/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "D3D11YCbCrImage.h" #include "YCbCrUtils.h" #include "gfx2DGlue.h" #include "mozilla/gfx/DeviceManagerDx.h" #include "mozilla/gfx/gfxVars.h" #include "mozilla/layers/CompositableClient.h" #include "mozilla/layers/CompositableForwarder.h" #include "mozilla/layers/TextureD3D11.h" using namespace mozilla::gfx; namespace mozilla { namespace layers { D3D11YCbCrImage::D3D11YCbCrImage() : Image(NULL, ImageFormat::D3D11_YCBCR_IMAGE) {} D3D11YCbCrImage::~D3D11YCbCrImage() {} bool D3D11YCbCrImage::SetData(KnowsCompositor* aAllocator, ImageContainer* aContainer, const PlanarYCbCrData& aData) { mPictureRect = IntRect(aData.mPicX, aData.mPicY, aData.mPicSize.width, aData.mPicSize.height); mYSize = aData.mYSize; mCbCrSize = aData.mCbCrSize; mColorDepth = aData.mColorDepth; mColorSpace = aData.mYUVColorSpace; mColorRange = aData.mColorRange; D3D11YCbCrRecycleAllocator* allocator = aContainer->GetD3D11YCbCrRecycleAllocator(aAllocator); if (!allocator) { return false; } RefPtr device = gfx::DeviceManagerDx::Get()->GetImageDevice(); if (!device) { return false; } { DXGIYCbCrTextureAllocationHelper helper(aData, TextureFlags::DEFAULT, device); mTextureClient = allocator->CreateOrRecycle(helper); } if (!mTextureClient) { return false; } DXGIYCbCrTextureData* data = mTextureClient->GetInternalData()->AsDXGIYCbCrTextureData(); ID3D11Texture2D* textureY = data->GetD3D11Texture(0); ID3D11Texture2D* textureCb = data->GetD3D11Texture(1); ID3D11Texture2D* textureCr = data->GetD3D11Texture(2); RefPtr mt; HRESULT hr = device->QueryInterface((ID3D10Multithread**)getter_AddRefs(mt)); if (FAILED(hr) || !mt) { gfxCriticalError() << "Multithread safety interface not supported. " << hr; return false; } if (!mt->GetMultithreadProtected()) { gfxCriticalError() << "Device used not marked as multithread-safe."; return false; } D3D11MTAutoEnter mtAutoEnter(mt.forget()); RefPtr ctx; device->GetImmediateContext(getter_AddRefs(ctx)); if (!ctx) { gfxCriticalError() << "Failed to get immediate context."; return false; } AutoLockD3D11Texture lockY(textureY); AutoLockD3D11Texture lockCb(textureCb); AutoLockD3D11Texture lockCr(textureCr); ctx->UpdateSubresource(textureY, 0, nullptr, aData.mYChannel, aData.mYStride, aData.mYStride * aData.mYSize.height); ctx->UpdateSubresource(textureCb, 0, nullptr, aData.mCbChannel, aData.mCbCrStride, aData.mCbCrStride * aData.mCbCrSize.height); ctx->UpdateSubresource(textureCr, 0, nullptr, aData.mCrChannel, aData.mCbCrStride, aData.mCbCrStride * aData.mCbCrSize.height); return true; } IntSize D3D11YCbCrImage::GetSize() const { return mPictureRect.Size(); } TextureClient* D3D11YCbCrImage::GetTextureClient( KnowsCompositor* aKnowsCompositor) { return mTextureClient; } const DXGIYCbCrTextureData* D3D11YCbCrImage::GetData() const { if (!mTextureClient) return nullptr; return mTextureClient->GetInternalData()->AsDXGIYCbCrTextureData(); } already_AddRefed D3D11YCbCrImage::GetAsSourceSurface() { if (!mTextureClient) { gfxWarning() << "GetAsSourceSurface() called on uninitialized D3D11YCbCrImage."; return nullptr; } gfx::IntSize size(mPictureRect.Size()); gfx::SurfaceFormat format = gfx::ImageFormatToSurfaceFormat(gfxVars::OffscreenFormat()); HRESULT hr; PlanarYCbCrData data; DXGIYCbCrTextureData* dxgiData = mTextureClient->GetInternalData()->AsDXGIYCbCrTextureData(); if (!dxgiData) { gfxCriticalError() << "Failed to get texture client internal data."; return nullptr; } RefPtr texY = dxgiData->GetD3D11Texture(0); RefPtr texCb = dxgiData->GetD3D11Texture(1); RefPtr texCr = dxgiData->GetD3D11Texture(2); RefPtr softTexY, softTexCb, softTexCr; D3D11_TEXTURE2D_DESC desc; RefPtr dev; texY->GetDevice(getter_AddRefs(dev)); if (!dev || dev != gfx::DeviceManagerDx::Get()->GetImageDevice()) { gfxCriticalError() << "D3D11Device is obsoleted"; return nullptr; } RefPtr mt; hr = dev->QueryInterface((ID3D10Multithread**)getter_AddRefs(mt)); if (FAILED(hr) || !mt) { gfxCriticalError() << "Multithread safety interface not supported."; return nullptr; } if (!mt->GetMultithreadProtected()) { gfxCriticalError() << "Device used not marked as multithread-safe."; return nullptr; } D3D11MTAutoEnter mtAutoEnter(mt.forget()); texY->GetDesc(&desc); desc.BindFlags = 0; desc.MiscFlags = 0; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.Usage = D3D11_USAGE_STAGING; dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexY)); texCb->GetDesc(&desc); desc.BindFlags = 0; desc.MiscFlags = 0; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.Usage = D3D11_USAGE_STAGING; dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexCb)); texCr->GetDesc(&desc); desc.BindFlags = 0; desc.MiscFlags = 0; desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; desc.Usage = D3D11_USAGE_STAGING; dev->CreateTexture2D(&desc, nullptr, getter_AddRefs(softTexCr)); RefPtr ctx; dev->GetImmediateContext(getter_AddRefs(ctx)); if (!ctx) { gfxCriticalError() << "Failed to get immediate context."; return nullptr; } { AutoLockD3D11Texture lockY(texY); AutoLockD3D11Texture lockCb(texCb); AutoLockD3D11Texture lockCr(texCr); ctx->CopyResource(softTexY, texY); ctx->CopyResource(softTexCb, texCb); ctx->CopyResource(softTexCr, texCr); } D3D11_MAPPED_SUBRESOURCE mapY, mapCb, mapCr; RefPtr surface; mapY.pData = mapCb.pData = mapCr.pData = nullptr; hr = ctx->Map(softTexY, 0, D3D11_MAP_READ, 0, &mapY); if (FAILED(hr)) { gfxCriticalError() << "Failed to map Y plane (" << hr << ")"; return nullptr; } hr = ctx->Map(softTexCb, 0, D3D11_MAP_READ, 0, &mapCb); if (FAILED(hr)) { gfxCriticalError() << "Failed to map Y plane (" << hr << ")"; return nullptr; } hr = ctx->Map(softTexCr, 0, D3D11_MAP_READ, 0, &mapCr); if (FAILED(hr)) { gfxCriticalError() << "Failed to map Y plane (" << hr << ")"; return nullptr; } MOZ_ASSERT(mapCb.RowPitch == mapCr.RowPitch); data.mPicX = mPictureRect.X(); data.mPicY = mPictureRect.Y(); data.mPicSize = mPictureRect.Size(); data.mStereoMode = StereoMode::MONO; data.mColorDepth = mColorDepth; data.mYUVColorSpace = mColorSpace; data.mColorRange = mColorRange; data.mYSkip = data.mCbSkip = data.mCrSkip = 0; data.mYSize = mYSize; data.mCbCrSize = mCbCrSize; data.mYChannel = static_cast(mapY.pData); data.mYStride = mapY.RowPitch; data.mCbChannel = static_cast(mapCb.pData); data.mCrChannel = static_cast(mapCr.pData); data.mCbCrStride = mapCb.RowPitch; gfx::GetYCbCrToRGBDestFormatAndSize(data, format, size); if (size.width > PlanarYCbCrImage::MAX_DIMENSION || size.height > PlanarYCbCrImage::MAX_DIMENSION) { gfxCriticalError() << "Illegal image dest width or height"; return nullptr; } surface = gfx::Factory::CreateDataSourceSurface(size, format); if (!surface) { gfxCriticalError() << "Failed to create DataSourceSurface for image: " << size << " " << format; return nullptr; } DataSourceSurface::ScopedMap mapping(surface, DataSourceSurface::WRITE); if (!mapping.IsMapped()) { gfxCriticalError() << "Failed to map DataSourceSurface for D3D11YCbCrImage"; return nullptr; } gfx::ConvertYCbCrToRGB(data, format, size, mapping.GetData(), mapping.GetStride()); ctx->Unmap(softTexY, 0); ctx->Unmap(softTexCb, 0); ctx->Unmap(softTexCr, 0); return surface.forget(); } class AutoCheckLockD3D11Texture final { public: explicit AutoCheckLockD3D11Texture(ID3D11Texture2D* aTexture) : mIsLocked(false) { aTexture->QueryInterface((IDXGIKeyedMutex**)getter_AddRefs(mMutex)); if (!mMutex) { // If D3D11Texture does not have keyed mutex, we think that the // D3D11Texture could be locked. mIsLocked = true; return; } // Test to see if the keyed mutex has been released HRESULT hr = mMutex->AcquireSync(0, 0); if (hr == S_OK || hr == WAIT_ABANDONED) { mIsLocked = true; // According to Microsoft documentation: // WAIT_ABANDONED - The shared surface and keyed mutex are no longer in a // consistent state. If AcquireSync returns this value, you should release // and