/-v: print version and exit\n"
+ " --renderer/-r: select renderer backend (default: auto)\n");
+ exit(1);
+}
+
+static unsigned parse_unsigned(const char *const optarg, const int option,
+ const char *const app)
+{
+ char *end;
+ const unsigned res = (unsigned) strtoul(optarg, &end, 0);
+ if (*end || end == optarg)
+ dp_settings_print_usage(app, "Invalid argument \"%s\" for option %s; should be an integer",
+ optarg, option);
+ return res;
+}
+
+static void dp_rd_ctx_parse_args(Dav1dPlayRenderContext *rd_ctx,
+ const int argc, char *const *const argv)
+{
+ int o;
+ Dav1dPlaySettings *settings = &rd_ctx->settings;
+ Dav1dSettings *lib_settings = &rd_ctx->lib_settings;
+
+ // Short options
+ static const char short_opts[] = "i:vuzgr:";
+
+ enum {
+ ARG_FRAME_THREADS = 256,
+ ARG_TILE_THREADS,
+ ARG_HIGH_QUALITY,
+ };
+
+ // Long options
+ static const struct option long_opts[] = {
+ { "input", 1, NULL, 'i' },
+ { "version", 0, NULL, 'v' },
+ { "untimed", 0, NULL, 'u' },
+ { "framethreads", 1, NULL, ARG_FRAME_THREADS },
+ { "tilethreads", 1, NULL, ARG_TILE_THREADS },
+ { "highquality", 0, NULL, ARG_HIGH_QUALITY },
+ { "zerocopy", 0, NULL, 'z' },
+ { "gpugrain", 0, NULL, 'g' },
+ { "renderer", 0, NULL, 'r'},
+ { NULL, 0, NULL, 0 },
+ };
+
+ while ((o = getopt_long(argc, argv, short_opts, long_opts, NULL)) != -1) {
+ switch (o) {
+ case 'i':
+ settings->inputfile = optarg;
+ break;
+ case 'v':
+ fprintf(stderr, "%s\n", dav1d_version());
+ exit(0);
+ case 'u':
+ settings->untimed = true;
+ break;
+ case ARG_HIGH_QUALITY:
+ settings->highquality = true;
+ break;
+ case 'z':
+ settings->zerocopy = true;
+ break;
+ case 'g':
+ settings->gpugrain = true;
+ break;
+ case 'r':
+ settings->renderer_name = optarg;
+ break;
+ case ARG_FRAME_THREADS:
+ lib_settings->n_frame_threads =
+ parse_unsigned(optarg, ARG_FRAME_THREADS, argv[0]);
+ break;
+ case ARG_TILE_THREADS:
+ lib_settings->n_tile_threads =
+ parse_unsigned(optarg, ARG_TILE_THREADS, argv[0]);
+ break;
+ default:
+ dp_settings_print_usage(argv[0], NULL);
+ }
+ }
+
+ if (optind < argc)
+ dp_settings_print_usage(argv[0],
+ "Extra/unused arguments found, e.g. '%s'\n", argv[optind]);
+ if (!settings->inputfile)
+ dp_settings_print_usage(argv[0], "Input file (-i/--input) is required");
+ if (settings->renderer_name && strcmp(settings->renderer_name, "auto") == 0)
+ settings->renderer_name = NULL;
+}
+
+/**
+ * Destroy a Dav1dPlayRenderContext
+ */
+static void dp_rd_ctx_destroy(Dav1dPlayRenderContext *rd_ctx)
+{
+ assert(rd_ctx != NULL);
+
+ renderer_info->destroy_renderer(rd_ctx->rd_priv);
+ dp_fifo_destroy(rd_ctx->fifo);
+ SDL_DestroyMutex(rd_ctx->lock);
+ free(rd_ctx);
+}
+
+/**
+ * Create a Dav1dPlayRenderContext
+ *
+ * \note The Dav1dPlayRenderContext must be destroyed
+ * again by using dp_rd_ctx_destroy.
