From 2aa4a82499d4becd2284cdb482213d541b8804dd Mon Sep 17 00:00:00 2001
From: Daniel Baumann <daniel.baumann@progress-linux.org>
Date: Sun, 28 Apr 2024 16:29:10 +0200
Subject: Adding upstream version 86.0.1.

Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
---
 .../checkout/src/libGLESv2/libGLESv2_autogen.def   | 1572 ++++++++++++++++++++
 1 file changed, 1572 insertions(+)
 create mode 100644 gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def

(limited to 'gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def')

diff --git a/gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def b/gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def
new file mode 100644
index 0000000000..803a8022e4
--- /dev/null
+++ b/gfx/angle/checkout/src/libGLESv2/libGLESv2_autogen.def
@@ -0,0 +1,1572 @@
+; GENERATED FILE - DO NOT EDIT.
+; Generated by generate_entry_points.py using data from Khronos and ANGLE XML files.
+;
+; Copyright 2019 The ANGLE Project Authors. All rights reserved.
+; Use of this source code is governed by a BSD-style license that can be
+; found in the LICENSE file.
+LIBRARY libGLESv2
+EXPORTS
+
+    ; OpenGL ES 2.0
+    glActiveTexture
+    glAttachShader
+    glBindAttribLocation
+    glBindBuffer
+    glBindFramebuffer
+    glBindRenderbuffer
+    glBindTexture
+    glBlendColor
+    glBlendEquation
+    glBlendEquationSeparate
+    glBlendFunc
+    glBlendFuncSeparate
+    glBufferData
+    glBufferSubData
+    glCheckFramebufferStatus
+    glClear
+    glClearColor
+    glClearDepthf
+    glClearStencil
+    glColorMask
+    glCompileShader
+    glCompressedTexImage2D
+    glCompressedTexSubImage2D
+    glCopyTexImage2D
+    glCopyTexSubImage2D
+    glCreateProgram
+    glCreateShader
+    glCullFace
+    glDeleteBuffers
+    glDeleteFramebuffers
+    glDeleteProgram
+    glDeleteRenderbuffers
+    glDeleteShader
+    glDeleteTextures
+    glDepthFunc
+    glDepthMask
+    glDepthRangef
+    glDetachShader
+    glDisable
+    glDisableVertexAttribArray
+    glDrawArrays
+    glDrawElements
+    glEnable
+    glEnableVertexAttribArray
+    glFinish
+    glFlush
+    glFramebufferRenderbuffer
+    glFramebufferTexture2D
+    glFrontFace
+    glGenBuffers
+    glGenFramebuffers
+    glGenRenderbuffers
+    glGenTextures
+    glGenerateMipmap
+    glGetActiveAttrib
+    glGetActiveUniform
+    glGetAttachedShaders
+    glGetAttribLocation
+    glGetBooleanv
+    glGetBufferParameteriv
+    glGetError
+    glGetFloatv
+    glGetFramebufferAttachmentParameteriv
+    glGetIntegerv
+    glGetProgramInfoLog
+    glGetProgramiv
+    glGetRenderbufferParameteriv
+    glGetShaderInfoLog
+    glGetShaderPrecisionFormat
+    glGetShaderSource
+    glGetShaderiv
+    glGetString
+    glGetTexParameterfv
+    glGetTexParameteriv
+    glGetUniformLocation
+    glGetUniformfv
+    glGetUniformiv
+    glGetVertexAttribPointerv
+    glGetVertexAttribfv
+    glGetVertexAttribiv
+    glHint
+    glIsBuffer
+    glIsEnabled
+    glIsFramebuffer
+    glIsProgram
+    glIsRenderbuffer
+    glIsShader
+    glIsTexture
+    glLineWidth
+    glLinkProgram
+    glPixelStorei
+    glPolygonOffset
+    glReadPixels
+    glReleaseShaderCompiler
+    glRenderbufferStorage
+    glSampleCoverage
+    glScissor
+    glShaderBinary
+    glShaderSource
+    glStencilFunc
+    glStencilFuncSeparate
+    glStencilMask
+    glStencilMaskSeparate
+    glStencilOp
+    glStencilOpSeparate
+    glTexImage2D
+    glTexParameterf
+    glTexParameterfv
+    glTexParameteri
+    glTexParameteriv
+    glTexSubImage2D
+    glUniform1f
+    glUniform1fv
+    glUniform1i
+    glUniform1iv
+    glUniform2f
+    glUniform2fv
+    glUniform2i
+    glUniform2iv
+    glUniform3f
+    glUniform3fv
+    glUniform3i
+    glUniform3iv
+    glUniform4f
+    glUniform4fv
+    glUniform4i
+    glUniform4iv
+    glUniformMatrix2fv
+    glUniformMatrix3fv
+    glUniformMatrix4fv
+    glUseProgram
+    glValidateProgram
+    glVertexAttrib1f
+    glVertexAttrib1fv
+    glVertexAttrib2f
+    glVertexAttrib2fv
+    glVertexAttrib3f
+    glVertexAttrib3fv
+    glVertexAttrib4f
+    glVertexAttrib4fv
+    glVertexAttribPointer
+    glViewport
+
+    ; OpenGL ES 3.0
+    glBeginQuery
+    glBeginTransformFeedback
+    glBindBufferBase
+    glBindBufferRange
+    glBindSampler
+    glBindTransformFeedback
+    glBindVertexArray
+    glBlitFramebuffer
+    glClearBufferfi
+    glClearBufferfv
+    glClearBufferiv
+    glClearBufferuiv
+    glClientWaitSync
+    glCompressedTexImage3D
+    glCompressedTexSubImage3D
+    glCopyBufferSubData
+    glCopyTexSubImage3D
+    glDeleteQueries
+    glDeleteSamplers
+    glDeleteSync
+    glDeleteTransformFeedbacks
+    glDeleteVertexArrays
+    glDrawArraysInstanced
+    glDrawBuffers
+    glDrawElementsInstanced
+    glDrawRangeElements
+    glEndQuery
+    glEndTransformFeedback
+    glFenceSync
+    glFlushMappedBufferRange
+    glFramebufferTextureLayer
+    glGenQueries
+    glGenSamplers
+    glGenTransformFeedbacks
+    glGenVertexArrays
+    glGetActiveUniformBlockName
+    glGetActiveUniformBlockiv
+    glGetActiveUniformsiv
+    glGetBufferParameteri64v
+    glGetBufferPointerv
+    glGetFragDataLocation
+    glGetInteger64i_v
+    glGetInteger64v
+    glGetIntegeri_v
+    glGetInternalformativ
+    glGetProgramBinary
+    glGetQueryObjectuiv
+    glGetQueryiv
+    glGetSamplerParameterfv
+    glGetSamplerParameteriv
+    glGetStringi
+    glGetSynciv
+    glGetTransformFeedbackVarying
+    glGetUniformBlockIndex
+    glGetUniformIndices
+    glGetUniformuiv
+    glGetVertexAttribIiv
+    glGetVertexAttribIuiv
+    glInvalidateFramebuffer
+    glInvalidateSubFramebuffer
+    glIsQuery
+    glIsSampler
+    glIsSync
+    glIsTransformFeedback
+    glIsVertexArray
+    glMapBufferRange
+    glPauseTransformFeedback
+    glProgramBinary
+    glProgramParameteri
+    glReadBuffer
+    glRenderbufferStorageMultisample
+    glResumeTransformFeedback
