/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include "mozilla/HTMLEditor.h" #include "HTMLEditUtils.h" #include "mozilla/Assertions.h" #include "mozilla/EditAction.h" #include "mozilla/EditorDOMPoint.h" #include "mozilla/EditorUtils.h" #include "mozilla/FlushType.h" #include "mozilla/PresShell.h" #include "mozilla/dom/Selection.h" #include "mozilla/dom/Element.h" #include "nsAString.h" #include "nsAlgorithm.h" #include "nsCOMPtr.h" #include "nsDebug.h" #include "nsError.h" #include "nsFrameSelection.h" #include "nsGkAtoms.h" #include "nsAtom.h" #include "nsIContent.h" #include "nsIFrame.h" #include "nsINode.h" #include "nsISupportsUtils.h" #include "nsITableCellLayout.h" // For efficient access to table cell #include "nsLiteralString.h" #include "nsQueryFrame.h" #include "nsRange.h" #include "nsString.h" #include "nsTArray.h" #include "nsTableCellFrame.h" #include "nsTableWrapperFrame.h" #include "nscore.h" #include namespace mozilla { using namespace dom; /** * Stack based helper class for restoring selection after table edit. */ class MOZ_STACK_CLASS AutoSelectionSetterAfterTableEdit final { private: RefPtr mHTMLEditor; RefPtr mTable; int32_t mCol, mRow, mDirection, mSelected; public: AutoSelectionSetterAfterTableEdit(HTMLEditor& aHTMLEditor, Element* aTable, int32_t aRow, int32_t aCol, int32_t aDirection, bool aSelected) : mHTMLEditor(&aHTMLEditor), mTable(aTable), mCol(aCol), mRow(aRow), mDirection(aDirection), mSelected(aSelected) {} MOZ_CAN_RUN_SCRIPT ~AutoSelectionSetterAfterTableEdit() { if (mHTMLEditor) { MOZ_KnownLive(mHTMLEditor) ->SetSelectionAfterTableEdit(MOZ_KnownLive(mTable), mRow, mCol, mDirection, mSelected); } } // This is needed to abort the caret reset in the destructor // when one method yields control to another void CancelSetCaret() { mHTMLEditor = nullptr; mTable = nullptr; } }; nsresult HTMLEditor::InsertCell(Element* aCell, int32_t aRowSpan, int32_t aColSpan, bool aAfter, bool aIsHeader, Element** aNewCell) { if (aNewCell) { *aNewCell = nullptr; } if (NS_WARN_IF(!aCell)) { return NS_ERROR_INVALID_ARG; } // And the parent and offsets needed to do an insert EditorDOMPoint pointToInsert(aCell); if (NS_WARN_IF(!pointToInsert.IsSet())) { return NS_ERROR_INVALID_ARG; } RefPtr newCell = CreateElementWithDefaults(aIsHeader ? *nsGkAtoms::th : *nsGkAtoms::td); if (!newCell) { NS_WARNING( "HTMLEditor::CreateElementWithDefaults(nsGkAtoms::th or td) failed"); return NS_ERROR_FAILURE; } // Optional: return new cell created if (aNewCell) { *aNewCell = do_AddRef(newCell).take(); } if (aRowSpan > 1) { // Note: Do NOT use editor transaction for this nsAutoString newRowSpan; newRowSpan.AppendInt(aRowSpan, 10); DebugOnly rvIgnored = newCell->SetAttr( kNameSpaceID_None, nsGkAtoms::rowspan, newRowSpan, true); NS_WARNING_ASSERTION( NS_SUCCEEDED(rvIgnored), "Element::SetAttr(nsGkAtoms::rawspan) failed, but ignored"); } if (aColSpan > 1) { // Note: Do NOT use editor transaction for this nsAutoString newColSpan; newColSpan.AppendInt(aColSpan, 10); DebugOnly rvIgnored = newCell->SetAttr( kNameSpaceID_None, nsGkAtoms::colspan, newColSpan, true); NS_WARNING_ASSERTION( NS_SUCCEEDED(rvIgnored), "Element::SetAttr(nsGkAtoms::colspan) failed, but ignored"); } if (aAfter) { DebugOnly advanced = pointToInsert.AdvanceOffset(); NS_WARNING_ASSERTION(advanced, "Failed to advance offset to after the old cell"); } // Don't let Rules System change the selection. AutoTransactionsConserveSelection dontChangeSelection(*this); nsresult rv = InsertNodeWithTransaction(*newCell, pointToInsert); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::InsertNodeWithTransaction() failed"); return rv; } nsresult HTMLEditor::SetColSpan(Element* aCell, int32_t aColSpan) { if (NS_WARN_IF(!aCell)) { return NS_ERROR_INVALID_ARG; } nsAutoString newSpan; newSpan.AppendInt(aColSpan, 10); nsresult rv = SetAttributeWithTransaction(*aCell, *nsGkAtoms::colspan, newSpan); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::SetAttributeWithTransaction(nsGkAtoms::colspan) failed"); return rv; } nsresult HTMLEditor::SetRowSpan(Element* aCell, int32_t aRowSpan) { if (NS_WARN_IF(!aCell)) { return NS_ERROR_INVALID_ARG; } nsAutoString newSpan; newSpan.AppendInt(aRowSpan, 10); nsresult rv = SetAttributeWithTransaction(*aCell, *nsGkAtoms::rowspan, newSpan); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::SetAttributeWithTransaction(nsGkAtoms::rowspan) failed"); return rv; } NS_IMETHODIMP HTMLEditor::InsertTableCell(int32_t aNumberOfCellsToInsert, bool aInsertAfterSelectedCell) { AutoEditActionDataSetter editActionData(*this, EditAction::eInsertTableCellElement); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = InsertTableCellsWithTransaction( aNumberOfCellsToInsert, aInsertAfterSelectedCell ? InsertPosition::eAfterSelectedCell : InsertPosition::eBeforeSelectedCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::InsertTableCellsWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::InsertTableCellsWithTransaction( int32_t aNumberOfCellsToInsert, InsertPosition aInsertPosition) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr curCell; nsCOMPtr cellParent; int32_t cellOffset, startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(curCell), getter_AddRefs(cellParent), &cellOffset, &startRowIndex, &startColIndex); if (NS_WARN_IF(NS_FAILED(rv))) { return rv; } if (!table || !curCell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return and/or cell"); // Don't fail if no cell found. return NS_OK; } // Get more data for current cell in row we are inserting at since we need // colspan value. IgnoredErrorResult ignoredError; CellData cellDataAtSelection(*this, *table, startRowIndex, startColIndex, ignoredError); if (cellDataAtSelection.FailedOrNotFound()) { NS_WARNING("CellData couldn't find selected cell"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); MOZ_ASSERT(curCell == cellDataAtSelection.mElement); int32_t newCellIndex; switch (aInsertPosition) { case InsertPosition::eBeforeSelectedCell: newCellIndex = cellDataAtSelection.mCurrent.mColumn; break; case InsertPosition::eAfterSelectedCell: MOZ_ASSERT(!cellDataAtSelection.IsSpannedFromOtherRowOrColumn()); newCellIndex = cellDataAtSelection.NextColumnIndex(); break; default: MOZ_ASSERT_UNREACHABLE("Invalid InsertPosition"); } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent auto insertion of BR in new cell until we're done AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eInsertNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); ignoredError.SuppressException(); // We control selection resetting after the insert. AutoSelectionSetterAfterTableEdit setCaret( *this, table, cellDataAtSelection.mCurrent.mRow, newCellIndex, ePreviousColumn, false); // So, suppress Rules System selection munging. AutoTransactionsConserveSelection dontChangeSelection(*this); EditorDOMPoint pointToInsert(cellParent, cellOffset); if (NS_WARN_IF(!pointToInsert.IsSet())) { return NS_ERROR_FAILURE; } if (aInsertPosition == InsertPosition::eAfterSelectedCell) { DebugOnly advanced = pointToInsert.AdvanceOffset(); NS_WARNING_ASSERTION(advanced, "Failed to move insertion point after the cell"); } for (int32_t i = 0; i < aNumberOfCellsToInsert; i++) { RefPtr newCell = CreateElementWithDefaults(*nsGkAtoms::td); if (!newCell) { NS_WARNING("HTMLEditor::CreateElementWithDefaults(nsGkAtoms::td) failed"); return NS_ERROR_FAILURE; } AutoEditorDOMPointChildInvalidator lockOffset(pointToInsert); nsresult rv = InsertNodeWithTransaction(*newCell, pointToInsert); if (NS_FAILED(rv)) { NS_WARNING("EditorBase::InsertNodeWithTransaction() failed"); return rv; } } return NS_OK; } NS_IMETHODIMP HTMLEditor::GetFirstRow(Element* aTableOrElementInTable, Element** aFirstRowElement) { if (NS_WARN_IF(!aTableOrElementInTable) || NS_WARN_IF(!aFirstRowElement)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } ErrorResult error; RefPtr firstRowElement = GetFirstTableRowElement(*aTableOrElementInTable, error); NS_WARNING_ASSERTION(!error.Failed(), "HTMLEditor::GetFirstTableRowElement() failed"); firstRowElement.forget(aFirstRowElement); return EditorBase::ToGenericNSResult(error.StealNSResult()); } Element* HTMLEditor::GetFirstTableRowElement(Element& aTableOrElementInTable, ErrorResult& aRv) const { MOZ_ASSERT(!aRv.Failed()); Element* tableElement = GetInclusiveAncestorByTagNameInternal( *nsGkAtoms::table, aTableOrElementInTable); // If the element is not in
, return error. if (!tableElement) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::table) " "failed"); aRv.Throw(NS_ERROR_FAILURE); return nullptr; } for (nsIContent* tableChild = tableElement->GetFirstChild(); tableChild; tableChild = tableChild->GetNextSibling()) { if (tableChild->IsHTMLElement(nsGkAtoms::tr)) { // Found a row directly under
return tableChild->AsElement(); } //
can have table section elements like . elements // may be children of them. if (tableChild->IsAnyOfHTMLElements(nsGkAtoms::tbody, nsGkAtoms::thead, nsGkAtoms::tfoot)) { for (nsIContent* tableSectionChild = tableChild->GetFirstChild(); tableSectionChild; tableSectionChild = tableSectionChild->GetNextSibling()) { if (tableSectionChild->IsHTMLElement(nsGkAtoms::tr)) { return tableSectionChild->AsElement(); } } } } // Don't return error when there is no element in the
. return nullptr; } Element* HTMLEditor::GetNextTableRowElement(Element& aTableRowElement, ErrorResult& aRv) const { MOZ_ASSERT(!aRv.Failed()); if (NS_WARN_IF(!aTableRowElement.IsHTMLElement(nsGkAtoms::tr))) { aRv.Throw(NS_ERROR_INVALID_ARG); return nullptr; } for (nsIContent* maybeNextRow = aTableRowElement.GetNextSibling(); maybeNextRow; maybeNextRow = maybeNextRow->GetNextSibling()) { if (maybeNextRow->IsHTMLElement(nsGkAtoms::tr)) { return maybeNextRow->AsElement(); } } // In current table section (e.g., ), there is no element. // Then, check the following table sections. Element* parentElementOfRow = aTableRowElement.GetParentElement(); if (!parentElementOfRow) { NS_WARNING("aTableRowElement was an orphan node"); aRv.Throw(NS_ERROR_FAILURE); return nullptr; } // Basically, elements should be in table section elements even if // they are not written in the source explicitly. However, for preventing // cross table boundary, check it now. if (parentElementOfRow->IsHTMLElement(nsGkAtoms::table)) { // Don't return error since this means just not found. return nullptr; } for (nsIContent* maybeNextTableSection = parentElementOfRow->GetNextSibling(); maybeNextTableSection; maybeNextTableSection = maybeNextTableSection->GetNextSibling()) { // If the sibling of parent of given is a table section element, // check its children. if (maybeNextTableSection->IsAnyOfHTMLElements( nsGkAtoms::tbody, nsGkAtoms::thead, nsGkAtoms::tfoot)) { for (nsIContent* maybeNextRow = maybeNextTableSection->GetFirstChild(); maybeNextRow; maybeNextRow = maybeNextRow->GetNextSibling()) { if (maybeNextRow->IsHTMLElement(nsGkAtoms::tr)) { return maybeNextRow->AsElement(); } } } // I'm not sure whether this is a possible case since table section // elements are created automatically. However, DOM API may create // elements without table section elements. So, let's check it. else if (maybeNextTableSection->IsHTMLElement(nsGkAtoms::tr)) { return maybeNextTableSection->AsElement(); } } // Don't return error when the given element is the last element in // the
. return nullptr; } nsresult HTMLEditor::GetLastCellInRow(nsINode* aRowNode, nsINode** aCellNode) { if (NS_WARN_IF(!aCellNode)) { return NS_ERROR_INVALID_ARG; } *aCellNode = nullptr; if (NS_WARN_IF(!aRowNode)) { return NS_ERROR_INVALID_ARG; } nsCOMPtr rowChild = aRowNode->GetLastChild(); while (rowChild && !HTMLEditUtils::IsTableCell(rowChild)) { // Skip over textnodes rowChild = rowChild->GetPreviousSibling(); } if (rowChild) { rowChild.forget(aCellNode); return NS_OK; } // If here, cell was not found return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } NS_IMETHODIMP HTMLEditor::InsertTableColumn(int32_t aNumberOfColumnsToInsert, bool aInsertAfterSelectedCell) { AutoEditActionDataSetter editActionData(*this, EditAction::eInsertTableColumn); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = InsertTableColumnsWithTransaction( aNumberOfColumnsToInsert, aInsertAfterSelectedCell ? InsertPosition::eAfterSelectedCell : InsertPosition::eBeforeSelectedCell); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::InsertTableColumnsWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::InsertTableColumnsWithTransaction( int32_t aNumberOfColumnsToInsert, InsertPosition aInsertPosition) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr curCell; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(curCell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!table || !curCell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); // Don't fail if no cell found. return NS_OK; } // Get more data for current cell, we need rowspan value. IgnoredErrorResult ignoredError; CellData cellDataAtSelection(*this, *table, startRowIndex, startColIndex, ignoredError); if (cellDataAtSelection.FailedOrNotFound()) { NS_WARNING("CellData couldn't find selected cell"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); MOZ_ASSERT(curCell == cellDataAtSelection.mElement); ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } // Should not be empty since we've already found a cell. MOZ_ASSERT(!tableSize.IsEmpty()); AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent auto insertion of