+ */
+static Dav1dPlayRenderContext *dp_rd_ctx_create(int argc, char **argv)
+{
+ Dav1dPlayRenderContext *rd_ctx;
+
+ // Alloc
+ rd_ctx = malloc(sizeof(Dav1dPlayRenderContext));
+ if (rd_ctx == NULL) {
+ return NULL;
+ }
+
+ // Register a custom event to notify our SDL main thread
+ // about new frames
+ rd_ctx->renderer_event_type = SDL_RegisterEvents(1);
+ if (rd_ctx->renderer_event_type == UINT32_MAX) {
+ fprintf(stderr, "Failure to create custom SDL event type!\n");
+ free(rd_ctx);
+ return NULL;
+ }
+
+ rd_ctx->fifo = dp_fifo_create(5);
+ if (rd_ctx->fifo == NULL) {
+ fprintf(stderr, "Failed to create FIFO for output pictures!\n");
+ free(rd_ctx);
+ return NULL;
+ }
+
+ rd_ctx->lock = SDL_CreateMutex();
+ if (rd_ctx->lock == NULL) {
+ fprintf(stderr, "SDL_CreateMutex failed: %s\n", SDL_GetError());
+ dp_fifo_destroy(rd_ctx->fifo);
+ free(rd_ctx);
+ return NULL;
+ }
+
+ // Parse and validate arguments
+ dav1d_default_settings(&rd_ctx->lib_settings);
+ memset(&rd_ctx->settings, 0, sizeof(rd_ctx->settings));
+ dp_rd_ctx_parse_args(rd_ctx, argc, argv);
+
+ // Select renderer
+ renderer_info = dp_get_renderer(rd_ctx->settings.renderer_name);
+
+ if (renderer_info == NULL) {
+ printf("No suitable rendered matching %s found.\n",
+ (rd_ctx->settings.renderer_name) ? rd_ctx->settings.renderer_name : "auto");
+ } else {
+ printf("Using %s renderer\n", renderer_info->name);
+ }
+
+ rd_ctx->rd_priv = (renderer_info) ? renderer_info->create_renderer() : NULL;
+ if (rd_ctx->rd_priv == NULL) {
+ SDL_DestroyMutex(rd_ctx->lock);
+ dp_fifo_destroy(rd_ctx->fifo);
+ free(rd_ctx);
+ return NULL;
+ }
+
+ rd_ctx->last_pts = 0;
+ rd_ctx->last_ticks = 0;
+ rd_ctx->current_pts = 0;
+ rd_ctx->timebase = 0;
+ rd_ctx->dec_should_terminate = 0;
+
+ return rd_ctx;
+}
+
+/**
+ * Notify about new available frame
+ */
+static void dp_rd_ctx_post_event(Dav1dPlayRenderContext *rd_ctx, uint32_t code)
+{
+ SDL_Event event;
+ SDL_zero(event);
+ event.type = rd_ctx->renderer_event_type;
+ event.user.code = code;
+ SDL_PushEvent(&event);
+}
+
+/**
+ * Update the decoder context with a new dav1d picture
+ *
+ * Once the decoder decoded a new picture, this call can be used
+ * to update the internal texture of the render context with the
+ * new picture.
+ */
+static void dp_rd_ctx_update_with_dav1d_picture(Dav1dPlayRenderContext *rd_ctx,
+ Dav1dPicture *dav1d_pic)
+{
+ renderer_info->update_frame(rd_ctx->rd_priv, dav1d_pic, &rd_ctx->settings);
+ rd_ctx->current_pts = dav1d_pic->m.timestamp;
+}
+
+/**
+ * Terminate decoder thread (async)
+ */
+static void dp_rd_ctx_request_shutdown(Dav1dPlayRenderContext *rd_ctx)
+{
+ SDL_LockMutex(rd_ctx->lock);
+ rd_ctx->dec_should_terminate = 1;
+ SDL_UnlockMutex(rd_ctx->lock);
+}
+
+/**
+ * Query state of decoder shutdown request
+ */
+static int dp_rd_ctx_should_terminate(Dav1dPlayRenderContext *rd_ctx)
+{
+ int ret = 0;
+ SDL_LockMutex(rd_ctx->lock);
+ ret = rd_ctx->dec_should_terminate;
+ SDL_UnlockMutex(rd_ctx->lock);
+ return ret;
+}
+
+/**
+ * Render the currently available texture
+ *
+ * Renders the currently available texture, if any.
