/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "common-vs.hlsl" #include "textured-common.hlsl" #include "diagnostics-common.hlsl" struct VS_DIAGINPUT { float2 vPos : POSITION; float4 vRect : TEXCOORD0; float4 vTexCoords : TEXCOORD1; }; VS_DIAGOUTPUT DiagnosticTextVS(const VS_DIAGINPUT aInput) { float2 pos = UnitQuadToRect(aInput.vPos, aInput.vRect); float2 texCoord = UnitQuadToRect(aInput.vPos, aInput.vTexCoords); VS_DIAGOUTPUT output; output.vPosition = mul(WorldTransform, float4(pos, 0, 1)); output.vTexCoord = texCoord; return output; }