From 2aa4a82499d4becd2284cdb482213d541b8804dd Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 16:29:10 +0200 Subject: Adding upstream version 86.0.1. Signed-off-by: Daniel Baumann --- mfbt/JSONWriter.h | 523 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 523 insertions(+) create mode 100644 mfbt/JSONWriter.h (limited to 'mfbt/JSONWriter.h') diff --git a/mfbt/JSONWriter.h b/mfbt/JSONWriter.h new file mode 100644 index 0000000000..28fe46d800 --- /dev/null +++ b/mfbt/JSONWriter.h @@ -0,0 +1,523 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* A JSON pretty-printer class. */ + +// A typical JSON-writing library requires you to first build up a data +// structure that represents a JSON object and then serialize it (to file, or +// somewhere else). This approach makes for a clean API, but building the data +// structure takes up memory. Sometimes that isn't desirable, such as when the +// JSON data is produced for memory reporting. +// +// The JSONWriter class instead allows JSON data to be written out +// incrementally without building up large data structures. +// +// The API is slightly uglier than you would see in a typical JSON-writing +// library, but still fairly easy to use. It's possible to generate invalid +// JSON with JSONWriter, but typically the most basic testing will identify any +// such problems. +// +// Similarly, there are no RAII facilities for automatically closing objects +// and arrays. These would be nice if you are generating all your code within +// nested functions, but in other cases you'd have to maintain an explicit +// stack of RAII objects and manually unwind it, which is no better than just +// calling "end" functions. Furthermore, the consequences of forgetting to +// close an object or array are obvious and, again, will be identified via +// basic testing, unlike other cases where RAII is typically used (e.g. smart +// pointers) and the consequences of defects are more subtle. +// +// Importantly, the class does solve the two hard problems of JSON +// pretty-printing, which are (a) correctly escaping strings, and (b) adding +// appropriate indentation and commas between items. +// +// By default, every property is placed on its own line. However, it is +// possible to request that objects and arrays be placed entirely on a single +// line, which can reduce output size significantly in some cases. +// +// Strings used (for property names and string property values) are |const +// char*| throughout, and can be ASCII or UTF-8. +// +// EXAMPLE +// ------- +// Assume that |MyWriteFunc| is a class that implements |JSONWriteFunc|. The +// following code: +// +// JSONWriter w(MakeUnique()); +// w.Start(); +// { +// w.NullProperty("null"); +// w.BoolProperty("bool", true); +// w.IntProperty("int", 1); +// w.StartArrayProperty("array"); +// { +// w.StringElement("string"); +// w.StartObjectElement(); +// { +// w.DoubleProperty("double", 3.4); +// w.StartArrayProperty("single-line array", w.SingleLineStyle); +// { +// w.IntElement(1); +// w.StartObjectElement(); // SingleLineStyle is inherited from +// w.EndObjectElement(); // above for this collection +// } +// w.EndArray(); +// } +// w.EndObjectElement(); +// } +// w.EndArrayProperty(); +// } +// w.End(); +// +// will produce pretty-printed output for the following JSON object: +// +// { +// "null": null, +// "bool": true, +// "int": 1, +// "array": [ +// "string", +// { +// "double": 3.4, +// "single-line array": [1, {}] +// } +// ] +// } +// +// The nesting in the example code is obviously optional, but can aid +// readability. + +#ifndef mozilla_JSONWriter_h +#define mozilla_JSONWriter_h + +#include "double-conversion/double-conversion.h" +#include "mozilla/Assertions.h" +#include "mozilla/IntegerPrintfMacros.h" +#include "mozilla/PodOperations.h" +#include "mozilla/Span.h" +#include "mozilla/Sprintf.