+ */
+static void dp_rd_ctx_render(Dav1dPlayRenderContext *rd_ctx)
+{
+ // Calculate time since last frame was received
+ uint32_t ticks_now = SDL_GetTicks();
+ uint32_t ticks_diff = (rd_ctx->last_ticks != 0) ? ticks_now - rd_ctx->last_ticks : 0;
+
+ // Calculate when to display the frame
+ int64_t pts_diff = rd_ctx->current_pts - rd_ctx->last_pts;
+ int32_t wait_time = (pts_diff * rd_ctx->timebase) * 1000 - ticks_diff;
+ rd_ctx->last_pts = rd_ctx->current_pts;
+
+ // In untimed mode, simply don't wait
+ if (rd_ctx->settings.untimed)
+ wait_time = 0;
+
+ // This way of timing the playback is not accurate, as there is no guarantee
+ // that SDL_Delay will wait for exactly the requested amount of time so in a
+ // accurate player this would need to be done in a better way.
+ if (wait_time > 0) {
+ SDL_Delay(wait_time);
+ } else if (wait_time < -10) { // Do not warn for minor time drifts
+ fprintf(stderr, "Frame displayed %f seconds too late\n", wait_time/(float)1000);
+ }
+
+ renderer_info->render(rd_ctx->rd_priv, &rd_ctx->settings);
+
+ rd_ctx->last_ticks = SDL_GetTicks();
+}
+
+/* Decoder thread "main" function */
+static int decoder_thread_main(void *cookie)
+{
+ Dav1dPlayRenderContext *rd_ctx = cookie;
+
+ Dav1dPicture *p;
+ Dav1dContext *c = NULL;
+ Dav1dData data;
+ DemuxerContext *in_ctx = NULL;
+ int res = 0;
+ unsigned n_out = 0, total, timebase[2], fps[2];
+
+ // Store current ticks for stats calculation
+ uint32_t decoder_start = SDL_GetTicks();
+
+ Dav1dPlaySettings settings = rd_ctx->settings;
+
+ if ((res = input_open(&in_ctx, "ivf",
+ settings.inputfile,
+ fps, &total, timebase)) < 0)
+ {
+ fprintf(stderr, "Failed to open demuxer\n");
+ res = 1;
+ goto cleanup;
+ }
+
+ double timebase_d = timebase[1]/(double)timebase[0];
+ rd_ctx->timebase = timebase_d;
+
+ if ((res = dav1d_open(&c, &rd_ctx->lib_settings))) {
+ fprintf(stderr, "Failed opening dav1d decoder\n");
+ res = 1;
+ goto cleanup;
+ }
+
+ if ((res = input_read(in_ctx, &data)) < 0) {
+ fprintf(stderr, "Failed demuxing input\n");
+ res = 1;
+ goto cleanup;
+ }
+
+ // Decoder loop
+ do {
+ if (dp_rd_ctx_should_terminate(rd_ctx))
+ break;
+
+ // Send data packets we got from the demuxer to dav1d
+ if ((res = dav1d_send_data(c, &data)) < 0) {
+ // On EAGAIN, dav1d can not consume more data and
+ // dav1d_get_picture needs to be called first, which
+ // will happen below, so just keep going in that case
+ // and do not error out.
+ if (res != DAV1D_ERR(EAGAIN)) {
+ dav1d_data_unref(&data);
+ fprintf(stderr, "Error decoding frame: %s\n",
+ strerror(-res));
+ break;
+ }
+ }
+
+ p = calloc(1, sizeof(*p));
+
+ // Try to get a decoded frame
+ if ((res = dav1d_get_picture(c, p)) < 0) {
+ // In all error cases, even EAGAIN, p needs to be freed as
+ // it is never added to the queue and would leak.
+ free(p);
+
+ // On EAGAIN, it means dav1d has not enough data to decode
+ // therefore this is not a decoding error but just means
+ // we need to feed it more data, which happens in the next
+ // run of this decoder loop.
+ if (res != DAV1D_ERR(EAGAIN)) {
+ fprintf(stderr, "Error decoding frame: %s\n",
+ strerror(-res));
+ break;
+ }
+ res = 0;
+ } else {
+
+ // Queue frame
+ dp_fifo_push(rd_ctx->fifo, p);
+ dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_NEW_FRAME);
+
+ n_out++;
+ }
+ } while ((data.sz > 0 || !input_read(in_ctx, &data)));
+
+ // Release remaining data
+ if (data.sz > 0) dav1d_data_unref(&data);
+
+ // Do not drain in case an error occured and caused us to leave the
+ // decoding loop early.
