// // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // entry_points_egl.h : Defines the EGL entry points. #ifndef LIBGLESV2_ENTRYPOINTSEGL_H_ #define LIBGLESV2_ENTRYPOINTSEGL_H_ #include #include extern "C" { // EGL 1.0 ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_ChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); ANGLE_EXPORT EGLContext EGLAPIENTRY EGL_CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_CreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_DestroyContext(EGLDisplay dpy, EGLContext ctx); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_DestroySurface(EGLDisplay dpy, EGLSurface surface); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_GetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); ANGLE_EXPORT EGLDisplay EGLAPIENTRY EGL_GetCurrentDisplay(void); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_GetCurrentSurface(EGLint readdraw); ANGLE_EXPORT EGLDisplay EGLAPIENTRY EGL_GetDisplay(EGLNativeDisplayType display_id); ANGLE_EXPORT EGLint EGLAPIENTRY EGL_GetError(void); ANGLE_EXPORT __eglMustCastToProperFunctionPointerType EGLAPIENTRY EGL_GetProcAddress(const char *procname); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_Initialize(EGLDisplay dpy, EGLint *major, EGLint *minor); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); ANGLE_EXPORT const char *EGLAPIENTRY EGL_QueryString(EGLDisplay dpy, EGLint name); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_QuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_SwapBuffers(EGLDisplay dpy, EGLSurface surface); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_Terminate(EGLDisplay dpy); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_WaitGL(void); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_WaitNative(EGLint engine); // EGL 1.1 ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_SwapInterval(EGLDisplay dpy, EGLint interval); // EGL 1.2 ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_BindAPI(EGLenum api); ANGLE_EXPORT EGLenum EGLAPIENTRY EGL_QueryAPI(void); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_ReleaseThread(void); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_WaitClient(void); // EGL 1.4 ANGLE_EXPORT EGLContext EGLAPIENTRY EGL_GetCurrentContext(void); // EGL 1.5 ANGLE_EXPORT EGLSync EGLAPIENTRY EGL_CreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_DestroySync(EGLDisplay dpy, EGLSync sync); ANGLE_EXPORT EGLint EGLAPIENTRY EGL_ClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_GetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value); ANGLE_EXPORT EGLImage EGLAPIENTRY EGL_CreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_DestroyImage(EGLDisplay dpy, EGLImage image); ANGLE_EXPORT EGLDisplay EGLAPIENTRY EGL_GetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_CreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list); ANGLE_EXPORT EGLSurface EGLAPIENTRY EGL_CreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list); ANGLE_EXPORT EGLBoolean EGLAPIENTRY EGL_WaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags); } // extern "C" #endif // LIBGLESV2_ENTRYPOINTSEGL_H_