/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_REPAINTREQUEST_H #define GFX_REPAINTREQUEST_H #include #include // for uint8_t, uint32_t, uint64_t #include "FrameMetrics.h" // for FrameMetrics #include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM #include "mozilla/gfx/BasePoint.h" // for BasePoint #include "mozilla/gfx/Rect.h" // for RoundedIn #include "mozilla/gfx/ScaleFactor.h" // for ScaleFactor #include "mozilla/TimeStamp.h" // for TimeStamp #include "Units.h" // for CSSRect, CSSPixel, etc namespace IPC { template struct ParamTraits; } // namespace IPC namespace mozilla { namespace layers { struct RepaintRequest { friend struct IPC::ParamTraits; public: // clang-format off MOZ_DEFINE_ENUM_WITH_BASE_AT_CLASS_SCOPE( ScrollOffsetUpdateType, uint8_t, ( eNone, // The default; the scroll offset was not updated. eUserAction, // The scroll offset was updated by APZ in response // to user action. eVisualUpdate // The scroll offset was updated by APZ in response // to a visual scroll update request from the // main thread. )); // clang-format on RepaintRequest() : mScrollId(ScrollableLayerGuid::NULL_SCROLL_ID), mPresShellResolution(1), mCompositionBounds(0, 0, 0, 0), mCumulativeResolution(), mDevPixelsPerCSSPixel(1), mScrollOffset(0, 0), mZoom(), mDisplayPortMargins(0, 0, 0, 0), mPresShellId(-1), mLayoutViewport(0, 0, 0, 0), mExtraResolution(), mPaintRequestTime(), mScrollUpdateType(eNone), mIsRootContent(false), mIsAnimationInProgress(false), mIsScrollInfoLayer(false) {} RepaintRequest(const FrameMetrics& aOther, const ScreenMargin& aDisplayportMargins, const ScrollOffsetUpdateType aScrollUpdateType, bool aIsAnimationInProgress) : mScrollId(aOther.GetScrollId()), mPresShellResolution(aOther.GetPresShellResolution()), mCompositionBounds(aOther.GetCompositionBounds()), mCumulativeResolution(aOther.GetCumulativeResolution()), mDevPixelsPerCSSPixel(aOther.GetDevPixelsPerCSSPixel()), mScrollOffset(aOther.GetVisualScrollOffset()), mZoom(aOther.GetZoom()), mScrollGeneration(aOther.GetScrollGeneration()), mDisplayPortMargins(aDisplayportMargins), mPresShellId(aOther.GetPresShellId()), mLayoutViewport(aOther.GetLayoutViewport()), mExtraResolution(aOther.GetExtraResolution()), mPaintRequestTime(aOther.GetPaintRequestTime()), mScrollUpdateType(aScrollUpdateType), mIsRootContent(aOther.IsRootContent()), mIsAnimationInProgress(aIsAnimationInProgress), mIsScrollInfoLayer(aOther.IsScrollInfoLayer()) {} // Default copy ctor and operator= are fine bool operator==(const RepaintRequest& aOther) const { // Put mScrollId at the top since it's the most likely one to fail. return mScrollId == aOther.mScrollId && mPresShellResolution == aOther.mPresShellResolution && mCompositionBounds.IsEqualEdges(aOther.mCompositionBounds) && mCumulativeResolution == aOther.mCumulativeResolution && mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel && mScrollOffset == aOther.mScrollOffset && // don't compare mZoom mScrollGeneration == aOther.mScrollGeneration && mDisplayPortMargins == aOther.mDisplayPortMargins && mPresShellId == aOther.mPresShellId && mLayoutViewport.IsEqualEdges(aOther.mLayoutViewport) && mExtraResolution == aOther.mExtraResolution && mPaintRequestTime == aOther.mPaintRequestTime && mScrollUpdateType == aOther.mScrollUpdateType && mIsRootContent == aOther.mIsRootContent && mIsAnimationInProgress == aOther.mIsAnimationInProgress && mIsScrollInfoLayer == aOther.mIsScrollInfoLayer; } bool operator!=(const RepaintRequest& aOther) const { return !operator==(aOther); } friend std::ostream& operator<<(std::ostream& aOut, const RepaintRequest& aRequest); CSSToScreenScale2D DisplayportPixelsPerCSSPixel() const { // Note: use 'mZoom * ParentLayerToLayerScale(1.0f)' as the CSS-to-Layer // scale instead of LayersPixelsPerCSSPixel(), because displayport // calculations are done in the context of a repaint request, where we ask // Layout to repaint at a new resolution that includes any async zoom. Until // this repaint request is processed, LayersPixelsPerCSSPixel() does not yet // include the async zoom, but it will when the displayport is interpreted // for the repaint. return mZoom * ParentLayerToLayerScale(1.0f) / mExtraResolution; } CSSToLayerScale2D LayersPixelsPerCSSPixel() const { return mDevPixelsPerCSSPixel * mCumulativeResolution; } // Get the amount by which this frame has been zoomed since the last repaint. LayerToParentLayerScale GetAsyncZoom() const { // The async portion of the zoom should be the same along the x and y // axes. return (mZoom / LayersPixelsPerCSSPixel()).ToScaleFactor(); } CSSSize CalculateCompositedSizeInCssPixels() const { if (GetZoom() == CSSToParentLayerScale2D(0, 0)) { return CSSSize(); // avoid division by zero } return mCompositionBounds.Size() / GetZoom(); } float GetPresShellResolution() const { return mPresShellResolution; } const ParentLayerRect& GetCompositionBounds() const { return mCompositionBounds; } const LayoutDeviceToLayerScale2D& GetCumulativeResolution() const { return mCumulativeResolution; } const CSSToLayoutDeviceScale& GetDevPixelsPerCSSPixel() const { return mDevPixelsPerCSSPixel; } bool IsAnimationInProgress() const { return mIsAnimationInProgress; } bool IsRootContent() const { return mIsRootContent; } CSSPoint GetLayoutScrollOffset() const { return mLayoutViewport.TopLeft(); } const CSSPoint& GetVisualScrollOffset() const { return mScrollOffset; } const CSSToParentLayerScale2D& GetZoom() const { return mZoom; } ScrollOffsetUpdateType GetScrollUpdateType() const { return mScrollUpdateType; } bool GetScrollOffsetUpdated() const { return mScrollUpdateType != eNone; } ScrollGeneration GetScrollGeneration() const { return mScrollGeneration; } ScrollableLayerGuid::ViewID GetScrollId() const { return mScrollId; } const ScreenMargin& GetDisplayPortMargins() const { return mDisplayPortMargins; } uint32_t GetPresShellId() const { return mPresShellId; } const CSSRect& GetLayoutViewport() const { return mLayoutViewport; } const ScreenToLayerScale2D& GetExtraResolution() const { return mExtraResolution; } const TimeStamp& GetPaintRequestTime() const { return mPaintRequestTime; } bool IsScrollInfoLayer() const { return mIsScrollInfoLayer; } protected: void SetIsAnimationInProgress(bool aInProgress) { mIsAnimationInProgress = aInProgress; } void SetIsRootContent(bool aIsRootContent) { mIsRootContent = aIsRootContent; } void SetIsScrollInfoLayer(bool aIsScrollInfoLayer) { mIsScrollInfoLayer = aIsScrollInfoLayer; } private: // A ID assigned to each scrollable frame, unique within each LayersId.. ScrollableLayerGuid::ViewID mScrollId; // The pres-shell resolution that has been induced on the document containing // this scroll frame as a result of zooming this scroll frame (whether via // user action, or choosing an initial zoom level on page load). This can // only be different from 1.0 for frames that are zoomable, which currently // is just the root content document's root scroll frame // (mIsRootContent = true). // This is a plain float rather than a ScaleFactor because in and of itself // it does not convert between any coordinate spaces for which we have names. float mPresShellResolution; // This is the area within the widget that we're compositing to. It is in the // layer coordinates of the scrollable content's parent layer. // // The size of the composition bounds corresponds to the size of the scroll // frame's scroll port (but in a coordinate system where the size does not // change during zooming). // // The origin of the composition bounds is relative to the layer tree origin. // Unlike the scroll port's origin, it does not change during scrolling of // the scrollable layer to which it is associated. However, it may change due // to scrolling of ancestor layers. // // This value is provided by Gecko at layout/paint time. ParentLayerRect mCompositionBounds; // The cumulative resolution that the current frame has been painted at. // This is the product of the pres-shell resolutions of the document // containing this scroll frame and its ancestors, and any css-driven // resolution. This information is provided by Gecko at layout/paint time. // Note that this is allowed to have different x- and y-scales, but only // for subframes (mIsRootContent = false). (The same applies to other scales // that "inherit" the 2D-ness of this one, such as mZoom.) LayoutDeviceToLayerScale2D mCumulativeResolution; // The conversion factor between CSS pixels and device pixels for this frame. // This can vary based on a variety of things, such as reflowing-zoom. CSSToLayoutDeviceScale mDevPixelsPerCSSPixel; // The position of the top-left of the scroll frame's scroll port, relative // to the scrollable content's origin. CSSPoint mScrollOffset; // The "user zoom". Content is painted by gecko at mCumulativeResolution * // mDevPixelsPerCSSPixel, but will be drawn to the screen at mZoom. In the // steady state, the two will be the same, but during an async zoom action the // two may diverge. This information is initialized in Gecko but updated in // the APZC. CSSToParentLayerScale2D mZoom; // The scroll generation counter used to acknowledge the scroll offset update. ScrollGeneration mScrollGeneration; // A display port expressed as layer margins that apply to the rect of what // is drawn of the scrollable element. ScreenMargin mDisplayPortMargins; uint32_t mPresShellId; // For a root scroll frame (RSF), the document's layout viewport // (sometimes called "CSS viewport" in older code). // // Its size is the dimensions we're using to constrain the element // of the document (i.e. the initial containing block (ICB) size). // // Its origin is the RSF's layout scroll position, i.e. the scroll position // exposed to web content via window.scrollX/Y. // // Note that only the root content document's RSF has a layout viewport // that's distinct from the visual viewport. For an iframe RSF, the two // are the same. // // For a scroll frame that is not an RSF, this metric is meaningless and // invalid. CSSRect mLayoutViewport; // The extra resolution at which content in this scroll frame is drawn beyond // that necessary to draw one Layer pixel per Screen pixel. ScreenToLayerScale2D mExtraResolution; // The time at which the APZC last requested a repaint for this scroll frame. TimeStamp mPaintRequestTime; // The type of repaint request this represents. ScrollOffsetUpdateType mScrollUpdateType; // Whether or not this is the root scroll frame for the root content document. bool mIsRootContent : 1; // Whether or not we are in the middle of a scroll animation. bool mIsAnimationInProgress : 1; // True if this scroll frame is a scroll info layer. A scroll info layer is // not layerized and its content cannot be truly async-scrolled, but its // metrics are still sent to and updated by the compositor, with the updates // being reflected on the next paint rather than the next composite. bool mIsScrollInfoLayer : 1; }; } // namespace layers } // namespace mozilla #endif /* GFX_REPAINTREQUEST_H */