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Diffstat (limited to 'third_party/rust/ryu/src/f2s.rs')
-rw-r--r-- | third_party/rust/ryu/src/f2s.rs | 323 |
1 files changed, 323 insertions, 0 deletions
diff --git a/third_party/rust/ryu/src/f2s.rs b/third_party/rust/ryu/src/f2s.rs new file mode 100644 index 0000000000..4ad50a1bce --- /dev/null +++ b/third_party/rust/ryu/src/f2s.rs @@ -0,0 +1,323 @@ +// Translated from C to Rust. The original C code can be found at +// https://github.com/ulfjack/ryu and carries the following license: +// +// Copyright 2018 Ulf Adams +// +// The contents of this file may be used under the terms of the Apache License, +// Version 2.0. +// +// (See accompanying file LICENSE-Apache or copy at +// http://www.apache.org/licenses/LICENSE-2.0) +// +// Alternatively, the contents of this file may be used under the terms of +// the Boost Software License, Version 1.0. +// (See accompanying file LICENSE-Boost or copy at +// https://www.boost.org/LICENSE_1_0.txt) +// +// Unless required by applicable law or agreed to in writing, this software +// is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY +// KIND, either express or implied. + +use common::*; + +pub const FLOAT_MANTISSA_BITS: u32 = 23; +pub const FLOAT_EXPONENT_BITS: u32 = 8; + +const FLOAT_BIAS: i32 = 127; +const FLOAT_POW5_INV_BITCOUNT: i32 = 59; +const FLOAT_POW5_BITCOUNT: i32 = 61; + +// This table is generated by PrintFloatLookupTable. +static FLOAT_POW5_INV_SPLIT: [u64; 32] = [ + 576460752303423489, + 461168601842738791, + 368934881474191033, + 295147905179352826, + 472236648286964522, + 377789318629571618, + 302231454903657294, + 483570327845851670, + 386856262276681336, + 309485009821345069, + 495176015714152110, + 396140812571321688, + 316912650057057351, + 507060240091291761, + 405648192073033409, + 324518553658426727, + 519229685853482763, + 415383748682786211, + 332306998946228969, + 531691198313966350, + 425352958651173080, + 340282366920938464, + 544451787073501542, + 435561429658801234, + 348449143727040987, + 557518629963265579, + 446014903970612463, + 356811923176489971, + 570899077082383953, + 456719261665907162, + 365375409332725730, + 1 << 63, +]; + +static FLOAT_POW5_SPLIT: [u64; 47] = [ + 1152921504606846976, + 1441151880758558720, + 1801439850948198400, + 2251799813685248000, + 1407374883553280000, + 1759218604441600000, + 2199023255552000000, + 1374389534720000000, + 1717986918400000000, + 2147483648000000000, + 1342177280000000000, + 1677721600000000000, + 2097152000000000000, + 1310720000000000000, + 1638400000000000000, + 2048000000000000000, + 1280000000000000000, + 1600000000000000000, + 2000000000000000000, + 1250000000000000000, + 1562500000000000000, + 1953125000000000000, + 1220703125000000000, + 1525878906250000000, + 1907348632812500000, + 1192092895507812500, + 1490116119384765625, + 1862645149230957031, + 1164153218269348144, + 1455191522836685180, + 1818989403545856475, + 2273736754432320594, + 1421085471520200371, + 1776356839400250464, + 2220446049250313080, + 1387778780781445675, + 1734723475976807094, + 2168404344971008868, + 1355252715606880542, + 1694065894508600678, + 2117582368135750847, + 1323488980084844279, + 1654361225106055349, + 2067951531382569187, + 1292469707114105741, + 1615587133892632177, + 2019483917365790221, +]; + +#[cfg_attr(feature = "no-panic", inline)] +fn pow5_factor(mut value: u32) -> u32 { + let mut count = 0u32; + loop { + debug_assert!