diff options
Diffstat (limited to 'third_party/dav1d/examples/dav1dplay.c')
-rw-r--r-- | third_party/dav1d/examples/dav1dplay.c | 583 |
1 files changed, 583 insertions, 0 deletions
diff --git a/third_party/dav1d/examples/dav1dplay.c b/third_party/dav1d/examples/dav1dplay.c new file mode 100644 index 0000000000..d6bb262b56 --- /dev/null +++ b/third_party/dav1d/examples/dav1dplay.c @@ -0,0 +1,583 @@ +/* + * Copyright © 2019, VideoLAN and dav1d authors + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR + * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "config.h" +#include "vcs_version.h" + +#include <getopt.h> +#include <stdbool.h> + +#include <SDL.h> + +#include "dav1d/dav1d.h" + +#include "common/attributes.h" +#include "tools/input/input.h" +#include "dp_fifo.h" +#include "dp_renderer.h" + +// Selected renderer callbacks and cookie +static const Dav1dPlayRenderInfo *renderer_info = { NULL }; + +/** + * Render context structure + * This structure contains informations necessary + * to be shared between the decoder and the renderer + * threads. + */ +typedef struct render_context +{ + Dav1dPlaySettings settings; + Dav1dSettings lib_settings; + + // Renderer private data (passed to callbacks) + void *rd_priv; + + // Lock to protect access to the context structure + SDL_mutex *lock; + + // Timestamp of previous decoded frame + int64_t last_pts; + // Timestamp of current decoded frame + int64_t current_pts; + // Ticks when last frame was received + uint32_t last_ticks; + // PTS time base + double timebase; + + // Fifo + Dav1dPlayPtrFifo *fifo; + + // Custom SDL2 event type + uint32_t renderer_event_type; + + // Indicates if termination of the decoder thread was requested + uint8_t dec_should_terminate; +} Dav1dPlayRenderContext; + +static void dp_settings_print_usage(const char *const app, + const char *const reason, ...) +{ + if (reason) { + va_list args; + + va_start(args, reason); + vfprintf(stderr, reason, args); + va_end(args); + fprintf(stderr, "\n\n"); + } + fprintf(stderr, "Usage: %s [options]\n\n", app); + fprintf(stderr, "Supported options:\n" + " --input/-i $file: input file\n" + " --untimed/-u: ignore PTS, render as fast as possible\n" + " --framethreads $num: number of frame threads (default: 1)\n" + " --tilethreads $num: number of tile threads (default: 1)\n" + " --highquality: enable high quality rendering\n" + " --zerocopy/-z: enable zero copy upload path\n" + " --gpugrain/-g: enable GPU grain synthesis\n" + " --version/-v: print version and exit\n" + " --renderer/-r: select renderer backend (default: auto)\n"); + exit(1); +} + +static unsigned parse_unsigned(const char *const optarg, const int option, + const char *const app) +{ + char *end; + const unsigned res = (unsigned) strtoul(optarg, &end, 0); + if (*end || end == optarg) + dp_settings_print_usage(app, "Invalid argument \"%s\" for option %s; should be an integer", + optarg, option); + return res; +} + +static void dp_rd_ctx_parse_args(Dav1dPlayRenderContext *rd_ctx, + const int argc, char *const *const argv) +{ + int o; + Dav1dPlaySettings *settings = &rd_ctx->settings; + Dav1dSettings *lib_settings = &rd_ctx->lib_settings; + + // Short options + static const char short_opts[] = "i:vuzgr:"; + + enum { + ARG_FRAME_THREADS = 256, + ARG_TILE_THREADS, + ARG_HIGH_QUALITY, + }; + + // Long options + static const struct option long_opts[] = { + { "input", 1, NULL, 'i' }, + { "version", 0, NULL, 'v' }, + { "untimed", 0, NULL, 'u' }, + { "framethreads", 1, NULL, ARG_FRAME_THREADS }, + { "tilethreads", 1, NULL, ARG_TILE_THREADS }, + { "highquality", 0, NULL, ARG_HIGH_QUALITY }, + { "zerocopy", 0, NULL, 'z' }, + { "gpugrain", 0, NULL, 'g' }, + { "renderer", 0, NULL, 'r'}, + { NULL, 0, NULL, 0 }, + }; + + while ((o = getopt_long(argc, argv, short_opts, long_opts, NULL)) != -1) { + switch (o) { + case 'i': + settings->inputfile = optarg; + break; + case 'v': + fprintf(stderr, "%s\n", dav1d_version()); + exit(0); + case 'u': + settings->untimed = true; + break; + case ARG_HIGH_QUALITY: + settings->highquality = true; + break; + case 'z': + settings->zerocopy = true; + break; + case 'g': + settings->gpugrain = true; + break; + case 'r': + settings->renderer_name = optarg; + break; + case ARG_FRAME_THREADS: + lib_settings->n_frame_threads = + parse_unsigned(optarg, ARG_FRAME_THREADS, argv[0]); + break; + case ARG_TILE_THREADS: + lib_settings->n_tile_threads = + parse_unsigned(optarg, ARG_TILE_THREADS, argv[0]); + break; + default: + dp_settings_print_usage(argv[0], NULL); + } + } + + if (optind < argc) + dp_settings_print_usage(argv[0], + "Extra/unused arguments found, e.g. '%s'\n", argv[optind]); + if (!settings->inputfile) + dp_settings_print_usage(argv[0], "Input file (-i/--input) is required"); + if (settings->renderer_name && strcmp(settings->renderer_name, "auto") == 0) + settings->renderer_name = NULL; +} + +/** + * Destroy a Dav1dPlayRenderContext + */ +static void dp_rd_ctx_destroy(Dav1dPlayRenderContext *rd_ctx) +{ + assert(rd_ctx != NULL); + + renderer_info->destroy_renderer(rd_ctx->rd_priv); + dp_fifo_destroy(rd_ctx->fifo); + SDL_DestroyMutex(rd_ctx->lock); + free(rd_ctx); +} + +/** + * Create a Dav1dPlayRenderContext + * + * \note The Dav1dPlayRenderContext must be destroyed + * again by using dp_rd_ctx_destroy. + */ +static Dav1dPlayRenderContext *dp_rd_ctx_create(int argc, char **argv) +{ + Dav1dPlayRenderContext *rd_ctx; + + // Alloc + rd_ctx = malloc(sizeof(Dav1dPlayRenderContext)); + if (rd_ctx == NULL) { + return NULL; + } + + // Register a custom event to notify our SDL main thread + // about new frames + rd_ctx->renderer_event_type = SDL_RegisterEvents(1); + if (rd_ctx->renderer_event_type == UINT32_MAX) { + fprintf(stderr, "Failure to create custom SDL event type!\n"); + free(rd_ctx); + return NULL; + } + + rd_ctx->fifo = dp_fifo_create(5); + if (rd_ctx->fifo == NULL) { + fprintf(stderr, "Failed to create FIFO for output pictures!\n"); + free(rd_ctx); + return NULL; + } + + rd_ctx->lock = SDL_CreateMutex(); + if (rd_ctx->lock == NULL) { + fprintf(stderr, "SDL_CreateMutex failed: %s\n", SDL_GetError()); + dp_fifo_destroy(rd_ctx->fifo); + free(rd_ctx); + return NULL; + } + + // Parse and validate arguments + dav1d_default_settings(&rd_ctx->lib_settings); + memset(&rd_ctx->settings, 0, sizeof(rd_ctx->settings)); + dp_rd_ctx_parse_args(rd_ctx, argc, argv); + + // Select renderer + renderer_info = dp_get_renderer(rd_ctx->settings.renderer_name); + + if (renderer_info == NULL) { + printf("No suitable rendered matching %s found.\n", + (rd_ctx->settings.renderer_name) ? rd_ctx->settings.renderer_name : "auto"); + } else { + printf("Using %s renderer\n", renderer_info->name); + } + + rd_ctx->rd_priv = (renderer_info) ? renderer_info->create_renderer() : NULL; + if (rd_ctx->rd_priv == NULL) { + SDL_DestroyMutex(rd_ctx->lock); + dp_fifo_destroy(rd_ctx->fifo); + free(rd_ctx); + return NULL; + } + + rd_ctx->last_pts = 0; + rd_ctx->last_ticks = 0; + rd_ctx->current_pts = 0; + rd_ctx->timebase = 0; + rd_ctx->dec_should_terminate = 0; + + return rd_ctx; +} + +/** + * Notify about new available frame + */ +static void dp_rd_ctx_post_event(Dav1dPlayRenderContext *rd_ctx, uint32_t code) +{ + SDL_Event event; + SDL_zero(event); + event.type = rd_ctx->renderer_event_type; + event.user.code = code; + SDL_PushEvent(&event); +} + +/** + * Update the decoder context with a new dav1d picture + * + * Once the decoder decoded a new picture, this call can be used + * to update the internal texture of the render context with the + * new picture. + */ +static void dp_rd_ctx_update_with_dav1d_picture(Dav1dPlayRenderContext *rd_ctx, + Dav1dPicture *dav1d_pic) +{ + renderer_info->update_frame(rd_ctx->rd_priv, dav1d_pic, &rd_ctx->settings); + rd_ctx->current_pts = dav1d_pic->m.timestamp; +} + +/** + * Terminate decoder thread (async) + */ +static void dp_rd_ctx_request_shutdown(Dav1dPlayRenderContext *rd_ctx) +{ + SDL_LockMutex(rd_ctx->lock); + rd_ctx->dec_should_terminate = 1; + SDL_UnlockMutex(rd_ctx->lock); +} + +/** + * Query state of decoder shutdown request + */ +static int dp_rd_ctx_should_terminate(Dav1dPlayRenderContext *rd_ctx) +{ + int ret = 0; + SDL_LockMutex(rd_ctx->lock); + ret = rd_ctx->dec_should_terminate; + SDL_UnlockMutex(rd_ctx->lock); + return ret; +} + +/** + * Render the currently available texture + * + * Renders the currently available texture, if any. + */ +static void dp_rd_ctx_render(Dav1dPlayRenderContext *rd_ctx) +{ + // Calculate time since last frame was received + uint32_t ticks_now = SDL_GetTicks(); + uint32_t ticks_diff = (rd_ctx->last_ticks != 0) ? ticks_now - rd_ctx->last_ticks : 0; + + // Calculate when to display the frame + int64_t pts_diff = rd_ctx->current_pts - rd_ctx->last_pts; + int32_t wait_time = (pts_diff * rd_ctx->timebase) * 1000 - ticks_diff; + rd_ctx->last_pts = rd_ctx->current_pts; + + // In untimed mode, simply don't wait + if (rd_ctx->settings.untimed) + wait_time = 0; + + // This way of timing the playback is not accurate, as there is no guarantee + // that SDL_Delay will wait for exactly the requested amount of time so in a + // accurate player this would need to be done in a better way. + if (wait_time > 0) { + SDL_Delay(wait_time); + } else if (wait_time < -10) { // Do not warn for minor time drifts + fprintf(stderr, "Frame displayed %f seconds too late\n", wait_time/(float)1000); + } + + renderer_info->render(rd_ctx->rd_priv, &rd_ctx->settings); + + rd_ctx->last_ticks = SDL_GetTicks(); +} + +/* Decoder thread "main" function */ +static int decoder_thread_main(void *cookie) +{ + Dav1dPlayRenderContext *rd_ctx = cookie; + + Dav1dPicture *p; + Dav1dContext *c = NULL; + Dav1dData data; + DemuxerContext *in_ctx = NULL; + int res = 0; + unsigned n_out = 0, total, timebase[2], fps[2]; + + // Store current ticks for stats calculation + uint32_t decoder_start = SDL_GetTicks(); + + Dav1dPlaySettings settings = rd_ctx->settings; + + if ((res = input_open(&in_ctx, "ivf", + settings.inputfile, + fps, &total, timebase)) < 0) + { + fprintf(stderr, "Failed to open demuxer\n"); + res = 1; + goto cleanup; + } + + double timebase_d = timebase[1]/(double)timebase[0]; + rd_ctx->timebase = timebase_d; + + if ((res = dav1d_open(&c, &rd_ctx->lib_settings))) { + fprintf(stderr, "Failed opening dav1d decoder\n"); + res = 1; + goto cleanup; + } + + if ((res = input_read(in_ctx, &data)) < 0) { + fprintf(stderr, "Failed demuxing input\n"); + res = 1; + goto cleanup; + } + + // Decoder loop + do { + if (dp_rd_ctx_should_terminate(rd_ctx)) + break; + + // Send data packets we got from the demuxer to dav1d + if ((res = dav1d_send_data(c, &data)) < 0) { + // On EAGAIN, dav1d can not consume more data and + // dav1d_get_picture needs to be called first, which + // will happen below, so just keep going in that case + // and do not error out. + if (res != DAV1D_ERR(EAGAIN)) { + dav1d_data_unref(&data); + fprintf(stderr, "Error decoding frame: %s\n", + strerror(-res)); + break; + } + } + + p = calloc(1, sizeof(*p)); + + // Try to get a decoded frame + if ((res = dav1d_get_picture(c, p)) < 0) { + // In all error cases, even EAGAIN, p needs to be freed as + // it is never added to the queue and would leak. + free(p); + + // On EAGAIN, it means dav1d has not enough data to decode + // therefore this is not a decoding error but just means + // we need to feed it more data, which happens in the next + // run of this decoder loop. + if (res != DAV1D_ERR(EAGAIN)) { + fprintf(stderr, "Error decoding frame: %s\n", + strerror(-res)); + break; + } + res = 0; + } else { + + // Queue