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/Vector.h" + +#include + +namespace mozilla { + +// A quasi-functor for JSONWriter. We don't use a true functor because that +// requires templatizing JSONWriter, and the templatization seeps to lots of +// places we don't want it to. +class JSONWriteFunc { + public: + virtual void Write(const Span& aStr) = 0; + virtual ~JSONWriteFunc() = default; +}; + +// Ideally this would be within |EscapedString| but when compiling with GCC +// on Linux that caused link errors, whereas this formulation didn't. +namespace detail { +extern MFBT_DATA const char gTwoCharEscapes[256]; +} // namespace detail + +class JSONWriter { + // From http://www.ietf.org/rfc/rfc4627.txt: + // + // "All Unicode characters may be placed within the quotation marks except + // for the characters that must be escaped: quotation mark, reverse + // solidus, and the control characters (U+0000 through U+001F)." + // + // This implementation uses two-char escape sequences where possible, namely: + // + // \", \\, \b, \f, \n, \r, \t + // + // All control characters not in the above list are represented with a + // six-char escape sequence, e.g. '\u000b' (a.k.a. '\v'). + // + class EscapedString { + // `mStringSpan` initially points at the user-provided string. If that + // string needs escaping, `mStringSpan` will point at `mOwnedStr` below. + Span mStringSpan; + // String storage in case escaping is actually needed, null otherwise. + UniquePtr mOwnedStr; + + void CheckInvariants() const { + // Either there was no escaping so `mOwnedStr` is null, or escaping was + // needed, in which case `mStringSpan` should point at `mOwnedStr`. + MOZ_ASSERT(!mOwnedStr || mStringSpan.data() == mOwnedStr.get()); + } + + static char hexDigitToAsciiChar(uint8_t u) { + u = u & 0xf; + return u < 10 ? '0' + u : 'a' + (u - 10); + } + + public: + explicit EscapedString(const Span& aStr) : mStringSpan(aStr) { + // First, see if we need to modify the string. + size_t nExtra = 0; + for (const char& c : aStr) { + // ensure it can't be interpreted as negative + uint8_t u = static_cast(c); + if (u == 0) { + // Null terminator within the span, assume we may have been given a + // span to a buffer that contains a null-terminated string in it. + // We need to truncate the Span so that it doesn't include this null + // terminator and anything past it; Either we will return it as-is, or + // processing should stop there. + mStringSpan = mStringSpan.First(&c - mStringSpan.data()); + break; + } + if (detail::gTwoCharEscapes[u]) { + nExtra += 1; + } else if (u <= 0x1f) { + nExtra += 5; + } + } + + // Note: Don't use `aStr` anymore, as it could contain a null terminator; + // use the correctly-sized `mStringSpan` instead. + + if (nExtra == 0) { + // No escapes needed. mStringSpan already points at the original string. + CheckInvariants(); + return; + } + + // Escapes are needed. We'll create a new string. + mOwnedStr = MakeUnique(mStringSpan.Length() + nExtra); + + size_t i = 0; + for (const char c : mStringSpan) { + // ensure it can't be interpreted as negative + uint8_t u = static_cast(c); + MOZ_ASSERT(u != 0, "Null terminator should have been handled above"); + if (detail::gTwoCharEscapes[u]) { + mOwnedStr[i++] = '\\'; + mOwnedStr[i++] = detail::gTwoCharEscapes[u]; + } else if (u <= 0x1f) { + mOwnedStr[i++] = '\\'; + mOwnedStr[i++] = 'u'; + mOwnedStr[i++] = '0'; + mOwnedStr[i++] = '0'; + mOwnedStr[i++] = hexDigitToAsciiChar((u & 0x00f0) >> 4); + mOwnedStr[i++] = hexDigitToAsciiChar(u & 0x000f); + } else { + mOwnedStr[i++] = u; + } + } + MOZ_ASSERT(i == mStringSpan.Length() + nExtra); + mStringSpan = Span(mOwnedStr.get(), i); + CheckInvariants(); + } + + explicit EscapedString(const char* aStr) = delete; + + const Span& SpanRef() const { return mStringSpan; } + }; + + public: + // Collections (objects and arrays) are printed in a multi-line style by + // default. This can be changed to a single-line style if SingleLineStyle is + // specified. If a collection is printed in single-line style, every nested + // collection within it is also printed in single-line style, even if + // multi-line style is requested. + enum CollectionStyle { + MultiLineStyle, // the default + SingleLineStyle + }; + + protected: + static constexpr Span scArrayBeginString = MakeStringSpan("["); + static constexpr Span scArrayEndString = MakeStringSpan("]"); + static constexpr Span scCommaString = MakeStringSpan(","); + static constexpr Span scEmptyString = MakeStringSpan(""); + static