/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; var EXPORTED_SYMBOLS = ["ReceiverStateMachine"]; const { CommandType, State } = ChromeUtils.import( "resource://gre/modules/presentation/StateMachineHelper.jsm" ); const DEBUG = false; function debug(str) { dump("-*- ReceiverStateMachine: " + str + "\n"); } var handlers = [ function _initHandler(stateMachine, command) { // shouldn't receive any command at init state DEBUG && debug("unexpected command: " + JSON.stringify(command)); }, function _connectingHandler(stateMachine, command) { switch (command.type) { case CommandType.CONNECT: stateMachine._sendCommand({ type: CommandType.CONNECT_ACK, }); stateMachine.state = State.CONNECTED; stateMachine._notifyDeviceConnected(command.deviceId); break; case CommandType.DISCONNECT: stateMachine.state = State.CLOSED; stateMachine._notifyDisconnected(command.reason); break; default: debug("unexpected command: " + JSON.stringify(command)); // ignore unexpected command break; } }, function _connectedHandler(stateMachine, command) { switch (command.type) { case CommandType.DISCONNECT: stateMachine.state = State.CLOSED; stateMachine._notifyDisconnected(command.reason); break; case CommandType.LAUNCH: stateMachine._notifyLaunch(command.presentationId, command.url); stateMachine._sendCommand({ type: CommandType.LAUNCH_ACK, presentationId: command.presentationId, }); break; case CommandType.TERMINATE: stateMachine._notifyTerminate(command.presentationId); break; case CommandType.TERMINATE_ACK: stateMachine._notifyTerminate(command.presentationId); break; case CommandType.OFFER: case CommandType.ICE_CANDIDATE: stateMachine._notifyChannelDescriptor(command); break; case CommandType.RECONNECT: stateMachine._notifyReconnect(command.presentationId, command.url); stateMachine._sendCommand({ type: CommandType.RECONNECT_ACK, presentationId: command.presentationId, }); break; default: debug("unexpected command: " + JSON.stringify(command)); // ignore unexpected command break; } }, function _closingHandler(stateMachine, command) { switch (command.type) { case CommandType.DISCONNECT: stateMachine.state = State.CLOSED; stateMachine._notifyDisconnected(command.reason); break; default: debug("unexpected command: " + JSON.stringify(command)); // ignore unexpected command break; } }, function _closedHandler(stateMachine, command) { // ignore every command in closed state. DEBUG && debug("unexpected command: " + JSON.stringify(command)); }, ]; function ReceiverStateMachine(channel) { this.state = State.INIT; this._channel = channel; } ReceiverStateMachine.prototype = { launch: function _launch() { // presentation session can only be launched by controlling UA. debug("receiver shouldn't trigger launch"); }, terminate: function _terminate(presentationId) { if (this.state === State.CONNECTED) { this._sendCommand({ type: CommandType.TERMINATE, presentationId, }); } }, terminateAck: function _terminateAck(presentationId) { if (this.state === State.CONNECTED) { this._sendCommand({ type: CommandType.TERMINATE_ACK, presentationId, }); } }, reconnect: function _reconnect() { debug("receiver shouldn't trigger reconnect"); }, sendOffer: function _sendOffer() { // offer can only be sent by controlling UA. debug("receiver shouldn't generate offer"); }, sendAnswer: function _sendAnswer(answer) { if (this.state === State.CONNECTED) { this._sendCommand({ type: CommandType.ANSWER, answer, }); } }, updateIceCandidate: function _updateIceCandidate(candidate) { if (this.state === State.CONNECTED) { this._sendCommand({ type: CommandType.ICE_CANDIDATE, candidate, }); } }, onCommand: function _onCommand(command) { handlers[this.state](this, command); }, onChannelReady: function _onChannelReady() { if (this.state === State.INIT) { this.state = State.CONNECTING; } }, onChannelClosed: function _onChannelClose(reason, isByRemote) { switch (this.state) { case State.CONNECTED: if (isByRemote) { this.state = State.CLOSED; this._notifyDisconnected(reason); } else { this._sendCommand({ type: CommandType.DISCONNECT, reason, }); this.state = State.CLOSING; this._closeReason = reason; } break; case State.CLOSING: if (isByRemote) { this.state = State.CLOSED; if (this._closeReason) { reason = this._closeReason; delete this._closeReason; } this._notifyDisconnected(reason); } else { // do nothing and wait for remote channel closed. } break; default: DEBUG && debug("unexpected channel close: " + reason + ", " + isByRemote); break; } }, _sendCommand: function _sendCommand(command) { this._channel.sendCommand(command); }, _notifyDeviceConnected: function _notifyDeviceConnected(deviceName) { this._channel.notifyDeviceConnected(deviceName); }, _notifyDisconnected: function _notifyDisconnected(reason) { this._channel.notifyDisconnected(reason); }, _notifyLaunch: function _notifyLaunch(presentationId, url) { this._channel.notifyLaunch(presentationId, url); }, _notifyTerminate: function _notifyTerminate(presentationId) { this._channel.notifyTerminate(presentationId); }, _notifyReconnect: function _notifyReconnect(presentationId, url) { this._channel.notifyReconnect(presentationId, url); }, _notifyChannelDescriptor: function _notifyChannelDescriptor(command) { switch (command.type) { case CommandType.OFFER: this._channel.notifyOffer(command.offer); break; case CommandType.ICE_CANDIDATE: this._channel.notifyIceCandidate(command.candidate); break; } }, };