/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_DOMString_h #define mozilla_dom_DOMString_h #include "nsString.h" #include "nsStringBuffer.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/Maybe.h" #include "nsDOMString.h" #include "nsAtom.h" namespace mozilla { namespace dom { /** * A class for representing string return values. This can be either passed to * callees that have an nsString or nsAString out param or passed to a callee * that actually knows about this class and can work with it. Such a callee may * call these setters: * * SetKnownLiveStringBuffer * SetStringBuffer * SetKnownLiveString * SetKnownLiveAtom * SetNull * * to assign a value to the DOMString without instantiating an actual nsString * in the process, or use AsAString() to instantiate an nsString and work with * it. These options are mutually exclusive! Don't do more than one of them. * * It's only OK to call * SetKnownLiveStringBuffer/SetKnownLiveString/SetKnownLiveAtom if the caller of * the method in question plans to keep holding a strong ref to the stringbuffer * involved, whether it's a raw nsStringBuffer, or stored inside the string or * atom being passed. In the string/atom cases that means the caller must own * the string or atom, and not mutate it (in the string case) for the lifetime * of the DOMString. * * The proper way to extract a value is to check IsNull(). If not null, then * check IsEmpty(). If neither of those is true, check HasStringBuffer(). If * that's true, call StringBuffer()/StringBufferLength(). If HasStringBuffer() * returns false, check HasLiteral, and if that returns true call * Literal()/LiteralLength(). If HasLiteral() is false, call AsAString() and * get the value from that. */ class MOZ_STACK_CLASS DOMString { public: DOMString() : mStringBuffer(nullptr), mLength(0), mState(State::Empty) {} ~DOMString() { MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!"); if (mState == State::OwnedStringBuffer) { MOZ_ASSERT(mStringBuffer); mStringBuffer->Release(); } } operator nsString&() { return AsAString(); } // It doesn't make any sense to convert a DOMString to a const nsString or // nsAString reference; this class is meant for outparams only. operator const nsString&() = delete; operator const nsAString&() = delete; nsString& AsAString() { MOZ_ASSERT(mState == State::Empty || mState == State::String, "Moving from nonempty state to another nonempty state?"); MOZ_ASSERT(!mStringBuffer, "We already have a stringbuffer?"); if (!mString) { mString.emplace(); mState = State::String; } return *mString; } bool HasStringBuffer() const { MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!"); MOZ_ASSERT(mState > State::Null, "Caller should have checked IsNull() and IsEmpty() first"); return mState >= State::OwnedStringBuffer; } // Get the stringbuffer. This can only be called if HasStringBuffer() // returned true. If that's true, it will never return null. Note that // constructing a string from this nsStringBuffer with length given by // StringBufferLength() might give you something that is not null-terminated. nsStringBuffer* StringBuffer() const { MOZ_ASSERT(HasStringBuffer(), "Don't ask for the stringbuffer if we don't have it"); MOZ_ASSERT(mStringBuffer, "We better have a stringbuffer if we claim to"); return mStringBuffer; } // Get the length of the stringbuffer. Can only be called if // HasStringBuffer(). uint32_t StringBufferLength() const { MOZ_ASSERT(HasStringBuffer(), "Don't call this if there is no stringbuffer"); return mLength; } // Tell the DOMString to relinquish ownership of its nsStringBuffer to the // caller. Can only be called if HasStringBuffer(). void RelinquishBufferOwnership() { MOZ_ASSERT(HasStringBuffer(), "Don't call this if there is no stringbuffer"); if (mState == State::OwnedStringBuffer) { // Just hand that ref over. mState = State::UnownedStringBuffer; } else { // Caller should end up holding a ref. mStringBuffer->AddRef(); } } bool HasLiteral() const { MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!"); MOZ_ASSERT(mState > State::Null, "Caller should have checked IsNull() and IsEmpty() first"); return mState == State::Literal; } // Get the literal string. This can only be called if HasLiteral() // returned true. If that's true, it will never return null. const char16_t* Literal() const { MOZ_ASSERT(HasLiteral(), "Don't ask for the literal if we don't have it"); MOZ_ASSERT(mLiteral, "We better have a literal if we claim to"); return mLiteral; } // Get the length of the literal. Can only be called if HasLiteral(). uint32_t LiteralLength() const { MOZ_ASSERT(HasLiteral(), "Don't call this if there is no literal"); return mLength; } bool HasAtom() const { MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!"); MOZ_ASSERT(mState > State::Null, "Caller should have checked IsNull() and IsEmpty() first"); return mState == State::UnownedAtom; } // Get the atom. This can only be called if HasAtom() returned true. If // that's true, it will never return null. nsDynamicAtom* Atom() const { MOZ_ASSERT(HasAtom(), "Don't ask for the atom if we don't have it"); MOZ_ASSERT(mAtom, "We better have an atom if we claim to"); return mAtom; } // Initialize the DOMString to a (nsStringBuffer, length) pair. The length // does NOT have to be the full length of the (null-terminated) string in the // nsStringBuffer. void SetKnownLiveStringBuffer(nsStringBuffer* aStringBuffer, uint32_t aLength) { MOZ_ASSERT(mState == State::Empty, "We're