element in new cell until we're done. AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eInsertNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); ignoredError.SuppressException(); switch (aInsertPosition) { case InsertPosition::eBeforeSelectedCell: break; case InsertPosition::eAfterSelectedCell: // Use column after current cell. startColIndex += cellDataAtSelection.mEffectiveColSpan; // Detect when user is adding after a colspan=0 case. // Assume they want to stop the "0" behavior and really add a new column. // Thus we set the colspan to its true value. if (!cellDataAtSelection.mColSpan) { DebugOnly rvIgnored = SetColSpan(MOZ_KnownLive(cellDataAtSelection.mElement), cellDataAtSelection.mEffectiveColSpan); NS_WARNING_ASSERTION(NS_SUCCEEDED(rvIgnored), "HTMLEditor::SetColSpan() failed, but ignored"); } break; default: MOZ_ASSERT_UNREACHABLE("Invalid InsertPosition"); } // We control selection resetting after the insert. AutoSelectionSetterAfterTableEdit setCaret( *this, table, cellDataAtSelection.mCurrent.mRow, startColIndex, ePreviousRow, false); // Suppress Rules System selection munging. AutoTransactionsConserveSelection dontChangeSelection(*this); // If we are inserting after all existing columns, make sure table is // "well formed" before appending new column. // XXX As far as I've tested, NormalizeTableInternal() always fails to // normalize non-rectangular table. So, the following CellData will // fail if the table is not rectangle. if (startColIndex >= tableSize.mColumnCount) { DebugOnly rv = NormalizeTableInternal(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::NormalizeTableInternal() failed, but ignored"); } RefPtr rowElement; for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) { if (startColIndex < tableSize.mColumnCount) { // We are inserting before an existing column. CellData cellData(*this, *table, rowIndex, startColIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // Don't fail entire process if we fail to find a cell (may fail just in // particular rows with < adequate cells per row). // XXX So, here wants to know whether the CellData actually failed above. // Fix this later. if (!cellData.mElement) { continue; } if (cellData.IsSpannedFromOtherColumn()) { // If we have a cell spanning this location, simply increase its // colspan to keep table rectangular. // Note: we do nothing if colsspan=0, since it should automatically // span the new column. if (cellData.mColSpan > 0) { DebugOnly rvIgnored = SetColSpan(MOZ_KnownLive(cellData.mElement), cellData.mColSpan + aNumberOfColumnsToInsert); NS_WARNING_ASSERTION(NS_SUCCEEDED(rvIgnored), "HTMLEditor::SetColSpan() failed, but ignored"); } continue; } // Simply set selection to the current cell. So, we can let // InsertTableCellsWithTransaction() do the work. Insert a new cell // before current one. CollapseSelectionToStartOf(MOZ_KnownLive(*cellData.mElement), ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return NS_ERROR_EDITOR_DESTROYED; } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::CollapseSelectionToStartOf() failed, but ignored"); ignoredError.SuppressException(); rv = InsertTableCellsWithTransaction(aNumberOfColumnsToInsert, InsertPosition::eBeforeSelectedCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::InsertTableCellsWithTransaction() " "failed, but might be ignored"); continue; } // Get current row and append new cells after last cell in row if (!rowIndex) { rowElement = GetFirstTableRowElement(*table, error); if (error.Failed()) { NS_WARNING("HTMLEditor::GetFirstTableRowElement() failed"); return error.StealNSResult(); } if (!rowElement) { NS_WARNING("There was no table row"); continue; } } else { if (!rowElement) { NS_WARNING("Have not found table row yet"); // XXX Looks like that when rowIndex is 0, startColIndex is always // same as or larger than tableSize.mColumnCount. Is it true? return NS_ERROR_FAILURE; } rowElement = GetNextTableRowElement(*rowElement, error); if (error.Failed()) { NS_WARNING("HTMLEditor::GetNextTableRowElement() failed"); return error.StealNSResult(); } if (!rowElement) { NS_WARNING( "HTMLEditor::GetNextTableRowElement() didn't return element"); continue; } } nsCOMPtr lastCellNode; rv = GetLastCellInRow(rowElement, getter_AddRefs(lastCellNode)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetLastCellInRow() failed"); return rv; } if (!lastCellNode) { NS_WARNING("HTMLEditor::GetLastCellInRow() didn't return cell"); return NS_ERROR_FAILURE; } // Simply add same number of cells to each row. Although tempted to check // cell indexes for current cell, the effects of colspan > 1 in some cells // makes this futile. We must use NormalizeTableInternal() first to assure // that there are cells in each cellmap location. CollapseSelectionToStartOf(*lastCellNode, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return NS_ERROR_EDITOR_DESTROYED; } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::CollapseSelectionToStartOf() failed, but ignored"); ignoredError.SuppressException(); rv = InsertTableCellsWithTransaction(aNumberOfColumnsToInsert, InsertPosition::eAfterSelectedCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::InsertTableCellsWithTransaction() " "failed, but might be ignored"); } // XXX This is perhaps the result of the last call of // InsertTableCellsWithTransaction(). return rv; } NS_IMETHODIMP HTMLEditor::InsertTableRow(int32_t aNumberOfRowsToInsert, bool aInsertAfterSelectedCell) { AutoEditActionDataSetter editActionData(*this, EditAction::eInsertTableRowElement); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = InsertTableRowsWithTransaction( aNumberOfRowsToInsert, aInsertAfterSelectedCell ? InsertPosition::eAfterSelectedCell : InsertPosition::eBeforeSelectedCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::InsertTableRowsWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::InsertTableRowsWithTransaction( int32_t aNumberOfRowsToInsert, InsertPosition aInsertPosition) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr curCell; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(curCell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!table || !curCell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); // Don't fail if no cell found. return NS_OK; } // Get more data for current cell in row we are inserting at because we need // colspan. IgnoredErrorResult ignoredError; CellData cellDataAtSelection(*this, *table, startRowIndex, startColIndex, ignoredError); ignoredError.SuppressException(); if (cellDataAtSelection.FailedOrNotFound()) { NS_WARNING("CellData couldn't find selected cell"); return NS_ERROR_FAILURE; } MOZ_ASSERT(curCell == cellDataAtSelection.mElement); ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } // Should not be empty since we've already found a cell. MOZ_ASSERT(!tableSize.IsEmpty()); AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent auto insertion of BR in new cell until we're done AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eInsertNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); switch (aInsertPosition) { case InsertPosition::eBeforeSelectedCell: break; case InsertPosition::eAfterSelectedCell: // Use row after current cell. startRowIndex += cellDataAtSelection.mEffectiveRowSpan; // Detect when user is adding after a rowspan=0 case. // Assume they want to stop the "0" behavior and really add a new row. // Thus we set the rowspan to its true value. if (!cellDataAtSelection.mRowSpan) { DebugOnly rvIgnored = SetRowSpan(MOZ_KnownLive(cellDataAtSelection.mElement), cellDataAtSelection.mEffectiveRowSpan); NS_WARNING_ASSERTION(NS_SUCCEEDED(rvIgnored), "HTMLEditor::SetRowSpan() failed, but ignored"); } break; default: MOZ_ASSERT_UNREACHABLE("Invalid InsertPosition"); } // We control selection resetting after the insert. AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, cellDataAtSelection.mCurrent.mColumn, ePreviousColumn, false); // Suppress Rules System selection munging. AutoTransactionsConserveSelection dontChangeSelection(*this); RefPtr cellForRowParent; int32_t cellsInRow = 0; if (startRowIndex < tableSize.mRowCount) { // We are inserting above an existing row. Get each cell in the insert // row to adjust for colspan effects while we count how many cells are // needed. CellData cellData; for (int32_t colIndex = 0;; colIndex = cellData.NextColumnIndex()) { cellData.Update(*this, *table, startRowIndex, colIndex, ignoredError); if (cellData.FailedOrNotFound()) { break; // Perhaps, we reach end of the row. } // XXX So, this is impossible case. Will be removed. if (!cellData.mElement) { NS_WARNING("CellData::Update() succeeded, but didn't set mElement"); break; } if (cellData.IsSpannedFromOtherRow()) { // We have a cell spanning this location. Increase its rowspan. // Note that if rowspan is 0, we do nothing since that cell should // automatically extend into the new row. if (cellData.mRowSpan > 0) { DebugOnly rvIgnored = SetRowSpan(MOZ_KnownLive(cellData.mElement), cellData.mRowSpan + aNumberOfRowsToInsert); NS_WARNING_ASSERTION(NS_SUCCEEDED(rvIgnored), "HTMLEditor::SetRowSpan() failed, but ignored"); } continue; } cellsInRow += cellData.mEffectiveColSpan; if (!cellForRowParent) { // FYI: Don't use std::move() here since NextColumnIndex() needs it. cellForRowParent = cellData.mElement; } MOZ_ASSERT(colIndex < cellData.NextColumnIndex()); } } else { // We are adding a new row after all others. If it weren't for colspan=0 // effect, we could simply use tableSize.mColumnCount for number of new // cells... // XXX colspan=0 support has now been removed in table layout so maybe this // can be cleaned up now? (bug 1243183) cellsInRow = tableSize.mColumnCount; // but we must compensate for all cells with rowspan = 0 in the last row. const int32_t kLastRowIndex = tableSize.mRowCount - 1; CellData cellData; for (int32_t colIndex = 0;; colIndex = cellData.NextColumnIndex()) { cellData.Update(*this, *table, kLastRowIndex, colIndex, ignoredError); if (cellData.FailedOrNotFound()) { break; // Perhaps, we reach end of the row. } if (!cellData.mRowSpan) { MOZ_ASSERT(cellsInRow >= cellData.mEffectiveColSpan); cellsInRow -= cellData.mEffectiveColSpan; } // Save cell from the last row that we will use below if (!cellForRowParent && !cellData.IsSpannedFromOtherRow()) { // FYI: Don't use std::move() here since NextColumnIndex() needs it. cellForRowParent = cellData.mElement; } MOZ_ASSERT(colIndex < cellData.NextColumnIndex()); } } if (!cellsInRow) { NS_WARNING("There was no cell element in the last row"); return NS_OK; } if (!cellForRowParent) { NS_WARNING("There was no cell element for the element"); return NS_ERROR_FAILURE; } Element* parentRow = GetInclusiveAncestorByTagNameInternal(*nsGkAtoms::tr, *cellForRowParent); if (!parentRow) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::tr) " "failed"); return NS_ERROR_FAILURE; } // The row parent and offset where we will insert new row. EditorDOMPoint pointToInsert(parentRow); if (NS_WARN_IF(!pointToInsert.IsSet())) { return NS_ERROR_FAILURE; } // Adjust for when adding past the end. if (aInsertPosition == InsertPosition::eAfterSelectedCell && startRowIndex >= tableSize.mRowCount) { DebugOnly advanced = pointToInsert.AdvanceOffset(); NS_WARNING_ASSERTION(advanced, "Failed to advance offset"); } for (int32_t row = 0; row < aNumberOfRowsToInsert; row++) { // Create a new row RefPtr newRow = CreateElementWithDefaults(*nsGkAtoms::tr); if (!newRow) { NS_WARNING("HTMLEditor::CreateElementWithDefaults(nsGkAtoms::tr) failed"); return NS_ERROR_FAILURE; } for (int32_t i = 0; i < cellsInRow; i++) { RefPtr newCell = CreateElementWithDefaults(*nsGkAtoms::td); if (!newCell) { NS_WARNING( "HTMLEditor::CreateElementWithDefaults(nsGkAtoms::td) failed"); return NS_ERROR_FAILURE; } newRow->AppendChild(*newCell, error); if (error.Failed()) { NS_WARNING("nsINode::AppendChild() failed"); return error.StealNSResult(); } } AutoEditorDOMPointChildInvalidator lockOffset(pointToInsert); nsresult rv = InsertNodeWithTransaction(*newRow, pointToInsert); if (NS_FAILED(rv)) { NS_WARNING("EditorBase::InsertNodeWithTransaction() failed"); return rv; } } // SetSelectionAfterTableEdit from AutoSelectionSetterAfterTableEdit will // access frame selection, so we need reframe. // Because GetTableCellElementAt() depends on frame. if (RefPtr presShell = GetPresShell()) { presShell->FlushPendingNotifications(FlushType::Frames); } return NS_OK; } nsresult HTMLEditor::DeleteTableElementAndChildrenWithTransaction( Element& aTableElement) { MOZ_ASSERT(IsEditActionDataAvailable()); // Block selectionchange event. It's enough to dispatch selectionchange // event immediately after removing the table element. { AutoHideSelectionChanges hideSelection(SelectionRefPtr()); // Select the
element after clear current selection. if (SelectionRefPtr()->RangeCount()) { ErrorResult error; SelectionRefPtr()->RemoveAllRanges(error); if (error.Failed()) { NS_WARNING("Selection::RemoveAllRanges() failed"); return error.StealNSResult(); } } RefPtr range = nsRange::Create(&aTableElement); ErrorResult error; range->SelectNode(aTableElement, error); if (error.Failed()) { NS_WARNING("nsRange::SelectNode() failed"); return error.StealNSResult(); } MOZ_KnownLive(SelectionRefPtr()) ->AddRangeAndSelectFramesAndNotifyListeners(*range, error); if (error.Failed()) { NS_WARNING( "Selection::AddRangeAndSelectFramesAndNotifyListeners() failed"); return error.StealNSResult(); } #ifdef DEBUG range = SelectionRefPtr()->GetRangeAt(0); MOZ_ASSERT(range); MOZ_ASSERT(range->GetStartContainer() == aTableElement.GetParent()); MOZ_ASSERT(range->GetEndContainer() == aTableElement.GetParent()); MOZ_ASSERT(range->GetChildAtStartOffset() == &aTableElement); MOZ_ASSERT(range->GetChildAtEndOffset() == aTableElement.GetNextSibling()); #endif // #ifdef DEBUG } nsresult rv = DeleteSelectionAsSubAction(eNext, eStrip); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::DeleteSelectionAsSubAction(eNext, eStrip) failed"); return rv; } NS_IMETHODIMP HTMLEditor::DeleteTable() { AutoEditActionDataSetter editActionData(*this, EditAction::eRemoveTableElement); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } RefPtr table; rv = GetCellContext(getter_AddRefs(table), nullptr, nullptr, nullptr, nullptr, nullptr); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return EditorBase::ToGenericNSResult(rv); } if (!table) { NS_WARNING("HTMLEditor::GetCellContext() didn't return
element"); return NS_ERROR_FAILURE; } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); rv = DeleteTableElementAndChildrenWithTransaction(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableElementAndChildrenWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } NS_IMETHODIMP HTMLEditor::DeleteTableCell(int32_t aNumberOfCellsToDelete) { AutoEditActionDataSetter editActionData(*this, EditAction::eRemoveTableCellElement); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = DeleteTableCellWithTransaction(aNumberOfCellsToDelete); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableCellWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::DeleteTableCellWithTransaction( int32_t aNumberOfCellsToDelete) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr cell; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!table || !cell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); // Don't fail if we didn't find a table or cell. return NS_OK; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should we just return NS_OK? } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent rules testing until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); MOZ_ASSERT(SelectionRefPtr()->RangeCount()); SelectedTableCellScanner scanner(*SelectionRefPtr()); ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } MOZ_ASSERT(!tableSize.IsEmpty()); // If only one cell is selected or no cell is selected, remove cells // starting from the first selected cell or a cell containing first // selection range. if (!scanner.IsInTableCellSelectionMode() || SelectionRefPtr()->RangeCount() == 1) { for (int32_t i = 0; i < aNumberOfCellsToDelete; i++) { nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!table || !cell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); // Don't fail if no cell found return NS_OK; } int32_t numberOfCellsInRow = GetNumberOfCellsInRow(*table, startRowIndex); NS_WARNING_ASSERTION( numberOfCellsInRow >= 0, "HTMLEditor::GetNumberOfCellsInRow() failed, but ignored"); if (numberOfCellsInRow == 1) { // Remove or