+    glSamplerParameterf
+    glSamplerParameterfv
+    glSamplerParameteri
+    glSamplerParameteriv
+    glTexImage3D
+    glTexStorage2D
+    glTexStorage3D
+    glTexSubImage3D
+    glTransformFeedbackVaryings
+    glUniform1ui
+    glUniform1uiv
+    glUniform2ui
+    glUniform2uiv
+    glUniform3ui
+    glUniform3uiv
+    glUniform4ui
+    glUniform4uiv
+    glUniformBlockBinding
+    glUniformMatrix2x3fv
+    glUniformMatrix2x4fv
+    glUniformMatrix3x2fv
+    glUniformMatrix3x4fv
+    glUniformMatrix4x2fv
+    glUniformMatrix4x3fv
+    glUnmapBuffer
+    glVertexAttribDivisor
+    glVertexAttribI4i
+    glVertexAttribI4iv
+    glVertexAttribI4ui
+    glVertexAttribI4uiv
+    glVertexAttribIPointer
+    glWaitSync
+
+    ; OpenGL ES 3.1
+    glActiveShaderProgram
+    glBindImageTexture
+    glBindProgramPipeline
+    glBindVertexBuffer
+    glCreateShaderProgramv
+    glDeleteProgramPipelines
+    glDispatchCompute
+    glDispatchComputeIndirect
+    glDrawArraysIndirect
+    glDrawElementsIndirect
+    glFramebufferParameteri
+    glGenProgramPipelines
+    glGetBooleani_v
+    glGetFramebufferParameteriv
+    glGetMultisamplefv
+    glGetProgramInterfaceiv
+    glGetProgramPipelineInfoLog
+    glGetProgramPipelineiv
+    glGetProgramResourceIndex
+    glGetProgramResourceLocation
+    glGetProgramResourceName
+    glGetProgramResourceiv
+    glGetTexLevelParameterfv
+    glGetTexLevelParameteriv
+    glIsProgramPipeline
+    glMemoryBarrier
+    glMemoryBarrierByRegion
+    glProgramUniform1f
+    glProgramUniform1fv
+    glProgramUniform1i
+    glProgramUniform1iv
+    glProgramUniform1ui
+    glProgramUniform1uiv
+    glProgramUniform2f
+    glProgramUniform2fv
+    glProgramUniform2i
+    glProgramUniform2iv
+    glProgramUniform2ui
+    glProgramUniform2uiv
+    glProgramUniform3f
+    glProgramUniform3fv
+    glProgramUniform3i
+    glProgramUniform3iv
+    glProgramUniform3ui
+    glProgramUniform3uiv
+    glProgramUniform4f
+    glProgramUniform4fv
+    glProgramUniform4i
+    glProgramUniform4iv
+    glProgramUniform4ui
+    glProgramUniform4uiv
+    glProgramUniformMatrix2fv
+    glProgramUniformMatrix2x3fv
+    glProgramUniformMatrix2x4fv
+    glProgramUniformMatrix3fv
+    glProgramUniformMatrix3x2fv
+    glProgramUniformMatrix3x4fv
+    glProgramUniformMatrix4fv
+    glProgramUniformMatrix4x2fv
+    glProgramUniformMatrix4x3fv
+    glSampleMaski
+    glTexStorage2DMultisample
+    glUseProgramStages
+    glValidateProgramPipeline
+    glVertexAttribBinding
+    glVertexAttribFormat
+    glVertexAttribIFormat
+    glVertexBindingDivisor
+
+    ; OpenGL ES 1.0
+    glAlphaFunc
+    glAlphaFuncx
+    glClearColorx
+    glClearDepthx
+    glClientActiveTexture
+    glClipPlanef
+    glClipPlanex
+    glColor4f
+    glColor4ub
+    glColor4x
+    glColorPointer
+    glDepthRangex
+    glDisableClientState
+    glEnableClientState
+    glFogf
+    glFogfv
+    glFogx
+    glFogxv
+    glFrustumf
+    glFrustumx
+    glGetClipPlanef
+    glGetClipPlanex
+    glGetFixedv
+    glGetLightfv
+    glGetLightxv
+    glGetMaterialfv
+    glGetMaterialxv
+    glGetPointerv
+    glGetTexEnvfv
+    glGetTexEnviv
+    glGetTexEnvxv
+    glGetTexParameterxv
+    glLightModelf
+    glLightModelfv
+    glLightModelx
+    glLightModelxv
+    glLightf
+    glLightfv
+    glLightx
+    glLightxv
+    glLineWidthx
+    glLoadIdentity
+    glLoadMatrixf
+    glLoadMatrixx
+    glLogicOp
+    glMaterialf
+    glMaterialfv
+    glMaterialx
+    glMaterialxv
+    glMatrixMode
+    glMultMatrixf
+    glMultMatrixx
+    glMultiTexCoord4f
+    glMultiTexCoord4x
+    glNormal3f
+    glNormal3x
+    glNormalPointer
+    glOrthof
+    glOrthox
+    glPointParameterf
+    glPointParameterfv
+    glPointParameterx
+    glPointParameterxv
+    glPointSize
+    glPointSizex
+    glPolygonOffsetx
+    glPopMatrix
+    glPushMatrix
+    glRotatef
+    glRotatex
+    glSampleCoveragex
+    glScalef
+    glScalex
+    glShadeModel
+    glTexCoordPointer
+    glTexEnvf
+    glTexEnvfv
+    glTexEnvi
+    glTexEnviv
+    glTexEnvx
+    glTexEnvxv
+    glTexParameterx
+    glTexParameterxv
+    glTranslatef
+    glTranslatex
+    glVertexPointer
+
+    ; GL_ANGLE_copy_texture_3d
+    glCopySubTexture3DANGLE
+    glCopyTexture3DANGLE
+
+    ; GL_ANGLE_framebuffer_blit
+    glBlitFramebufferANGLE
+
+    ; GL_ANGLE_framebuffer_multisample
+    glRenderbufferStorageMultisampleANGLE
+
+    ; GL_ANGLE_instanced_arrays
+    glDrawArraysInstancedANGLE
+    glDrawElementsInstancedANGLE
+    glVertexAttribDivisorANGLE
+
+    ; GL_ANGLE_multi_draw
+    glMultiDrawArraysANGLE
+    glMultiDrawArraysInstancedANGLE
+    glMultiDrawElementsANGLE
+    glMultiDrawElementsInstancedANGLE
+
+    ; GL_ANGLE_provoking_vertex
+    glProvokingVertexANGLE
+
+    ; GL_ANGLE_request_extension
+    glRequestExtensionANGLE
+
+    ; GL_ANGLE_robust_client_memory
+    glCompressedTexImage2DRobustANGLE
+    glCompressedTexImage3DRobustANGLE
+    glCompressedTexSubImage2DRobustANGLE
+    glCompressedTexSubImage3DRobustANGLE
+    glGetActiveUniformBlockivRobustANGLE
+    glGetBooleani_vRobustANGLE
+    glGetBooleanvRobustANGLE
+    glGetBufferParameteri64vRobustANGLE
+    glGetBufferParameterivRobustANGLE
+    glGetBufferPointervRobustANGLE
+    glGetFloatvRobustANGLE
+    glGetFramebufferAttachmentParameterivRobustANGLE
+    glGetFramebufferParameterivRobustANGLE
+    glGetInteger64i_vRobustANGLE
+    glGetInteger64vRobustANGLE
+    glGetIntegeri_vRobustANGLE
+    glGetIntegervRobustANGLE
+    glGetInternalformativRobustANGLE
+    glGetMultisamplefvRobustANGLE
+    glGetPointervRobustANGLERobustANGLE
+    glGetProgramInterfaceivRobustANGLE
+    glGetProgramivRobustANGLE
+    glGetQueryObjecti64vRobustANGLE
+    glGetQueryObjectivRobustANGLE
+    glGetQueryObjectui64vRobustANGLE
+    glGetQueryObjectuivRobustANGLE
+    glGetQueryivRobustANGLE
+    glGetRenderbufferParameterivRobustANGLE
