/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "CanvasClient.h" #include "ClientCanvasLayer.h" // for ClientCanvasLayer #include "gfx2DGlue.h" // for ImageFormatToSurfaceFormat #include "gfxPlatform.h" // for gfxPlatform #include "mozilla/gfx/BaseSize.h" // for BaseSize #include "mozilla/gfx/gfxVars.h" #include "mozilla/layers/BufferTexture.h" #include "mozilla/layers/CompositableForwarder.h" #include "mozilla/layers/CompositorBridgeChild.h" // for CompositorBridgeChild #include "mozilla/layers/LayersTypes.h" #include "mozilla/layers/OOPCanvasRenderer.h" #include "mozilla/layers/TextureClient.h" // for TextureClient, etc #include "mozilla/layers/TextureClientOGL.h" #include "mozilla/layers/TextureClientRecycleAllocator.h" #include "nsDebug.h" // for printf_stderr, NS_ASSERTION #include "nsXULAppAPI.h" // for XRE_GetProcessType, etc using namespace mozilla::gfx; using namespace mozilla::gl; namespace mozilla { namespace layers { void CanvasClient::UseTexture(TextureClient* const aTexture) { MOZ_ASSERT(aTexture); const auto isClientNonPremult = bool(mTextureFlags & TextureFlags::NON_PREMULTIPLIED); const auto isTextureNonPremult = bool(aTexture->GetFlags() & TextureFlags::NON_PREMULTIPLIED); MOZ_ALWAYS_TRUE(isTextureNonPremult == isClientNonPremult); bool changed = false; if (aTexture != mFrontBuffer) { if (!aTexture->IsSharedWithCompositor()) { if (!AddTextureClient(aTexture)) { return; } } changed = true; mFrontBuffer = aTexture; } AutoTArray textures; CompositableForwarder::TimedTextureClient* t = textures.AppendElement(); t->mTextureClient = aTexture; t->mPictureRect = nsIntRect(nsIntPoint(0, 0), aTexture->GetSize()); t->mFrameID = mFrameID; GetForwarder()->UseTextures(this, textures); if (changed) { aTexture->SyncWithObject(GetForwarder()->GetSyncObject()); } } static constexpr bool kIsWindows = #ifdef XP_WIN true; #else false; #endif RefPtr CanvasClient::CreateTextureClientForCanvas( const gfx::SurfaceFormat aFormat, const gfx::IntSize aSize, const TextureFlags aFlags) { if (kIsWindows) { // With WebRender, host side uses data of TextureClient longer. // Then back buffer reuse in CanvasClient2D::Update() does not work. It // causes a lot of TextureClient allocations. For reducing the allocations, // TextureClientRecycler is used. if (GetForwarder() && GetForwarder()->GetCompositorBackendType() == LayersBackend::LAYERS_WR) { return GetTextureClientRecycler()->CreateOrRecycle( aFormat, aSize, BackendSelector::Canvas, mTextureFlags | aFlags); } return CreateTextureClientForDrawing( aFormat, aSize, BackendSelector::Canvas, mTextureFlags | aFlags); } // XXX - We should use CreateTextureClientForDrawing, but we first need // to use double buffering. gfx::BackendType backend = gfxPlatform::GetPlatform()->GetPreferredCanvasBackend(); return TextureClient::CreateForRawBufferAccess( GetForwarder(), aFormat, aSize, backend, mTextureFlags | aFlags); } } // namespace layers } // namespace mozilla