recreate both the keyed mutex and the shared surface // So even if we do get WAIT_ABANDONED, the keyed mutex will have to be // released. mSyncAcquired = true; } } ~AutoCheckLockD3D11Texture() { if (!mSyncAcquired) { return; } HRESULT hr = mMutex->ReleaseSync(0); if (FAILED(hr)) { NS_WARNING("Failed to unlock the texture"); } } bool IsLocked() const { return mIsLocked; } private: bool mIsLocked; bool mSyncAcquired = false; RefPtr mMutex; }; DXGIYCbCrTextureAllocationHelper::DXGIYCbCrTextureAllocationHelper( const PlanarYCbCrData& aData, TextureFlags aTextureFlags, ID3D11Device* aDevice) : ITextureClientAllocationHelper(gfx::SurfaceFormat::YUV, aData.mPicSize, BackendSelector::Content, aTextureFlags, ALLOC_DEFAULT), mData(aData), mDevice(aDevice) {} bool DXGIYCbCrTextureAllocationHelper::IsCompatible( TextureClient* aTextureClient) { MOZ_ASSERT(aTextureClient->GetFormat() == gfx::SurfaceFormat::YUV); DXGIYCbCrTextureData* dxgiData = aTextureClient->GetInternalData()->AsDXGIYCbCrTextureData(); if (!dxgiData || aTextureClient->GetSize() != mData.mPicSize || dxgiData->GetYSize() != mData.mYSize || dxgiData->GetCbCrSize() != mData.mCbCrSize || dxgiData->GetColorDepth() != mData.mColorDepth || dxgiData->GetYUVColorSpace() != mData.mYUVColorSpace) { return false; } ID3D11Texture2D* textureY = dxgiData->GetD3D11Texture(0); ID3D11Texture2D* textureCb = dxgiData->GetD3D11Texture(1); ID3D11Texture2D* textureCr = dxgiData->GetD3D11Texture(2); RefPtr device; textureY->GetDevice(getter_AddRefs(device)); if (!device || device != gfx::DeviceManagerDx::Get()->GetImageDevice()) { return false; } // Test to see if the keyed mutex has been released. // If D3D11Texture failed to lock, do not recycle the DXGIYCbCrTextureData. AutoCheckLockD3D11Texture lockY(textureY); AutoCheckLockD3D11Texture lockCr(textureCr); AutoCheckLockD3D11Texture lockCb(textureCb); if (!lockY.IsLocked() || !lockCr.IsLocked() || !lockCb.IsLocked()) { return false; } return true; } already_AddRefed DXGIYCbCrTextureAllocationHelper::Allocate( KnowsCompositor* aAllocator) { CD3D11_TEXTURE2D_DESC newDesc(mData.mColorDepth == gfx::ColorDepth::COLOR_8 ? DXGI_FORMAT_R8_UNORM : DXGI_FORMAT_R16_UNORM, mData.mYSize.width, mData.mYSize.height, 1, 1); // WebRender requests keyed mutex if (mDevice == gfx::DeviceManagerDx::Get()->GetCompositorDevice() && !gfxVars::UseWebRender()) { newDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; } else { newDesc.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX; } RefPtr mt; HRESULT hr = mDevice->QueryInterface((ID3D10Multithread**)getter_AddRefs(mt)); if (FAILED(hr) || !mt) { gfxCriticalError() << "Multithread safety interface not supported. " << hr; return nullptr; } if (!mt->GetMultithreadProtected()) { gfxCriticalError() << "Device used not marked as multithread-safe."; return nullptr; } D3D11MTAutoEnter mtAutoEnter(mt.forget()); RefPtr textureY; hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureY)); NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr); newDesc.Width = mData.mCbCrSize.width; newDesc.Height = mData.mCbCrSize.height; RefPtr textureCb; hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureCb)); NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr); RefPtr textureCr; hr = mDevice->CreateTexture2D(&newDesc, nullptr, getter_AddRefs(textureCr)); NS_ENSURE_TRUE(SUCCEEDED(hr), nullptr); TextureForwarder* forwarder = aAllocator ? aAllocator->GetTextureForwarder() : nullptr; return TextureClient::CreateWithData( DXGIYCbCrTextureData::Create(textureY, textureCb, textureCr, mData.mPicSize, mData.mYSize, mData.mCbCrSize, mData.mColorDepth, mData.mYUVColorSpace, mData.mColorRange), mTextureFlags, forwarder); } already_AddRefed D3D11YCbCrRecycleAllocator::Allocate( SurfaceFormat aFormat, IntSize aSize, BackendSelector aSelector, TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); return nullptr; } } // namespace layers } // namespace mozilla