+    glGetSamplerParameterIivRobustANGLE
+    glGetSamplerParameterIuivRobustANGLE
+    glGetSamplerParameterfvRobustANGLE
+    glGetSamplerParameterivRobustANGLE
+    glGetShaderivRobustANGLE
+    glGetTexLevelParameterfvRobustANGLE
+    glGetTexLevelParameterivRobustANGLE
+    glGetTexParameterIivRobustANGLE
+    glGetTexParameterIuivRobustANGLE
+    glGetTexParameterfvRobustANGLE
+    glGetTexParameterivRobustANGLE
+    glGetUniformfvRobustANGLE
+    glGetUniformivRobustANGLE
+    glGetUniformuivRobustANGLE
+    glGetVertexAttribIivRobustANGLE
+    glGetVertexAttribIuivRobustANGLE
+    glGetVertexAttribPointervRobustANGLE
+    glGetVertexAttribfvRobustANGLE
+    glGetVertexAttribivRobustANGLE
+    glGetnUniformfvRobustANGLE
+    glGetnUniformivRobustANGLE
+    glGetnUniformuivRobustANGLE
+    glReadPixelsRobustANGLE
+    glReadnPixelsRobustANGLE
+    glSamplerParameterIivRobustANGLE
+    glSamplerParameterIuivRobustANGLE
+    glSamplerParameterfvRobustANGLE
+    glSamplerParameterivRobustANGLE
+    glTexImage2DRobustANGLE
+    glTexImage3DRobustANGLE
+    glTexParameterIivRobustANGLE
+    glTexParameterIuivRobustANGLE
+    glTexParameterfvRobustANGLE
+    glTexParameterivRobustANGLE
+    glTexSubImage2DRobustANGLE
+    glTexSubImage3DRobustANGLE
+
+    ; GL_ANGLE_texture_external_update
+    glInvalidateTextureANGLE
+    glTexImage2DExternalANGLE
+
+    ; GL_ANGLE_texture_multisample
+    glGetMultisamplefvANGLE
+    glGetTexLevelParameterfvANGLE
+    glGetTexLevelParameterivANGLE
+    glSampleMaskiANGLE
+    glTexStorage2DMultisampleANGLE
+
+    ; GL_ANGLE_translated_shader_source
+    glGetTranslatedShaderSourceANGLE
+
+    ; GL_CHROMIUM_bind_uniform_location
+    glBindUniformLocationCHROMIUM
+
+    ; GL_CHROMIUM_copy_compressed_texture
+    glCompressedCopyTextureCHROMIUM
+
+    ; GL_CHROMIUM_copy_texture
+    glCopySubTextureCHROMIUM
+    glCopyTextureCHROMIUM
+
+    ; GL_CHROMIUM_framebuffer_mixed_samples
+    glCoverageModulationCHROMIUM
+    glMatrixLoadIdentityCHROMIUM
+    glMatrixLoadfCHROMIUM
+
+    ; GL_CHROMIUM_lose_context
+    glLoseContextCHROMIUM
+
+    ; GL_CHROMIUM_path_rendering
+    glBindFragmentInputLocationCHROMIUM
+    glCoverFillPathCHROMIUM
+    glCoverFillPathInstancedCHROMIUM
+    glCoverStrokePathCHROMIUM
+    glCoverStrokePathInstancedCHROMIUM
+    glDeletePathsCHROMIUM
+    glGenPathsCHROMIUM
+    glGetPathParameterfvCHROMIUM
+    glGetPathParameterivCHROMIUM
+    glIsPathCHROMIUM
+    glPathCommandsCHROMIUM
+    glPathParameterfCHROMIUM
+    glPathParameteriCHROMIUM
+    glPathStencilFuncCHROMIUM
+    glProgramPathFragmentInputGenCHROMIUM
+    glStencilFillPathCHROMIUM
+    glStencilFillPathInstancedCHROMIUM
+    glStencilStrokePathCHROMIUM
+    glStencilStrokePathInstancedCHROMIUM
+    glStencilThenCoverFillPathCHROMIUM
+    glStencilThenCoverFillPathInstancedCHROMIUM
+    glStencilThenCoverStrokePathCHROMIUM
+    glStencilThenCoverStrokePathInstancedCHROMIUM
+
+    ; GL_EXT_blend_func_extended
+    glBindFragDataLocationEXT
+    glBindFragDataLocationIndexedEXT
+    glGetFragDataIndexEXT
+    glGetProgramResourceLocationIndexEXT
+
+    ; GL_EXT_debug_marker
+    glInsertEventMarkerEXT
+    glPopGroupMarkerEXT
+    glPushGroupMarkerEXT
+
+    ; GL_EXT_discard_framebuffer
+    glDiscardFramebufferEXT
+
+    ; GL_EXT_disjoint_timer_query
+    glBeginQueryEXT
+    glDeleteQueriesEXT
+    glEndQueryEXT
+    glGenQueriesEXT
+    glGetQueryObjecti64vEXT
+    glGetQueryObjectivEXT
+    glGetQueryObjectui64vEXT
+    glGetQueryObjectuivEXT
+    glGetQueryivEXT
+    glIsQueryEXT
+    glQueryCounterEXT
+
+    ; GL_EXT_draw_buffers
+    glDrawBuffersEXT
+
+    ; GL_EXT_geometry_shader
+    glFramebufferTextureEXT
+
+    ; GL_EXT_instanced_arrays
+    glDrawArraysInstancedEXT
+    glDrawElementsInstancedEXT
+    glVertexAttribDivisorEXT
+
+    ; GL_EXT_map_buffer_range
+    glFlushMappedBufferRangeEXT
+    glMapBufferRangeEXT
+
+    ; GL_EXT_memory_object
+    glBufferStorageMemEXT
+    glCreateMemoryObjectsEXT
+    glDeleteMemoryObjectsEXT
+    glGetMemoryObjectParameterivEXT
+    glGetUnsignedBytei_vEXT
+    glGetUnsignedBytevEXT
+    glIsMemoryObjectEXT
+    glMemoryObjectParameterivEXT
+    glTexStorageMem2DEXT
+    glTexStorageMem2DMultisampleEXT
+    glTexStorageMem3DEXT
+    glTexStorageMem3DMultisampleEXT
+
+    ; GL_EXT_memory_object_fd
+    glImportMemoryFdEXT
+
+    ; GL_EXT_occlusion_query_boolean
+
+    ; GL_EXT_robustness
+    glGetGraphicsResetStatusEXT
+    glGetnUniformfvEXT
+    glGetnUniformivEXT
+    glReadnPixelsEXT
+
+    ; GL_EXT_semaphore
+    glDeleteSemaphoresEXT
+    glGenSemaphoresEXT
+    glGetSemaphoreParameterui64vEXT
+    glIsSemaphoreEXT
+    glSemaphoreParameterui64vEXT
+    glSignalSemaphoreEXT
+    glWaitSemaphoreEXT
+
+    ; GL_EXT_semaphore_fd
+    glImportSemaphoreFdEXT
+
+    ; GL_EXT_texture_storage
+    glTexStorage1DEXT
+    glTexStorage2DEXT
+    glTexStorage3DEXT
+
+    ; GL_KHR_debug
+    glDebugMessageCallbackKHR
+    glDebugMessageControlKHR
+    glDebugMessageInsertKHR
+    glGetDebugMessageLogKHR
+    glGetObjectLabelKHR
+    glGetObjectPtrLabelKHR
+    glGetPointervKHR
+    glObjectLabelKHR
+    glObjectPtrLabelKHR
+    glPopDebugGroupKHR
+    glPushDebugGroupKHR
+
+    ; GL_KHR_parallel_shader_compile
+    glMaxShaderCompilerThreadsKHR
+
+    ; GL_NV_fence
+    glDeleteFencesNV
+    glFinishFenceNV
+    glGenFencesNV
+    glGetFenceivNV
+    glIsFenceNV
+    glSetFenceNV
+    glTestFenceNV
+
+    ; GL_OES_EGL_image
+    glEGLImageTargetRenderbufferStorageOES
+    glEGLImageTargetTexture2DOES
+
+    ; GL_OES_draw_texture
+    glDrawTexfOES
+    glDrawTexfvOES
+    glDrawTexiOES
+    glDrawTexivOES
+    glDrawTexsOES
+    glDrawTexsvOES
+    glDrawTexxOES
+    glDrawTexxvOES
+
+    ; GL_OES_framebuffer_object
+    glBindFramebufferOES
+    glBindRenderbufferOES
+    glCheckFramebufferStatusOES
+    glDeleteFramebuffersOES
+    glDeleteRenderbuffersOES
