/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef txStack_h___ #define txStack_h___ #include "nsTArray.h" class txStack : private nsTArray { public: /** * Returns the specified object from the top of this stack, * without removing it from the stack. * * @return a pointer to the object that is the top of this stack. */ inline void* peek() { NS_ASSERTION(!isEmpty(), "peeking at empty stack"); return !isEmpty() ? ElementAt(Length() - 1) : nullptr; } /** * Adds the specified object to the top of this stack. * * @param obj a pointer to the object that is to be added to the * top of this stack. */ inline nsresult push(void* aObject) { // XXX(Bug 1631371) Check if this should use a fallible operation as it // pretended earlier, or change the return type to void. AppendElement(aObject); return NS_OK; } /** * Removes and returns the specified object from the top of this * stack. * * @return a pointer to the object that was the top of this stack. */ inline void* pop() { void* object = nullptr; NS_ASSERTION(!isEmpty(), "popping from empty stack"); if (!isEmpty()) { object = PopLastElement(); } return object; } /** * Returns true if there are no objects in the stack. * * @return true if there are no objects in the stack. */ inline bool isEmpty() { return IsEmpty(); } /** * Returns the number of elements in the Stack. * * @return the number of elements in the Stack. */ inline int32_t size() { return Length(); } private: friend class txStackIterator; }; class txStackIterator { public: /** * Creates an iterator for the given stack. * * @param aStack the stack to create an iterator for. */ inline explicit txStackIterator(txStack* aStack) : mStack(aStack), mPosition(0) {} /** * Returns true if there is more objects on the stack. * * @return . */ inline bool hasNext() { return (mPosition < mStack->Length()); } /** * Returns the next object pointer from the stack. * * @return . */ inline void* next() { if (mPosition == mStack->Length()) { return nullptr; } return mStack->ElementAt(mPosition++); } private: txStack* mStack; uint32_t mPosition; }; #endif /* txStack_h___ */