/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_BASE_JSEXECUTIONCONTEXT_H_ #define DOM_BASE_JSEXECUTIONCONTEXT_H_ #include "GeckoProfiler.h" #include "js/GCVector.h" #include "js/TypeDecls.h" #include "jsapi.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/Vector.h" #include "nsStringFwd.h" #include "nscore.h" class nsIScriptContext; class nsIScriptElement; class nsIScriptGlobalObject; class nsXBLPrototypeBinding; namespace mozilla { union Utf8Unit; namespace dom { class MOZ_STACK_CLASS JSExecutionContext final { #ifdef MOZ_GECKO_PROFILER // Register stack annotations for the Gecko profiler. mozilla::AutoProfilerLabel mAutoProfilerLabel; #endif JSContext* mCx; // Handles switching to our global's realm. JSAutoRealm mRealm; // Set to a valid handle if a return value is expected. JS::Rooted mRetValue; // Scope chain in which the execution takes place. JS::RootedVector mScopeChain; // The compiled script. JS::Rooted mScript; // returned value forwarded when we have to interupt the execution eagerly // with mSkip. nsresult mRv; // Used to skip upcoming phases in case of a failure. In such case the // result is carried by mRv. bool mSkip; // Should the result be serialized before being returned. bool mCoerceToString; // Encode the bytecode before it is being executed. bool mEncodeBytecode; #ifdef DEBUG // Should we set the return value. bool mWantsReturnValue; bool mExpectScopeChain; bool mScriptUsed; #endif private: // Compile a script contained in a SourceText. template nsresult InternalCompile(JS::CompileOptions& aCompileOptions, JS::SourceText& aSrcBuf); public: // Enter compartment in which the code would be executed. The JSContext // must come from an AutoEntryScript. JSExecutionContext(JSContext* aCx, JS::Handle aGlobal); JSExecutionContext(const JSExecutionContext&) = delete; JSExecutionContext(JSExecutionContext&&) = delete; ~JSExecutionContext() { // This flag is reset when the returned value is extracted. MOZ_ASSERT_IF(!mSkip, !mWantsReturnValue); // If encoding was started we expect the script to have been // used when ending the encoding. MOZ_ASSERT_IF(mEncodeBytecode && mScript && mRv == NS_OK, mScriptUsed); } // The returned value would be converted to a string if the // |aCoerceToString| is flag set. JSExecutionContext& SetCoerceToString(bool aCoerceToString) { mCoerceToString = aCoerceToString; return *this; } // When set, this flag records and encodes the bytecode as soon as it is // being compiled, and before it is being executed. The bytecode can then be // requested by using |JS::FinishIncrementalEncoding| with the mutable // handle |aScript| argument of |CompileAndExec| or |JoinAndExec|. JSExecutionContext& SetEncodeBytecode(bool aEncodeBytecode) { mEncodeBytecode = aEncodeBytecode; return *this; } // Set the scope chain in which the code should be executed. void SetScopeChain(JS::HandleVector aScopeChain); // After getting a notification that an off-thread compilation terminated, // this function will take the result of the parser and move it to the main // thread. MOZ_MUST_USE nsresult JoinCompile(JS::OffThreadToken** aOffThreadToken); // Compile a script contained in a SourceText. nsresult Compile(JS::CompileOptions& aCompileOptions, JS::SourceText& aSrcBuf); nsresult Compile(JS::CompileOptions& aCompileOptions, JS::SourceText& aSrcBuf); // Compile a script contained in a string. nsresult Compile(JS::CompileOptions& aCompileOptions, const nsAString& aScript); // Decode a script contained in a buffer. nsresult Decode(JS::CompileOptions& aCompileOptions, mozilla::Vector& aBytecodeBuf, size_t aBytecodeIndex); // After getting a notification that an off-thread decoding terminated, this // function will get the result of the decoder and move it to the main // thread. nsresult JoinDecode(JS::OffThreadToken** aOffThreadToken); nsresult JoinDecodeBinAST(JS::OffThreadToken** aOffThreadToken); // Decode a BinAST encoded script contained in a buffer. nsresult DecodeBinAST(JS::CompileOptions& aCompileOptions, const uint8_t* aBuf, size_t aLength); // Get a successfully compiled script. JSScript* GetScript(); // Get the compiled script if present, or nullptr. JSScript* MaybeGetScript(); // Execute the compiled script and ignore the return value. MOZ_MUST_USE nsresult ExecScript(); // Execute the compiled script a get the return value. // // Copy the returned value into the mutable handle argument. In case of a // evaluation failure either during the execution or the conversion of the // result to a string, the nsresult is be set to the corresponding result // code and the mutable handle argument remains unchanged. // // The value returned in the mutable handle argument is part of the // compartment given as argument to the JSExecutionContext constructor. If the // caller is in a different compartment, then the out-param value should be // wrapped by calling |JS_WrapValue|. MOZ_MUST_USE nsresult ExecScript(JS::MutableHandle aRetValue); }; } // namespace dom } // namespace mozilla #endif /* DOM_BASE_JSEXECUTIONCONTEXT_H_ */