/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_layers_PaintCounter_h_ #define mozilla_layers_PaintCounter_h_ #include // for std::map #include "mozilla/Maybe.h" #include "mozilla/RefPtr.h" // for already_AddRefed, RefCounted #include "mozilla/TimeStamp.h" // for TimeStamp, TimeDuration #include "skia/include/core/SkCanvas.h" namespace mozilla { namespace layers { class Compositor; using namespace mozilla::gfx; using namespace mozilla::gl; // Keeps track and paints how long a full invalidation paint takes to rasterize // and composite. class PaintCounter { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(PaintCounter) PaintCounter(); void Draw(Compositor* aCompositor, TimeDuration aPaintTime, TimeDuration aCompositeTime); static IntRect GetPaintRect() { return PaintCounter::mRect; } private: virtual ~PaintCounter(); SurfaceFormat mFormat; std::unique_ptr mCanvas; IntSize mSize; int mStride; RefPtr mSurface; RefPtr mTextureSource; RefPtr mTexturedEffect; Maybe mMap; static IntRect mRect; }; } // namespace layers } // namespace mozilla #endif // mozilla_layers_opengl_PaintCounter_h_