if we're removing all cells in the row or // the table. if (tableSize.mRowCount == 1) { nsresult rv = DeleteTableElementAndChildrenWithTransaction(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableElementAndChildrenWithTransaction() " "failed"); return rv; } // We need to call DeleteSelectedTableRowsWithTransaction() to handle // cells with rowspan attribute. rv = DeleteSelectedTableRowsWithTransaction(1); if (NS_FAILED(rv)) { NS_WARNING( "HTMLEditor::DeleteSelectedTableRowsWithTransaction(1) failed"); return rv; } // Adjust table rows simply. In strictly speaking, we should // recompute table size with the latest layout information since // mutation event listener may have changed the DOM tree. However, // this is not in usual path of Firefox. So, we can assume that // there are no mutation event listeners. MOZ_ASSERT(tableSize.mRowCount); tableSize.mRowCount--; continue; } // The setCaret object will call AutoSelectionSetterAfterTableEdit in its // destructor AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, startColIndex, ePreviousColumn, false); AutoTransactionsConserveSelection dontChangeSelection(*this); // XXX Removing cell element causes not adjusting colspan. rv = DeleteNodeWithTransaction(*cell); // If we fail, don't try to delete any more cells??? if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteNodeWithTransaction() failed"); return rv; } // Note that we don't refer column number in this loop. So, it must // be safe not to recompute table size since number of row is synced // above. } return NS_OK; } // When 2 or more cells are selected, ignore aNumberOfCellsToRemove and // remove all selected cells. const RefPtr presShell{GetPresShell()}; // `MOZ_KnownLive(scanner.ElementsRef()[0])` is safe because scanner grabs // it until it's destroyed later. CellIndexes firstCellIndexes(MOZ_KnownLive(scanner.ElementsRef()[0]), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = firstCellIndexes.mRow; startColIndex = firstCellIndexes.mColumn; // The setCaret object will call AutoSelectionSetterAfterTableEdit in its // destructor AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, startColIndex, ePreviousColumn, false); AutoTransactionsConserveSelection dontChangeSelection(*this); bool checkToDeleteRow = true; bool checkToDeleteColumn = true; for (RefPtr selectedCellElement = scanner.GetFirstElement(); selectedCellElement;) { if (checkToDeleteRow) { // Optimize to delete an entire row // Clear so we don't repeat AllCellsInRowSelected within the same row checkToDeleteRow = false; if (AllCellsInRowSelected(table, startRowIndex, tableSize.mColumnCount)) { // First, find the next cell in a different row to continue after we // delete this row. int32_t nextRow = startRowIndex; while (nextRow == startRowIndex) { selectedCellElement = scanner.GetNextElement(); if (!selectedCellElement) { break; } CellIndexes nextSelectedCellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } nextRow = nextSelectedCellIndexes.mRow; startColIndex = nextSelectedCellIndexes.mColumn; } if (tableSize.mRowCount == 1) { nsresult rv = DeleteTableElementAndChildrenWithTransaction(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableElementAndChildrenWithTransaction() " "failed"); return rv; } nsresult rv = DeleteTableRowWithTransaction(*table, startRowIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteTableRowWithTransaction() failed"); return rv; } // Adjust table rows simply. In strictly speaking, we should // recompute table size with the latest layout information since // mutation event listener may have changed the DOM tree. However, // this is not in usual path of Firefox. So, we can assume that // there are no mutation event listeners. MOZ_ASSERT(tableSize.mRowCount); tableSize.mRowCount--; if (!selectedCellElement) { break; // XXX Seems like a dead path } // For the next cell: Subtract 1 for row we deleted startRowIndex = nextRow - 1; // Set true since we know we will look at a new row next checkToDeleteRow = true; continue; } } if (checkToDeleteColumn) { // Optimize to delete an entire column // Clear this so we don't repeat AllCellsInColSelected within the same Col checkToDeleteColumn = false; if (AllCellsInColumnSelected(table, startColIndex, tableSize.mColumnCount)) { // First, find the next cell in a different column to continue after // we delete this column. int32_t nextCol = startColIndex; while (nextCol == startColIndex) { selectedCellElement = scanner.GetNextElement(); if (!selectedCellElement) { break; } CellIndexes nextSelectedCellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = nextSelectedCellIndexes.mRow; nextCol = nextSelectedCellIndexes.mColumn; } // Delete all cells which belong to the column. nsresult rv = DeleteTableColumnWithTransaction(*table, startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteTableColumnWithTransaction() failed"); return rv; } // Adjust table columns simply. In strictly speaking, we should // recompute table size with the latest layout information since // mutation event listener may have changed the DOM tree. However, // this is not in usual path of Firefox. So, we can assume that // there are no mutation event listeners. MOZ_ASSERT(tableSize.mColumnCount); tableSize.mColumnCount--; if (!selectedCellElement) { break; } // For the next cell, subtract 1 for col. deleted startColIndex = nextCol - 1; // Set true since we know we will look at a new column next checkToDeleteColumn = true; continue; } } nsresult rv = DeleteNodeWithTransaction(*selectedCellElement); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteNodeWithTransaction() failed"); return rv; } selectedCellElement = scanner.GetNextElement(); if (!selectedCellElement) { return NS_OK; } CellIndexes nextCellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = nextCellIndexes.mRow; startColIndex = nextCellIndexes.mColumn; // When table cell is removed, table size of column may be changed. // For example, if there are 2 rows, one has 2 cells, the other has // 3 cells, tableSize.mColumnCount is 3. When this removes a cell // in the latter row, mColumnCount should be come 2. However, we // don't use mColumnCount in this loop, so, this must be okay for now. } return NS_OK; } NS_IMETHODIMP HTMLEditor::DeleteTableCellContents() { AutoEditActionDataSetter editActionData(*this, EditAction::eDeleteTableCellContents); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = DeleteTableCellContentsWithTransaction(); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableCellContentsWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::DeleteTableCellContentsWithTransaction() { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr cell; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!cell) { NS_WARNING("HTMLEditor::GetCellContext() didn't return cell element"); // Don't fail if no cell found. return NS_OK; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should we just return NS_OK? } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent rules testing until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // Don't let Rules System change the selection AutoTransactionsConserveSelection dontChangeSelection(*this); SelectedTableCellScanner scanner(*SelectionRefPtr()); if (scanner.IsInTableCellSelectionMode()) { const RefPtr presShell{GetPresShell()}; // `MOZ_KnownLive(scanner.ElementsRef()[0])` is safe because scanner // grabs it until it's destroyed later. ErrorResult error; CellIndexes firstCellIndexes(MOZ_KnownLive(scanner.ElementsRef()[0]), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } cell = scanner.ElementsRef()[0]; startRowIndex = firstCellIndexes.mRow; startColIndex = firstCellIndexes.mColumn; } AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, startColIndex, ePreviousColumn, false); for (RefPtr selectedCellElement = std::move(cell); selectedCellElement; selectedCellElement = scanner.GetNextElement()) { DebugOnly rvIgnored = DeleteAllChildrenWithTransaction(*selectedCellElement); if (NS_WARN_IF(Destroyed())) { return NS_ERROR_EDITOR_DESTROYED; } NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteAllChildrenWithTransaction() failed, but ignored"); if (!scanner.IsInTableCellSelectionMode()) { break; } } return NS_OK; } NS_IMETHODIMP HTMLEditor::DeleteTableColumn(int32_t aNumberOfColumnsToDelete) { AutoEditActionDataSetter editActionData(*this, EditAction::eRemoveTableColumn); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = DeleteSelectedTableColumnsWithTransaction(aNumberOfColumnsToDelete); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteSelectedTableColumnsWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::DeleteSelectedTableColumnsWithTransaction( int32_t aNumberOfColumnsToDelete) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr cell; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!table || !cell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); // Don't fail if no cell found. return NS_OK; } ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent rules testing until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // Shortcut the case of deleting all columns in table if (!startColIndex && aNumberOfColumnsToDelete >= tableSize.mColumnCount) { nsresult rv = DeleteTableElementAndChildrenWithTransaction(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableElementAndChildrenWithTransaction() failed"); return rv; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should we just return NS_OK? } SelectedTableCellScanner scanner(*SelectionRefPtr()); if (scanner.IsInTableCellSelectionMode() && SelectionRefPtr()->RangeCount() > 1) { const RefPtr presShell{GetPresShell()}; // `MOZ_KnownLive(scanner.ElementsRef()[0])` is safe because `scanner` // grabs it until it's destroyed later. CellIndexes firstCellIndexes(MOZ_KnownLive(scanner.ElementsRef()[0]), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = firstCellIndexes.mRow; startColIndex = firstCellIndexes.mColumn; } // We control selection resetting after the insert... AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, startColIndex, ePreviousRow, false); // If 2 or more cells are not selected, removing columns starting from // a column which contains first selection range. if (!scanner.IsInTableCellSelectionMode() || SelectionRefPtr()->RangeCount() == 1) { int32_t columnCountToRemove = std::min( aNumberOfColumnsToDelete, tableSize.mColumnCount - startColIndex); for (int32_t i = 0; i < columnCountToRemove; i++) { nsresult rv = DeleteTableColumnWithTransaction(*table, startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteTableColumnWithTransaction() failed"); return rv; } } return NS_OK; } // If 2 or more cells are selected, remove all columns which contain selected // cells. I.e., we ignore aNumberOfColumnsToDelete in this case. const RefPtr presShell{GetPresShell()}; for (RefPtr selectedCellElement = scanner.GetFirstElement(); selectedCellElement;) { if (selectedCellElement != scanner.ElementsRef()[0]) { CellIndexes cellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = cellIndexes.mRow; startColIndex = cellIndexes.mColumn; } // Find the next cell in a different column // to continue after we delete this column int32_t nextCol = startColIndex; while (nextCol == startColIndex) { selectedCellElement = scanner.GetNextElement(); if (!selectedCellElement) { break; } CellIndexes cellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = cellIndexes.mRow; nextCol = cellIndexes.mColumn; } nsresult rv = DeleteTableColumnWithTransaction(*table, startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteTableColumnWithTransaction() failed"); return rv; } } return NS_OK; } nsresult HTMLEditor::DeleteTableColumnWithTransaction(Element& aTableElement, int32_t aColumnIndex) { MOZ_ASSERT(IsEditActionDataAvailable()); // XXX Why don't this method remove proper (and )? ErrorResult error; IgnoredErrorResult ignoredError; for (int32_t rowIndex = 0;; rowIndex++) { CellData cellData(*this, aTableElement, rowIndex, aColumnIndex, ignoredError); // Failure means that there is no more row in the table. In this case, // we shouldn't return error since we just reach the end of the table. // XXX Should distinguish whether CellData returns error or just not found // later. if (cellData.FailedOrNotFound()) { return NS_OK; } // Find cells that don't start in column we are deleting. MOZ_ASSERT(cellData.mColSpan >= 0); if (cellData.IsSpannedFromOtherColumn() || cellData.mColSpan != 1) { // If we have a cell spanning this location, decrease its colspan to // keep table rectangular, but if colspan is 0, it'll be adjusted // automatically. if (cellData.mColSpan > 0) { NS_WARNING_ASSERTION(cellData.mColSpan > 1, "colspan should be 2 or larger"); DebugOnly rvIgnored = SetColSpan(MOZ_KnownLive(cellData.mElement), cellData.mColSpan - 1); NS_WARNING_ASSERTION(NS_SUCCEEDED(rvIgnored), "HTMLEditor::SetColSpan() failed, but ignored"); } if (!cellData.IsSpannedFromOtherColumn()) { // Cell is in column to be deleted, but must have colspan > 1, // so delete contents of cell instead of cell itself (We must have // reset colspan above). DebugOnly rvIgnored = DeleteAllChildrenWithTransaction(MOZ_KnownLive(*cellData.mElement)); NS_WARNING_ASSERTION(NS_SUCCEEDED(rvIgnored), "HTMLEditor::DeleteAllChildrenWithTransaction() " "failed, but ignored"); } // Skip rows which the removed cell spanned. rowIndex += cellData.NumberOfFollowingRows(); continue; } // Delete the cell int32_t numberOfCellsInRow = GetNumberOfCellsInRow(aTableElement, cellData.mCurrent.mRow); NS_WARNING_ASSERTION( numberOfCellsInRow > 0, "HTMLEditor::GetNumberOfCellsInRow() failed, but ignored"); if (numberOfCellsInRow != 1) { // If removing cell is not the last cell of the row, we can just remove // it. nsresult rv = DeleteNodeWithTransaction(MOZ_KnownLive(*cellData.mElement)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteNodeWithTransaction() failed"); return rv; } // Skip rows which the removed cell spanned. rowIndex += cellData.NumberOfFollowingRows(); continue; } // When the cell is the last cell in the row, remove the row instead. Element* parentRow = GetInclusiveAncestorByTagNameInternal( *nsGkAtoms::tr, *cellData.mElement); if (!parentRow) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::tr) " "failed"); return NS_ERROR_FAILURE; } // Check if its the only row left in the table. If so, we can delete // the table instead. TableSize tableSize(*this, aTableElement, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } if (tableSize.mRowCount == 1) { // We're deleting the last row. So, let's remove the
