/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_layers_ContentCompositorBridgeParent_h #define mozilla_layers_ContentCompositorBridgeParent_h #include "mozilla/layers/CanvasTranslator.h" #include "mozilla/layers/CompositorBridgeParent.h" #include "mozilla/layers/CompositorThread.h" #include "mozilla/UniquePtr.h" namespace mozilla { namespace webgpu { class PWebGPUParent; } // namespace webgpu namespace layers { class CompositorOptions; /** * This class handles layer updates pushed directly from child processes to * the compositor thread. It's associated with a CompositorBridgeParent on the * compositor thread. While it uses the PCompositorBridge protocol to manage * these updates, it doesn't actually drive compositing itself. For that it * hands off work to the CompositorBridgeParent it's associated with. */ class ContentCompositorBridgeParent final : public CompositorBridgeParentBase { friend class CompositorBridgeParent; public: explicit ContentCompositorBridgeParent(CompositorManagerParent* aManager) : CompositorBridgeParentBase(aManager), mNotifyAfterRemotePaint(false), mDestroyCalled(false) {} void ActorDestroy(ActorDestroyReason aWhy) override; // FIXME/bug 774388: work out what shutdown protocol we need. mozilla::ipc::IPCResult RecvInitialize( const LayersId& aRootLayerTreeId) override { return IPC_FAIL_NO_REASON(this); } mozilla::ipc::IPCResult RecvWillClose() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvPause() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvRequestFxrOutput() override { return IPC_FAIL_NO_REASON(this); } mozilla::ipc::IPCResult RecvResume() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvResumeAsync() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvNotifyChildCreated( const LayersId& child, CompositorOptions* aOptions) override; mozilla::ipc::IPCResult RecvMapAndNotifyChildCreated( const LayersId& child, const base::ProcessId& pid, CompositorOptions* aOptions) override; mozilla::ipc::IPCResult RecvNotifyChildRecreated( const LayersId& child, CompositorOptions* aOptions) override { return IPC_FAIL_NO_REASON(this); } mozilla::ipc::IPCResult RecvAdoptChild(const LayersId& child) override { return IPC_FAIL_NO_REASON(this); } mozilla::ipc::IPCResult RecvMakeSnapshot(const SurfaceDescriptor& aInSnapshot, const gfx::IntRect& aRect) override { return IPC_OK(); } mozilla::ipc::IPCResult RecvFlushRendering() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvFlushRenderingAsync() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvForcePresent() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvWaitOnTransactionProcessed() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvNotifyRegionInvalidated( const nsIntRegion& aRegion) override { return IPC_OK(); } mozilla::ipc::IPCResult RecvStartFrameTimeRecording( const int32_t& aBufferSize, uint32_t* aOutStartIndex) override { return IPC_OK(); } mozilla::ipc::IPCResult RecvStopFrameTimeRecording( const uint32_t& aStartIndex, nsTArray* intervals) override { return IPC_OK(); } mozilla::ipc::IPCResult RecvCheckContentOnlyTDR( const uint32_t& sequenceNum, bool* isContentOnlyTDR) override; mozilla::ipc::IPCResult RecvAllPluginsCaptured() override { return IPC_OK(); } mozilla::ipc::IPCResult RecvBeginRecording( const TimeStamp& aRecordingStart, BeginRecordingResolver&& aResolve) override { aResolve(false); return IPC_OK(); } mozilla::ipc::IPCResult RecvEndRecordingToDisk( EndRecordingToDiskResolver&& aResolve) override { aResolve(false); return IPC_OK(); } mozilla::ipc::IPCResult RecvEndRecordingToMemory( EndRecordingToMemoryResolver&& aResolve) override { aResolve(Nothing()); return IPC_OK(); } /** * Tells this CompositorBridgeParent to send a message when the compositor has * received the transaction. */ mozilla::ipc::IPCResult RecvRequestNotifyAfterRemotePaint() override; PLayerTransactionParent* AllocPLayerTransactionParent( const nsTArray& aBackendHints, const LayersId& aId) override; bool DeallocPLayerTransactionParent( PLayerTransactionParent* aLayers) override; void ShadowLayersUpdated(LayerTransactionParent* aLayerTree, const TransactionInfo& aInfo, bool