already set to a value"); if (aLength != 0) { SetStringBufferInternal(aStringBuffer, aLength); mState = State::UnownedStringBuffer; } // else nothing to do } // Like SetKnownLiveStringBuffer, but holds a reference to the nsStringBuffer. void SetStringBuffer(nsStringBuffer* aStringBuffer, uint32_t aLength) { MOZ_ASSERT(mState == State::Empty, "We're already set to a value"); if (aLength != 0) { SetStringBufferInternal(aStringBuffer, aLength); aStringBuffer->AddRef(); mState = State::OwnedStringBuffer; } // else nothing to do } void SetKnownLiveString(const nsAString& aString) { MOZ_ASSERT(mString.isNothing(), "We already have a string?"); MOZ_ASSERT(mState == State::Empty, "We're already set to a value"); MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?"); if (MOZ_UNLIKELY(aString.IsVoid())) { SetNull(); } else if (!aString.IsEmpty()) { nsStringBuffer* buf = nsStringBuffer::FromString(aString); if (buf) { SetKnownLiveStringBuffer(buf, aString.Length()); } else if (aString.IsLiteral()) { SetLiteralInternal(aString.BeginReading(), aString.Length()); } else { AsAString() = aString; } } } enum NullHandling { eTreatNullAsNull, eTreatNullAsEmpty, eNullNotExpected }; void SetKnownLiveAtom(nsAtom* aAtom, NullHandling aNullHandling) { MOZ_ASSERT(mString.isNothing(), "We already have a string?"); MOZ_ASSERT(mState == State::Empty, "We're already set to a value"); MOZ_ASSERT(!mAtom, "Setting atom twice?"); MOZ_ASSERT(aAtom || aNullHandling != eNullNotExpected); if (aNullHandling == eNullNotExpected || aAtom) { if (aAtom->IsStatic()) { // Static atoms are backed by literals. Explicitly call AsStatic() here // to avoid the extra IsStatic() checks in nsAtom::GetUTF16String(). SetLiteralInternal(aAtom->AsStatic()->GetUTF16String(), aAtom->GetLength()); } else { mAtom = aAtom->AsDynamic(); mState = State::UnownedAtom; } } else if (aNullHandling == eTreatNullAsNull) { SetNull(); } } void SetNull() { MOZ_ASSERT(!mStringBuffer, "Should have no stringbuffer if null"); MOZ_ASSERT(mString.isNothing(), "Should have no string if null"); MOZ_ASSERT(mState == State::Empty, "Already set to a value?"); mState = State::Null; } bool IsNull() const { MOZ_ASSERT(!mStringBuffer || mString.isNothing(), "How could we have a stringbuffer and a nonempty string?"); return mState == State::Null || (mString && mString->IsVoid()); } bool IsEmpty() const { MOZ_ASSERT(!mStringBuffer || mString.isNothing(), "How could we have a stringbuffer and a nonempty string?"); // This is not exact, because we might still have an empty XPCOM string. // But that's OK; in that case the callers will try the XPCOM string // themselves. return mState == State::Empty; } void ToString(nsAString& aString) { if (IsNull()) { SetDOMStringToNull(aString); } else if (IsEmpty()) { aString.Truncate(); } else if (HasStringBuffer()) { // Don't share the nsStringBuffer with aString if the result would not // be null-terminated. nsStringBuffer* buf = StringBuffer(); uint32_t len = StringBufferLength(); auto chars = static_cast(buf->Data()); if (chars[len] == '\0') { // Safe to share the buffer. buf->ToString(len, aString); } else { // We need to copy, unfortunately. aString.Assign(chars, len); } } else if (HasLiteral()) { aString.AssignLiteral(Literal(), LiteralLength()); } else if (HasAtom()) { mAtom->ToString(aString); } else { aString = AsAString(); } } private: void SetStringBufferInternal(nsStringBuffer* aStringBuffer, uint32_t aLength) { MOZ_ASSERT(mString.isNothing(), "We already have a string?"); MOZ_ASSERT(mState == State::Empty, "We're already set to a value"); MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?"); MOZ_ASSERT(aStringBuffer, "Why are we getting null?"); MOZ_ASSERT(aLength != 0, "Should not have empty string here"); mStringBuffer = aStringBuffer; mLength = aLength; } void SetLiteralInternal(const char16_t* aLiteral, uint32_t aLength) { MOZ_ASSERT(!mLiteral, "What's going on here?"); mLiteral = aLiteral; mLength = aLength; mState = State::Literal; } enum class State : uint8_t { Empty, // An empty string. Default state. Null, // Null (not a string at all) // All states that involve actual string data should come after // Empty and Null. String, // An XPCOM string stored in mString. Literal, // A string literal (static lifetime). UnownedAtom, // mAtom is valid and we are not holding a ref. // If we ever add an OwnedAtom state, XPCStringConvert::DynamicAtomToJSVal // will need to grow an out param for whether the atom was shared. OwnedStringBuffer, // mStringBuffer is valid and we have a ref to it. UnownedStringBuffer, // mStringBuffer is valid; we are not holding a ref. // The two string buffer values must come last. This lets us avoid doing // two tests to figure out whether we have a stringbuffer. }; // We need to be able to act like a string as needed Maybe mString; union { // The nsStringBuffer in the OwnedStringBuffer/UnownedStringBuffer cases. nsStringBuffer* MOZ_UNSAFE_REF( "The ways in which this can be safe are " "documented above and enforced through " "assertions") mStringBuffer; // The literal in the Literal case. const char16_t* mLiteral; // The atom in the UnownedAtom case. nsDynamicAtom* MOZ_UNSAFE_REF( "The ways in which this can be safe are " "documented above and enforced through " "assertions") mAtom; }; // Length in the stringbuffer and literal cases. uint32_t mLength; State mState; }; } // namespace dom } // namespace mozilla #endif // mozilla_dom_DOMString_h