now. nsresult rv = DeleteTableElementAndChildrenWithTransaction(aTableElement); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableElementAndChildrenWithTransaction() failed"); return rv; } // Delete the row by placing caret in cell we were to delete. We need // to call DeleteTableRowWithTransaction() to handle cells with rowspan. nsresult rv = DeleteTableRowWithTransaction(aTableElement, cellData.mFirst.mRow); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteTableRowWithTransaction() failed"); return rv; } // Note that we decrement rowIndex since a row was deleted. rowIndex--; } return NS_OK; } NS_IMETHODIMP HTMLEditor::DeleteTableRow(int32_t aNumberOfRowsToDelete) { AutoEditActionDataSetter editActionData(*this, EditAction::eRemoveTableRowElement); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } rv = DeleteSelectedTableRowsWithTransaction(aNumberOfRowsToDelete); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteSelectedTableRowsWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::DeleteSelectedTableRowsWithTransaction( int32_t aNumberOfRowsToDelete) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr table; RefPtr cell; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return rv; } if (!table || !cell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); // Don't fail if no cell found. return NS_OK; } ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent rules testing until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // Shortcut the case of deleting all rows in table if (!startRowIndex && aNumberOfRowsToDelete >= tableSize.mRowCount) { nsresult rv = DeleteTableElementAndChildrenWithTransaction(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::DeleteTableElementAndChildrenWithTransaction() failed"); return rv; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should we just return NS_OK? } SelectedTableCellScanner scanner(*SelectionRefPtr()); if (scanner.IsInTableCellSelectionMode() && SelectionRefPtr()->RangeCount() > 1) { // Fetch indexes again - may be different for selected cells const RefPtr presShell{GetPresShell()}; // `MOZ_KnownLive(scanner.ElementsRef()[0])` is safe because `scanner` // grabs it until it's destroyed later. CellIndexes firstCellIndexes(MOZ_KnownLive(scanner.ElementsRef()[0]), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = firstCellIndexes.mRow; startColIndex = firstCellIndexes.mColumn; } // We control selection resetting after the insert... AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, startColIndex, ePreviousRow, false); // Don't change selection during deletions AutoTransactionsConserveSelection dontChangeSelection(*this); // XXX Perhaps, the following loops should collect elements to remove // first, then, remove them from the DOM tree since mutation event // listener may change the DOM tree during the loops. // If 2 or more cells are not selected, removing rows starting from // a row which contains first selection range. if (!scanner.IsInTableCellSelectionMode() || SelectionRefPtr()->RangeCount() == 1) { int32_t rowCountToRemove = std::min(aNumberOfRowsToDelete, tableSize.mRowCount - startRowIndex); for (int32_t i = 0; i < rowCountToRemove; i++) { nsresult rv = DeleteTableRowWithTransaction(*table, startRowIndex); // If failed in current row, try the next if (NS_FAILED(rv)) { NS_WARNING( "HTMLEditor::DeleteTableRowWithTransaction() failed, but trying " "next..."); startRowIndex++; } // Check if there's a cell in the "next" row. cell = GetTableCellElementAt(*table, startRowIndex, startColIndex); if (!cell) { return NS_OK; } } return NS_OK; } // If 2 or more cells are selected, remove all rows which contain selected // cells. I.e., we ignore aNumberOfRowsToDelete in this case. const RefPtr presShell{GetPresShell()}; for (RefPtr selectedCellElement = scanner.GetFirstElement(); selectedCellElement;) { if (selectedCellElement != scanner.ElementsRef()[0]) { CellIndexes cellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } startRowIndex = cellIndexes.mRow; startColIndex = cellIndexes.mColumn; } // Find the next cell in a different row // to continue after we delete this row int32_t nextRow = startRowIndex; while (nextRow == startRowIndex) { selectedCellElement = scanner.GetNextElement(); if (!selectedCellElement) { break; } CellIndexes cellIndexes(*selectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } nextRow = cellIndexes.mRow; startColIndex = cellIndexes.mColumn; } // Delete the row containing selected cell(s). nsresult rv = DeleteTableRowWithTransaction(*table, startRowIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteTableRowWithTransaction() failed"); return rv; } } return NS_OK; } // Helper that doesn't batch or change the selection nsresult HTMLEditor::DeleteTableRowWithTransaction(Element& aTableElement, int32_t aRowIndex) { MOZ_ASSERT(IsEditActionDataAvailable()); ErrorResult error; TableSize tableSize(*this, aTableElement, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } // Prevent rules testing until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); ignoredError.SuppressException(); // Scan through cells in row to do rowspan adjustments // Note that after we delete row, startRowIndex will point to the cells in // the next row to be deleted. // The list of cells we will change rowspan in and the new rowspan values // for each. struct MOZ_STACK_CLASS SpanCell final { RefPtr mElement; int32_t mNewRowSpanValue; SpanCell(Element* aSpanCellElement, int32_t aNewRowSpanValue) : mElement(aSpanCellElement), mNewRowSpanValue(aNewRowSpanValue) {} }; AutoTArray spanCellArray; RefPtr cellInDeleteRow; int32_t columnIndex = 0; while (aRowIndex < tableSize.mRowCount && columnIndex < tableSize.mColumnCount) { CellData cellData(*this, aTableElement, aRowIndex, columnIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // XXX So, we should distinguish if CellDate returns error or just not // found later. if (!cellData.mElement) { break; } // Compensate for cells that don't start or extend below the row we are // deleting. if (cellData.IsSpannedFromOtherRow()) { // If a cell starts in row above us, decrease its rowspan to keep table // rectangular but we don't need to do this if rowspan=0, since it will // be automatically adjusted. if (cellData.mRowSpan > 0) { // Build list of cells to change rowspan. We can't do it now since // it upsets cell map, so we will do it after deleting the row. int32_t newRowSpanValue = std::max(cellData.NumberOfPrecedingRows(), cellData.NumberOfFollowingRows()); spanCellArray.AppendElement( SpanCell(cellData.mElement, newRowSpanValue)); } } else { if (cellData.mRowSpan > 1) { // Cell spans below row to delete, so we must insert new cells to // keep rows below. Note that we test "rowSpan" so we don't do this // if rowSpan = 0 (automatic readjustment). int32_t aboveRowToInsertNewCellInto = cellData.NumberOfPrecedingRows() + 1; nsresult rv = SplitCellIntoRows( &aTableElement, cellData.mFirst.mRow, cellData.mFirst.mColumn, aboveRowToInsertNewCellInto, cellData.NumberOfFollowingRows(), nullptr); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SplitCellIntoRows() failed"); return rv; } } if (!cellInDeleteRow) { // Reference cell to find row to delete. cellInDeleteRow = std::move(cellData.mElement); } } // Skip over other columns spanned by this cell columnIndex += cellData.mEffectiveColSpan; } // Things are messed up if we didn't find a cell in the row! if (!cellInDeleteRow) { NS_WARNING("There was no cell in deleting row"); return NS_ERROR_FAILURE; } // Delete the entire row. RefPtr parentRow = GetInclusiveAncestorByTagNameInternal(*nsGkAtoms::tr, *cellInDeleteRow); if (parentRow) { nsresult rv = DeleteNodeWithTransaction(*parentRow); if (NS_FAILED(rv)) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::tr) " "failed"); return rv; } } // Now we can set new rowspans for cells stored above. for (SpanCell& spanCell : spanCellArray) { if (NS_WARN_IF(!spanCell.mElement)) { continue; } nsresult rv = SetRowSpan(MOZ_KnownLive(spanCell.mElement), spanCell.mNewRowSpanValue); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetRawSpan() failed"); return rv; } } return NS_OK; } NS_IMETHODIMP HTMLEditor::SelectTable() { AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } RefPtr table = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::table); if (!table) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::table)" " failed"); return NS_OK; // Don't fail if we didn't find a table. } nsresult rv = ClearSelection(); if (NS_FAILED(rv)) { NS_WARNING("EditorBase::ClearSelection() failed"); return EditorBase::ToGenericNSResult(rv); } rv = AppendNodeToSelectionAsRange(table); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_IMETHODIMP HTMLEditor::SelectTableCell() { AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } RefPtr cell = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::td); if (!cell) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::td) " "failed"); // Don't fail if we didn't find a cell. return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } nsresult rv = ClearSelection(); if (NS_FAILED(rv)) { NS_WARNING("EditorBase::ClearSelection() failed"); return EditorBase::ToGenericNSResult(rv); } rv = AppendNodeToSelectionAsRange(cell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_IMETHODIMP HTMLEditor::SelectAllTableCells() { AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } RefPtr cell = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::td); if (!cell) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::td) " "failed"); // Don't fail if we didn't find a cell. return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } RefPtr startCell = cell; // Get parent table RefPtr table = GetInclusiveAncestorByTagNameInternal(*nsGkAtoms::table, *cell); if (!table) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::table) " "failed"); return NS_ERROR_FAILURE; } ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } // Suppress nsISelectionListener notification // until all selection changes are finished SelectionBatcher selectionBatcher(SelectionRefPtr()); // It is now safe to clear the selection // BE SURE TO RESET IT BEFORE LEAVING! nsresult rv = ClearSelection(); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::ClearSelection() failed, but might be ignored"); // Select all cells in the same column as current cell bool cellSelected = false; IgnoredErrorResult ignoredError; for (int32_t row = 0; row < tableSize.mRowCount; row++) { CellData cellData; for (int32_t col = 0; col < tableSize.mColumnCount; col = cellData.NextColumnIndex()) { cellData.Update(*this, *table, row, col, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed, but might be ignored"); rv = NS_ERROR_FAILURE; break; } MOZ_ASSERT(!ignoredError.Failed()); // Skip cells that are spanned from previous rows or columns // XXX So, we should distinguish whether CellData returns error or just // not found later. if (cellData.mElement && !cellData.IsSpannedFromOtherRowOrColumn()) { nsresult rv = AppendNodeToSelectionAsRange(cellData.mElement); if (NS_FAILED(rv)) { NS_WARNING( "EditorBase::AppendNodeToSelectionAsRange() failed, but might be " "ignored"); break; } cellSelected = true; } MOZ_ASSERT(col < cellData.NextColumnIndex()); } } // Safety code to select starting cell if nothing else was selected if (!cellSelected) { // XXX In this case, we ignore `NS_ERROR_FAILURE` set by above inner // `for` loop. nsresult rv = AppendNodeToSelectionAsRange(startCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::ClearSelection() or CellData::Update() or " "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_IMETHODIMP HTMLEditor::SelectTableRow() { AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } RefPtr cell = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::td); if (!cell) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::td) " "failed"); // Don't fail if we didn't find a cell. return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } RefPtr startCell = cell; // Get table and location of cell: RefPtr table; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return EditorBase::ToGenericNSResult(rv); } if (!table) { NS_WARNING("HTMLEditor::GetCellContext() didn't return
element"); return NS_ERROR_FAILURE; } ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } // Note: At this point, we could get first and last cells in row, // then call SelectBlockOfCells, but that would take just // a little less code, so the following is more efficient // Suppress nsISelectionListener notification // until all selection changes are finished SelectionBatcher selectionBatcher(SelectionRefPtr()); // It is now safe to clear the selection // BE SURE TO RESET IT BEFORE LEAVING! rv = ClearSelection(); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::ClearSelection() failed, but might be ignored"); // Select all cells in the same row as current cell bool cellSelected = false; IgnoredErrorResult ignoredError; CellData cellData; for (int32_t col = 0; col < tableSize.mColumnCount; col = cellData.NextColumnIndex()) { cellData.Update(*this, *table, startRowIndex, col, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed, but might be ignored"); rv = NS_ERROR_FAILURE; break; } MOZ_ASSERT(!ignoredError.Failed()); // Skip cells that are spanned from previous rows or columns // XXX So, we should distinguish whether CellData returns error or just // not found later. if (cellData.mElement && !cellData.IsSpannedFromOtherRowOrColumn()) { rv = AppendNodeToSelectionAsRange(cellData.mElement); if (NS_FAILED(rv)) { NS_WARNING( "EditorBase::AppendNodeToSelectionAsRange() failed, but ignored"); break; } cellSelected = true; } MOZ_ASSERT(col < cellData.NextColumnIndex()); } // Safety code to select starting cell if nothing else was selected if (!cellSelected) { // XXX In this case, we ignore `NS_ERROR_FAILURE` set by above inner // `for` loop. nsresult rv = AppendNodeToSelectionAsRange(startCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::ClearSelection() or CellData::Update() or " "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_IMETHODIMP HTMLEditor::SelectTableColumn() { AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } RefPtr cell = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::td); if (!cell) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::td) " "failed"); // Don't fail if we didn't find a cell. return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } RefPtr startCell = cell; // Get location of cell: RefPtr table; int32_t startRowIndex, startColIndex; nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return EditorBase::ToGenericNSResult(rv); } if (!table) { NS_WARNING("HTMLEditor::GetCellContext() didn't return
