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Diffstat (limited to '')
-rw-r--r-- | widget/windows/InProcessWinCompositorWidget.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/widget/windows/InProcessWinCompositorWidget.h b/widget/windows/InProcessWinCompositorWidget.h new file mode 100644 index 0000000000..25ce85eadc --- /dev/null +++ b/widget/windows/InProcessWinCompositorWidget.h @@ -0,0 +1,101 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef widget_windows_InProcessWinCompositorWidget_h +#define widget_windows_InProcessWinCompositorWidget_h + +#include "WinCompositorWidget.h" + +class nsWindow; + +namespace mozilla { +namespace widget { + +// This is the Windows-specific implementation of CompositorWidget. For +// the most part it only requires an HWND, however it maintains extra state +// for transparent windows, as well as for synchronizing WM_SETTEXT messages +// with the compositor. +class InProcessWinCompositorWidget final + : public WinCompositorWidget, + public PlatformCompositorWidgetDelegate { + public: + InProcessWinCompositorWidget(const WinCompositorWidgetInitData& aInitData, + const layers::CompositorOptions& aOptions, + nsWindow* aWindow); + + bool PreRender(WidgetRenderingContext*) override; + void PostRender(WidgetRenderingContext*) override; + already_AddRefed<gfx::DrawTarget> StartRemoteDrawing() override; + void EndRemoteDrawing() override; + bool NeedsToDeferEndRemoteDrawing() override; + LayoutDeviceIntSize GetClientSize() override; + already_AddRefed<gfx::DrawTarget> GetBackBufferDrawTarget( + gfx::DrawTarget* aScreenTarget, const gfx::IntRect& aRect, + bool* aOutIsCleared) override; + already_AddRefed<gfx::SourceSurface> EndBackBufferDrawing() override; + bool InitCompositor(layers::Compositor* aCompositor) override; + CompositorWidgetDelegate* AsDelegate() override { return this; } + bool IsHidden() const override; + + // PlatformCompositorWidgetDelegate Overrides + + void EnterPresentLock() override; + void LeavePresentLock() override; + void OnDestroyWindow() override; + bool OnWindowResize(const LayoutDeviceIntSize& aSize) override; + void OnWindowModeChange(nsSizeMode aSizeMode) override; + void UpdateTransparency(nsTransparencyMode aMode) override; + void ClearTransparentWindow() override; + + bool RedrawTransparentWindow(); + + // Ensure that a transparent surface exists, then return it. + RefPtr<gfxASurface> EnsureTransparentSurface(); + + HDC GetTransparentDC() const { return mMemoryDC; } + + mozilla::Mutex& GetTransparentSurfaceLock() { + return mTransparentSurfaceLock; + } + + bool HasGlass() const override; + + void ObserveVsync(VsyncObserver* aObserver) override; + nsIWidget* RealWidget() override; + + void UpdateCompositorWnd(const HWND aCompositorWnd, + const HWND aParentWnd) override {} + void SetRootLayerTreeID(const layers::LayersId& aRootLayerTreeId) override {} + + private: + HDC GetWindowSurface(); + void FreeWindowSurface(HDC dc); + + void CreateTransparentSurface(const gfx::IntSize& aSize); + + nsWindow* mWindow; + + HWND mWnd; + + gfx::CriticalSection mPresentLock; + + // Transparency handling. + mozilla::Mutex mTransparentSurfaceLock; + mozilla::Atomic<nsTransparencyMode, MemoryOrdering::Relaxed> + mTransparencyMode; + RefPtr<gfxASurface> mTransparentSurface; + HDC mMemoryDC; + HDC mCompositeDC; + + // Locked back buffer of BasicCompositor + uint8_t* mLockedBackBufferData; + + bool mNotDeferEndRemoteDrawing; +}; + +} // namespace widget +} // namespace mozilla + +#endif // widget_windows_InProcessWinCompositorWidget_h |