+    glFramebufferRenderbufferOES
+    glFramebufferTexture2DOES
+    glGenFramebuffersOES
+    glGenRenderbuffersOES
+    glGenerateMipmapOES
+    glGetFramebufferAttachmentParameterivOES
+    glGetRenderbufferParameterivOES
+    glIsFramebufferOES
+    glIsRenderbufferOES
+    glRenderbufferStorageOES
+
+    ; GL_OES_get_program_binary
+    glGetProgramBinaryOES
+    glProgramBinaryOES
+
+    ; GL_OES_mapbuffer
+    glGetBufferPointervOES
+    glMapBufferOES
+    glUnmapBufferOES
+
+    ; GL_OES_matrix_palette
+    glCurrentPaletteMatrixOES
+    glLoadPaletteFromModelViewMatrixOES
+    glMatrixIndexPointerOES
+    glWeightPointerOES
+
+    ; GL_OES_point_size_array
+    glPointSizePointerOES
+
+    ; GL_OES_query_matrix
+    glQueryMatrixxOES
+
+    ; GL_OES_texture_3D
+    glCompressedTexImage3DOES
+    glCompressedTexSubImage3DOES
+    glCopyTexSubImage3DOES
+    glFramebufferTexture3DOES
+    glTexImage3DOES
+    glTexSubImage3DOES
+
+    ; GL_OES_texture_border_clamp
+    glGetSamplerParameterIivOES
+    glGetSamplerParameterIuivOES
+    glGetTexParameterIivOES
+    glGetTexParameterIuivOES
+    glSamplerParameterIivOES
+    glSamplerParameterIuivOES
+    glTexParameterIivOES
+    glTexParameterIuivOES
+
+    ; GL_OES_texture_cube_map
+    glGetTexGenfvOES
+    glGetTexGenivOES
+    glGetTexGenxvOES
+    glTexGenfOES
+    glTexGenfvOES
+    glTexGeniOES
+    glTexGenivOES
+    glTexGenxOES
+    glTexGenxvOES
+
+    ; GL_OES_texture_storage_multisample_2d_array
+    glTexStorage3DMultisampleOES
+
+    ; GL_OES_vertex_array_object
+    glBindVertexArrayOES
+    glDeleteVertexArraysOES
+    glGenVertexArraysOES
+    glIsVertexArrayOES
+
+    ; GL_OVR_multiview
+    glFramebufferTextureMultiviewOVR
+
+    ; GL_OVR_multiview2
+
+    ; EGL_ANGLE_explicit_context
+    glActiveShaderProgramContextANGLE
+    glActiveTextureContextANGLE
+    glAlphaFuncContextANGLE
+    glAlphaFuncxContextANGLE
+    glAttachShaderContextANGLE
+    glBeginQueryContextANGLE
+    glBeginQueryEXTContextANGLE
+    glBeginTransformFeedbackContextANGLE
+    glBindAttribLocationContextANGLE
+    glBindBufferContextANGLE
+    glBindBufferBaseContextANGLE
+    glBindBufferRangeContextANGLE
+    glBindFragDataLocationEXTContextANGLE
+    glBindFragDataLocationIndexedEXTContextANGLE
+    glBindFragmentInputLocationCHROMIUMContextANGLE
+    glBindFramebufferContextANGLE
+    glBindFramebufferOESContextANGLE
+    glBindImageTextureContextANGLE
+    glBindProgramPipelineContextANGLE
+    glBindRenderbufferContextANGLE
+    glBindRenderbufferOESContextANGLE
+    glBindSamplerContextANGLE
+    glBindTextureContextANGLE
+    glBindTransformFeedbackContextANGLE
+    glBindUniformLocationCHROMIUMContextANGLE
+    glBindVertexArrayContextANGLE
+    glBindVertexArrayOESContextANGLE
+    glBindVertexBufferContextANGLE
+    glBlendColorContextANGLE
+    glBlendEquationContextANGLE
+    glBlendEquationSeparateContextANGLE
+    glBlendFuncContextANGLE
+    glBlendFuncSeparateContextANGLE
+    glBlitFramebufferContextANGLE
+    glBlitFramebufferANGLEContextANGLE
+    glBufferDataContextANGLE
+    glBufferStorageMemEXTContextANGLE
+    glBufferSubDataContextANGLE
+    glCheckFramebufferStatusContextANGLE
+    glCheckFramebufferStatusOESContextANGLE
+    glClearContextANGLE
+    glClearBufferfiContextANGLE
+    glClearBufferfvContextANGLE
+    glClearBufferivContextANGLE
+    glClearBufferuivContextANGLE
+    glClearColorContextANGLE
+    glClearColorxContextANGLE
+    glClearDepthfContextANGLE
+    glClearDepthxContextANGLE
+    glClearStencilContextANGLE
+    glClientActiveTextureContextANGLE
+    glClientWaitSyncContextANGLE
+    glClipPlanefContextANGLE
+    glClipPlanexContextANGLE
+    glColor4fContextANGLE
+    glColor4ubContextANGLE
+    glColor4xContextANGLE
+    glColorMaskContextANGLE
+    glColorPointerContextANGLE
+    glCompileShaderContextANGLE
+    glCompressedCopyTextureCHROMIUMContextANGLE
+    glCompressedTexImage2DContextANGLE
+    glCompressedTexImage2DRobustANGLEContextANGLE
+    glCompressedTexImage3DContextANGLE
+    glCompressedTexImage3DOESContextANGLE
+    glCompressedTexImage3DRobustANGLEContextANGLE
+    glCompressedTexSubImage2DContextANGLE
+    glCompressedTexSubImage2DRobustANGLEContextANGLE
+    glCompressedTexSubImage3DContextANGLE
+    glCompressedTexSubImage3DOESContextANGLE
+    glCompressedTexSubImage3DRobustANGLEContextANGLE
+    glCopyBufferSubDataContextANGLE
+    glCopySubTexture3DANGLEContextANGLE
+    glCopySubTextureCHROMIUMContextANGLE
+    glCopyTexImage2DContextANGLE
+    glCopyTexSubImage2DContextANGLE
+    glCopyTexSubImage3DContextANGLE
+    glCopyTexSubImage3DOESContextANGLE
+    glCopyTexture3DANGLEContextANGLE
+    glCopyTextureCHROMIUMContextANGLE
+    glCoverFillPathCHROMIUMContextANGLE
+    glCoverFillPathInstancedCHROMIUMContextANGLE
+    glCoverStrokePathCHROMIUMContextANGLE
+    glCoverStrokePathInstancedCHROMIUMContextANGLE
+    glCoverageModulationCHROMIUMContextANGLE
+    glCreateMemoryObjectsEXTContextANGLE
+    glCreateProgramContextANGLE
+    glCreateShaderContextANGLE
+    glCreateShaderProgramvContextANGLE
+    glCullFaceContextANGLE
+    glCurrentPaletteMatrixOESContextANGLE
+    glDebugMessageCallbackKHRContextANGLE
+    glDebugMessageControlKHRContextANGLE
+    glDebugMessageInsertKHRContextANGLE
+    glDeleteBuffersContextANGLE
+    glDeleteFencesNVContextANGLE
+    glDeleteFramebuffersContextANGLE
+    glDeleteFramebuffersOESContextANGLE
+    glDeleteMemoryObjectsEXTContextANGLE
+    glDeletePathsCHROMIUMContextANGLE
+    glDeleteProgramContextANGLE
+    glDeleteProgramPipelinesContextANGLE
+    glDeleteQueriesContextANGLE
+    glDeleteQueriesEXTContextANGLE
+    glDeleteRenderbuffersContextANGLE
+    glDeleteRenderbuffersOESContextANGLE
+    glDeleteSamplersContextANGLE
+    glDeleteSemaphoresEXTContextANGLE
+    glDeleteShaderContextANGLE
+    glDeleteSyncContextANGLE
+    glDeleteTexturesContextANGLE