element"); return NS_ERROR_FAILURE; } ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } // Suppress nsISelectionListener notification // until all selection changes are finished SelectionBatcher selectionBatcher(SelectionRefPtr()); // It is now safe to clear the selection // BE SURE TO RESET IT BEFORE LEAVING! rv = ClearSelection(); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::ClearSelection() failed, but might be ignored"); // Select all cells in the same column as current cell bool cellSelected = false; IgnoredErrorResult ignoredError; CellData cellData; for (int32_t row = 0; row < tableSize.mRowCount; row = cellData.NextRowIndex()) { cellData.Update(*this, *table, row, startColIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed, but might be ignored"); rv = NS_ERROR_FAILURE; break; } MOZ_ASSERT(!ignoredError.Failed()); // Skip cells that are spanned from previous rows or columns // XXX So, we should distinguish whether CellData returns error or just // not found later. if (cellData.mElement && !cellData.IsSpannedFromOtherRowOrColumn()) { rv = AppendNodeToSelectionAsRange(cellData.mElement); if (NS_FAILED(rv)) { NS_WARNING( "EditorBase::AppendNodeToSelectionAsRange() failed, but ignored"); break; } cellSelected = true; } MOZ_ASSERT(row < cellData.NextRowIndex()); } // Safety code to select starting cell if nothing else was selected if (!cellSelected) { nsresult rv = AppendNodeToSelectionAsRange(startCell); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "EditorBase::ClearSelection() or CellData::Update() or " "EditorBase::AppendNodeToSelectionAsRange() failed"); return EditorBase::ToGenericNSResult(rv); } NS_IMETHODIMP HTMLEditor::SplitTableCell() { AutoEditActionDataSetter editActionData(*this, EditAction::eSplitTableCellElement); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } RefPtr table; RefPtr cell; int32_t startRowIndex, startColIndex, actualRowSpan, actualColSpan; // Get cell, table, etc. at selection anchor node rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return EditorBase::ToGenericNSResult(rv); } if (!table || !cell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } // We need rowspan and colspan data rv = GetCellSpansAt(table, startRowIndex, startColIndex, actualRowSpan, actualColSpan); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellSpansAt() failed"); return EditorBase::ToGenericNSResult(rv); } // Must have some span to split if (actualRowSpan <= 1 && actualColSpan <= 1) { return NS_OK; } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent auto insertion of BR in new cell until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eInsertNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return EditorBase::ToGenericNSResult(ignoredError.StealNSResult()); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // We reset selection AutoSelectionSetterAfterTableEdit setCaret( *this, table, startRowIndex, startColIndex, ePreviousColumn, false); //...so suppress Rules System selection munging AutoTransactionsConserveSelection dontChangeSelection(*this); RefPtr newCell; int32_t rowIndex = startRowIndex; int32_t rowSpanBelow, colSpanAfter; // Split up cell row-wise first into rowspan=1 above, and the rest below, // whittling away at the cell below until no more extra span for (rowSpanBelow = actualRowSpan - 1; rowSpanBelow >= 0; rowSpanBelow--) { // We really split row-wise only if we had rowspan > 1 if (rowSpanBelow > 0) { nsresult rv = SplitCellIntoRows(table, rowIndex, startColIndex, 1, rowSpanBelow, getter_AddRefs(newCell)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SplitCellIntoRows() failed"); return EditorBase::ToGenericNSResult(rv); } DebugOnly rvIgnored = CopyCellBackgroundColor(newCell, cell); NS_WARNING_ASSERTION( NS_SUCCEEDED(rvIgnored), "HTMLEditor::CopyCellBackgroundColor() failed, but ignored"); } int32_t colIndex = startColIndex; // Now split the cell with rowspan = 1 into cells if it has colSpan > 1 for (colSpanAfter = actualColSpan - 1; colSpanAfter > 0; colSpanAfter--) { nsresult rv = SplitCellIntoColumns(table, rowIndex, colIndex, 1, colSpanAfter, getter_AddRefs(newCell)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SplitCellIntoColumns() failed"); return EditorBase::ToGenericNSResult(rv); } DebugOnly rvIgnored = CopyCellBackgroundColor(newCell, cell); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::CopyCellBackgroundColor() failed, but ignored"); colIndex++; } // Point to the new cell and repeat rowIndex++; } return NS_OK; } nsresult HTMLEditor::CopyCellBackgroundColor(Element* aDestCell, Element* aSourceCell) { if (NS_WARN_IF(!aDestCell) || NS_WARN_IF(!aSourceCell)) { return NS_ERROR_INVALID_ARG; } if (!aSourceCell->HasAttr(nsGkAtoms::bgcolor)) { return NS_OK; } // Copy backgournd color to new cell. nsString backgroundColor; aSourceCell->GetAttr(nsGkAtoms::bgcolor, backgroundColor); nsresult rv = SetAttributeWithTransaction(*aDestCell, *nsGkAtoms::bgcolor, backgroundColor); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "EditorBase::SetAttributeWithTransaction(nsGkAtoms::bgcolor) failed"); return rv; } nsresult HTMLEditor::SplitCellIntoColumns(Element* aTable, int32_t aRowIndex, int32_t aColIndex, int32_t aColSpanLeft, int32_t aColSpanRight, Element** aNewCell) { if (NS_WARN_IF(!aTable)) { return NS_ERROR_INVALID_ARG; } if (aNewCell) { *aNewCell = nullptr; } IgnoredErrorResult ignoredError; CellData cellData(*this, *aTable, aRowIndex, aColIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData failed"); return NS_ERROR_FAILURE; } // We can't split! if (cellData.mEffectiveColSpan <= 1 || aColSpanLeft + aColSpanRight > cellData.mEffectiveColSpan) { return NS_OK; } // Reduce colspan of cell to split nsresult rv = SetColSpan(MOZ_KnownLive(cellData.mElement), aColSpanLeft); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetColSpan() failed"); return rv; } // Insert new cell after using the remaining span // and always get the new cell so we can copy the background color; RefPtr newCellElement; rv = InsertCell(MOZ_KnownLive(cellData.mElement), cellData.mEffectiveRowSpan, aColSpanRight, true, false, getter_AddRefs(newCellElement)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::InsertCell() failed"); return rv; } if (!newCellElement) { return NS_OK; } if (aNewCell) { *aNewCell = do_AddRef(newCellElement).take(); } rv = CopyCellBackgroundColor(newCellElement, MOZ_KnownLive(cellData.mElement)); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::CopyCellBackgroundColor() failed"); return rv; } nsresult HTMLEditor::SplitCellIntoRows(Element* aTable, int32_t aRowIndex, int32_t aColIndex, int32_t aRowSpanAbove, int32_t aRowSpanBelow, Element** aNewCell) { if (NS_WARN_IF(!aTable)) { return NS_ERROR_INVALID_ARG; } if (aNewCell) { *aNewCell = nullptr; } IgnoredErrorResult ignoredError; CellData cellData(*this, *aTable, aRowIndex, aColIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData failed"); return NS_ERROR_FAILURE; } // We can't split! if (cellData.mEffectiveRowSpan <= 1 || aRowSpanAbove + aRowSpanBelow > cellData.mEffectiveRowSpan) { return NS_OK; } ErrorResult error; TableSize tableSize(*this, *aTable, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } // Find a cell to insert before or after RefPtr cellElementAtInsertionPoint; RefPtr lastCellFound; bool insertAfter = (cellData.mFirst.mColumn > 0); CellData cellDataAtInsertionPoint; for (int32_t colIndex = 0, rowBelowIndex = cellData.mFirst.mRow + aRowSpanAbove; colIndex <= tableSize.mColumnCount; colIndex = cellData.NextColumnIndex()) { cellDataAtInsertionPoint.Update(*this, *aTable, rowBelowIndex, colIndex, ignoredError); // If we fail here, it could be because row has bad rowspan values, // such as all cells having rowspan > 1 (Call FixRowSpan first!). // XXX According to the comment, this does not assume that // FixRowSpan() doesn't work well and user can create non-rectangular // table. So, we should not return error when CellData cannot find // a cell. if (cellDataAtInsertionPoint.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } // FYI: Don't use std::move() here since the following checks will use // utility methods of cellDataAtInsertionPoint, but some of them // check whether its mElement is not nullptr. cellElementAtInsertionPoint = cellDataAtInsertionPoint.mElement; // Skip over cells spanned from above (like the one we are splitting!) if (cellDataAtInsertionPoint.mElement && !cellDataAtInsertionPoint.IsSpannedFromOtherRow()) { if (!insertAfter) { // Inserting before, so stop at first cell in row we want to insert // into. break; } // New cell isn't first in row, // so stop after we find the cell just before new cell's column if (cellDataAtInsertionPoint.NextColumnIndex() == cellData.mFirst.mColumn) { break; } // If cell found is AFTER desired new cell colum, // we have multiple cells with rowspan > 1 that // prevented us from finding a cell to insert after... if (cellDataAtInsertionPoint.mFirst.mColumn > cellData.mFirst.mColumn) { // ... so instead insert before the cell we found insertAfter = false; break; } // FYI: Don't use std::move() here since // cellDataAtInsertionPoint.NextColumnIndex() needs it. lastCellFound = cellDataAtInsertionPoint.mElement; } MOZ_ASSERT(colIndex < cellDataAtInsertionPoint.NextColumnIndex()); } if (!cellElementAtInsertionPoint && lastCellFound) { // Edge case where we didn't find a cell to insert after // or before because column(s) before desired column // and all columns after it are spanned from above. // We can insert after the last cell we found cellElementAtInsertionPoint = std::move(lastCellFound); insertAfter = true; // Should always be true, but let's be sure } // Reduce rowspan of cell to split nsresult rv = SetRowSpan(MOZ_KnownLive(cellData.mElement), aRowSpanAbove); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetRowSpan() failed"); return rv; } // Insert new cell after using the remaining span // and always get the new cell so we can copy the background color; RefPtr newCell; rv = InsertCell(cellElementAtInsertionPoint, aRowSpanBelow, cellData.mEffectiveColSpan, insertAfter, false, getter_AddRefs(newCell)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::InsertCell() failed"); return rv; } if (!newCell) { return NS_OK; } if (aNewCell) { *aNewCell = do_AddRef(newCell).take(); } rv = CopyCellBackgroundColor(newCell, cellElementAtInsertionPoint); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::CopyCellBackgroundColor() failed"); return rv; } NS_IMETHODIMP HTMLEditor::SwitchTableCellHeaderType(Element* aSourceCell, Element** aNewCell) { if (NS_WARN_IF(!aSourceCell)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eSetTableCellElementType); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } AutoPlaceholderBatch treatAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent auto insertion of BR in new cell created by // ReplaceContainerAndCloneAttributesWithTransaction(). IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eInsertNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return EditorBase::ToGenericNSResult(ignoredError.StealNSResult()); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // Save current selection to restore when done. // This is needed so ReplaceContainerAndCloneAttributesWithTransaction() // can monitor selection when replacing nodes. AutoSelectionRestorer restoreSelectionLater(*this); // Set to the opposite of current type nsAtom* newCellName = aSourceCell->IsHTMLElement(nsGkAtoms::td) ? nsGkAtoms::th : nsGkAtoms::td; // This creates new node, moves children, copies attributes (true) // and manages the selection! RefPtr newCell = ReplaceContainerAndCloneAttributesWithTransaction( *aSourceCell, MOZ_KnownLive(*newCellName)); if (!newCell) { NS_WARNING( "EditorBase::ReplaceContainerAndCloneAttributesWithTransaction() " "failed"); return NS_ERROR_FAILURE; } // Return the new cell if (aNewCell) { newCell.forget(aNewCell); } return NS_OK; } NS_IMETHODIMP HTMLEditor::JoinTableCells(bool aMergeNonContiguousContents) { AutoEditActionDataSetter editActionData(*this, EditAction::eJoinTableCellElements); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } RefPtr table; RefPtr targetCell; int32_t startRowIndex, startColIndex; // Get cell, table, etc. at selection anchor node rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(targetCell), nullptr, nullptr, &startRowIndex, &startColIndex); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellContext() failed"); return EditorBase::ToGenericNSResult(rv); } if (!table || !targetCell) { NS_WARNING( "HTMLEditor::GetCellContext() didn't return
and/or cell"); return NS_OK; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should we just return NS_OK? } AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Don't let Rules System change the selection AutoTransactionsConserveSelection dontChangeSelection(*this); // Note: We dont' use AutoSelectionSetterAfterTableEdit here so the selection // is retained after joining. This leaves the target cell selected // as well as the "non-contiguous" cells, so user can see what happened. SelectedTableCellScanner scanner(*SelectionRefPtr()); // If only one cell is selected, join with cell to the right if (scanner.ElementsRef().Length() > 1) { // We have selected cells: Join just contiguous cells // and just merge contents if not contiguous ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } RefPtr presShell = GetPresShell(); // `MOZ_KnownLive(scanner.ElementsRef()[0])` is safe because `scanner` // grabs it until it's destroyed later. CellIndexes firstSelectedCellIndexes( MOZ_KnownLive(scanner.ElementsRef()[0]), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } // Get spans for cell we will merge into int32_t firstRowSpan, firstColSpan; nsresult rv = GetCellSpansAt(table, firstSelectedCellIndexes.mRow, firstSelectedCellIndexes.mColumn, firstRowSpan, firstColSpan); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::GetCellSpansAt() failed"); return EditorBase::ToGenericNSResult(rv); } // This defines the last indexes along the "edges" // of the contiguous block of cells, telling us // that we can join adjacent cells to the block // Start with same as the first values, // then expand as we find adjacent selected cells int32_t lastRowIndex = firstSelectedCellIndexes.mRow; int32_t lastColIndex = firstSelectedCellIndexes.mColumn; // First pass: Determine boundaries of contiguous rectangular block that // we will join into one cell, favoring adjacent cells in the same row. IgnoredErrorResult ignoredError; for (int32_t rowIndex = firstSelectedCellIndexes.mRow; rowIndex <= lastRowIndex; rowIndex++) { int32_t currentRowCount = tableSize.mRowCount; // Be sure each row doesn't have rowspan errors rv = FixBadRowSpan(table, rowIndex, tableSize.mRowCount); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::FixBadRowSpan() failed"); return EditorBase::ToGenericNSResult(rv); } // Adjust rowcount by number of rows we removed lastRowIndex -= currentRowCount - tableSize.mRowCount; bool cellFoundInRow = false; bool lastRowIsSet = false; int32_t lastColInRow = 0; int32_t firstColInRow = firstSelectedCellIndexes.mColumn; int32_t colIndex = firstSelectedCellIndexes.mColumn; for (CellData cellData; colIndex < tableSize.mColumnCount; colIndex = cellData.NextColumnIndex()) { cellData.Update(*this, *table, rowIndex, colIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); if (cellData.mIsSelected) { if (!cellFoundInRow) { // We've just found the first selected cell in this row firstColInRow = cellData.mCurrent.mColumn; } if (cellData.mCurrent.mRow > firstSelectedCellIndexes.mRow && firstColInRow != firstSelectedCellIndexes.mColumn) { // We're in at least the second row, // but left boundary is "ragged" (not the same as 1st row's start) // Let's just end block on previous row // and keep previous lastColIndex // TODO: We could try to find the Maximum firstColInRow // so our block can