constexpr Span scFalseString = MakeStringSpan("false"); + static constexpr Span scNewLineString = MakeStringSpan("\n"); + static constexpr Span scNullString = MakeStringSpan("null"); + static constexpr Span scObjectBeginString = MakeStringSpan("{"); + static constexpr Span scObjectEndString = MakeStringSpan("}"); + static constexpr Span scPropertyBeginString = + MakeStringSpan("\""); + static constexpr Span scPropertyEndString = + MakeStringSpan("\": "); + static constexpr Span scQuoteString = MakeStringSpan("\""); + static constexpr Span scSpaceString = MakeStringSpan(" "); + static constexpr Span scTopObjectBeginString = + MakeStringSpan("{"); + static constexpr Span scTopObjectEndString = + MakeStringSpan("}\n"); + static constexpr Span scTrueString = MakeStringSpan("true"); + + const UniquePtr mWriter; + Vector mNeedComma; // do we need a comma at depth N? + Vector mNeedNewlines; // do we need newlines at depth N? + size_t mDepth; // the current nesting depth + + void Indent() { + for (size_t i = 0; i < mDepth; i++) { + mWriter->Write(scSpaceString); + } + } + + // Adds whatever is necessary (maybe a comma, and then a newline and + // whitespace) to separate an item (property or element) from what's come + // before. + void Separator() { + if (mNeedComma[mDepth]) { + mWriter->Write(scCommaString); + } + if (mDepth > 0 && mNeedNewlines[mDepth]) { + mWriter->Write(scNewLineString); + Indent(); + } else if (mNeedComma[mDepth]) { + mWriter->Write(scSpaceString); + } + } + + void PropertyNameAndColon(const Span& aName) { + mWriter->Write(scPropertyBeginString); + mWriter->Write(EscapedString(aName).SpanRef()); + mWriter->Write(scPropertyEndString); + } + + void Scalar(const Span& aMaybePropertyName, + const Span& aStringValue) { + Separator(); + if (!aMaybePropertyName.empty()) { + PropertyNameAndColon(aMaybePropertyName); + } + mWriter->Write(aStringValue); + mNeedComma[mDepth] = true; + } + + void QuotedScalar(const Span& aMaybePropertyName, + const Span& aStringValue) { + Separator(); + if (!aMaybePropertyName.empty()) { + PropertyNameAndColon(aMaybePropertyName); + } + mWriter->Write(scQuoteString); + mWriter->Write(aStringValue); + mWriter->Write(scQuoteString); + mNeedComma[mDepth] = true; + } + + void NewVectorEntries() { + // If these tiny allocations OOM we might as well just crash because we + // must be in serious memory trouble. + MOZ_RELEASE_ASSERT(mNeedComma.resizeUninitialized(mDepth + 1)); + MOZ_RELEASE_ASSERT(mNeedNewlines.resizeUninitialized(mDepth + 1)); + mNeedComma[mDepth] = false; + mNeedNewlines[mDepth] = true; + } + + void StartCollection(const Span& aMaybePropertyName, + const Span& aStartChar, + CollectionStyle aStyle = MultiLineStyle) { + Separator(); + if (!aMaybePropertyName.empty()) { + PropertyNameAndColon(aMaybePropertyName); + } + mWriter->Write(aStartChar); + mNeedComma[mDepth] = true; + mDepth++; + NewVectorEntries(); + mNeedNewlines[mDepth] = + mNeedNewlines[mDepth - 1] && aStyle == MultiLineStyle; + } + + // Adds the whitespace and closing char necessary to end a collection. + void EndCollection(const Span& aEndChar) { + MOZ_ASSERT(mDepth > 0); + if (mNeedNewlines[mDepth]) { + mWriter->Write(scNewLineString); + mDepth--; + Indent(); + } else { + mDepth--; + } + mWriter->Write(aEndChar); + } + + public: + explicit JSONWriter(UniquePtr aWriter) + : mWriter(std::move(aWriter)), mNeedComma(), mNeedNewlines(), mDepth(0) { + NewVectorEntries(); + } + + // Returns the JSONWriteFunc passed in at creation, for temporary use. The + // JSONWriter object still owns the JSONWriteFunc. + JSONWriteFunc* WriteFunc() const { return mWriter.get(); } + + // For all the following functions, the "Prints:" comment indicates what the + // basic output looks like. However, it doesn't indicate the whitespace and + // trailing commas, which are automatically added as required. + // + // All property names and string properties are escaped as necessary. + + // Prints: { + void Start(CollectionStyle aStyle = MultiLineStyle) { + StartCollection(scEmptyString, scTopObjectBeginString, aStyle); + } + + // Prints: } and final newline. + void End() { EndCollection(scTopObjectEndString); } + + // Prints: "": null + void NullProperty(const Span& aName) { + Scalar(aName, scNullString); + } + + template + void NullProperty(const char (&aName)[N]) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + NullProperty(Span(aName, N)); + } + + // Prints: null + void NullElement() { NullProperty(scEmptyString); } + + // Prints: "": + void BoolProperty(const Span& aName, bool aBool) { + Scalar(aName, aBool ? scTrueString : scFalseString); + } + + template + void BoolProperty(const char (&aName)[N], bool aBool) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + BoolProperty(Span(aName, N), aBool); + } + + // Prints: + void BoolElement(bool aBool) { BoolProperty(scEmptyString, aBool); } + + // Prints: "": + void IntProperty(const Span& aName, int64_t aInt) { + char buf[64]; + int len = SprintfLiteral(buf, "%" PRId64, aInt); + MOZ_RELEASE_ASSERT(len > 0); + Scalar(aName, Span(buf, size_t(len))); + } + + template + void IntProperty(const char (&aName)[N], int64_t aInt) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + IntProperty(Span(aName, N), aInt); + } + + // Prints: + void IntElement(int64_t aInt) { IntProperty(scEmptyString, aInt); } + + // Prints: "": + void DoubleProperty(const Span& aName, double aDouble) { + static const size_t buflen = 64; + char buf[buflen]; + const double_conversion::DoubleToStringConverter& converter = + double_conversion::DoubleToStringConverter::EcmaScriptConverter(); + double_conversion::StringBuilder builder(buf, buflen); + converter.ToShortest(aDouble, &builder); + // TODO: The builder should know the length?! + Scalar(aName, MakeStringSpan(builder.Finalize())); + } + + template + void DoubleProperty(const char (&aName)[N], double aDouble) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + DoubleProperty(Span(aName, N), aDouble); + } + + // Prints: + void DoubleElement(double aDouble) { DoubleProperty(scEmptyString, aDouble); } + + // Prints: "": "" + void StringProperty(const Span& aName, + const Span& aStr) { + QuotedScalar(aName, EscapedString(aStr).SpanRef()); + } + + template + void StringProperty(const char (&aName)[NN], const Span& aStr) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + StringProperty(Span(aName, NN), aStr); + } + + template + void StringProperty(const Span& aName, const char (&aStr)[SN]) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + StringProperty(aName, Span(aStr, SN)); + } + + template + void StringProperty(const char (&aName)[NN], const char (&aStr)[SN]) { + // Keep null terminators from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + StringProperty(Span(aName, NN), Span(aStr, SN)); + } + + // Prints: "" + void StringElement(const Span& aStr) { + StringProperty(scEmptyString, aStr); + } + + template + void StringElement(const char (&aName)[N]) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + StringElement(Span(aName, N)); + } + + // Prints: "": [ + void StartArrayProperty(const Span& aName, + CollectionStyle aStyle = MultiLineStyle) { + StartCollection(aName, scArrayBeginString, aStyle); + } + + template + void StartArrayProperty(const char (&aName)[N], + CollectionStyle aStyle = MultiLineStyle) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + StartArrayProperty(Span(aName, N), aStyle); + } + + // Prints: [ + void StartArrayElement(CollectionStyle aStyle = MultiLineStyle) { + StartArrayProperty(scEmptyString, aStyle); + } + + // Prints: ] + void EndArray() { EndCollection(scArrayEndString); } + + // Prints: "": { + void StartObjectProperty(const Span& aName, + CollectionStyle aStyle = MultiLineStyle) { + StartCollection(aName, scObjectBeginString, aStyle); + } + + template + void StartObjectProperty(const char (&aName)[N], + CollectionStyle aStyle = MultiLineStyle) { + // Keep null terminator from literal strings, will be removed by + // EscapedString. This way C buffer arrays can be used as well. + StartObjectProperty(Span(aName, N), aStyle); + } + + // Prints: { + void StartObjectElement(CollectionStyle aStyle = MultiLineStyle) { + StartObjectProperty(scEmptyString, aStyle); + } + + // Prints: } + void EndObject() { EndCollection(scObjectEndString); } +}; + +} // namespace mozilla + +#endif /* mozilla_JSONWriter_h */ -- cgit v1.2.3