/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_RemoteLazyInputStreamChild_h #define mozilla_RemoteLazyInputStreamChild_h #include "mozilla/PRemoteLazyInputStreamChild.h" #include "mozilla/RemoteLazyInputStream.h" #include "mozilla/Mutex.h" #include "mozilla/UniquePtr.h" #include "nsTArray.h" namespace mozilla { class RemoteLazyInputStream; namespace dom { class ThreadSafeWorkerRef; } class RemoteLazyInputStreamChild final : public PRemoteLazyInputStreamChild { public: enum ActorState { // The actor is connected via IPDL to the parent. eActive, // The actor is disconnected. eInactive, // The actor is waiting to be disconnected. Once it has been disconnected, // it will be reactivated on the DOM-File thread. eActiveMigrating, // The actor has been disconnected and it's waiting to be connected on the // DOM-File thread. eInactiveMigrating, }; NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RemoteLazyInputStreamChild, final) RemoteLazyInputStreamChild(const nsID& aID, uint64_t aSize); void ActorDestroy(IProtocol::ActorDestroyReason aReason) override; ActorState State(); already_AddRefed CreateStream(); void ForgetStream(RemoteLazyInputStream* aStream); const nsID& ID() const { return mID; } uint64_t Size() const { return mSize; } void StreamNeeded(RemoteLazyInputStream* aStream, nsIEventTarget* aEventTarget); mozilla::ipc::IPCResult RecvStreamReady(const Maybe& aStream); void LengthNeeded(RemoteLazyInputStream* aStream, nsIEventTarget* aEventTarget); mozilla::ipc::IPCResult RecvLengthReady(const int64_t& aLength); void Shutdown(); void Migrated(); private: ~RemoteLazyInputStreamChild(); // Raw pointers because these streams keep this actor alive. When the last // stream is unregister, the actor will be deleted. This list is protected by // mutex. nsTArray mStreams; // This mutex protects mStreams because that can be touched in any thread. Mutex mMutex; const nsID mID; const uint64_t mSize; ActorState mState; // This struct and the array are used for creating streams when needed. struct PendingOperation { RefPtr mStream; nsCOMPtr mEventTarget; enum { eStreamNeeded, eLengthNeeded, } mOp; }; nsTArray mPendingOperations; nsCOMPtr mOwningEventTarget; RefPtr mWorkerRef; }; } // namespace mozilla #endif // mozilla_RemoteLazyInputStreamChild_h