+    glDeleteTransformFeedbacksContextANGLE
+    glDeleteVertexArraysContextANGLE
+    glDeleteVertexArraysOESContextANGLE
+    glDepthFuncContextANGLE
+    glDepthMaskContextANGLE
+    glDepthRangefContextANGLE
+    glDepthRangexContextANGLE
+    glDetachShaderContextANGLE
+    glDisableContextANGLE
+    glDisableClientStateContextANGLE
+    glDisableVertexAttribArrayContextANGLE
+    glDiscardFramebufferEXTContextANGLE
+    glDispatchComputeContextANGLE
+    glDispatchComputeIndirectContextANGLE
+    glDrawArraysContextANGLE
+    glDrawArraysIndirectContextANGLE
+    glDrawArraysInstancedContextANGLE
+    glDrawArraysInstancedANGLEContextANGLE
+    glDrawArraysInstancedEXTContextANGLE
+    glDrawBuffersContextANGLE
+    glDrawBuffersEXTContextANGLE
+    glDrawElementsContextANGLE
+    glDrawElementsIndirectContextANGLE
+    glDrawElementsInstancedContextANGLE
+    glDrawElementsInstancedANGLEContextANGLE
+    glDrawElementsInstancedEXTContextANGLE
+    glDrawRangeElementsContextANGLE
+    glDrawTexfOESContextANGLE
+    glDrawTexfvOESContextANGLE
+    glDrawTexiOESContextANGLE
+    glDrawTexivOESContextANGLE
+    glDrawTexsOESContextANGLE
+    glDrawTexsvOESContextANGLE
+    glDrawTexxOESContextANGLE
+    glDrawTexxvOESContextANGLE
+    glEGLImageTargetRenderbufferStorageOESContextANGLE
+    glEGLImageTargetTexture2DOESContextANGLE
+    glEnableContextANGLE
+    glEnableClientStateContextANGLE
+    glEnableVertexAttribArrayContextANGLE
+    glEndQueryContextANGLE
+    glEndQueryEXTContextANGLE
+    glEndTransformFeedbackContextANGLE
+    glFenceSyncContextANGLE
+    glFinishContextANGLE
+    glFinishFenceNVContextANGLE
+    glFlushContextANGLE
+    glFlushMappedBufferRangeContextANGLE
+    glFlushMappedBufferRangeEXTContextANGLE
+    glFogfContextANGLE
+    glFogfvContextANGLE
+    glFogxContextANGLE
+    glFogxvContextANGLE
+    glFramebufferParameteriContextANGLE
+    glFramebufferRenderbufferContextANGLE
+    glFramebufferRenderbufferOESContextANGLE
+    glFramebufferTexture2DContextANGLE
+    glFramebufferTexture2DOESContextANGLE
+    glFramebufferTexture3DOESContextANGLE
+    glFramebufferTextureEXTContextANGLE
+    glFramebufferTextureLayerContextANGLE
+    glFramebufferTextureMultiviewOVRContextANGLE
+    glFrontFaceContextANGLE
+    glFrustumfContextANGLE
+    glFrustumxContextANGLE
+    glGenBuffersContextANGLE
+    glGenFencesNVContextANGLE
+    glGenFramebuffersContextANGLE
+    glGenFramebuffersOESContextANGLE
+    glGenPathsCHROMIUMContextANGLE
+    glGenProgramPipelinesContextANGLE
+    glGenQueriesContextANGLE
+    glGenQueriesEXTContextANGLE
+    glGenRenderbuffersContextANGLE
+    glGenRenderbuffersOESContextANGLE
+    glGenSamplersContextANGLE
+    glGenSemaphoresEXTContextANGLE
+    glGenTexturesContextANGLE
+    glGenTransformFeedbacksContextANGLE
+    glGenVertexArraysContextANGLE
+    glGenVertexArraysOESContextANGLE
+    glGenerateMipmapContextANGLE
+    glGenerateMipmapOESContextANGLE
+    glGetActiveAttribContextANGLE
+    glGetActiveUniformContextANGLE
+    glGetActiveUniformBlockNameContextANGLE
+    glGetActiveUniformBlockivContextANGLE
+    glGetActiveUniformBlockivRobustANGLEContextANGLE
+    glGetActiveUniformsivContextANGLE
+    glGetAttachedShadersContextANGLE
+    glGetAttribLocationContextANGLE
+    glGetBooleani_vContextANGLE
+    glGetBooleani_vRobustANGLEContextANGLE
+    glGetBooleanvContextANGLE
+    glGetBooleanvRobustANGLEContextANGLE
+    glGetBufferParameteri64vContextANGLE
+    glGetBufferParameteri64vRobustANGLEContextANGLE
+    glGetBufferParameterivContextANGLE
+    glGetBufferParameterivRobustANGLEContextANGLE
+    glGetBufferPointervContextANGLE
+    glGetBufferPointervOESContextANGLE
+    glGetBufferPointervRobustANGLEContextANGLE
+    glGetClipPlanefContextANGLE
+    glGetClipPlanexContextANGLE
+    glGetDebugMessageLogKHRContextANGLE
+    glGetErrorContextANGLE
+    glGetFenceivNVContextANGLE
+    glGetFixedvContextANGLE
+    glGetFloatvContextANGLE
+    glGetFloatvRobustANGLEContextANGLE
+    glGetFragDataIndexEXTContextANGLE
+    glGetFragDataLocationContextANGLE
+    glGetFramebufferAttachmentParameterivContextANGLE
+    glGetFramebufferAttachmentParameterivOESContextANGLE
+    glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE
+    glGetFramebufferParameterivContextANGLE
+    glGetFramebufferParameterivRobustANGLEContextANGLE
+    glGetGraphicsResetStatusEXTContextANGLE
+    glGetInteger64i_vContextANGLE
+    glGetInteger64i_vRobustANGLEContextANGLE
+    glGetInteger64vContextANGLE
+    glGetInteger64vRobustANGLEContextANGLE
+    glGetIntegeri_vContextANGLE
+    glGetIntegeri_vRobustANGLEContextANGLE
+    glGetIntegervContextANGLE
+    glGetIntegervRobustANGLEContextANGLE
+    glGetInternalformativContextANGLE
+    glGetInternalformativRobustANGLEContextANGLE
+    glGetLightfvContextANGLE
+    glGetLightxvContextANGLE
+    glGetMaterialfvContextANGLE
+    glGetMaterialxvContextANGLE
+    glGetMemoryObjectParameterivEXTContextANGLE
+    glGetMultisamplefvContextANGLE
+    glGetMultisamplefvANGLEContextANGLE
+    glGetMultisamplefvRobustANGLEContextANGLE
+    glGetObjectLabelKHRContextANGLE
+    glGetObjectPtrLabelKHRContextANGLE
+    glGetPathParameterfvCHROMIUMContextANGLE
+    glGetPathParameterivCHROMIUMContextANGLE
+    glGetPointervContextANGLE
+    glGetPointervKHRContextANGLE
+    glGetPointervRobustANGLERobustANGLEContextANGLE
+    glGetProgramBinaryContextANGLE
+    glGetProgramBinaryOESContextANGLE
+    glGetProgramInfoLogContextANGLE
+    glGetProgramInterfaceivContextANGLE
+    glGetProgramInterfaceivRobustANGLEContextANGLE
+    glGetProgramPipelineInfoLogContextANGLE
+    glGetProgramPipelineivContextANGLE
+    glGetProgramResourceIndexContextANGLE
+    glGetProgramResourceLocationContextANGLE
+    glGetProgramResourceLocationIndexEXTContextANGLE
+    glGetProgramResourceNameContextANGLE
+    glGetProgramResourceivContextANGLE
+    glGetProgramivContextANGLE
+    glGetProgramivRobustANGLEContextANGLE