(value != 0); + let q = value / 5; + let r = value % 5; + if r != 0 { + break; + } + value = q; + count += 1; + } + count +} + +// Returns true if value is divisible by 5^p. +#[cfg_attr(feature = "no-panic", inline)] +fn multiple_of_power_of_5(value: u32, p: u32) -> bool { + pow5_factor(value) >= p +} + +// Returns true if value is divisible by 2^p. +#[cfg_attr(feature = "no-panic", inline)] +fn multiple_of_power_of_2(value: u32, p: u32) -> bool { + // return __builtin_ctz(value) >= p; + (value & ((1u32 << p) - 1)) == 0 +} + +// It seems to be slightly faster to avoid uint128_t here, although the +// generated code for uint128_t looks slightly nicer. +#[cfg_attr(feature = "no-panic", inline)] +fn mul_shift(m: u32, factor: u64, shift: i32) -> u32 { + debug_assert!(shift > 32); + + // The casts here help MSVC to avoid calls to the __allmul library + // function. + let factor_lo = factor as u32; + let factor_hi = (factor >> 32) as u32; + let bits0 = m as u64 * factor_lo as u64; + let bits1 = m as u64 * factor_hi as u64; + + let sum = (bits0 >> 32) + bits1; + let shifted_sum = sum >> (shift - 32); + debug_assert!(shifted_sum <= u32::max_value() as u64); + shifted_sum as u32 +} + +#[cfg_attr(feature = "no-panic", inline)] +fn mul_pow5_inv_div_pow2(m: u32, q: u32, j: i32) -> u32 { + debug_assert!(q < FLOAT_POW5_INV_SPLIT.len() as u32); + unsafe { mul_shift(m, *FLOAT_POW5_INV_SPLIT.get_unchecked(q as usize), j) } +} + +#[cfg_attr(feature = "no-panic", inline)] +fn mul_pow5_div_pow2(m: u32, i: u32, j: i32) -> u32 { + debug_assert!(i < FLOAT_POW5_SPLIT.len() as u32); + unsafe { mul_shift(m, *FLOAT_POW5_SPLIT.get_unchecked(i as usize), j) } +} + +// A floating decimal representing m * 10^e. +pub struct FloatingDecimal32 { + pub mantissa: u32, + // Decimal exponent's range is -45 to 38 + // inclusive, and can fit in i16 if needed. + pub exponent: i32, +} + +#[cfg_attr(feature = "no-panic", inline)] +pub fn f2d(ieee_mantissa: u32, ieee_exponent: u32) -> FloatingDecimal32 { + let (e2, m2) = if ieee_exponent == 0 { + ( + // We subtract 2 so that the bounds computation has 2 additional bits. + 1 - FLOAT_BIAS - FLOAT_MANTISSA_BITS as i32 - 2, + ieee_mantissa, + ) + } else { + ( + ieee_exponent as i32 - FLOAT_BIAS - FLOAT_MANTISSA_BITS as i32 - 2, + (1u32 << FLOAT_MANTISSA_BITS) | ieee_mantissa, + ) + }; + let even = (m2 & 1) == 0; + let accept_bounds = even; + + // Step 2: Determine the interval of valid decimal representations. + let mv = 4 * m2; + let mp = 4 * m2 + 2; + // Implicit bool -> int conversion. True is 1, false is 0. + let mm_shift = (ieee_mantissa != 0 || ieee_exponent <= 1) as u32; + let mm = 4 * m2 - 1 - mm_shift; + + // Step 3: Convert to a decimal power base using 64-bit arithmetic. + let mut vr: u32; + let mut vp: u32; + let mut vm: u32; + let e10: i32; + let mut vm_is_trailing_zeros = false; + let mut vr_is_trailing_zeros = false; + let mut last_removed_digit = 0u8; + if e2 >= 0 { + let q = log10_pow2(e2); + e10 = q as i32; + let k = FLOAT_POW5_INV_BITCOUNT + pow5bits(q as i32) - 1; + let i = -e2 + q as i32 + k; + vr = mul_pow5_inv_div_pow2(mv, q, i); + vp = mul_pow5_inv_div_pow2(mp, q, i); + vm = mul_pow5_inv_div_pow2(mm, q, i); + if q != 0 && (vp - 1) / 10 <= vm / 10 { + // We need to know one