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-rw-r--r--widget/windows/InProcessWinCompositorWidget.h101
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef widget_windows_InProcessWinCompositorWidget_h
+#define widget_windows_InProcessWinCompositorWidget_h
+
+#include "WinCompositorWidget.h"
+
+class nsWindow;
+
+namespace mozilla {
+namespace widget {
+
+// This is the Windows-specific implementation of CompositorWidget. For
+// the most part it only requires an HWND, however it maintains extra state
+// for transparent windows, as well as for synchronizing WM_SETTEXT messages
+// with the compositor.
+class InProcessWinCompositorWidget final
+ : public WinCompositorWidget,
+ public PlatformCompositorWidgetDelegate {
+ public:
+ InProcessWinCompositorWidget(const WinCompositorWidgetInitData& aInitData,
+ const layers::CompositorOptions& aOptions,
+ nsWindow* aWindow);
+
+ bool PreRender(WidgetRenderingContext*) override;
+ void PostRender(WidgetRenderingContext*) override;
+ already_AddRefed<gfx::DrawTarget> StartRemoteDrawing() override;
+ void EndRemoteDrawing() override;
+ bool NeedsToDeferEndRemoteDrawing() override;
+ LayoutDeviceIntSize GetClientSize() override;
+ already_AddRefed<gfx::DrawTarget> GetBackBufferDrawTarget(
+ gfx::DrawTarget* aScreenTarget, const gfx::IntRect& aRect,
+ bool* aOutIsCleared) override;
+ already_AddRefed<gfx::SourceSurface> EndBackBufferDrawing() override;
+ bool InitCompositor(layers::Compositor* aCompositor) override;
+ CompositorWidgetDelegate* AsDelegate() override { return this; }
+ bool IsHidden() const override;
+
+ // PlatformCompositorWidgetDelegate Overrides
+
+ void EnterPresentLock() override;
+ void LeavePresentLock() override;
+ void OnDestroyWindow() override;
+ bool OnWindowResize(const LayoutDeviceIntSize& aSize) override;
+ void OnWindowModeChange(nsSizeMode aSizeMode) override;
+ void UpdateTransparency(nsTransparencyMode aMode) override;
+ void ClearTransparentWindow() override;
+
+ bool RedrawTransparentWindow();
+
+ // Ensure that a transparent surface exists, then return it.
+ RefPtr<gfxASurface> EnsureTransparentSurface();
+
+ HDC GetTransparentDC() const { return mMemoryDC; }
+
+ mozilla::Mutex& GetTransparentSurfaceLock() {
+ return mTransparentSurfaceLock;
+ }
+
+ bool HasGlass() const override;
+
+ void ObserveVsync(VsyncObserver* aObserver) override;
+ nsIWidget* RealWidget() override;
+
+ void UpdateCompositorWnd(const HWND aCompositorWnd,
+ const HWND aParentWnd) override {}
+ void SetRootLayerTreeID(const layers::LayersId& aRootLayerTreeId) override {}
+
+ private:
+ HDC GetWindowSurface();
+ void FreeWindowSurface(HDC dc);
+
+ void CreateTransparentSurface(const gfx::IntSize& aSize);
+
+ nsWindow* mWindow;
+
+ HWND mWnd;
+
+ gfx::CriticalSection mPresentLock;
+
+ // Transparency handling.
+ mozilla::Mutex mTransparentSurfaceLock;
+ mozilla::Atomic<nsTransparencyMode, MemoryOrdering::Relaxed>
+ mTransparencyMode;
+ RefPtr<gfxASurface> mTransparentSurface;
+ HDC mMemoryDC;
+ HDC mCompositeDC;
+
+ // Locked back buffer of BasicCompositor
+ uint8_t* mLockedBackBufferData;
+
+ bool mNotDeferEndRemoteDrawing;
+};
+
+} // namespace widget
+} // namespace mozilla
+
+#endif // widget_windows_InProcessWinCompositorWidget_h