+    glGetQueryObjecti64vEXTContextANGLE
+    glGetQueryObjecti64vRobustANGLEContextANGLE
+    glGetQueryObjectivEXTContextANGLE
+    glGetQueryObjectivRobustANGLEContextANGLE
+    glGetQueryObjectui64vEXTContextANGLE
+    glGetQueryObjectui64vRobustANGLEContextANGLE
+    glGetQueryObjectuivContextANGLE
+    glGetQueryObjectuivEXTContextANGLE
+    glGetQueryObjectuivRobustANGLEContextANGLE
+    glGetQueryivContextANGLE
+    glGetQueryivEXTContextANGLE
+    glGetQueryivRobustANGLEContextANGLE
+    glGetRenderbufferParameterivContextANGLE
+    glGetRenderbufferParameterivOESContextANGLE
+    glGetRenderbufferParameterivRobustANGLEContextANGLE
+    glGetSamplerParameterIivOESContextANGLE
+    glGetSamplerParameterIivRobustANGLEContextANGLE
+    glGetSamplerParameterIuivOESContextANGLE
+    glGetSamplerParameterIuivRobustANGLEContextANGLE
+    glGetSamplerParameterfvContextANGLE
+    glGetSamplerParameterfvRobustANGLEContextANGLE
+    glGetSamplerParameterivContextANGLE
+    glGetSamplerParameterivRobustANGLEContextANGLE
+    glGetSemaphoreParameterui64vEXTContextANGLE
+    glGetShaderInfoLogContextANGLE
+    glGetShaderPrecisionFormatContextANGLE
+    glGetShaderSourceContextANGLE
+    glGetShaderivContextANGLE
+    glGetShaderivRobustANGLEContextANGLE
+    glGetStringContextANGLE
+    glGetStringiContextANGLE
+    glGetSyncivContextANGLE
+    glGetTexEnvfvContextANGLE
+    glGetTexEnvivContextANGLE
+    glGetTexEnvxvContextANGLE
+    glGetTexGenfvOESContextANGLE
+    glGetTexGenivOESContextANGLE
+    glGetTexGenxvOESContextANGLE
+    glGetTexLevelParameterfvContextANGLE
+    glGetTexLevelParameterfvANGLEContextANGLE
+    glGetTexLevelParameterfvRobustANGLEContextANGLE
+    glGetTexLevelParameterivContextANGLE
+    glGetTexLevelParameterivANGLEContextANGLE
+    glGetTexLevelParameterivRobustANGLEContextANGLE
+    glGetTexParameterIivOESContextANGLE
+    glGetTexParameterIivRobustANGLEContextANGLE
+    glGetTexParameterIuivOESContextANGLE
+    glGetTexParameterIuivRobustANGLEContextANGLE
+    glGetTexParameterfvContextANGLE
+    glGetTexParameterfvRobustANGLEContextANGLE
+    glGetTexParameterivContextANGLE
+    glGetTexParameterivRobustANGLEContextANGLE
+    glGetTexParameterxvContextANGLE
+    glGetTransformFeedbackVaryingContextANGLE
+    glGetTranslatedShaderSourceANGLEContextANGLE
+    glGetUniformBlockIndexContextANGLE
+    glGetUniformIndicesContextANGLE
+    glGetUniformLocationContextANGLE
+    glGetUniformfvContextANGLE
+    glGetUniformfvRobustANGLEContextANGLE
+    glGetUniformivContextANGLE
+    glGetUniformivRobustANGLEContextANGLE
+    glGetUniformuivContextANGLE
+    glGetUniformuivRobustANGLEContextANGLE
+    glGetUnsignedBytei_vEXTContextANGLE
+    glGetUnsignedBytevEXTContextANGLE
+    glGetVertexAttribIivContextANGLE
+    glGetVertexAttribIivRobustANGLEContextANGLE
+    glGetVertexAttribIuivContextANGLE
+    glGetVertexAttribIuivRobustANGLEContextANGLE
+    glGetVertexAttribPointervContextANGLE
+    glGetVertexAttribPointervRobustANGLEContextANGLE
+    glGetVertexAttribfvContextANGLE
+    glGetVertexAttribfvRobustANGLEContextANGLE
+    glGetVertexAttribivContextANGLE
+    glGetVertexAttribivRobustANGLEContextANGLE
+    glGetnUniformfvEXTContextANGLE
+    glGetnUniformfvRobustANGLEContextANGLE
+    glGetnUniformivEXTContextANGLE
+    glGetnUniformivRobustANGLEContextANGLE
+    glGetnUniformuivRobustANGLEContextANGLE
+    glHintContextANGLE
+    glImportMemoryFdEXTContextANGLE
+    glImportSemaphoreFdEXTContextANGLE
+    glInsertEventMarkerEXTContextANGLE
+    glInvalidateFramebufferContextANGLE
+    glInvalidateSubFramebufferContextANGLE
+    glInvalidateTextureANGLEContextANGLE
+    glIsBufferContextANGLE
+    glIsEnabledContextANGLE
+    glIsFenceNVContextANGLE
+    glIsFramebufferContextANGLE
+    glIsFramebufferOESContextANGLE
+    glIsMemoryObjectEXTContextANGLE
+    glIsPathCHROMIUMContextANGLE
+    glIsProgramContextANGLE
+    glIsProgramPipelineContextANGLE
+    glIsQueryContextANGLE
+    glIsQueryEXTContextANGLE
+    glIsRenderbufferContextANGLE
+    glIsRenderbufferOESContextANGLE
+    glIsSamplerContextANGLE
+    glIsSemaphoreEXTContextANGLE
+    glIsShaderContextANGLE
+    glIsSyncContextANGLE
+    glIsTextureContextANGLE
+    glIsTransformFeedbackContextANGLE
+    glIsVertexArrayContextANGLE
+    glIsVertexArrayOESContextANGLE
+    glLightModelfContextANGLE
+    glLightModelfvContextANGLE
+    glLightModelxContextANGLE
+    glLightModelxvContextANGLE
+    glLightfContextANGLE
+    glLightfvContextANGLE
+    glLightxContextANGLE
+    glLightxvContextANGLE
+    glLineWidthContextANGLE
+    glLineWidthxContextANGLE
+    glLinkProgramContextANGLE
+    glLoadIdentityContextANGLE
+    glLoadMatrixfContextANGLE
+    glLoadMatrixxContextANGLE
+    glLoadPaletteFromModelViewMatrixOESContextANGLE
+    glLogicOpContextANGLE
+    glLoseContextCHROMIUMContextANGLE
+    glMapBufferOESContextANGLE
+    glMapBufferRangeContextANGLE
+    glMapBufferRangeEXTContextANGLE
+    glMaterialfContextANGLE
+    glMaterialfvContextANGLE
+    glMaterialxContextANGLE
+    glMaterialxvContextANGLE
+    glMatrixIndexPointerOESContextANGLE
+    glMatrixLoadIdentityCHROMIUMContextANGLE
+    glMatrixLoadfCHROMIUMContextANGLE
+    glMatrixModeContextANGLE
+    glMaxShaderCompilerThreadsKHRContextANGLE
+    glMemoryBarrierContextANGLE
+    glMemoryBarrierByRegionContextANGLE
+    glMemoryObjectParameterivEXTContextANGLE
+    glMultMatrixfContextANGLE
+    glMultMatrixxContextANGLE
+    glMultiDrawArraysANGLEContextANGLE
+    glMultiDrawArraysInstancedANGLEContextANGLE
+    glMultiDrawElementsANGLEContextANGLE
+    glMultiDrawElementsInstancedANGLEContextANGLE
+    glMultiTexCoord4fContextANGLE
+    glMultiTexCoord4xContextANGLE
+    glNormal3fContextANGLE
+    glNormal3xContextANGLE
+    glNormalPointerContextANGLE
+    glObjectLabelKHRContextANGLE
+    glObjectPtrLabelKHRContextANGLE
+    glOrthofContextANGLE
+    glOrthoxContextANGLE
