/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_ImageBitmap_h #define mozilla_dom_ImageBitmap_h #include "mozilla/Attributes.h" #include "mozilla/dom/ImageBitmapSource.h" #include "mozilla/dom/TypedArray.h" #include "mozilla/gfx/Rect.h" #include "mozilla/Maybe.h" #include "mozilla/UniquePtr.h" #include "ImageData.h" #include "gfxTypes.h" // for gfxAlphaType #include "nsCycleCollectionParticipant.h" struct JSContext; struct JSStructuredCloneReader; struct JSStructuredCloneWriter; class nsIGlobalObject; namespace mozilla { class ErrorResult; namespace gfx { class DataSourceSurface; class DrawTarget; class SourceSurface; } // namespace gfx namespace layers { class Image; } namespace dom { class OffscreenCanvas; class ArrayBufferViewOrArrayBuffer; class CanvasRenderingContext2D; class CreateImageBitmapFromBlob; class CreateImageBitmapFromBlobTask; class CreateImageBitmapFromBlobWorkerTask; class File; class HTMLCanvasElement; class HTMLImageElement; class HTMLVideoElement; class ImageBitmapShutdownObserver; class ImageData; class ImageUtils; class Promise; class PostMessageEvent; // For StructuredClone between windows. class SVGImageElement; struct ImageBitmapCloneData final { RefPtr mSurface; gfx::IntRect mPictureRect; gfxAlphaType mAlphaType; bool mWriteOnly; }; /* * ImageBitmap is an opaque handler to several kinds of image-like objects from * HTMLImageElement, HTMLVideoElement, HTMLCanvasElement, ImageData to * CanvasRenderingContext2D and Image Blob. * * An ImageBitmap could be painted to a canvas element. * * Generally, an ImageBitmap only keeps a reference to its source object's * buffer, but if the source object is an ImageData, an Blob or a * HTMLCanvasElement with WebGL rendering context, the ImageBitmap copy the * source object's buffer. */ class ImageBitmap final : public nsISupports, public nsWrapperCache { public: NS_DECL_CYCLE_COLLECTING_ISUPPORTS NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(ImageBitmap) nsCOMPtr GetParentObject() const { return mParent; } virtual JSObject* WrapObject(JSContext* aCx, JS::Handle aGivenProto) override; uint32_t Width() const { return mPictureRect.Width(); } uint32_t Height() const { return mPictureRect.Height(); } void Close(); /* * The PrepareForDrawTarget() might return null if the mPictureRect does not * intersect with the size of mData. */ already_AddRefed PrepareForDrawTarget( gfx::DrawTarget* aTarget); /* * Transfer ownership of buffer to caller. So this function call * Close() implicitly. */ already_AddRefed TransferAsImage(); // This method returns null if the image has been already closed. UniquePtr ToCloneData() const; static already_AddRefed CreateFromSourceSurface( nsIGlobalObject* aGlobal, gfx::SourceSurface* aSource, ErrorResult& aRv); static already_AddRefed CreateFromCloneData( nsIGlobalObject* aGlobal, ImageBitmapCloneData* aData); static already_AddRefed CreateFromOffscreenCanvas( nsIGlobalObject* aGlobal, OffscreenCanvas& aOffscreenCanvas, ErrorResult& aRv); static already_AddRefed Create(nsIGlobalObject* aGlobal, const ImageBitmapSource& aSrc, const Maybe& aCropRect, ErrorResult& aRv); static JSObject* ReadStructuredClone( JSContext* aCx, JSStructuredCloneReader* aReader, nsIGlobalObject* aParent, const nsTArray>& aClonedSurfaces, uint32_t aIndex); static bool WriteStructuredClone( JSStructuredCloneWriter* aWriter, nsTArray>& aClonedSurfaces, ImageBitmap* aImageBitmap); friend CreateImageBitmapFromBlob; friend CreateImageBitmapFromBlobTask; friend CreateImageBitmapFromBlobWorkerTask; size_t GetAllocatedSize() const; void OnShutdown(); bool IsWriteOnly() const { return mWriteOnly; } bool IsClosed() const { return !mData; }; protected: /* * The default value of aIsPremultipliedAlpha is TRUE because that the * data stored in HTMLImageElement, HTMLVideoElement, HTMLCanvasElement, * CanvasRenderingContext2D are alpha-premultiplied in default. * * Actually, if one HTMLCanvasElement's rendering context is WebGLContext, it * is possible to get un-premultipliedAlpha data out. But, we do not do it in * the CreateInternal(from HTMLCanvasElement) method. * * It is also possible to decode an image which is encoded with alpha channel * to be non-premultipliedAlpha. This could be applied in * 1) the CreateInternal(from HTMLImageElement) method (which might trigger * re-decoding if the original decoded data is alpha-premultiplied) and * 2) while decoding a blob. But we do not do it in both code path too. * * ImageData's underlying data is triggered as non-premultipliedAlpha, so set * the aIsPremultipliedAlpha to be false in the * CreateInternal(from ImageData) method. */ ImageBitmap(nsIGlobalObject* aGlobal, layers::Image* aData, bool aWriteOnly, gfxAlphaType aAlphaType = gfxAlphaType::Premult); virtual ~ImageBitmap(); void SetPictureRect(const gfx::IntRect& aRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, HTMLImageElement& aImageEl, const Maybe& aCropRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, SVGImageElement& aImageEl, const Maybe& aCropRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, HTMLVideoElement& aVideoEl, const Maybe& aCropRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, HTMLCanvasElement& aCanvasEl, const Maybe& aCropRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, ImageData& aImageData, const Maybe& aCropRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, CanvasRenderingContext2D& aCanvasCtx, const Maybe& aCropRect, ErrorResult& aRv); static already_AddRefed CreateInternal( nsIGlobalObject* aGlobal, ImageBitmap& aImageBitmap, const Maybe& aCropRect, ErrorResult& aRv); nsCOMPtr mParent; /* * The mData is the data buffer of an ImageBitmap, so the mData must not be * null. * * The mSurface is a cache for drawing the ImageBitmap onto a * HTMLCanvasElement. The mSurface is null while the ImageBitmap is created * and then will be initialized while the PrepareForDrawTarget() method is * called first time. * * The mSurface might just be a reference to the same data buffer of the mData * if the are of mPictureRect is just the same as the mData's size. Or, it is * a independent data buffer which is copied and cropped form the mData's data * buffer. */ RefPtr mData; RefPtr mSurface; /* * This is used in the ImageBitmap-Extensions implementation. * ImageUtils is a wrapper to layers::Image, which add some common methods for * accessing the layers::Image's data. */ UniquePtr mDataWrapper; /* * The mPictureRect is the size of the source image in default, however, if * users specify the cropping area while creating an ImageBitmap, then this * mPictureRect is the cropping area. * * Note that if the CreateInternal() copies and crops data from the source * image, then this mPictureRect is just the size of the final mData. * * The mPictureRect will be used at PrepareForDrawTarget() while user is going * to draw this ImageBitmap into a HTMLCanvasElement. */ gfx::IntRect mPictureRect; gfxAlphaType mAlphaType; RefPtr mShutdownObserver; /* * Whether this object allocated allocated and owns the image data. */ bool mAllocatedImageData; /* * Write-Only flag is set to true if this image has been generated from a * cross-origin source. This is the opposite of what is called 'origin-clean' * in the spec. */ bool mWriteOnly; }; } // namespace dom } // namespace mozilla #endif // mozilla_dom_ImageBitmap_h