/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/WebGPUBinding.h" #include "ComputePassEncoder.h" #include "BindGroup.h" #include "ComputePipeline.h" #include "CommandEncoder.h" #include "mozilla/webgpu/ffi/wgpu.h" namespace mozilla { namespace webgpu { GPU_IMPL_CYCLE_COLLECTION(ComputePassEncoder, mParent, mUsedBindGroups, mUsedPipelines) GPU_IMPL_JS_WRAP(ComputePassEncoder) ffi::WGPUComputePass* ScopedFfiComputeTraits::empty() { return nullptr; } void ScopedFfiComputeTraits::release(ffi::WGPUComputePass* raw) { if (raw) { ffi::wgpu_compute_pass_destroy(raw); } } ffi::WGPUComputePass* BeginComputePass( RawId aEncoderId, const dom::GPUComputePassDescriptor& aDesc) { ffi::WGPUComputePassDescriptor desc = {}; Unused << aDesc; // no useful fields return ffi::wgpu_command_encoder_begin_compute_pass(aEncoderId, &desc); } ComputePassEncoder::ComputePassEncoder( CommandEncoder* const aParent, const dom::GPUComputePassDescriptor& aDesc) : ChildOf(aParent), mPass(BeginComputePass(aParent->mId, aDesc)) {} ComputePassEncoder::~ComputePassEncoder() { if (mValid) { mValid = false; } } void ComputePassEncoder::SetBindGroup( uint32_t aSlot, const BindGroup& aBindGroup, const dom::Sequence& aDynamicOffsets) { if (mValid) { mUsedBindGroups.AppendElement(&aBindGroup); ffi::wgpu_compute_pass_set_bind_group(mPass, aSlot, aBindGroup.mId, aDynamicOffsets.Elements(), aDynamicOffsets.Length()); } } void ComputePassEncoder::SetPipeline(const ComputePipeline& aPipeline) { if (mValid) { mUsedPipelines.AppendElement(&aPipeline); ffi::wgpu_compute_pass_set_pipeline(mPass, aPipeline.mId); } } void ComputePassEncoder::Dispatch(uint32_t x, uint32_t y, uint32_t z) { if (mValid) { ffi::wgpu_compute_pass_dispatch(mPass, x, y, z); } } void ComputePassEncoder::DispatchIndirect(const Buffer& aIndirectBuffer, uint64_t aIndirectOffset) { if (mValid) { ffi::wgpu_compute_pass_dispatch_indirect(mPass, aIndirectBuffer.mId, aIndirectOffset); } } void ComputePassEncoder::EndPass(ErrorResult& aRv) { if (mValid) { mValid = false; auto* pass = mPass.forget(); MOZ_ASSERT(pass); mParent->EndComputePass(*pass, aRv); } } } // namespace webgpu } // namespace mozilla