+    glPathCommandsCHROMIUMContextANGLE
+    glPathParameterfCHROMIUMContextANGLE
+    glPathParameteriCHROMIUMContextANGLE
+    glPathStencilFuncCHROMIUMContextANGLE
+    glPauseTransformFeedbackContextANGLE
+    glPixelStoreiContextANGLE
+    glPointParameterfContextANGLE
+    glPointParameterfvContextANGLE
+    glPointParameterxContextANGLE
+    glPointParameterxvContextANGLE
+    glPointSizeContextANGLE
+    glPointSizePointerOESContextANGLE
+    glPointSizexContextANGLE
+    glPolygonOffsetContextANGLE
+    glPolygonOffsetxContextANGLE
+    glPopDebugGroupKHRContextANGLE
+    glPopGroupMarkerEXTContextANGLE
+    glPopMatrixContextANGLE
+    glProgramBinaryContextANGLE
+    glProgramBinaryOESContextANGLE
+    glProgramParameteriContextANGLE
+    glProgramPathFragmentInputGenCHROMIUMContextANGLE
+    glProgramUniform1fContextANGLE
+    glProgramUniform1fvContextANGLE
+    glProgramUniform1iContextANGLE
+    glProgramUniform1ivContextANGLE
+    glProgramUniform1uiContextANGLE
+    glProgramUniform1uivContextANGLE
+    glProgramUniform2fContextANGLE
+    glProgramUniform2fvContextANGLE
+    glProgramUniform2iContextANGLE
+    glProgramUniform2ivContextANGLE
+    glProgramUniform2uiContextANGLE
+    glProgramUniform2uivContextANGLE
+    glProgramUniform3fContextANGLE
+    glProgramUniform3fvContextANGLE
+    glProgramUniform3iContextANGLE
+    glProgramUniform3ivContextANGLE
+    glProgramUniform3uiContextANGLE
+    glProgramUniform3uivContextANGLE
+    glProgramUniform4fContextANGLE
+    glProgramUniform4fvContextANGLE
+    glProgramUniform4iContextANGLE
+    glProgramUniform4ivContextANGLE
+    glProgramUniform4uiContextANGLE
+    glProgramUniform4uivContextANGLE
+    glProgramUniformMatrix2fvContextANGLE
+    glProgramUniformMatrix2x3fvContextANGLE
+    glProgramUniformMatrix2x4fvContextANGLE
+    glProgramUniformMatrix3fvContextANGLE
+    glProgramUniformMatrix3x2fvContextANGLE
+    glProgramUniformMatrix3x4fvContextANGLE
+    glProgramUniformMatrix4fvContextANGLE
+    glProgramUniformMatrix4x2fvContextANGLE
+    glProgramUniformMatrix4x3fvContextANGLE
+    glProvokingVertexANGLEContextANGLE
+    glPushDebugGroupKHRContextANGLE
+    glPushGroupMarkerEXTContextANGLE
+    glPushMatrixContextANGLE
+    glQueryCounterEXTContextANGLE
+    glQueryMatrixxOESContextANGLE
+    glReadBufferContextANGLE
+    glReadPixelsContextANGLE
+    glReadPixelsRobustANGLEContextANGLE
+    glReadnPixelsEXTContextANGLE
+    glReadnPixelsRobustANGLEContextANGLE
+    glReleaseShaderCompilerContextANGLE
+    glRenderbufferStorageContextANGLE
+    glRenderbufferStorageMultisampleContextANGLE
+    glRenderbufferStorageMultisampleANGLEContextANGLE
+    glRenderbufferStorageOESContextANGLE
+    glRequestExtensionANGLEContextANGLE
+    glResumeTransformFeedbackContextANGLE
+    glRotatefContextANGLE
+    glRotatexContextANGLE
+    glSampleCoverageContextANGLE
+    glSampleCoveragexContextANGLE
+    glSampleMaskiContextANGLE
+    glSampleMaskiANGLEContextANGLE
+    glSamplerParameterIivOESContextANGLE
+    glSamplerParameterIivRobustANGLEContextANGLE
+    glSamplerParameterIuivOESContextANGLE
+    glSamplerParameterIuivRobustANGLEContextANGLE
+    glSamplerParameterfContextANGLE
+    glSamplerParameterfvContextANGLE
+    glSamplerParameterfvRobustANGLEContextANGLE
+    glSamplerParameteriContextANGLE
+    glSamplerParameterivContextANGLE
+    glSamplerParameterivRobustANGLEContextANGLE
+    glScalefContextANGLE
+    glScalexContextANGLE
+    glScissorContextANGLE
+    glSemaphoreParameterui64vEXTContextANGLE
+    glSetFenceNVContextANGLE
+    glShadeModelContextANGLE
+    glShaderBinaryContextANGLE
+    glShaderSourceContextANGLE
+    glSignalSemaphoreEXTContextANGLE
+    glStencilFillPathCHROMIUMContextANGLE
+    glStencilFillPathInstancedCHROMIUMContextANGLE
+    glStencilFuncContextANGLE
+    glStencilFuncSeparateContextANGLE
+    glStencilMaskContextANGLE
+    glStencilMaskSeparateContextANGLE
+    glStencilOpContextANGLE
+    glStencilOpSeparateContextANGLE
+    glStencilStrokePathCHROMIUMContextANGLE
+    glStencilStrokePathInstancedCHROMIUMContextANGLE
+    glStencilThenCoverFillPathCHROMIUMContextANGLE
+    glStencilThenCoverFillPathInstancedCHROMIUMContextANGLE
+    glStencilThenCoverStrokePathCHROMIUMContextANGLE
+    glStencilThenCoverStrokePathInstancedCHROMIUMContextANGLE
+    glTestFenceNVContextANGLE
+    glTexCoordPointerContextANGLE
+    glTexEnvfContextANGLE
+    glTexEnvfvContextANGLE
+    glTexEnviContextANGLE
+    glTexEnvivContextANGLE
+    glTexEnvxContextANGLE
+    glTexEnvxvContextANGLE
+    glTexGenfOESContextANGLE
+    glTexGenfvOESContextANGLE
+    glTexGeniOESContextANGLE
+    glTexGenivOESContextANGLE
+    glTexGenxOESContextANGLE
+    glTexGenxvOESContextANGLE
+    glTexImage2DContextANGLE
+    glTexImage2DExternalANGLEContextANGLE
+    glTexImage2DRobustANGLEContextANGLE
+    glTexImage3DContextANGLE
+    glTexImage3DOESContextANGLE
+    glTexImage3DRobustANGLEContextANGLE
+    glTexParameterIivOESContextANGLE
+    glTexParameterIivRobustANGLEContextANGLE
+    glTexParameterIuivOESContextANGLE
+    glTexParameterIuivRobustANGLEContextANGLE
+    glTexParameterfContextANGLE
+    glTexParameterfvContextANGLE
+    glTexParameterfvRobustANGLEContextANGLE
+    glTexParameteriContextANGLE
+    glTexParameterivContextANGLE
+    glTexParameterivRobustANGLEContextANGLE
+    glTexParameterxContextANGLE
+    glTexParameterxvContextANGLE
+    glTexStorage1DEXTContextANGLE
+    glTexStorage2DContextANGLE
+    glTexStorage2DEXTContextANGLE
+    glTexStorage2DMultisampleContextANGLE
+    glTexStorage2DMultisampleANGLEContextANGLE
+    glTexStorage3DContextANGLE
+    glTexStorage3DEXTContextANGLE
+    glTexStorage3DMultisampleOESContextANGLE
+    glTexStorageMem2DEXTContextANGLE
+    glTexStorageMem2DMultisampleEXTContextANGLE
+    glTexStorageMem3DEXTContextANGLE
+    glTexStorageMem3DMultisampleEXTContextANGLE
+    glTexSubImage2DContextANGLE