still extend down more rows? lastRowIndex = std::max(0, cellData.mCurrent.mRow - 1); lastRowIsSet = true; break; } // Save max selected column in this row, including extra colspan lastColInRow = cellData.LastColumnIndex(); cellFoundInRow = true; } else if (cellFoundInRow) { // No cell or not selected, but at least one cell in row was found if (cellData.mCurrent.mRow > firstSelectedCellIndexes.mRow + 1 && cellData.mCurrent.mColumn <= lastColIndex) { // Cell is in a column less than current right border in // the third or higher selected row, so stop block at the previous // row lastRowIndex = std::max(0, cellData.mCurrent.mRow - 1); lastRowIsSet = true; } // We're done with this row break; } MOZ_ASSERT(colIndex < cellData.NextColumnIndex()); } // End of column loop // Done with this row if (cellFoundInRow) { if (rowIndex == firstSelectedCellIndexes.mRow) { // First row always initializes the right boundary lastColIndex = lastColInRow; } // If we didn't determine last row above... if (!lastRowIsSet) { if (colIndex < lastColIndex) { // (don't think we ever get here?) // Cell is in a column less than current right boundary, // so stop block at the previous row lastRowIndex = std::max(0, rowIndex - 1); } else { // Go on to examine next row lastRowIndex = rowIndex + 1; } } // Use the minimum col we found so far for right boundary lastColIndex = std::min(lastColIndex, lastColInRow); } else { // No selected cells in this row -- stop at row above // and leave last column at its previous value lastRowIndex = std::max(0, rowIndex - 1); } } // The list of cells we will delete after joining nsTArray> deleteList; // 2nd pass: Do the joining and merging for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) { CellData cellData; for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex = cellData.NextColumnIndex()) { cellData.Update(*this, *table, rowIndex, colIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // If this is 0, we are past last cell in row, so exit the loop if (!cellData.mEffectiveColSpan) { break; } // Merge only selected cells (skip cell we're merging into, of course) if (cellData.mIsSelected && cellData.mElement != scanner.ElementsRef()[0]) { if (cellData.mCurrent.mRow >= firstSelectedCellIndexes.mRow && cellData.mCurrent.mRow <= lastRowIndex && cellData.mCurrent.mColumn >= firstSelectedCellIndexes.mColumn && cellData.mCurrent.mColumn <= lastColIndex) { // We are within the join region // Problem: It is very tricky to delete cells as we merge, // since that will upset the cellmap // Instead, build a list of cells to delete and do it later NS_ASSERTION(!cellData.IsSpannedFromOtherRow(), "JoinTableCells: StartRowIndex is in row above"); if (cellData.mEffectiveColSpan > 1) { // Check if cell "hangs" off the boundary because of colspan > 1 // Use split methods to chop off excess int32_t extraColSpan = cellData.mFirst.mColumn + cellData.mEffectiveColSpan - (lastColIndex + 1); if (extraColSpan > 0) { nsresult rv = SplitCellIntoColumns( table, cellData.mFirst.mRow, cellData.mFirst.mColumn, cellData.mEffectiveColSpan - extraColSpan, extraColSpan, nullptr); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SplitCellIntoColumns() failed"); return EditorBase::ToGenericNSResult(rv); } } } nsresult rv = MergeCells(scanner.ElementsRef()[0], cellData.mElement, false); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::MergeCells() failed"); return EditorBase::ToGenericNSResult(rv); } // Add cell to list to delete deleteList.AppendElement(cellData.mElement.get()); } else if (aMergeNonContiguousContents) { // Cell is outside join region -- just merge the contents nsresult rv = MergeCells(scanner.ElementsRef()[0], cellData.mElement, false); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::MergeCells() failed"); return rv; } } } MOZ_ASSERT(colIndex < cellData.NextColumnIndex()); } } // All cell contents are merged. Delete the empty cells we accumulated // Prevent rules testing until we're done AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return EditorBase::ToGenericNSResult(ignoredError.StealNSResult()); } NS_WARNING_ASSERTION(!ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() " "failed, but ignored"); for (uint32_t i = 0, n = deleteList.Length(); i < n; i++) { RefPtr nodeToBeRemoved = deleteList[i]; if (nodeToBeRemoved) { nsresult rv = DeleteNodeWithTransaction(*nodeToBeRemoved); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteNodeWithTransaction() failed"); return EditorBase::ToGenericNSResult(rv); } } } // Cleanup selection: remove ranges where cells were deleted uint32_t rangeCount = SelectionRefPtr()->RangeCount(); RefPtr range; for (uint32_t i = 0; i < rangeCount; i++) { range = SelectionRefPtr()->GetRangeAt(i); if (NS_WARN_IF(!range)) { return NS_ERROR_FAILURE; } Element* deletedCell = HTMLEditUtils::GetTableCellElementIfOnlyOneSelected(*range); if (!deletedCell) { MOZ_KnownLive(SelectionRefPtr()) ->RemoveRangeAndUnselectFramesAndNotifyListeners(*range, ignoredError); NS_WARNING_ASSERTION( !ignoredError.Failed(), "Selection::RemoveRangeAndUnselectFramesAndNotifyListeners() " "failed, but ignored"); rangeCount--; i--; } } // Set spans for the cell everything merged into rv = SetRowSpan(MOZ_KnownLive(scanner.ElementsRef()[0]), lastRowIndex - firstSelectedCellIndexes.mRow + 1); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetRowSpan() failed"); return EditorBase::ToGenericNSResult(rv); } rv = SetColSpan(MOZ_KnownLive(scanner.ElementsRef()[0]), lastColIndex - firstSelectedCellIndexes.mColumn + 1); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetColSpan() failed"); return EditorBase::ToGenericNSResult(rv); } // Fixup disturbances in table layout DebugOnly rvIgnored = NormalizeTableInternal(*table); NS_WARNING_ASSERTION( NS_SUCCEEDED(rvIgnored), "HTMLEditor::NormalizeTableInternal() failed, but ignored"); } else { // Joining with cell to the right -- get rowspan and colspan data of target // cell. IgnoredErrorResult ignoredError; CellData leftCellData(*this, *table, startRowIndex, startColIndex, ignoredError); if (leftCellData.FailedOrNotFound()) { NS_WARNING("CellData for left cell failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // Get data for cell to the right. CellData rightCellData( *this, *table, leftCellData.mFirst.mRow, leftCellData.mFirst.mColumn + leftCellData.mEffectiveColSpan, ignoredError); if (rightCellData.FailedOrNotFound()) { NS_WARNING("CellData for right cell failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // XXX So, this does not assume that CellData returns error when just not // found. We need to fix this later. if (!rightCellData.mElement) { return NS_OK; // Don't fail if there's no cell } // sanity check NS_ASSERTION( rightCellData.mCurrent.mRow >= rightCellData.mFirst.mRow, "JoinCells: rightCellData.mCurrent.mRow < rightCellData.mFirst.mRow"); // Figure out span of merged cell starting from target's starting row // to handle case of merged cell starting in a row above int32_t spanAboveMergedCell = rightCellData.NumberOfPrecedingRows(); int32_t effectiveRowSpan2 = rightCellData.mEffectiveRowSpan - spanAboveMergedCell; if (effectiveRowSpan2 > leftCellData.mEffectiveRowSpan) { // Cell to the right spans into row below target // Split off portion below target cell's bottom-most row nsresult rv = SplitCellIntoRows( table, rightCellData.mFirst.mRow, rightCellData.mFirst.mColumn, spanAboveMergedCell + leftCellData.mEffectiveRowSpan, effectiveRowSpan2 - leftCellData.mEffectiveRowSpan, nullptr); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SplitCellIntoRows() failed"); return EditorBase::ToGenericNSResult(rv); } } // Move contents from cell to the right // Delete the cell now only if it starts in the same row // and has enough row "height" nsresult rv = MergeCells(leftCellData.mElement, rightCellData.mElement, !rightCellData.IsSpannedFromOtherRow() && effectiveRowSpan2 >= leftCellData.mEffectiveRowSpan); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::MergeCells() failed"); return EditorBase::ToGenericNSResult(rv); } if (effectiveRowSpan2 < leftCellData.mEffectiveRowSpan) { // Merged cell is "shorter" // (there are cells(s) below it that are row-spanned by target cell) // We could try splitting those cells, but that's REAL messy, // so the safest thing to do is NOT really join the cells return NS_OK; } if (spanAboveMergedCell > 0) { // Cell we merged started in a row above the target cell // Reduce rowspan to give room where target cell will extend its colspan nsresult rv = SetRowSpan(MOZ_KnownLive(rightCellData.mElement), spanAboveMergedCell); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetRowSpan() failed"); return EditorBase::ToGenericNSResult(rv); } } // Reset target cell's colspan to encompass cell to the right rv = SetColSpan( MOZ_KnownLive(leftCellData.mElement), leftCellData.mEffectiveColSpan + rightCellData.mEffectiveColSpan); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetColSpan() failed"); return EditorBase::ToGenericNSResult(rv); } } return NS_OK; } nsresult HTMLEditor::MergeCells(RefPtr aTargetCell, RefPtr aCellToMerge, bool aDeleteCellToMerge) { MOZ_ASSERT(IsEditActionDataAvailable()); if (NS_WARN_IF(!aTargetCell) || NS_WARN_IF(!aCellToMerge)) { return NS_ERROR_INVALID_ARG; } // Prevent rules testing until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eDeleteNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // Don't need to merge if cell is empty if (!IsEmptyCell(aCellToMerge)) { // Get index of last child in target cell // If we fail or don't have children, // we insert at index 0 int32_t insertIndex = 0; // Start inserting just after last child uint32_t len = aTargetCell->GetChildCount(); if (len == 1 && IsEmptyCell(aTargetCell)) { // Delete the empty node nsCOMPtr cellChild = aTargetCell->GetFirstChild(); if (NS_WARN_IF(!cellChild)) { return NS_ERROR_FAILURE; } nsresult rv = DeleteNodeWithTransaction(*cellChild); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteNodeWithTransaction() failed"); return rv; } insertIndex = 0; } else { insertIndex = (int32_t)len; } // Move the contents while (aCellToMerge->HasChildren()) { nsCOMPtr cellChild = aCellToMerge->GetLastChild(); if (NS_WARN_IF(!cellChild)) { return NS_ERROR_FAILURE; } nsresult rv = DeleteNodeWithTransaction(*cellChild); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::DeleteNodeWithTransaction() failed"); return rv; } rv = InsertNodeWithTransaction(*cellChild, EditorDOMPoint(aTargetCell, insertIndex)); if (NS_FAILED(rv)) { NS_WARNING("EditorBase::InsertNodeWithTransaction() failed"); return rv; } } } if (!aDeleteCellToMerge) { return NS_OK; } // Delete cells whose contents were moved. nsresult rv = DeleteNodeWithTransaction(*aCellToMerge); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::DeleteNodeWithTransaction() failed"); return rv; } nsresult HTMLEditor::FixBadRowSpan(Element* aTable, int32_t aRowIndex, int32_t& aNewRowCount) { if (NS_WARN_IF(!aTable)) { return NS_ERROR_INVALID_ARG; } ErrorResult error; TableSize tableSize(*this, *aTable, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } int32_t minRowSpan = -1; IgnoredErrorResult ignoredError; CellData cellData; for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex = cellData.NextColumnIndex()) { cellData.Update(*this, *aTable, aRowIndex, colIndex, ignoredError); // NOTE: This is a *real* failure. // CellData passes if cell is missing from cellmap // XXX If
has large rowspan value or colspan value than actual // cells, we may hit error. So, this method is always failed to // "fix" the rowspan... if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // XXX So, this does not assume that CellData returns error when just not // found. We need to fix this later. if (!cellData.mElement) { break; } if (cellData.mRowSpan > 0 && !cellData.IsSpannedFromOtherRow() && (cellData.mRowSpan < minRowSpan || minRowSpan == -1)) { minRowSpan = cellData.mRowSpan; } MOZ_ASSERT(colIndex < cellData.NextColumnIndex()); } if (minRowSpan > 1) { // The amount to reduce everyone's rowspan // so at least one cell has rowspan = 1 int32_t rowsReduced = minRowSpan - 1; CellData cellData; for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex = cellData.NextColumnIndex()) { cellData.Update(*this, *aTable, aRowIndex, colIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Udpate() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // Fixup rowspans only for cells starting in current row // XXX So, this does not assume that CellData returns error when just // not found a cell. Fix this later. if (cellData.mElement && cellData.mRowSpan > 0 && !cellData.IsSpannedFromOtherRowOrColumn()) { nsresult rv = SetRowSpan(MOZ_KnownLive(cellData.mElement), cellData.mRowSpan - rowsReduced); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetRawSpan() failed"); return rv; } } MOZ_ASSERT(colIndex < cellData.NextColumnIndex()); } } tableSize.Update(*this, *aTable, error); if (error.Failed()) { NS_WARNING("TableSize::Update() failed"); return error.StealNSResult(); } aNewRowCount = tableSize.mRowCount; return NS_OK; } nsresult HTMLEditor::FixBadColSpan(Element* aTable, int32_t aColIndex, int32_t& aNewColCount) { if (NS_WARN_IF(!aTable)) { return NS_ERROR_INVALID_ARG; } ErrorResult error; TableSize tableSize(*this, *aTable, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } int32_t minColSpan = -1; IgnoredErrorResult ignoredError; CellData cellData; for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex = cellData.NextRowIndex()) { cellData.Update(*this, *aTable, rowIndex, aColIndex, ignoredError); // NOTE: This is a *real* failure. // CellData passes if cell is missing from cellmap // XXX If
has large rowspan value or colspan value than actual // cells, we may hit error. So, this method is always failed to // "fix" the colspan... if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // XXX So, this does not assume that CellData returns error when just // not found a cell. Fix this later. if (!cellData.mElement) { break; } if (cellData.mColSpan > 0 && !cellData.IsSpannedFromOtherColumn() && (cellData.mColSpan < minColSpan || minColSpan == -1)) { minColSpan = cellData.mColSpan; } MOZ_ASSERT(rowIndex < cellData.NextRowIndex()); } if (minColSpan > 1) { // The amount to reduce everyone's colspan // so at least one cell has colspan = 1 int32_t colsReduced = minColSpan - 1; CellData cellData; for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex = cellData.NextRowIndex()) { cellData.Update(*this, *aTable, rowIndex, aColIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); // Fixup colspans only for cells starting in current column // XXX So, this does not assume that CellData returns error when just // not found a cell. Fix this later. if (cellData.mElement && cellData.mColSpan > 0 && !cellData.IsSpannedFromOtherRowOrColumn()) { nsresult rv = SetColSpan(MOZ_KnownLive(cellData.mElement), cellData.mColSpan - colsReduced); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::SetColSpan() failed"); return rv; } } MOZ_ASSERT(rowIndex < cellData.NextRowIndex()); } } tableSize.Update(*this, *aTable, error); if (error.Failed()) { NS_WARNING("TableSize::Update() failed"); return error.StealNSResult(); } aNewColCount = tableSize.mColumnCount; return NS_OK; } NS_IMETHODIMP HTMLEditor::NormalizeTable(Element* aTableOrElementInTable) { AutoEditActionDataSetter editActionData(*this, EditAction::eNormalizeTable); nsresult rv = editActionData.CanHandleAndMaybeDispatchBeforeInputEvent(); if (NS_FAILED(rv)) { NS_WARNING_ASSERTION(rv == NS_ERROR_EDITOR_ACTION_CANCELED, "CanHandleAndMaybeDispatchBeforeInputEvent(), failed"); return EditorBase::ToGenericNSResult(rv); } if (!aTableOrElementInTable) { aTableOrElementInTable = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::table); if (!aTableOrElementInTable) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::" "table) failed"); return NS_OK; // Don't throw error even if the element is not in