aHitTestUpdate) override; void ScheduleComposite(LayerTransactionParent* aLayerTree) override; void NotifyClearCachedResources(LayerTransactionParent* aLayerTree) override; bool SetTestSampleTime(const LayersId& aId, const TimeStamp& aTime) override; void LeaveTestMode(const LayersId& aId) override; void ApplyAsyncProperties(LayerTransactionParent* aLayerTree, TransformsToSkip aSkip) override; void SetTestAsyncScrollOffset(const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId, const CSSPoint& aPoint) override; void SetTestAsyncZoom(const LayersId& aLayersId, const ScrollableLayerGuid::ViewID& aScrollId, const LayerToParentLayerScale& aZoom) override; void FlushApzRepaints(const LayersId& aLayersId) override; void GetAPZTestData(const LayersId& aLayersId, APZTestData* aOutData) override; void GetFrameUniformity(const LayersId& aLayersId, FrameUniformityData* aOutData) override; void SetConfirmedTargetAPZC( const LayersId& aLayersId, const uint64_t& aInputBlockId, nsTArray&& aTargets) override; AsyncCompositionManager* GetCompositionManager( LayerTransactionParent* aParent) override; mozilla::ipc::IPCResult RecvRemotePluginsReady() override { return IPC_FAIL_NO_REASON(this); } already_AddRefed AllocPWebGLParent() override; // Use DidCompositeLocked if you already hold a lock on // sIndirectLayerTreesLock; Otherwise use DidComposite, which would request // the lock automatically. void DidCompositeLocked(LayersId aId, const VsyncId& aVsyncId, TimeStamp& aCompositeStart, TimeStamp& aCompositeEnd); PTextureParent* AllocPTextureParent( const SurfaceDescriptor& aSharedData, const ReadLockDescriptor& aReadLock, const LayersBackend& aLayersBackend, const TextureFlags& aFlags, const LayersId& aId, const uint64_t& aSerial, const wr::MaybeExternalImageId& aExternalImageId) override; bool DeallocPTextureParent(PTextureParent* actor) override; mozilla::ipc::IPCResult RecvInitPCanvasParent( Endpoint&& aEndpoint) final; mozilla::ipc::IPCResult RecvReleasePCanvasParent() final; bool IsSameProcess() const override; PCompositorWidgetParent* AllocPCompositorWidgetParent( const CompositorWidgetInitData& aInitData) override { // Not allowed. return nullptr; } bool DeallocPCompositorWidgetParent( PCompositorWidgetParent* aActor) override { // Not allowed. return false; } PAPZCTreeManagerParent* AllocPAPZCTreeManagerParent( const LayersId& aLayersId) override; bool DeallocPAPZCTreeManagerParent(PAPZCTreeManagerParent* aActor) override; PAPZParent* AllocPAPZParent(const LayersId& aLayersId) override; bool DeallocPAPZParent(PAPZParent* aActor) override; void UpdatePaintTime(LayerTransactionParent* aLayerTree, const TimeDuration& aPaintTime) override; void RegisterPayloads(LayerTransactionParent* aLayerTree, const nsTArray& aPayload) override; PWebRenderBridgeParent* AllocPWebRenderBridgeParent( const wr::PipelineId& aPipelineId, const LayoutDeviceIntSize& aSize, const WindowKind& aWindowKind) override; bool DeallocPWebRenderBridgeParent(PWebRenderBridgeParent* aActor) override; webgpu::PWebGPUParent* AllocPWebGPUParent() override; bool DeallocPWebGPUParent(webgpu::PWebGPUParent* aActor) override; void ObserveLayersUpdate(LayersId aLayersId, LayersObserverEpoch aEpoch, bool aActive) override; bool IsRemote() const override { return true; } UniquePtr LookupSurfaceDescriptorForClientTexture( const int64_t aTextureId) final; mozilla::ipc::IPCResult RecvSupportsAsyncDXGISurface(bool* value) override; mozilla::ipc::IPCResult RecvPreferredDXGIAdapter( DxgiAdapterDesc* desc) override; private: // Private destructor, to discourage deletion outside of Release(): virtual ~ContentCompositorBridgeParent(); void DeferredDestroy(); // There can be many CPCPs, and IPDL-generated code doesn't hold a // reference to top-level actors. So we hold a reference to // ourself. This is released (deferred) in ActorDestroy(). RefPtr mSelfRef; // If true, we should send a RemotePaintIsReady message when the layer // transaction is received bool mNotifyAfterRemotePaint; bool mDestroyCalled; RefPtr mCanvasTranslator; }; } // namespace layers } // namespace mozilla #endif // mozilla_layers_ContentCompositorBridgeParent_h