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+# gfx-backend-vulkan
+
+[Vulkan](https://www.khronos.org/vulkan/) backend for gfx-rs.
+
+## Normalized Coordinates
+
+Render | Depth | Texture
+-------|-------|--------
+![render_coordinates](../../../info/vk_render_coordinates.png) | ![depth_coordinates](../../../info/dx_depth_coordinates.png) | ![texture_coordinates](../../../info/dx_texture_coordinates.png)
+
+## Mirroring
+
+HAL is modelled after Vulkan, so everything should be 1:1.