. } } rv = NormalizeTableInternal(*aTableOrElementInTable); NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "HTMLEditor::NormalizeTableInternal() failed"); return EditorBase::ToGenericNSResult(rv); } nsresult HTMLEditor::NormalizeTableInternal(Element& aTableOrElementInTable) { MOZ_ASSERT(IsEditActionDataAvailable()); RefPtr tableElement; if (aTableOrElementInTable.NodeInfo()->NameAtom() == nsGkAtoms::table) { tableElement = &aTableOrElementInTable; } else { tableElement = GetInclusiveAncestorByTagNameInternal( *nsGkAtoms::table, aTableOrElementInTable); if (!tableElement) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::table) " "failed"); return NS_OK; // Don't throw error even if the element is not in
. } } ErrorResult error; TableSize tableSize(*this, *tableElement, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return error.StealNSResult(); } // Save current selection AutoSelectionRestorer restoreSelectionLater(*this); AutoPlaceholderBatch treateAsOneTransaction(*this, ScrollSelectionIntoView::Yes); // Prevent auto insertion of BR in new cell until we're done IgnoredErrorResult ignoredError; AutoEditSubActionNotifier startToHandleEditSubAction( *this, EditSubAction::eInsertNode, nsIEditor::eNext, ignoredError); if (NS_WARN_IF(ignoredError.ErrorCodeIs(NS_ERROR_EDITOR_DESTROYED))) { return ignoredError.StealNSResult(); } NS_WARNING_ASSERTION( !ignoredError.Failed(), "HTMLEditor::OnStartToHandleTopLevelEditSubAction() failed, but ignored"); // XXX If there is a cell which has bigger or smaller "rowspan" or "colspan" // values, FixBadRowSpan() will return error. So, we can do nothing // if the table needs normalization... // Scan all cells in each row to detect bad rowspan values for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) { nsresult rv = FixBadRowSpan(tableElement, rowIndex, tableSize.mRowCount); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::FixBadRowSpan() failed"); return rv; } } // and same for colspans for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex++) { nsresult rv = FixBadColSpan(tableElement, colIndex, tableSize.mColumnCount); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::FixBadColSpan() failed"); return rv; } } // Fill in missing cellmap locations with empty cells for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) { RefPtr previousCellElementInRow; for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex++) { CellData cellData(*this, *tableElement, rowIndex, colIndex, ignoredError); // NOTE: This is a *real* failure. // CellData passes if cell is missing from cellmap // XXX So, this method assumes that CellData won't return error when // just not found. Fix this later. if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return NS_ERROR_FAILURE; } MOZ_ASSERT(!ignoredError.Failed()); if (cellData.mElement) { // Save the last cell found in the same row we are scanning if (!cellData.IsSpannedFromOtherRow()) { previousCellElementInRow = std::move(cellData.mElement); } continue; } // We are missing a cell at a cellmap location. // Add a cell after the previous cell element in the current row. if (NS_WARN_IF(!previousCellElementInRow)) { // We don't have any cells in this row -- We are really messed up! return NS_ERROR_FAILURE; } // Insert a new cell after (true), and return the new cell to us RefPtr newCellElement; nsresult rv = InsertCell(previousCellElementInRow, 1, 1, true, false, getter_AddRefs(newCellElement)); if (NS_FAILED(rv)) { NS_WARNING("HTMLEditor::InsertCell() failed"); return rv; } if (newCellElement) { previousCellElementInRow = std::move(newCellElement); } } } return NS_OK; } NS_IMETHODIMP HTMLEditor::GetCellIndexes(Element* aCellElement, int32_t* aRowIndex, int32_t* aColumnIndex) { if (NS_WARN_IF(!aRowIndex) || NS_WARN_IF(!aColumnIndex)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } *aRowIndex = 0; *aColumnIndex = 0; if (!aCellElement) { // Use cell element which contains anchor of Selection when aCellElement is // nullptr. ErrorResult error; CellIndexes cellIndexes(*this, MOZ_KnownLive(*SelectionRefPtr()), error); if (error.Failed()) { return EditorBase::ToGenericNSResult(error.StealNSResult()); } *aRowIndex = cellIndexes.mRow; *aColumnIndex = cellIndexes.mColumn; return NS_OK; } ErrorResult error; const RefPtr presShell{GetPresShell()}; CellIndexes cellIndexes(*aCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } *aRowIndex = cellIndexes.mRow; *aColumnIndex = cellIndexes.mColumn; return NS_OK; } void HTMLEditor::CellIndexes::Update(HTMLEditor& aHTMLEditor, Selection& aSelection, ErrorResult& aRv) { MOZ_ASSERT(!aRv.Failed()); // Guarantee the life time of the cell element since Init() will access // layout methods. RefPtr cellElement = aHTMLEditor.GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::td); if (!cellElement) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::td) " "failed"); aRv.Throw(NS_ERROR_FAILURE); return; } RefPtr presShell{aHTMLEditor.GetPresShell()}; Update(*cellElement, presShell, aRv); NS_WARNING_ASSERTION(!aRv.Failed(), "CellIndexes::Update() failed"); } void HTMLEditor::CellIndexes::Update(Element& aCellElement, PresShell* aPresShell, ErrorResult& aRv) { MOZ_ASSERT(!aRv.Failed()); // If the table cell is created immediately before this call, e.g., using // innerHTML, frames have not been created yet. Hence, flush layout to create // them. if (NS_WARN_IF(!aPresShell)) { aRv.Throw(NS_ERROR_INVALID_ARG); return; } aPresShell->FlushPendingNotifications(FlushType::Frames); nsIFrame* frameOfCell = aCellElement.GetPrimaryFrame(); if (!frameOfCell) { NS_WARNING("There was no layout information of aCellElement"); aRv.Throw(NS_ERROR_FAILURE); return; } nsITableCellLayout* tableCellLayout = do_QueryFrame(frameOfCell); if (!tableCellLayout) { NS_WARNING("aCellElement was not a table cell"); aRv.Throw(NS_ERROR_FAILURE); // not a cell element. return; } aRv = tableCellLayout->GetCellIndexes(mRow, mColumn); NS_WARNING_ASSERTION(!aRv.Failed(), "nsITableCellLayout::GetCellIndexes() failed"); } // static nsTableWrapperFrame* HTMLEditor::GetTableFrame(Element* aTableElement) { if (NS_WARN_IF(!aTableElement)) { return nullptr; } return do_QueryFrame(aTableElement->GetPrimaryFrame()); } // Return actual number of cells (a cell with colspan > 1 counts as just 1) int32_t HTMLEditor::GetNumberOfCellsInRow(Element& aTableElement, int32_t aRowIndex) { IgnoredErrorResult ignoredError; TableSize tableSize(*this, aTableElement, ignoredError); if (ignoredError.Failed()) { NS_WARNING("TableSize failed"); return -1; } int32_t numberOfCells = 0; CellData cellData; for (int32_t columnIndex = 0; columnIndex < tableSize.mColumnCount; columnIndex = cellData.NextColumnIndex()) { cellData.Update(*this, aTableElement, aRowIndex, columnIndex, ignoredError); // Failure means that there is no more cell in the row. In this case, // we shouldn't return error since we just reach the end of the row. // XXX So, this method assumes that CellData won't return error when // just not found. Fix this later. if (cellData.FailedOrNotFound()) { break; } MOZ_ASSERT(!ignoredError.Failed()); // Only count cells that start in row we are working with if (cellData.mElement && !cellData.IsSpannedFromOtherRow()) { numberOfCells++; } MOZ_ASSERT(columnIndex < cellData.NextColumnIndex()); } return numberOfCells; } NS_IMETHODIMP HTMLEditor::GetTableSize(Element* aTableOrElementInTable, int32_t* aRowCount, int32_t* aColumnCount) { if (NS_WARN_IF(!aRowCount) || NS_WARN_IF(!aColumnCount)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } *aRowCount = 0; *aColumnCount = 0; Element* tableOrElementInTable = aTableOrElementInTable; if (!tableOrElementInTable) { tableOrElementInTable = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::table); if (!tableOrElementInTable) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::" "table) failed"); return NS_ERROR_FAILURE; } } ErrorResult error; TableSize tableSize(*this, *tableOrElementInTable, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } *aRowCount = tableSize.mRowCount; *aColumnCount = tableSize.mColumnCount; return NS_OK; } void HTMLEditor::TableSize::Update(HTMLEditor& aHTMLEditor, Element& aTableOrElementInTable, ErrorResult& aRv) { MOZ_ASSERT(!aRv.Failed()); // Currently, nsTableWrapperFrame::GetRowCount() and // nsTableWrapperFrame::GetColCount() are safe to use without grabbing //
element. However, editor developers may not watch layout API // changes. So, for keeping us safer, we should use RefPtr here. RefPtr tableElement = aHTMLEditor.GetInclusiveAncestorByTagNameInternal(*nsGkAtoms::table, aTableOrElementInTable); if (!tableElement) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::table) " "failed"); aRv.Throw(NS_ERROR_FAILURE); return; } nsTableWrapperFrame* tableFrame = do_QueryFrame(tableElement->GetPrimaryFrame()); if (!tableFrame) { NS_WARNING("There was no layout information of the
element"); aRv.Throw(NS_ERROR_FAILURE); return; } mRowCount = tableFrame->GetRowCount(); mColumnCount = tableFrame->GetColCount(); } NS_IMETHODIMP HTMLEditor::GetCellDataAt( Element* aTableElement, int32_t aRowIndex, int32_t aColumnIndex, Element** aCellElement, int32_t* aStartRowIndex, int32_t* aStartColumnIndex, int32_t* aRowSpan, int32_t* aColSpan, int32_t* aEffectiveRowSpan, int32_t* aEffectiveColSpan, bool* aIsSelected) { if (NS_WARN_IF(!aCellElement) || NS_WARN_IF(!aStartRowIndex) || NS_WARN_IF(!aStartColumnIndex) || NS_WARN_IF(!aRowSpan) || NS_WARN_IF(!aColSpan) || NS_WARN_IF(!aEffectiveRowSpan) || NS_WARN_IF(!aEffectiveColSpan) || NS_WARN_IF(!aIsSelected)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } *aStartRowIndex = 0; *aStartColumnIndex = 0; *aRowSpan = 0; *aColSpan = 0; *aEffectiveRowSpan = 0; *aEffectiveColSpan = 0; *aIsSelected = false; *aCellElement = nullptr; // Let's keep the table element with strong pointer since editor developers // may not handle layout code of
, however, this method depends on // them. RefPtr table = aTableElement; if (!table) { // Get the selected table or the table enclosing the selection anchor. table = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::table); if (!table) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::" "table) failed"); return NS_ERROR_FAILURE; } } IgnoredErrorResult ignoredError; CellData cellData(*this, *table, aRowIndex, aColumnIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData failed"); return NS_ERROR_FAILURE; } cellData.mElement.forget(aCellElement); *aIsSelected = cellData.mIsSelected; *aStartRowIndex = cellData.mFirst.mRow; *aStartColumnIndex = cellData.mFirst.mColumn; *aRowSpan = cellData.mRowSpan; *aColSpan = cellData.mColSpan; *aEffectiveRowSpan = cellData.mEffectiveRowSpan; *aEffectiveColSpan = cellData.mEffectiveColSpan; return NS_OK; } void HTMLEditor::CellData::Update(HTMLEditor& aHTMLEditor, Element& aTableElement, ErrorResult& aRv) { MOZ_ASSERT(!aRv.Failed()); mElement = nullptr; mIsSelected = false; mFirst.mRow = -1; mFirst.mColumn = -1; mRowSpan = -1; mColSpan = -1; mEffectiveRowSpan = -1; mEffectiveColSpan = -1; nsTableWrapperFrame* tableFrame = HTMLEditor::GetTableFrame(&aTableElement); if (!tableFrame) { NS_WARNING("There was no layout information of the table"); aRv.Throw(NS_ERROR_FAILURE); return; } // If there is no cell at the indexes. Don't return error. // XXX If we have pending layout and that causes the cell frame hasn't been // created, we should return error, but how can we do it? nsTableCellFrame* cellFrame = tableFrame->GetCellFrameAt(mCurrent.mRow, mCurrent.mColumn); if (!cellFrame) { return; } mElement = cellFrame->GetContent()->AsElement(); if (!mElement) { NS_WARNING("The cell frame didn't have cell element"); aRv.Throw(NS_ERROR_FAILURE); return; } mIsSelected = cellFrame->IsSelected(); mFirst.mRow = cellFrame->RowIndex(); mFirst.mColumn = cellFrame->ColIndex(); mRowSpan = cellFrame->GetRowSpan(); mColSpan = cellFrame->GetColSpan(); mEffectiveRowSpan = tableFrame->GetEffectiveRowSpanAt(mCurrent.mRow, mCurrent.mColumn); mEffectiveColSpan = tableFrame->GetEffectiveColSpanAt(mCurrent.mRow, mCurrent.mColumn); } NS_IMETHODIMP HTMLEditor::GetCellAt(Element* aTableElement, int32_t aRowIndex, int32_t aColumnIndex, Element** aCellElement) { if (NS_WARN_IF(!aCellElement)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } *aCellElement = nullptr; Element* tableElement = aTableElement; if (!tableElement) { // Get the selected table or the table enclosing the selection anchor. tableElement = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::table); if (!tableElement) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::" "table) failed"); return NS_ERROR_FAILURE; } } RefPtr cellElement = GetTableCellElementAt(*tableElement, aRowIndex, aColumnIndex); cellElement.forget(aCellElement); return NS_OK; } Element* HTMLEditor::GetTableCellElementAt(Element& aTableElement, int32_t aRowIndex, int32_t aColumnIndex) const { // Let's grab the