frame + dp_fifo_push(rd_ctx->fifo, p); + dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_NEW_FRAME); + + n_out++; + } + } while ((data.sz > 0 || !input_read(in_ctx, &data))); + + // Release remaining data + if (data.sz > 0) dav1d_data_unref(&data); + + // Do not drain in case an error occured and caused us to leave the + // decoding loop early. + if (res < 0) + goto cleanup; + + // Drain decoder + // When there is no more data to feed to the decoder, for example + // because the file ended, we still need to request pictures, as + // even though we do not have more data, there can be frames decoded + // from data we sent before. So we need to call dav1d_get_picture until + // we get an EAGAIN error. + do { + if (dp_rd_ctx_should_terminate(rd_ctx)) + break; + + p = calloc(1, sizeof(*p)); + res = dav1d_get_picture(c, p); + if (res < 0) { + free(p); + if (res != DAV1D_ERR(EAGAIN)) { + fprintf(stderr, "Error decoding frame: %s\n", + strerror(-res)); + break; + } + } else { + // Queue frame + dp_fifo_push(rd_ctx->fifo, p); + dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_NEW_FRAME); + + n_out++; + } + } while (res != DAV1D_ERR(EAGAIN)); + + // Print stats + uint32_t decoding_time_ms = SDL_GetTicks() - decoder_start; + printf("Decoded %u frames in %d seconds, avg %.02f fps\n", + n_out, decoding_time_ms/1000, n_out / (decoding_time_ms / 1000.0)); + +cleanup: + dp_rd_ctx_post_event(rd_ctx, DAV1D_EVENT_DEC_QUIT); + + if (in_ctx) + input_close(in_ctx); + if (c) + dav1d_close(&c); + + return (res != DAV1D_ERR(EAGAIN) && res < 0); +} + +int main(int argc, char **argv) +{ + SDL_Thread *decoder_thread; + + // Check for version mismatch between library and tool + const char *version = dav1d_version(); + if (strcmp(version, DAV1D_VERSION)) { + fprintf(stderr, "Version mismatch (library: %s, executable: %s)\n", + version, DAV1D_VERSION); + return 1; + } + + // Init SDL2 library + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) + return 10; + + // Create render context + Dav1dPlayRenderContext *rd_ctx = dp_rd_ctx_create(argc, argv); + if (rd_ctx == NULL) { + fprintf(stderr, "Failed creating render context\n"); + return 5; + } + + if (rd_ctx->settings.zerocopy) { + if (renderer_info->alloc_pic) { + rd_ctx->lib_settings.allocator = (Dav1dPicAllocator) { + .cookie = rd_ctx->rd_priv, + .alloc_picture_callback = renderer_info->alloc_pic, + .release_picture_callback = renderer_info->release_pic, + }; + } else { + fprintf(stderr, "--zerocopy unsupported by selected renderer\n"); + } + } + + if (rd_ctx->settings.gpugrain) { + if (renderer_info->supports_gpu_grain) { + rd_ctx->lib_settings.apply_grain = 0; + } else { + fprintf(stderr, "--gpugrain unsupported by selected renderer\n"); + } + } + + // Start decoder thread + decoder_thread = SDL_CreateThread(decoder_thread_main, "Decoder thread", rd_ctx); + + // Main loop + while (1) { + + SDL_Event e; + if (SDL_WaitEvent(&e)) { + if (e.type == SDL_QUIT) { + dp_rd_ctx_request_shutdown(rd_ctx); + } else if (e.type == SDL_WINDOWEVENT) { + if (e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { + // TODO: Handle window resizes + } + } else if (e.type == rd_ctx->renderer_event_type) { + if (e.user.code == DAV1D_EVENT_NEW_FRAME) { + // Dequeue frame and update the render context with it + Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo); + + // Do not update textures during termination + if (!dp_rd_ctx_should_terminate(rd_ctx)) + dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p); + dav1d_picture_unref(p); + free(p); + } else if (e.user.code == DAV1D_EVENT_DEC_QUIT) { + break; + } + } + } + + // Do not render during termination + if (!dp_rd_ctx_should_terminate(rd_ctx)) + dp_rd_ctx_render(rd_ctx); + } + + int decoder_ret = 0; + SDL_WaitThread(decoder_thread, &decoder_ret); + + dp_rd_ctx_destroy(rd_ctx); + + return decoder_ret; +} |