+    glTexSubImage2DRobustANGLEContextANGLE
+    glTexSubImage3DContextANGLE
+    glTexSubImage3DOESContextANGLE
+    glTexSubImage3DRobustANGLEContextANGLE
+    glTransformFeedbackVaryingsContextANGLE
+    glTranslatefContextANGLE
+    glTranslatexContextANGLE
+    glUniform1fContextANGLE
+    glUniform1fvContextANGLE
+    glUniform1iContextANGLE
+    glUniform1ivContextANGLE
+    glUniform1uiContextANGLE
+    glUniform1uivContextANGLE
+    glUniform2fContextANGLE
+    glUniform2fvContextANGLE
+    glUniform2iContextANGLE
+    glUniform2ivContextANGLE
+    glUniform2uiContextANGLE
+    glUniform2uivContextANGLE
+    glUniform3fContextANGLE
+    glUniform3fvContextANGLE
+    glUniform3iContextANGLE
+    glUniform3ivContextANGLE
+    glUniform3uiContextANGLE
+    glUniform3uivContextANGLE
+    glUniform4fContextANGLE
+    glUniform4fvContextANGLE
+    glUniform4iContextANGLE
+    glUniform4ivContextANGLE
+    glUniform4uiContextANGLE
+    glUniform4uivContextANGLE
+    glUniformBlockBindingContextANGLE
+    glUniformMatrix2fvContextANGLE
+    glUniformMatrix2x3fvContextANGLE
+    glUniformMatrix2x4fvContextANGLE
+    glUniformMatrix3fvContextANGLE
+    glUniformMatrix3x2fvContextANGLE
+    glUniformMatrix3x4fvContextANGLE
+    glUniformMatrix4fvContextANGLE
+    glUniformMatrix4x2fvContextANGLE
+    glUniformMatrix4x3fvContextANGLE
+    glUnmapBufferContextANGLE
+    glUnmapBufferOESContextANGLE
+    glUseProgramContextANGLE
+    glUseProgramStagesContextANGLE
+    glValidateProgramContextANGLE
+    glValidateProgramPipelineContextANGLE
+    glVertexAttrib1fContextANGLE
+    glVertexAttrib1fvContextANGLE
+    glVertexAttrib2fContextANGLE
+    glVertexAttrib2fvContextANGLE
+    glVertexAttrib3fContextANGLE
+    glVertexAttrib3fvContextANGLE
+    glVertexAttrib4fContextANGLE
+    glVertexAttrib4fvContextANGLE
+    glVertexAttribBindingContextANGLE
+    glVertexAttribDivisorContextANGLE
+    glVertexAttribDivisorANGLEContextANGLE
+    glVertexAttribDivisorEXTContextANGLE
+    glVertexAttribFormatContextANGLE
+    glVertexAttribI4iContextANGLE
+    glVertexAttribI4ivContextANGLE
+    glVertexAttribI4uiContextANGLE
+    glVertexAttribI4uivContextANGLE
+    glVertexAttribIFormatContextANGLE
+    glVertexAttribIPointerContextANGLE
+    glVertexAttribPointerContextANGLE
+    glVertexBindingDivisorContextANGLE
+    glVertexPointerContextANGLE
+    glViewportContextANGLE
+    glWaitSemaphoreEXTContextANGLE
+    glWaitSyncContextANGLE
+    glWeightPointerOESContextANGLE
+
+    ; EGL 1.0
+    EGL_ChooseConfig
+    EGL_CopyBuffers
+    EGL_CreateContext
+    EGL_CreatePbufferSurface
+    EGL_CreatePixmapSurface
+    EGL_CreateWindowSurface
+    EGL_DestroyContext
+    EGL_DestroySurface
+    EGL_GetConfigAttrib
+    EGL_GetConfigs
+    EGL_GetCurrentDisplay
+    EGL_GetCurrentSurface
+    EGL_GetDisplay
+    EGL_GetError
+    EGL_GetProcAddress
+    EGL_Initialize
+    EGL_MakeCurrent
+    EGL_QueryContext
+    EGL_QueryString
+    EGL_QuerySurface
+    EGL_SwapBuffers
+    EGL_Terminate
+    EGL_WaitGL
+    EGL_WaitNative
+
+    ; EGL 1.1
+    EGL_BindTexImage
+    EGL_ReleaseTexImage
+    EGL_SurfaceAttrib
+    EGL_SwapInterval
+
+    ; EGL 1.2
+    EGL_BindAPI
+    EGL_CreatePbufferFromClientBuffer
+    EGL_QueryAPI
+    EGL_ReleaseThread
+    EGL_WaitClient
+
+    ; EGL 1.4
+    EGL_GetCurrentContext
+
+    ; EGL 1.5
+    EGL_ClientWaitSync
+    EGL_CreateImage
+    EGL_CreatePlatformPixmapSurface
+    EGL_CreatePlatformWindowSurface
+    EGL_CreateSync
+    EGL_DestroyImage
+    EGL_DestroySync
+    EGL_GetPlatformDisplay
+    EGL_GetSyncAttrib
+    EGL_WaitSync
+
+    ; EGL_ANDROID_blob_cache
+    EGL_SetBlobCacheFuncsANDROID
+
+    ; EGL_ANDROID_get_frame_timestamps
+    EGL_GetCompositorTimingANDROID
+    EGL_GetCompositorTimingSupportedANDROID
+    EGL_GetFrameTimestampSupportedANDROID
+    EGL_GetFrameTimestampsANDROID
+    EGL_GetNextFrameIdANDROID
+
+    ; EGL_ANDROID_get_native_client_buffer
+    EGL_GetNativeClientBufferANDROID
+
+    ; EGL_ANDROID_native_fence_sync
+    EGL_DupNativeFenceFDANDROID
+
+    ; EGL_ANDROID_presentation_time
+    EGL_PresentationTimeANDROID
+
+    ; EGL_ANGLE_device_creation
+    EGL_CreateDeviceANGLE
+    EGL_ReleaseDeviceANGLE
+
+    ; EGL_ANGLE_feature_control
+    EGL_QueryDisplayAttribANGLE
+    EGL_QueryStringiANGLE
+
+    ; EGL_ANGLE_program_cache_control
+    EGL_ProgramCacheGetAttribANGLE
+    EGL_ProgramCachePopulateANGLE
+    EGL_ProgramCacheQueryANGLE
+    EGL_ProgramCacheResizeANGLE
+
+    ; EGL_ANGLE_query_surface_pointer
+    EGL_QuerySurfacePointerANGLE
+
+    ; EGL_ANGLE_stream_producer_d3d_texture
+    EGL_CreateStreamProducerD3DTextureANGLE
+    EGL_StreamPostD3DTextureANGLE
+
+    ; EGL_CHROMIUM_get_sync_values
+    EGL_GetSyncValuesCHROMIUM
+
+    ; EGL_EXT_device_query
+    EGL_QueryDeviceAttribEXT
+    EGL_QueryDeviceStringEXT
+    EGL_QueryDisplayAttribEXT
+
+    ; EGL_EXT_platform_base
+    EGL_CreatePlatformPixmapSurfaceEXT
+    EGL_CreatePlatformWindowSurfaceEXT
+    EGL_GetPlatformDisplayEXT
+
+    ; EGL_KHR_debug
+    EGL_DebugMessageControlKHR
+    EGL_LabelObjectKHR
+    EGL_QueryDebugKHR
+
+    ; EGL_KHR_fence_sync
+    EGL_ClientWaitSyncKHR
+    EGL_CreateSyncKHR
+    EGL_DestroySyncKHR
+    EGL_GetSyncAttribKHR
+
+    ; EGL_KHR_image
+    EGL_CreateImageKHR
+    EGL_DestroyImageKHR
+
+    ; EGL_KHR_stream
+    EGL_CreateStreamKHR
+    EGL_DestroyStreamKHR
+    EGL_QueryStreamKHR
+    EGL_QueryStreamu64KHR
+    EGL_StreamAttribKHR
+
+    ; EGL_KHR_stream_consumer_gltexture
+    EGL_StreamConsumerAcquireKHR
+    EGL_StreamConsumerGLTextureExternalKHR
+    EGL_StreamConsumerReleaseKHR
+
+    ; EGL_KHR_swap_buffers_with_damage
+    EGL_SwapBuffersWithDamageKHR
+
+    ; EGL_KHR_wait_sync
+    EGL_WaitSyncKHR
+
+    ; EGL_NV_post_sub_buffer
+    EGL_PostSubBufferNV
+
+    ; EGL_NV_stream_consumer_gltexture_yuv
+    EGL_StreamConsumerGLTextureExternalAttribsNV
-- 
cgit v1.2.3