removed digit even if we are not going to loop below. We could use + // q = X - 1 above, except that would require 33 bits for the result, and we've found that + // 32-bit arithmetic is faster even on 64-bit machines. + let l = FLOAT_POW5_INV_BITCOUNT + pow5bits(q as i32 - 1) - 1; + last_removed_digit = + (mul_pow5_inv_div_pow2(mv, q - 1, -e2 + q as i32 - 1 + l) % 10) as u8; + } + if q <= 9 { + // The largest power of 5 that fits in 24 bits is 5^10, but q <= 9 seems to be safe as well. + // Only one of mp, mv, and mm can be a multiple of 5, if any. + if mv % 5 == 0 { + vr_is_trailing_zeros = multiple_of_power_of_5(mv, q); + } else if accept_bounds { + vm_is_trailing_zeros = multiple_of_power_of_5(mm, q); + } else { + vp -= multiple_of_power_of_5(mp, q) as u32; + } + } + } else { + let q = log10_pow5(-e2); + e10 = q as i32 + e2; + let i = -e2 - q as i32; + let k = pow5bits(i) - FLOAT_POW5_BITCOUNT; + let mut j = q as i32 - k; + vr = mul_pow5_div_pow2(mv, i as u32, j); + vp = mul_pow5_div_pow2(mp, i as u32, j); + vm = mul_pow5_div_pow2(mm, i as u32, j); + if q != 0 && (vp - 1) / 10 <= vm / 10 { + j = q as i32 - 1 - (pow5bits(i + 1) - FLOAT_POW5_BITCOUNT); + last_removed_digit = (mul_pow5_div_pow2(mv, (i + 1) as u32, j) % 10) as u8; + } + if q <= 1 { + // {vr,vp,vm} is trailing zeros if {mv,mp,mm} has at least q trailing 0 bits. + // mv = 4 * m2, so it always has at least two trailing 0 bits. + vr_is_trailing_zeros = true; + if accept_bounds { + // mm = mv - 1 - mm_shift, so it has 1 trailing 0 bit iff mm_shift == 1. + vm_is_trailing_zeros = mm_shift == 1; + } else { + // mp = mv + 2, so it always has at least one trailing 0 bit. + vp -= 1; + } + } else if q < 31 { + // TODO(ulfjack): Use a tighter bound here. + vr_is_trailing_zeros = multiple_of_power_of_2(mv, q - 1); + } + } + + // Step 4: Find the shortest decimal representation in the interval of valid representations. + let mut removed = 0i32; + let output = if vm_is_trailing_zeros || vr_is_trailing_zeros { + // General case, which happens rarely (~4.0%). + while vp / 10 > vm / 10 { + vm_is_trailing_zeros &= vm - (vm / 10) * 10 == 0; + vr_is_trailing_zeros &= last_removed_digit == 0; + last_removed_digit = (vr % 10) as u8; + vr /= 10; + vp /= 10; + vm /= 10; + removed += 1; + } + if vm_is_trailing_zeros { + while vm % 10 == 0 { + vr_is_trailing_zeros &= last_removed_digit == 0; + last_removed_digit = (vr % 10) as u8; + vr /= 10; + vp /= 10; + vm /= 10; + removed += 1; + } + } + if vr_is_trailing_zeros && last_removed_digit == 5 && vr % 2 == 0 { + // Round even if the exact number is .....50..0. + last_removed_digit = 4; + } + // We need to take vr + 1 if vr is outside bounds or we need to round up. + vr + ((vr == vm && (!accept_bounds || !vm_is_trailing_zeros)) || last_removed_digit >= 5) + as u32 + } else { + // Specialized for the common case (~96.0%). Percentages below are relative to this. + // Loop iterations below (approximately): + // 0: 13.6%, 1: 70.7%, 2: 14.1%, 3: 1.39%, 4: 0.14%, 5+: 0.01% + while vp / 10 > vm / 10 { + last_removed_digit = (vr % 10) as u8; + vr /= 10; + vp /= 10; + vm /= 10; + removed += 1; + } + // We need to take vr + 1 if vr is outside bounds or we need to round up. + vr + (vr == vm || last_removed_digit >= 5) as u32 + }; + let exp = e10 + removed; + + FloatingDecimal32 { + exponent: exp, + mantissa: output, + } +} |