/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/SVGFEPointLightElement.h" #include "mozilla/dom/SVGFEPointLightElementBinding.h" #include "mozilla/SVGFilterInstance.h" NS_IMPL_NS_NEW_SVG_ELEMENT(FEPointLight) using namespace mozilla::gfx; namespace mozilla { namespace dom { JSObject* SVGFEPointLightElement::WrapNode(JSContext* aCx, JS::Handle aGivenProto) { return SVGFEPointLightElement_Binding::Wrap(aCx, this, aGivenProto); } SVGElement::NumberInfo SVGFEPointLightElement::sNumberInfo[3] = { {nsGkAtoms::x, 0, false}, {nsGkAtoms::y, 0, false}, {nsGkAtoms::z, 0, false}}; //---------------------------------------------------------------------- // nsINode methods NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGFEPointLightElement) //---------------------------------------------------------------------- // nsFEUnstyledElement methods bool SVGFEPointLightElement::AttributeAffectsRendering( int32_t aNameSpaceID, nsAtom* aAttribute) const { return aNameSpaceID == kNameSpaceID_None && (aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y || aAttribute == nsGkAtoms::z); } //---------------------------------------------------------------------- LightType SVGFEPointLightElement::ComputeLightAttributes( SVGFilterInstance* aInstance, nsTArray& aFloatAttributes) { Point3D lightPos; GetAnimatedNumberValues(&lightPos.x, &lightPos.y, &lightPos.z, nullptr); lightPos = aInstance->ConvertLocation(lightPos); aFloatAttributes.SetLength(kPointLightNumAttributes); aFloatAttributes[kPointLightPositionXIndex] = lightPos.x; aFloatAttributes[kPointLightPositionYIndex] = lightPos.y; aFloatAttributes[kPointLightPositionZIndex] = lightPos.z; return LightType::Point; } already_AddRefed SVGFEPointLightElement::X() { return mNumberAttributes[ATTR_X].ToDOMAnimatedNumber(this); } already_AddRefed SVGFEPointLightElement::Y() { return mNumberAttributes[ATTR_Y].ToDOMAnimatedNumber(this); } already_AddRefed SVGFEPointLightElement::Z() { return mNumberAttributes[ATTR_Z].ToDOMAnimatedNumber(this); } //---------------------------------------------------------------------- // SVGElement methods SVGElement::NumberAttributesInfo SVGFEPointLightElement::GetNumberInfo() { return NumberAttributesInfo(mNumberAttributes, sNumberInfo, ArrayLength(sNumberInfo)); } } // namespace dom } // namespace mozilla