// // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef COMPILER_TRANSLATOR_CONSTANTUNION_H_ #define COMPILER_TRANSLATOR_CONSTANTUNION_H_ #include #include "compiler/translator/BaseTypes.h" #include "compiler/translator/Common.h" namespace sh { class TDiagnostics; class TConstantUnion { public: POOL_ALLOCATOR_NEW_DELETE TConstantUnion(); bool cast(TBasicType newType, const TConstantUnion &constant); void setIConst(int i) { iConst = i; type = EbtInt; } void setUConst(unsigned int u) { uConst = u; type = EbtUInt; } void setFConst(float f) { fConst = f; type = EbtFloat; } void setBConst(bool b) { bConst = b; type = EbtBool; } void setYuvCscStandardEXTConst(TYuvCscStandardEXT s) { yuvCscStandardEXTConst = s; type = EbtYuvCscStandardEXT; } int getIConst() const; unsigned int getUConst() const; float getFConst() const; bool getBConst() const; TYuvCscStandardEXT getYuvCscStandardEXTConst() const; bool operator==(const int i) const; bool operator==(const unsigned int u) const; bool operator==(const float f) const; bool operator==(const bool b) const; bool operator==(const TYuvCscStandardEXT s) const; bool operator==(const TConstantUnion &constant) const; bool operator!=(const int i) const; bool operator!=(const unsigned int u) const; bool operator!=(const float f) const; bool operator!=(const bool b) const; bool operator!=(const TYuvCscStandardEXT s) const; bool operator!=(const TConstantUnion &constant) const; bool operator>(const TConstantUnion &constant) const; bool operator<(const TConstantUnion &constant) const; static TConstantUnion add(const TConstantUnion &lhs, const TConstantUnion &rhs, TDiagnostics *diag, const TSourceLoc &line); static TConstantUnion sub(const TConstantUnion &lhs, const TConstantUnion &rhs, TDiagnostics *diag, const TSourceLoc &line); static TConstantUnion mul(const TConstantUnion &lhs, const TConstantUnion &rhs, TDiagnostics *diag, const TSourceLoc &line); TConstantUnion operator%(const TConstantUnion &constant) const; static TConstantUnion rshift(const TConstantUnion &lhs, const TConstantUnion &rhs, TDiagnostics *diag, const TSourceLoc &line); static TConstantUnion lshift(const TConstantUnion &lhs, const TConstantUnion &rhs, TDiagnostics *diag, const TSourceLoc &line); TConstantUnion operator&(const TConstantUnion &constant) const; TConstantUnion operator|(const TConstantUnion &constant) const; TConstantUnion operator^(const TConstantUnion &constant) const; TConstantUnion operator&&(const TConstantUnion &constant) const; TConstantUnion operator||(const TConstantUnion &constant) const; TBasicType getType() const { return type; } private: union { int iConst; // used for ivec, scalar ints unsigned int uConst; // used for uvec, scalar uints bool bConst; // used for bvec, scalar bools float fConst; // used for vec, mat, scalar floats TYuvCscStandardEXT yuvCscStandardEXTConst; }; TBasicType type; }; } // namespace sh #endif // COMPILER_TRANSLATOR_CONSTANTUNION_H_