+ if (res < 0)
+ goto cleanup;
+
+ // Drain decoder
+ // When there is no more data to feed to the decoder, for example
+ // because the file ended, we still need to request pictures, as
+ // even though we do not have more data, there can be frames decoded
+ // from data we sent before. So we need to call dav1d_get_picture until
+ // we get an EAGAIN error.
+ do {
+ if (dp_rd_ctx_should_terminate(rd_ctx))
+ break;
+
+ p = calloc(1, sizeof(*p));
+ res = dav1d_get_picture(c, p);
+ if (res < 0) {
+ free(p);
+ if (res != DAV1D_ERR(EAGAIN)) {
+ fprintf(stderr, "Error decoding frame: %s\n",
+ strerror(-res));
+ break;
+ }
+ } else {
+ // Queue frame
+ dp_fifo_push(rd_ctx->fifo, p);
+ dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_NEW_FRAME);
+
+ n_out++;
+ }
+ } while (res != DAV1D_ERR(EAGAIN));
+
+ // Print stats
+ uint32_t decoding_time_ms = SDL_GetTicks() - decoder_start;
+ printf("Decoded %u frames in %d seconds, avg %.02f fps\n",
+ n_out, decoding_time_ms/1000, n_out / (decoding_time_ms / 1000.0));
+
+cleanup:
+ dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_DEC_QUIT);
+
+ if (in_ctx)
+ input_close(in_ctx);
+ if (c)
+ dav1d_close(&c);
+
+ return (res != DAV1D_ERR(EAGAIN) && res < 0);
+}
+
+int main(int argc, char **argv)
+{
+ SDL_Thread *decoder_thread;
+
+ // Check for version mismatch between library and tool
+ const char *version = dav1d_version();
+ if (strcmp(version, DAV1D_VERSION)) {
+ fprintf(stderr, "Version mismatch (library: %s, executable: %s)\n",
+ version, DAV1D_VERSION);
+ return 1;
+ }
+
+ // Init SDL2 library
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0)
+ return 10;
+
+ // Create render context
+ Dav1dPlayRenderContext *rd_ctx = dp_rd_ctx_create(argc, argv);
+ if (rd_ctx == NULL) {
+ fprintf(stderr, "Failed creating render context\n");
+ return 5;
+ }
+
+ if (rd_ctx->settings.zerocopy) {
+ if (renderer_info->alloc_pic) {
+ rd_ctx->lib_settings.allocator = (Dav1dPicAllocator) {
+ .cookie = rd_ctx->rd_priv,
+ .alloc_picture_callback = renderer_info->alloc_pic,
+ .release_picture_callback = renderer_info->release_pic,
+ };
+ } else {
+ fprintf(stderr, "--zerocopy unsupported by selected renderer\n");
+ }
+ }
+
+ if (rd_ctx->settings.gpugrain) {
+ if (renderer_info->supports_gpu_grain) {
+ rd_ctx->lib_settings.apply_grain = 0;
+ } else {
+ fprintf(stderr, "--gpugrain unsupported by selected renderer\n");
+ }
+ }
+
+ // Start decoder thread
+ decoder_thread = SDL_CreateThread(decoder_thread_main, "Decoder thread", rd_ctx);
+
+ // Main loop
+ while (1) {
+
+ SDL_Event e;
+ if (SDL_WaitEvent(&e)) {
+ if (e.type == SDL_QUIT) {
+ dp_rd_ctx_request_shutdown(rd_ctx);
+ } else if (e.type == SDL_WINDOWEVENT) {
+ if (e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
+ // TODO: Handle window resizes
+ }
+ } else if (e.type == rd_ctx->renderer_event_type) {
+ if (e.user.code == DAV1D_EVENT_NEW_FRAME) {
+ // Dequeue frame and update the render context with it
+ Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo);
+
+ // Do not update textures during termination
+ if (!dp_rd_ctx_should_terminate(rd_ctx))
+ dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p);
+ dav1d_picture_unref(p);
+ free(p);
+ } else if (e.user.code == DAV1D_EVENT_DEC_QUIT) {
+ break;
+ }
+ }
+ }
+
+ // Do not render during termination
+ if (!dp_rd_ctx_should_terminate(rd_ctx))
+ dp_rd_ctx_render(rd_ctx);
+ }
+
+ int decoder_ret = 0;
+ SDL_WaitThread(decoder_thread, &decoder_ret);
+
+ dp_rd_ctx_destroy(rd_ctx);
+
+ return decoder_ret;
+}