element while we're retrieving layout API since // editor developers do not watch all layout API changes. So, it may // become unsafe. OwningNonNull tableElement(aTableElement); nsTableWrapperFrame* tableFrame = HTMLEditor::GetTableFrame(tableElement); if (!tableFrame) { NS_WARNING("There was no table layout information"); return nullptr; } nsIContent* cell = tableFrame->GetCellAt(aRowIndex, aColumnIndex); return Element::FromNodeOrNull(cell); } // When all you want are the rowspan and colspan (not exposed in nsITableEditor) nsresult HTMLEditor::GetCellSpansAt(Element* aTable, int32_t aRowIndex, int32_t aColIndex, int32_t& aActualRowSpan, int32_t& aActualColSpan) { nsTableWrapperFrame* tableFrame = HTMLEditor::GetTableFrame(aTable); if (!tableFrame) { NS_WARNING("There was no table layout information"); return NS_ERROR_FAILURE; } aActualRowSpan = tableFrame->GetEffectiveRowSpanAt(aRowIndex, aColIndex); aActualColSpan = tableFrame->GetEffectiveColSpanAt(aRowIndex, aColIndex); return NS_OK; } nsresult HTMLEditor::GetCellContext(Element** aTable, Element** aCell, nsINode** aCellParent, int32_t* aCellOffset, int32_t* aRowIndex, int32_t* aColumnIndex) { MOZ_ASSERT(IsEditActionDataAvailable()); // Initialize return pointers if (aTable) { *aTable = nullptr; } if (aCell) { *aCell = nullptr; } if (aCellParent) { *aCellParent = nullptr; } if (aCellOffset) { *aCellOffset = 0; } if (aRowIndex) { *aRowIndex = 0; } if (aColumnIndex) { *aColumnIndex = 0; } RefPtr table; RefPtr cell; // Caller may supply the cell... if (aCell && *aCell) { cell = *aCell; } // ...but if not supplied, // get cell if it's the child of selection anchor node, // or get the enclosing by a cell if (!cell) { // Find a selected or enclosing table element ErrorResult error; RefPtr cellOrRowOrTableElement = GetSelectedOrParentTableElement(error); if (error.Failed()) { NS_WARNING("HTMLEditor::GetSelectedOrParentTableElement() failed"); return error.StealNSResult(); } if (!cellOrRowOrTableElement) { return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } if (cellOrRowOrTableElement->IsHTMLElement(nsGkAtoms::table)) { // We have a selected table, not a cell if (aTable) { cellOrRowOrTableElement.forget(aTable); } return NS_OK; } if (!cellOrRowOrTableElement->IsAnyOfHTMLElements(nsGkAtoms::td, nsGkAtoms::th)) { return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND; } // We found a cell cell = std::move(cellOrRowOrTableElement); } if (aCell) { // we don't want to cell.forget() here, because we use it below. *aCell = do_AddRef(cell).take(); } // Get containing table table = GetInclusiveAncestorByTagNameInternal(*nsGkAtoms::table, *cell); if (!table) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::table) " "failed"); // Cell must be in a table, so fail if not found return NS_ERROR_FAILURE; } if (aTable) { table.forget(aTable); } // Get the rest of the related data only if requested if (aRowIndex || aColumnIndex) { ErrorResult error; const RefPtr presShell{GetPresShell()}; CellIndexes cellIndexes(*cell, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } if (aRowIndex) { *aRowIndex = cellIndexes.mRow; } if (aColumnIndex) { *aColumnIndex = cellIndexes.mColumn; } } if (aCellParent) { // Get the immediate parent of the cell EditorRawDOMPoint atCellElement(cell); if (NS_WARN_IF(!atCellElement.IsSet())) { return NS_ERROR_FAILURE; } if (aCellOffset) { *aCellOffset = atCellElement.Offset(); } // Now it's safe to hand over the reference to cellParent, since // we don't need it anymore. *aCellParent = do_AddRef(atCellElement.GetContainer()).take(); } return NS_OK; } NS_IMETHODIMP HTMLEditor::GetSelectedCells( nsTArray>& aOutSelectedCellElements) { MOZ_ASSERT(aOutSelectedCellElements.IsEmpty()); AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } SelectedTableCellScanner scanner(*SelectionRefPtr()); if (!scanner.IsInTableCellSelectionMode()) { return NS_OK; } aOutSelectedCellElements.SetCapacity(scanner.ElementsRef().Length()); for (const OwningNonNull& cellElement : scanner.ElementsRef()) { aOutSelectedCellElements.AppendElement(cellElement); } return NS_OK; } NS_IMETHODIMP HTMLEditor::GetFirstSelectedCellInTable(int32_t* aRowIndex, int32_t* aColumnIndex, Element** aCellElement) { if (NS_WARN_IF(!aRowIndex) || NS_WARN_IF(!aColumnIndex) || NS_WARN_IF(!aCellElement)) { return NS_ERROR_INVALID_ARG; } AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should return NS_OK? } *aRowIndex = 0; *aColumnIndex = 0; *aCellElement = nullptr; RefPtr firstSelectedCellElement = HTMLEditUtils::GetFirstSelectedTableCellElement(*SelectionRefPtr()); if (!firstSelectedCellElement) { return NS_OK; } ErrorResult error; RefPtr presShell = GetPresShell(); CellIndexes indexes(*firstSelectedCellElement, presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return error.StealNSResult(); } firstSelectedCellElement.forget(aCellElement); *aRowIndex = indexes.mRow; *aColumnIndex = indexes.mColumn; return NS_OK; } void HTMLEditor::SetSelectionAfterTableEdit(Element* aTable, int32_t aRow, int32_t aCol, int32_t aDirection, bool aSelected) { MOZ_ASSERT(IsEditActionDataAvailable()); if (NS_WARN_IF(!aTable) || NS_WARN_IF(Destroyed())) { return; } RefPtr cell; bool done = false; do { cell = GetTableCellElementAt(*aTable, aRow, aCol); if (cell) { if (aSelected) { // Reselect the cell DebugOnly rv = SelectContentInternal(*cell); NS_WARNING_ASSERTION( NS_SUCCEEDED(rv), "HTMLEditor::SelectContentInternal() failed, but ignored"); return; } // Set the caret to deepest first child // but don't go into nested tables // TODO: Should we really be placing the caret at the END // of the cell content? CollapseSelectionToDeepestNonTableFirstChild(cell); return; } // Setup index to find another cell in the // direction requested, but move in other direction if already at // beginning of row or column switch (aDirection) { case ePreviousColumn: if (!aCol) { if (aRow > 0) { aRow--; } else { done = true; } } else { aCol--; } break; case ePreviousRow: if (!aRow) { if (aCol > 0) { aCol--; } else { done = true; } } else { aRow--; } break; default: done = true; } } while (!done); // We didn't find a cell // Set selection to just before the table if (aTable->GetParentNode()) { EditorRawDOMPoint atTable(aTable); if (NS_WARN_IF(!atTable.IsSetAndValid())) { return; } DebugOnly rvIgnored = CollapseSelectionTo(atTable); NS_WARNING_ASSERTION( NS_SUCCEEDED(rvIgnored), "HTMLEditor::CollapseSelectionTo() failed, but ignored"); return; } // Last resort: Set selection to start of doc // (it's very bad to not have a valid selection!) DebugOnly rvIgnored = SetSelectionAtDocumentStart(); NS_WARNING_ASSERTION( NS_SUCCEEDED(rvIgnored), "HTMLEditor::SetSelectionAtDocumentStart() failed, but ignored"); } NS_IMETHODIMP HTMLEditor::GetSelectedOrParentTableElement( nsAString& aTagName, int32_t* aSelectedCount, Element** aCellOrRowOrTableElement) { if (NS_WARN_IF(!aSelectedCount) || NS_WARN_IF(!aCellOrRowOrTableElement)) { return NS_ERROR_INVALID_ARG; } aTagName.Truncate(); *aCellOrRowOrTableElement = nullptr; *aSelectedCount = 0; AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } bool isCellSelected = false; ErrorResult aRv; RefPtr cellOrRowOrTableElement = GetSelectedOrParentTableElement(aRv, &isCellSelected); if (aRv.Failed()) { NS_WARNING("HTMLEditor::GetSelectedOrParentTableElement() failed"); return EditorBase::ToGenericNSResult(aRv.StealNSResult()); } if (!cellOrRowOrTableElement) { return NS_OK; } if (isCellSelected) { aTagName.AssignLiteral("td"); *aSelectedCount = SelectionRefPtr()->RangeCount(); cellOrRowOrTableElement.forget(aCellOrRowOrTableElement); return NS_OK; } if (cellOrRowOrTableElement->IsAnyOfHTMLElements(nsGkAtoms::td, nsGkAtoms::th)) { aTagName.AssignLiteral("td"); // Keep *aSelectedCount as 0. cellOrRowOrTableElement.forget(aCellOrRowOrTableElement); return NS_OK; } if (cellOrRowOrTableElement->IsHTMLElement(nsGkAtoms::table)) { aTagName.AssignLiteral("table"); *aSelectedCount = 1; cellOrRowOrTableElement.forget(aCellOrRowOrTableElement); return NS_OK; } if (cellOrRowOrTableElement->IsHTMLElement(nsGkAtoms::tr)) { aTagName.AssignLiteral("tr"); *aSelectedCount = 1; cellOrRowOrTableElement.forget(aCellOrRowOrTableElement); return NS_OK; } MOZ_ASSERT_UNREACHABLE("Which element was returned?"); return NS_ERROR_UNEXPECTED; } already_AddRefed HTMLEditor::GetSelectedOrParentTableElement( ErrorResult& aRv, bool* aIsCellSelected /* = nullptr */) const { MOZ_ASSERT(IsEditActionDataAvailable()); MOZ_ASSERT(!aRv.Failed()); if (aIsCellSelected) { *aIsCellSelected = false; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { aRv.Throw(NS_ERROR_FAILURE); // XXX Shouldn't throw an exception? return nullptr; } // Try to get the first selected cell, first. RefPtr cellElement = HTMLEditUtils::GetFirstSelectedTableCellElement(*SelectionRefPtr()); if (cellElement) { if (aIsCellSelected) { *aIsCellSelected = true; } return cellElement.forget(); } const RangeBoundary& anchorRef = SelectionRefPtr()->AnchorRef(); if (NS_WARN_IF(!anchorRef.IsSet())) { aRv.Throw(NS_ERROR_FAILURE); return nullptr; } // If anchor selects a
, or , return it. if (anchorRef.Container()->HasChildNodes()) { nsIContent* selectedContent = anchorRef.GetChildAtOffset(); if (selectedContent) { // XXX Why do we ignore element, but the other selects // a
element in this case? if (selectedContent->IsHTMLElement(nsGkAtoms::td)) { // FYI: If first range selects a
element, you can reach here. // Each cell is in its own selection range in this case. // XXX Although, other ranges may not select cells, though. if (aIsCellSelected) { *aIsCellSelected = true; } return do_AddRef(selectedContent->AsElement()); } if (selectedContent->IsAnyOfHTMLElements(nsGkAtoms::table, nsGkAtoms::tr)) { return do_AddRef(selectedContent->AsElement()); } } } if (NS_WARN_IF(!anchorRef.Container()->IsContent())) { return nullptr; } // Then, look for a cell element (either or ) which contains // the anchor container. cellElement = GetInclusiveAncestorByTagNameInternal( *nsGkAtoms::td, *anchorRef.Container()->AsContent()); if (!cellElement) { return nullptr; // Not in table. } // Don't set *aIsCellSelected to true in this case because it does NOT // select a cell, just in a cell. return cellElement.forget(); } NS_IMETHODIMP HTMLEditor::GetSelectedCellsType(Element* aElement, uint32_t* aSelectionType) { if (NS_WARN_IF(!aSelectionType)) { return NS_ERROR_INVALID_ARG; } *aSelectionType = 0; AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing); if (NS_WARN_IF(!editActionData.CanHandle())) { return NS_ERROR_NOT_INITIALIZED; } if (NS_WARN_IF(!SelectionRefPtr()->RangeCount())) { return NS_ERROR_FAILURE; // XXX Should we just return NS_OK? } // Be sure we have a table element // (if aElement is null, this uses selection's anchor node) RefPtr table; if (aElement) { table = GetInclusiveAncestorByTagNameInternal(*nsGkAtoms::table, *aElement); if (!table) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameInternal(nsGkAtoms::table) " "failed"); return NS_ERROR_FAILURE; } } else { table = GetInclusiveAncestorByTagNameAtSelection(*nsGkAtoms::table); if (!table) { NS_WARNING( "HTMLEditor::GetInclusiveAncestorByTagNameAtSelection(nsGkAtoms::" "table) failed"); return NS_ERROR_FAILURE; } } ErrorResult error; TableSize tableSize(*this, *table, error); if (error.Failed()) { NS_WARNING("TableSize failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } // Traverse all selected cells SelectedTableCellScanner scanner(*SelectionRefPtr()); if (!scanner.IsInTableCellSelectionMode()) { return NS_OK; } // We have at least one selected cell, so set return value *aSelectionType = static_cast(TableSelectionMode::Cell); // Store indexes of each row/col to avoid duplication of searches nsTArray indexArray; const RefPtr presShell{GetPresShell()}; bool allCellsInRowAreSelected = false; for (const OwningNonNull& selectedCellElement : scanner.ElementsRef()) { // `MOZ_KnownLive(selectedCellElement)` is safe because `scanner` grabs // it until it's destroyed later. CellIndexes selectedCellIndexes(MOZ_KnownLive(selectedCellElement), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } if (!indexArray.Contains(selectedCellIndexes.mColumn)) { indexArray.AppendElement(selectedCellIndexes.mColumn); allCellsInRowAreSelected = AllCellsInRowSelected( table, selectedCellIndexes.mRow, tableSize.mColumnCount); // We're done as soon as we fail for any row if (!allCellsInRowAreSelected) { break; } } } if (allCellsInRowAreSelected) { *aSelectionType = static_cast(TableSelectionMode::Row); return NS_OK; } // Test for columns // Empty the indexArray indexArray.Clear(); // Start at first cell again bool allCellsInColAreSelected = false; for (const OwningNonNull& selectedCellElement : scanner.ElementsRef()) { // `MOZ_KnownLive(selectedCellElement)` is safe because `scanner` grabs // it until it's destroyed later. CellIndexes selectedCellIndexes(MOZ_KnownLive(selectedCellElement), presShell, error); if (error.Failed()) { NS_WARNING("CellIndexes failed"); return EditorBase::ToGenericNSResult(error.StealNSResult()); } if (!indexArray.Contains(selectedCellIndexes.mRow)) { indexArray.AppendElement(selectedCellIndexes.mColumn); allCellsInColAreSelected = AllCellsInColumnSelected( table, selectedCellIndexes.mColumn, tableSize.mRowCount); // We're done as soon as we fail for any column if (!allCellsInRowAreSelected) { break; } } } if (allCellsInColAreSelected) { *aSelectionType = static_cast(TableSelectionMode::Column); } return NS_OK; } bool HTMLEditor::AllCellsInRowSelected(Element* aTable, int32_t aRowIndex, int32_t aNumberOfColumns) { if (NS_WARN_IF(!aTable)) { return false; } IgnoredErrorResult ignoredError; CellData cellData; for (int32_t col = 0; col < aNumberOfColumns; col = cellData.NextColumnIndex()) { cellData.Update(*this, *aTable, aRowIndex, col, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return false; } MOZ_ASSERT(!ignoredError.Failed()); // If no cell, we may have a "ragged" right edge, so return TRUE only if // we already found a cell in the row. // XXX So, this does not assume that CellData returns error when just // not found a cell. Fix this later. if (!cellData.mElement) { NS_WARNING("CellData didn't set mElement"); return cellData.mCurrent.mColumn > 0; } // Return as soon as a non-selected cell is found. // XXX Odd, this is testing if each cell element is selected. Why do // we need to warn if it's false?? if (!cellData.mIsSelected) { NS_WARNING("CellData didn't set mIsSelected"); return false; } MOZ_ASSERT(col < cellData.NextColumnIndex()); } return true; } bool HTMLEditor::AllCellsInColumnSelected(Element* aTable, int32_t aColIndex, int32_t aNumberOfRows) { if (NS_WARN_IF(!aTable)) { return false; } IgnoredErrorResult ignoredError; CellData cellData; for (int32_t row = 0; row < aNumberOfRows; row = cellData.NextRowIndex()) { cellData.Update(*this, *aTable, row, aColIndex, ignoredError); if (cellData.FailedOrNotFound()) { NS_WARNING("CellData::Update() failed"); return false; } MOZ_ASSERT(!ignoredError.Failed()); // If no cell, we must have a "ragged" right edge on the last column so // return TRUE only if we already found a cell in the row. // XXX So, this does not assume that CellData returns error when just // not found a cell. Fix this later. if (!cellData.mElement) { NS_WARNING("CellData didn't set mElement"); return cellData.mCurrent.mRow > 0; } // Return as soon as a non-selected cell is found. // XXX Odd, this is testing if each cell element is selected. Why do // we need to warn if it's false?? if (!cellData.mIsSelected) { NS_WARNING("CellData didn't set mIsSelected"); return false; } MOZ_ASSERT(row < cellData.NextRowIndex()); } return true; } bool HTMLEditor::IsEmptyCell(dom::Element* aCell) { MOZ_ASSERT(aCell); // Check if target only contains empty text node or
nsCOMPtr cellChild = aCell->GetFirstChild(); if (!cellChild) { return false; } nsCOMPtr nextChild = cellChild->GetNextSibling(); if (nextChild) { return false; } // We insert a single break into a cell by default // to have some place to locate a cursor -- it is dispensable if (cellChild->IsHTMLElement(nsGkAtoms::br)) { return true; } // Or check if no real content return IsEmptyNode(*cellChild, false, false); } } // namespace mozilla