/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_X11TEXTURESOURCEBASIC__H #define MOZILLA_GFX_X11TEXTURESOURCEBASIC__H #include "mozilla/layers/BasicCompositor.h" #include "mozilla/layers/TextureHostBasic.h" #include "mozilla/layers/X11TextureHost.h" #include "mozilla/gfx/2D.h" namespace mozilla { namespace layers { class BasicCompositor; // TextureSource for Xlib-backed surfaces. class X11TextureSourceBasic : public TextureSourceBasic, public X11TextureSource { public: X11TextureSourceBasic(BasicCompositor* aCompositor, gfxXlibSurface* aSurface); virtual const char* Name() const override { return "X11TextureSourceBasic"; } virtual X11TextureSourceBasic* AsSourceBasic() override { return this; } virtual gfx::IntSize GetSize() const override; virtual gfx::SurfaceFormat GetFormat() const override; virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) override; virtual void DeallocateDeviceData() override {} virtual void Updated() override {} static gfx::SurfaceFormat ContentTypeToSurfaceFormat(gfxContentType aType); protected: RefPtr mSurface; RefPtr mSourceSurface; }; } // namespace layers } // namespace mozilla #endif // MOZILLA_GFX_X11TEXTURESOURCEBASIC__H