// // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #include "compiler/translator/Initialize.h" namespace sh { void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior) { if (resources.OES_standard_derivatives) { extBehavior[TExtension::OES_standard_derivatives] = EBhUndefined; } if (resources.OES_EGL_image_external) { extBehavior[TExtension::OES_EGL_image_external] = EBhUndefined; } if (resources.OES_EGL_image_external_essl3) { extBehavior[TExtension::OES_EGL_image_external_essl3] = EBhUndefined; } if (resources.NV_EGL_stream_consumer_external) { extBehavior[TExtension::NV_EGL_stream_consumer_external] = EBhUndefined; } if (resources.ARB_texture_rectangle) { // Special: ARB_texture_rectangle extension does not follow the standard for #extension // directives - it is enabled by default. An extension directive may still disable it. extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable; } if (resources.EXT_blend_func_extended) { extBehavior[TExtension::EXT_blend_func_extended] = EBhUndefined; } if (resources.EXT_draw_buffers) { extBehavior[TExtension::EXT_draw_buffers] = EBhUndefined; } if (resources.EXT_frag_depth) { extBehavior[TExtension::EXT_frag_depth] = EBhUndefined; } if (resources.EXT_shader_texture_lod) { extBehavior[TExtension::EXT_shader_texture_lod] = EBhUndefined; } if (resources.EXT_shader_framebuffer_fetch) { extBehavior[TExtension::EXT_shader_framebuffer_fetch] = EBhUndefined; } if (resources.NV_shader_framebuffer_fetch) { extBehavior[TExtension::NV_shader_framebuffer_fetch] = EBhUndefined; } if (resources.ARM_shader_framebuffer_fetch) { extBehavior[TExtension::ARM_shader_framebuffer_fetch] = EBhUndefined; } if (resources.OVR_multiview) { extBehavior[TExtension::OVR_multiview] = EBhUndefined; } if (resources.OVR_multiview2) { extBehavior[TExtension::OVR_multiview2] = EBhUndefined; } if (resources.EXT_YUV_target) { extBehavior[TExtension::EXT_YUV_target] = EBhUndefined; } if (resources.EXT_geometry_shader) { extBehavior[TExtension::EXT_geometry_shader] = EBhUndefined; } if (resources.OES_texture_storage_multisample_2d_array) { extBehavior[TExtension::OES_texture_storage_multisample_2d_array] = EBhUndefined; } if (resources.OES_texture_3D) { extBehavior[TExtension::OES_texture_3D] = EBhUndefined; } if (resources.ANGLE_texture_multisample) { extBehavior[TExtension::ANGLE_texture_multisample] = EBhUndefined; } if (resources.ANGLE_multi_draw) { extBehavior[TExtension::ANGLE_multi_draw] = EBhUndefined; } if (resources.ANGLE_base_vertex_base_instance) { extBehavior[TExtension::ANGLE_base_vertex_base_instance] = EBhUndefined; } } void ResetExtensionBehavior(TExtensionBehavior &extBehavior) { for (auto &ext : extBehavior) { if (ext.first == TExtension::ARB_texture_rectangle) { ext.second = EBhEnable; } else { ext.second = EBhUndefined; } } } } // namespace sh